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gallium: add pipe cap for scissored clears and pass scissor state to clear() hook
[mesa.git]
/
src
/
gallium
/
drivers
/
v3d
/
v3d_blit.c
2020-02-25
Jose Maria Casanov...
v3d: Sync on last CS when non-compute stage uses resour...
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2019-12-16
Iago Toral Quiroga
v3d: save geometry shader state for blitting
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2019-11-14
Eric Anholt
util: Move gallium's PIPE_FORMAT utils to /util/format/
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2019-08-13
Iago Toral Quiroga
v3d: do not automatically flush current job for SSBOs...
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2019-07-23
Ilia Mirkin
gallium: switch boolean -> bool at the interface defini...
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2019-07-02
Iago Toral Quiroga
v3d: do not flush jobs that are synced with 'Wait for...
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2019-04-05
Eric Anholt
v3d: Don't try to use the TFU blit path if a scissor...
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2019-01-27
Eric Anholt
v3d: Flush blit jobs immediately after generating them.
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2018-12-19
Eric Anholt
v3d: Put the dst bo first in the list of BOs for TFU...
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2018-12-15
Eric Anholt
v3d: Add support for using the TFU to do some blits.
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2018-12-15
Eric Anholt
v3d: Don't forget to bump the number of writes when...
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2018-12-15
Eric Anholt
v3d: Set up the right stride for raster TFU.
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2018-12-08
Eric Anholt
v3d: Make an array for frag/vert texture state in the...
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2018-12-08
Eric Anholt
v3d: Use the TFU to do generatemipmap.
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2018-06-19
Eric Anholt
v3d: Fix blitting from a linear winsys BO.
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2018-05-16
Eric Anholt
v3d: Rename driver functions from vc5 to v3d.
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2018-05-16
Eric Anholt
v3d: Rename the driver files from "vc5" to "v3d".
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