nv30,nvc0: only claim a single viewport
[mesa.git] / src / gallium / drivers /
2014-02-11 Ilia Mirkinnv30,nvc0: only claim a single viewport
2014-02-11 Christian Königvl: add H264 encoding interface
2014-02-11 Dave Airlier600g: add support for multiple viewports.
2014-02-10 Ilia Mirkinnouveau/video: make sure that firmware is present when...
2014-02-09 Grigori Goronzygallium: add geometry shader output limits
2014-02-09 Ilia Mirkinnv30: report 8 maximum inputs
2014-02-08 Christoph Bumillernv50/ir/ra: some register spilling fixes
2014-02-07 Christoph Bumillernvc0: handle TGSI_SEMANTIC_LAYER
2014-02-07 Christoph Bumillernvc0: create the SW object
2014-02-07 Christoph Bumillernvc0/ir/emit: hardcode vertex output stream to 0 for now
2014-02-06 Ilia Mirkinnouveau/codegen: allow tex offsets on non-TXF instructi...
2014-02-06 Ilia Mirkinnv50: only over-allocate by a page for code
2014-02-06 Ilia Mirkinnv50: fix layerid to be the fp input number rather...
2014-02-06 Ilia Mirkinnv50: rework primid logic
2014-02-06 Marek Olšákgallium/radeon: fix warnings
2014-02-06 Marek Olšákgallium: remove PIPE_USAGE_STATIC
2014-02-06 Marek Olšákr600g,radeonsi: set resource domains in one place (v2)
2014-02-06 Christian Königradeon: just don't map VRAM buffers at all
2014-02-06 Christian Königradeon/video: directly create buffers in the right...
2014-02-06 Christian Königradeon/video: seperate common video functions
2014-02-05 Dave Airlier600g: add support for geom shaders to r600/r700 chipse...
2014-02-05 Dave Airlier600g: enable GLSL 3.30 on evergreen GPUs
2014-02-05 Dave Airlier600g: properly propogate clip dist write value
2014-02-05 Dave Airlier600g: calculate a better value for array_size (v2)
2014-02-05 Dave Airlier600g: fix CAYMAN geometry shader support
2014-02-05 Dave Airlier600g: fix up shader out misc stuff for copy shader
2014-02-05 Dave Airlier600g: port the layered surface rendering patch from...
2014-02-05 Dave Airlier600g: initial VS output layer support
2014-02-05 Dave Airlier600g: setup const texture buffers for geom shaders
2014-02-05 Dave Airlier600g: calculate correct cut value
2014-02-05 Dave Airlier600g: fix dynamic_input_array_index.shader_test
2014-02-05 Dave Airlier600g: add support for indirect geom ring writes
2014-02-05 Dave Airlier600g: write proper output prim type
2014-02-05 Dave Airlier600g: enable instance cnt register with new enough...
2014-02-05 Dave Airlier600g: add primitive input support for gs
2014-02-05 Dave Airlier600g: emit streamout from dma copy shader
2014-02-05 Dave Airlier600g/gs: fix cases where number of gs inputs != number...
2014-02-05 Dave Airlier600g: increase array base for exported parameters
2014-02-05 Dave Airlier600g: initialise the geom shader loop registers.
2014-02-05 Dave Airlier600g: emit NOPs at end of shaders in more cases
2014-02-05 Dave Airlier600g: don't enable SB for geom shaders
2014-02-05 Dave Airlier600g/sb: add MEM_RING support
2014-02-05 Dave Airlier600g: don't fail if we can't map VS->GS ring entries
2014-02-05 Vadim Girlinr600g: initial support for geometry shaders on evergree...
2014-02-05 Vadim Girlinr600g: add hw register definitions for GS block setup
2014-02-05 Vadim Girlinr600g: defer shader variant selection and depending...
2014-02-05 Dave Airlier600g/bc: add support for indexed memory writes.
2014-02-05 Vadim Girlinr600g: move barrier and end_of_program bits from output...
