ddebug: remove dd_draw_record::driver_state_log
[mesa.git] / src / gallium / drivers / radeonsi /
2017-08-22 Nicolai Hähnleradeonsi: emit string markers to log context
2017-08-22 Nicolai Hähnleradeonsi: log decompress blits
2017-08-22 Nicolai Hähnleradeonsi: log draw and compute state into log context
2017-08-22 Nicolai Hähnleradeonsi: print saved CS to the log context
2017-08-22 Nicolai Hähnleradeonsi: start using u_log_context for debugging
2017-08-22 Nicolai Hähnleradeonsi: re-order debug state dumping
2017-08-22 Nicolai Hähnleradeonsi: make si_shader_selector_reference globally...
2017-08-22 Nicolai Hähnleradeonsi: add reference count to si_compute
2017-08-22 Nicolai Hähnleradeonsi: implement pipe_context::set_log_context
2017-08-21 Marek Olšákradeonsi: don't prefetch VBO descriptors if vertex...
2017-08-21 Rob HerringAndroid: Fix LLVM duplicated symbols linking for N...
2017-08-21 Leo Liuradeon/uvd: add YUYV format support for target buffer
2017-08-21 Samuel Pitoisetradeonsi: update non-resident bindless descriptors...
2017-08-18 Marek Olšákgallium/radeon: remove old_fence parameter from r600_gf...
2017-08-18 Marek Olšákradeonsi/gfx9: prevent a GPU hang after a timestamp...
2017-08-18 Marek Olšákradeonsi: don't use CLEAR_STATE on SI
2017-08-15 Marek Olšákradeonsi: disable CE by default
2017-08-11 Marek Olšákradeonsi/gfx9: fix the scissor bug workaround
2017-08-11 Marek Olšákradeonsi/gfx9: use the VI codepath for clamping Z
2017-08-10 Marek Olšákac: fail shader compilation if libelf is replaced by...
2017-08-09 Samuel Pitoisetradeonsi: drop two unused variables in create_function()
2017-08-07 Marek Olšákradeonsi: fix a compile failure due to disabled asserts
2017-08-07 Marek Olšákradeonsi: use optimal packet order when doing a pipelin...
2017-08-07 Marek Olšákradeonsi: expose the number of decompress calls to...
2017-08-07 Marek Olšákradeonsi: rename shader_userdata -> shader_pointers...
2017-08-07 Marek Olšákradeonsi: prefetch VBO descriptors after the first...
2017-08-07 Marek Olšákradeonsi: add a separate dirty mask for prefetches
2017-08-07 Marek Olšákradeonsi: add and use si_pm4_state_enabled_and_changed
2017-08-07 Marek Olšákradeonsi: de-atomize L2 prefetch
2017-08-07 Marek Olšákradeonsi: align all CE dumps to L2 cache line size
2017-08-07 Marek Olšákradeonsi: remove a tautology sctx->framebuffer.nr_sampl...
2017-08-06 Andres Rodriguezradeonsi: enable support for EXT_memory_object
2017-08-06 Andres Rodriguezradeonsi: hook up device/driver UUID queries
2017-08-04 Mauro Rossiandroid: radeonsi: add nir include paths
2017-08-04 Nicolai Hähnleradeonsi: set drirc compiler options before calling...
2017-08-04 Juan A. Suarez Romeroradeonsi: Makefile.sources: include driinfo_radeonsi.h
2017-08-04 Marek Olšákradeonsi: program tile swizzle for color and FMASK...
2017-08-04 Marek Olšákradeonsi: if FMASK is disabled, set CB_COLORi_FMASK...
2017-08-03 Mauro Rossiandroid: radeonsi: prepare for driver-specific driconf...
2017-08-03 Timothy Arcerigallium: introduce PIPE_CAP_MEMOBJ
2017-08-02 Nicolai Hähnleradeonsi: add enable_sisched driconf option
2017-08-02 Nicolai Hähnleradeonsi: prepare for driver-specific driconf options
2017-08-02 Nicolai Hähnlegallium: add pipe_screen_config to screen_create functions
2017-08-02 Nicolai Hähnleradeonsi: enable ARB_transform_feedback_overflow_query
2017-08-02 Nicolai Hähnlegallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and...
2017-08-01 Dave Airlieradeon/ac: use ds_swizzle for derivs on si/cik.
2017-08-01 Marek Olšákradeonsi: print CE IBs into ddebug reports
2017-08-01 Marek Olšákradeonsi: fix printing vertex buffer descriptors into...
