gallium: add render_condition_enable param to clear_render_target/depth_stencil
[mesa.git] / src / gallium / drivers / radeonsi /
2016-08-09 Marek Olšákgallium: add render_condition_enable param to clear_ren...
2016-08-09 Nicolai Hähnleradeonsi: enable multi-draw related pipe caps
2016-08-09 Nicolai Hähnleradeonsi: program additional multi draw parameters
2016-08-09 Nicolai Hähnleradeonsi: program the DRAWID SGPR
2016-08-09 Nicolai Hähnleradeonsi: add DRAWID parameter to vertex shaders
2016-08-09 Nicolai Hähnleradeonsi: wire up TGSI_SEMANTIC_BASEINSTANCE
2016-08-09 Nicolai Hähnleradeonsi: remove an incorrect assertion
2016-08-09 Nicolai Hähnleradeonsi: flush TC L2 cache for indirect draw data
2016-08-09 Nicolai Hähnleradeonsi/sid: add additional bits for the DRAW_(INDEX...
2016-08-08 Nicolai Hähnleradeonsi: add has_draw_indirect_multi flag
2016-08-08 Nicolai Hähnleradeonsi: transpose indirect/index draw dispatch
2016-08-08 Nicolai Hähnleradeonsi: move index buffer calculations in si_emit_dra...
2016-08-08 Nicolai Hähnleradeonsi: unify emitting PKT3_SET_BASE for indirect...
2016-08-08 Nicolai Hähnleradeonsi: move spi_ps_input_addr override outside of...
2016-08-08 Nicolai Hähnleradeonsi: drop unnecessary u_pstipple.h include
2016-08-08 Nicolai Hähnleradeonsi: do not pass the return type to buffer_load_const
2016-08-06 Marek Olšákradeonsi: add GLSL lit tests
2016-08-06 Marek Olšákradeonsi: add a standalone compiler amdgcn_glslc
2016-08-06 Marek Olšákradeonsi: add environment variable SI_FORCE_FAMILY
2016-08-06 Marek Olšákgallium/radeon: count gfx IB flushes
2016-08-06 Marek Olšákgallium/radeon: move radeon_winsys::cs_memory_below_lim...
2016-08-06 Marek Olšákradeonsi: flush if constant, shader, and streamout...
2016-08-06 Marek Olšákradeonsi: flush if sampler views and images use too...
2016-08-06 Marek Olšákradeonsi: deal with high vertex buffer memory usage...
2016-08-06 Marek Olšákradeonsi: take compute shader and dispatch indirect...
2016-08-06 Marek Olšákradeonsi: take scratch buffer and draw indirect memory...
2016-08-06 Marek Olšákradeonsi: check IB memory usage of CP DMA operations
2016-08-03 Marek Olšákgallium/radeon: move last_gfx_fence from radeonsi to...
2016-08-03 Marek Olšákradeonsi: skip unnecessary si_update_shaders calls
2016-08-03 Marek Olšákradeonsi: print the command line to VM fault reports...
2016-07-26 Marek Olšákradeonsi: pre-generate shader logs for ddebug
2016-07-26 Marek Olšákradeonsi: add empty lines after shader stats
2016-07-26 Marek Olšákradeonsi: move the shader key dumping to si_shader_dump
2016-07-26 Marek Olšákgallium: rework flags for pipe_context::dump_debug_state
2016-07-23 Nicolai Hähnleradeonsi: ensure sample locations are set for line...
2016-07-23 Nicolai Hähnleradeonsi: fix Polaris MSAA regression
2016-07-23 Marek Olšákradeonsi: implement buffer_subdata without indirect...
2016-07-20 Józef Kuciaradeonsi: advertise 8 bits subpixel precision for viewp...
2016-07-20 Józef Kuciagallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
2016-07-19 Marek Olšákradeonsi: emit PS exports last
2016-07-19 Marek Olšákradeonsi: set optimal settings in COMPUTE_RESOURCE_LIMITS
2016-07-19 Marek Olšákradeonsi: really wait for the second EOP event and...
2016-07-19 Marek Olšákgallium/radeon: remove RADEON_FLUSH_KEEP_TILING_FLAGS...
2016-07-16 Rob Clarkgallium/u_queue: add optional cleanup callback
2016-07-16 Nicolai Hähnleradeonsi: remove the DRAW_PREAMBLE packet
2016-07-13 Marek Olšákradeonsi: report accurate SGPR and VGPR spills
2016-07-13 Marek Olšákradeonsi: add a workaround for a compute VGPR-usage...
2016-07-13 Marek Olšákradeonsi: use LLVMGetTypeKind to tell if an input is...
2016-07-13 Marek Olšákradeonsi: replace !tbaa with !invariant.load
2016-07-13 Marek Olšákradeonsi: set dereferenceable attribute on descriptor...