2014-02-05 Dave Airlier600g: split streamout emit code into a separate function
2014-02-04 Marek Olšákr600g,radeonsi: skip unnecessary buffer_is_busy call...
2014-02-04 Marek Olšákr600g,radeonsi: skip busy-checking for DISCARD_RANGE...
2014-02-04 Marek Olšákr600g,radeonsi: treat DYNAMIC and STREAM usage as STAGING
2014-02-04 Marek Olšákgallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
2014-02-04 Christian Königradeon/uvd: fix feedback buffer handling v2
2014-02-03 Rob Clarkfreedreno: enabling binning and opt by default
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: new compiler
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: split out old compiler
2014-02-03 Rob Clarkfreedreno/a3xx/compiler: prepare for new compiler
2014-02-03 Rob Clarkfreedreno/a3xx: remove useless reg tracking in disasm...
2014-02-03 Brian Paulsvga: check shader size against max command buffer...
2014-02-03 Brian Paulsvga: refactor some shader code
2014-02-01 Rob Clarkfreedreno: better manage our WFI's
2014-02-01 Rob Clarkfreedreno/a3xx: add logicop
2014-02-01 Rob Clarkfreedreno/a3xx: handle frag z write
2014-02-01 Rob Clarkfreedreno: resync generated headers
2014-02-01 Rob Clarkfreedreno/a3xx: fix const confusion
2014-02-01 Rob Clarkfreedreno/a3xx/compiler: compiler cleanups
2014-02-01 Rob Clarkfreedreno/compiler/a3xx: remove lowered instructions
2014-02-01 Rob Clarkfreedreno: add tgsi lowering pass
2014-02-01 Rob Clarkfreedreno/a3xx/compiler: add CLAMP
2014-02-01 Rob Clarkfreedreno/a3xx/compiler: various fixes
2014-02-01 Rob Clarkfreedreno: ctx should hold ref to dev
2014-02-01 Rob Clarkfreedreno: add prims-emitted driver query
2014-01-31 Roland Scheideggerllvmpipe: fix denorm handling for r11g11b10_float forma...
2014-01-30 Siavash Eliasir600g: Removed unnecessary positivity check for unsigne...
2014-01-29 Ian Romanickfreedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasiilo: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasisvga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasii915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasii915g: Use alignment of 64 instead of 16 for buffer...
2014-01-29 Siavash Eliasillvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasillvmpipe: Use alignment of 64 instead of 16 for buffer...
2014-01-29 Siavash Eliasisoftpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
2014-01-29 Siavash Eliasisoftpipe: Use alignment of 64 instead of 16 for buffer...
2014-01-29 Stéphane Marchesini915g: support more PIPE_CAPs
2014-01-29 Michel Dänzerradeonsi: Put GS ring buffer descriptors with streamout...
2014-01-29 Michel Dänzerradeonsi: Enable OpenGL 3.3
2014-01-29 Michel Dänzerradeonsi: Geometry shader micro-optimizations
2014-01-29 Michel Dänzerradeonsi: We don't support indirect addressing of geome...
2014-01-29 Michel Dänzerradeonsi: Pass VS resource descriptors to the HW ES...
2014-01-29 Michel Dänzerradeonsi: Fix streamout from geometry shader
2014-01-29 Michel Dänzerradeonsi: Simplify shader PM4 state handling
2014-01-29 Michel Dänzerradeonsi: Properly match ES outputs to GS inputs
2014-01-29 Michel Dänzerradeonsi: Really dump TGSI code before any TGSI->LLVM...
2014-01-29 Michel Dänzerradeonsi: Also export clip distances with geometry...
2014-01-29 Michel Dänzerradeonsi: Take GS into account for VS state in more...
2014-01-29 Michel Dänzerradeonsi: Handle adjacency primitives
2014-01-29 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_PRIMID
2014-01-29 Michel Dänzerradeonsi: Generalize counting of shader parameters
2014-01-29 Michel Dänzerradeonsi: Fix handling of geometry shader output vertex ID
next