st/mesa: check shader image format support before using PBO download
[mesa.git] / src / gallium / drivers /
2016-06-05 Ilia Mirkinnv50,nvc0: fix BGR10_A2UI vertex format
2016-06-05 Samuel Pitoisetnvc0: do not clear surfaces bins in the validate function
2016-06-05 Samuel Pitoisetnvc0: re-validate images after launching a grid on...
2016-06-05 Marek Olšákradeonsi: fix images with level > 0
2016-06-05 Ilia Mirkinnvc0: reduce overhead from always marking images dirty
2016-06-05 Ilia Mirkinnvc0: reduce overhead from always marking buffers dirty
2016-06-05 Ilia Mirkinnvc0: fix memory barrier flag handling
2016-06-05 Ilia Mirkinnvc0: mark bound buffer range valid
2016-06-04 Marek Olšákgallium/radeon: don't use the DMA ring for pipelined...
2016-06-04 Marek Olšákr600g: don't flush caches when binding shader resources
2016-06-04 Marek Olšákr600g: only do necessary cache flushes in cp_dma_copy_b...
2016-06-04 Marek Olšákr600g: only do necessary cache flushes in cp_dma_clear_...
2016-06-04 Marek Olšákr600g: remove a CP DMA workaround that's not needed...
2016-06-04 Marek Olšákr600g: fix CP DMA hazard with index buffer fetches...
2016-06-04 Marek Olšákr600g: properly sync CP with CP DMA on R6xx
2016-06-04 Marek Olšákr600g: write WAIT_UNTIL in the correct place
2016-06-04 Marek Olšákgallium/radeon: rename allocator_so_filled_size ->...
2016-06-04 Marek Olšákgallium/u_suballoc: allow different alignment for each...
2016-06-03 Rob Clarkfreedreno/ir3: do idiv lowering after main opt loop
2016-06-03 Nicolai Hähnleradeonsi: mark buffer texture range valid for shader...
2016-06-02 Samuel Pitoisetnvc0: mark buffer texture range valid for shader images
2016-06-02 Charmaine Leesvga: allow copy box in svga_transfer_dma_band()
2016-06-02 Rob Clarkfreedreno: fix bad bitshift warnings
2016-06-02 Rob Clarkfreedreno: assume builtin shaders do compile
2016-06-02 Rob Clarkfreedreno/a4xx: silence coverity warning
2016-06-02 Rob Clarkfreedreno/a3xx+a4xx: fix potential null ptr deref
2016-06-02 Rob Clarkfreedreno/ir3: fix coverity warning
2016-06-02 Rob Clarkfreedreno/ir3: use nir_shader_get_entrypoint() helper
2016-06-02 Rob Clarkfreedreno/a4xx: fix incorrect enum type
2016-06-02 Rob Clarkfreedreno: fix coverity negative array index warning
2016-06-02 Rob Clarkfreedreno: fix dereference before null check
2016-06-02 Rob Clarkfreedreno/a3xx: only update/emit bordercolor state...
2016-06-02 Rob Clarkfreedreno/a4xx: only update/emit bordercolor state...
2016-06-02 Christian Königradeon/uvd: fix the H264 level for Tonga v2
2016-06-01 Nicolai Hähnleradeon/winsys: introduce radeon_winsys_cs_chunk
2016-06-01 Nicolai Hähnleradeonsi/sid: add packet definitions for IB chaining
2016-06-01 Nicolai Hähnlegallium/radeon: use cs_check_space throughout
2016-06-01 Nicolai Hähnleradeon/winsys: add cs_check_space
2016-06-01 Marek Olšákradeonsi: set correct stencil tile mode for texturing
2016-06-01 Marek Olšákgallium/radeon: lower memory usage during texture transfers
2016-06-01 Marek Olšákgallium/radeon: invalidate busy linear textures for...
2016-06-01 Marek Olšákgallium/radeon: degrade tiled textures mapped often...
2016-06-01 Marek Olšákgallium/radeon: clean up and better comment use_staging...
2016-06-01 Marek Olšákradeonsi: set some colorbuffer register fields at emit...
2016-06-01 Marek Olšákradeonsi: implement global resetting of texture descriptors
2016-06-01 Marek Olšákradeonsi: move code for setting one shader image into...
2016-06-01 Marek Olšákradeonsi: set some image descriptor fields at bind...
2016-06-01 Marek Olšákgallium/radeon: strenghten some checking for DMA prepar...
2016-06-01 Marek Olšákgallium/util: add util_texrange_covers_whole_level...
2016-06-01 Alex Deucherradeonsi: fix the raster config setup for 1 RB iceland...
2016-06-01 Ilia Mirkinnv50/ir: fix error finding free element in bitset in...