2016-07-13 Marek Olšákradeonsi: clean up shader value metadata code
2016-07-13 Marek Olšákradeonsi: remove LLVMNoUnwindAttribute uses
2016-07-13 Marek Olšákradeonsi: fix a typo in SI_PARAM_LINEAR_* handling
2016-07-13 Marek Olšákradeonsi: just save buffer sizes instead of buffers...
2016-07-13 Nicolai Hähnleradeonsi: silence Coverity warning
2016-07-09 Nicolai Hähnleradeonsi: fix bad assertion in si_emit_sample_mask
2016-07-08 Nicolai Hähnleradeonsi: disable multi-threading when shader dumps...
2016-07-08 Nicolai Hähnleradeonsi: use multi-threaded compilation in debug contexts
2016-07-08 Nicolai Hähnleradeonsi: catch a potential state tracker error with...
2016-07-08 Nicolai Hähnleradeonsi: explicitly choose center locations for 1xAA...
2016-07-06 Nicolai Hähnleradeonsi: decompress to flushed depth texture when...
2016-07-06 Nicolai Hähnleradeonsi: extract DB->CB copy logic into its own function
2016-07-06 Nicolai Hähnleradeonsi: sample from flushed depth texture when required
2016-07-06 Nicolai Hähnlegallium/radeon: replace is_flushing_texture with db_com...
2016-07-06 Nicolai Hähnleradeonsi: correctly mark levels of 3D textures as fully...
2016-07-04 Marek Olšákradeonsi: do compilation from si_create_shader_selector...
2016-07-04 Marek Olšákradeonsi: don't lock shader cache mutex during compilation
2016-07-04 Marek Olšákradeonsi: separate the compilation chunk of si_create_s...
2016-07-04 Marek Olšákradeonsi: move LLVMTargetMachineRef creation to a separ...
2016-07-04 Marek Olšákgallium/radeon: add and use radeon_info::max_alloc_size...
2016-07-04 Marek Olšákradeonsi: print LLVM IRs to ddebug logs
2016-07-04 Marek Olšákradeonsi: enable string markers and record apitrace...
2016-07-04 Marek Olšákgallium/radeon: remove unused code - radeon_llvm_util.*
2016-07-04 Marek Olšákradeonsi: remove an obsolete comment
2016-07-04 Marek Olšákradeonsi: don't interpolate colors if flatshading is...
2016-07-04 Marek Olšákradeonsi: enable the barycentric optimization in all...
2016-07-04 Marek Olšákradeonsi: compute only one set of interpolation (i...
2016-07-04 Marek Olšákradeonsi: split ps.prolog.force_persample_interp into...
2016-07-04 Marek Olšákradeonsi: don't dump the shader key for non-monolithic...
2016-06-29 Marek Olšákgallium/radeon: add and use r600_texture_reference
2016-06-29 Marek Olšákgallium/radeon: add a heuristic enabling DCC for scanou...
2016-06-29 Marek Olšákgallium/radeon: add state setup for a separate DCC...
2016-06-29 Marek Olšákradeonsi: unreference framebuffer state with set_frameb...
2016-06-29 Marek Olšákradeonsi: don't advertise multisample shader images
2016-06-29 Marek Olšákradeonsi: enable distributed tess on multi-SE parts...
2016-06-29 Marek Olšákradeonsi: set optimal VGT_HS_OFFCHIP_PARAM
2016-06-29 Marek Olšákradeonsi: enable CU0 in each SE for LS-HS execution
2016-06-29 Marek Olšákradeonsi: use conformant line rasterization
2016-06-28 Marek Olšákradeonsi: set PA_SU_SMALL_PRIM_FILTER_CNTL register...
2016-06-27 Marek Olšákradeonsi: use optimal WD settings for primitive restart...
2016-06-25 Marek Olšákradeonsi: make si_is_format_supported static
2016-06-25 Marek Olšákradeonsi: boolean -> bool, TRUE -> true, FALSE -> false
2016-06-25 Marek Olšákgallium/radeon: use r600_resource_reference
2016-06-25 Axel Davyradeonsi: Implement POLYGON_OFFSET_UNITS_UNSCALED
2016-06-25 Axel Davyradeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to poly...
2016-06-25 Axel Davygallium: Add a cap for offset_units_unscaled
2016-06-24 Marek Olšákradeonsi: fix fractional odd tessellation spacing for...
2016-06-24 Marek Olšákradeonsi: set some VGT context registers on SI-CI
2016-06-24 Marek Olšákradeonsi: optimize rendering to linear color buffers
2016-06-24 Marek Olšákradeonsi: set almost optimal settings in SC_MODE_CNTL_1
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