2017-08-01 Marek Olšákradeonsi: don't flush sL1 conditionally in WAIT_ON_CE_C...
2017-08-01 Marek Olšákradeonsi: set up HTILE in descriptors only when level...
2017-08-01 Marek Olšákradeonsi: fix various CLEAR_STATE issues
2017-07-31 Nicolai Hähnleradeonsi: ensure that temp array allocas are in the...
2017-07-31 Nicolai Hähnleradeonsi: enable R600_DEBUG=nir for vertex and fragment...
2017-07-31 Nicolai Hähnleradeonsi: VS as ES/LS are not yet supported with R600_D...
2017-07-31 Nicolai Hähnleradeonsi/nir: lower uniforms to UBO loads
2017-07-31 Nicolai Hähnleradeonsi/nir: lower txp instructions
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::frag_pos
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::{ancillary...
2017-07-31 Nicolai Hähnleradeonsi: tweak next-shader assumptions when streamout...
2017-07-31 Nicolai Hähnleradeonsi: use new function ac_build_umin for edgeflag...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::front_face
2017-07-31 Nicolai Hähnleradeonsi: implement and use ac_shader_abi::load_ssbo
2017-07-31 Nicolai Hähnleradeonsi: make get_indirect_index globally visible
2017-07-31 Nicolai Hähnleradeonsi/nir: perform radeonsi-specific lowering and...
2017-07-31 Nicolai Hähnleradeonsi/nir: perform lowering of input/output driver...
2017-07-31 Nicolai Hähnleradeonsi/nir: add image descriptor loading
2017-07-31 Nicolai Hähnleac/nir: add image and write parameter to ac_shader_abi...
2017-07-31 Nicolai Hähnleradeonsi/nir: set si_shader_context::num_{sampler,images}
2017-07-31 Nicolai Hähnleradeonsi/nir: implement ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::chip_class
2017-07-31 Nicolai Hähnleradeonsi/nir: emit FS outputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load FS inputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load VS inputs
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::load_ubo
2017-07-31 Nicolai Hähnleac,radeonsi: add ac_shader_abi::emit_outputs for hardwa...
2017-07-31 Nicolai Hähnleradeonsi: pass si_shader_context to get_primitive_id
2017-07-31 Nicolai Hähnleradeonsi: translate NIR to LLVM
2017-07-31 Nicolai Hähnleradeonsi: dump NIR instead of TGSI when appropriate
2017-07-31 Nicolai Hähnleradeonsi: bypass the shader cache for NIR shaders
2017-07-31 Nicolai Hähnleradeonsi: scan NIR shaders to obtain required info
2017-07-31 Nicolai Hähnleradeonsi: add si_shader_selector::nir
2017-07-31 Nicolai Hähnleradeonsi: implement pipe_screen::get_compiler_options...
2017-07-31 Nicolai Hähnleradeonsi: add nir include paths
2017-07-31 Nicolai Hähnleac,radeonsi: move some VS input descriptions to ac_shad...
2017-07-31 Nicolai Hähnleradeonsi: store shader function arguments in a structure
2017-07-31 Nicolai Hähnlegallium/targets: link against NIR when building radeonsi
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-07-31 Marek Olšákradeonsi: expose MRT-draw-calls to HUD
2017-07-28 Marek Olšákradeonsi: update dirty_level_mask only when flushing...
2017-07-28 Marek Olšákradeonsi: rely on CLEAR_STATE for clearing UCP and...
2017-07-28 Marek Olšákradeonsi: rely on CLEAR_STATE for resetting the framebu...
2017-07-28 Marek Olšákradeonsi: use CLEAR_STATE to initialize some registers
2017-07-27 Nicolai Hähnleradeonsi: bail out instead of crashing if the main...
2017-07-27 Nicolai Hähnleradeonsi: update a comment for merged shaders
2017-07-27 Nicolai Hähnleradeonsi/gfx9: dump previous stage LLVM IR for merged...
2017-07-27 Nicolai Hähnleradeonsi: make sure TCS main output VGPRs don't alias...
2017-07-27 Nicolai Hähnleradeonsi/gfx9: always wrap GS and TCS in an if-block...
2017-07-27 Nicolai Hähnleradeonsi/gfx9: fix vertex idx in ES with multiple waves...
2017-07-26 Marek Olšákradeonsi: decrease the number of compiler threads
2017-07-26 Marek Olšákgallium/radeon: make S_FIXED function signed and move...
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