2016-06-01 Ilia Mirkinnv50/ir: print relevant file's bitset when showing...
2016-05-31 Bas Nieuwenhuizenradeonsi: Decompress DCC textures in a render feedback...
2016-05-31 Bas Nieuwenhuizenradeonsi: Add counter to check if a texture is bound...
2016-05-31 Rhys Kiddvc4: Fix compiler warnings in fail_instr path of QIR...
2016-05-31 Brian Paulsvga: change enum pipe_resource_usage back to unsigned
2016-05-31 Marek Olšákradeonsi: fix CP DMA hazard with index buffer fetches
2016-05-31 Marek Olšákr600g: do GL-compliant integer resolves
2016-05-31 Marek Olšákradeonsi: do GL-compliant integer resolves
2016-05-31 Marek Olšákradeonsi: don't flush TC at the end of IBs on DRM ...
2016-05-31 Jakob Sinclairgallium/radeon: fixed division by zero
2016-05-30 Ilia Mirkinnvc0/ir: fix spilling predicates to registers
2016-05-30 Ilia Mirkinnvc0/ir: limit max number of regs based on availability...
2016-05-30 Ilia Mirkinnv50/ir: record number of threads in a compute shader
2016-05-30 Pierre Moreaunv50/ir: Add missing handling of U64/S64 in inlines
2016-05-30 Rhys Kiddvc4: Fix doxygen warnings
2016-05-30 Ilia Mirkinnvc0/ir: fix emission of predicate spill to register
2016-05-30 Ilia Mirkinnvc0: fix some compute texture validation bits on kepler
2016-05-30 Emil Velikovswr: automake: silence the python invocation
2016-05-30 Emil Velikovswr: automake: attempt to fix the out-of-tree build
2016-05-30 Emil Velikovswr: remove LLVM dependency from source generation...
2016-05-30 Emil Velikovswr: add all the generators to the release tarball.
2016-05-30 Emil Velikovsoftpipe: add sp_buffer.h to the sources list (release...
2016-05-30 Emil Velikovfreedreno: make sure we pick up ir3_nir_trig.py in...
2016-05-30 Stanimir Varbanovgallium: push offset down to driver
2016-05-30 Bas Nieuwenhuizenradeonsi: Don't offset OFFCHIP_BUFFERING on pre-VI...
2016-05-29 Ilia Mirkinnv50,nvc0: fix the max_vertices=0 case
2016-05-28 Vinson Leeswr: [rasterizer] Do not define _mm256_storeu2_m128i...
2016-05-28 Ilia Mirkingk110/ir: fix unspilling of predicates from registers
2016-05-28 Samuel Pitoisetnvc0: remove outdated surfaces validation code for...
2016-05-28 Samuel Pitoisetnvc0: do not always invalidate 3D CBs when using compute
2016-05-27 Bas Nieuwenhuizenradeonsi: enable OpenGL 4.3
2016-05-27 Dave Airlienouveau: enable GL 4.3 on kepler/fermi
2016-05-27 Marek Olšákradeonsi: always reserve output space for tess factors
2016-05-27 Bas Nieuwenhuizengallium/ddebug: Add passthrough for query_memory_info.
2016-05-27 Brian Paulsvga: remove unneeded casts in get_query_result_vgpu9...
2016-05-27 Brian Paulsvga: use MAYBE_UNUSED to silence release-build warnings
2016-05-27 Ilia Mirkinnvc0/ir: handle a load's reg result not being used...
2016-05-27 Ilia Mirkinnvc0/ir: avoid generating illegal instructions for...
2016-05-26 Brian Paulutil/indices,svga: s/unsigned/enum pipe_prim_type/
2016-05-26 Brian Paulsvga: s/unsigned/enum pipe_resource_usage/ for buffer...
2016-05-26 Brian Paulsvga: s/unsigned/enum pipe_prim_type/ for primitive...
2016-05-26 Brian Paulsvga: fix test for unfilled triangles fallback
2016-05-26 Brian Paulsvga: clean up and improve comments in svga_draw_private.h
2016-05-26 Brian Paulsvga: fix primitive mode (point/line/tri) test for...
2016-05-26 Samuel Pitoisetnvc0: invalidate textures/samplers between 3D and CP...
2016-05-26 Jason Ekstrandcompiler: Move glsl_to_nir to libglsl.la
2016-05-26 Bas Nieuwenhuizenradeonsi: Allow TES distribution between shader engines.
2016-05-26 Bas Nieuwenhuizenradeonsi: Process multiple patches per threadgroup.
2016-05-26 Bas Nieuwenhuizenradeonsi: Add barrier before writing the tess factors.
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