radv: fix surface max layer count (v2)
[mesa.git] / src / gallium / drivers /
2017-12-20 Ilia Mirkinnvc0/ir: change textureGrad to always use lane 0 as...
2017-12-19 Eric Anholtbroadcom/vc5: Add missing setting of the UIF XOR disabl...
2017-12-19 Eric Anholtbroadcom/vc5: Clean up the comment and code around...
2017-12-19 Eric Anholtbroadcom/vc5: Simplify the tiling calculations.
2017-12-19 Eric Anholtbroadcom/vc5: Return the depth in all components of...
2017-12-19 Eric Anholtbroadcom/vc5: Enable decompressing RGTC for desktop...
2017-12-19 Eric Anholtbroadcom/vc5: Use u_transfer_helper for MSAA mappings.
2017-12-19 Eric Anholtbroadcom/vc5: Start adding support for rendering to...
2017-12-19 Rob Clarkfreedreno: add debug flag to force high priority context
2017-12-19 Rob Clarkfreedreno: context priority support
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-12-19 Rob Clarkfreedreno/ir3: handle VTXID_BASE for indirect draws
2017-12-19 Rob Clarkfreedreno/ir3: add ctx->mem_to_mem()
2017-12-19 Rob Clarkfreedreno/a5xx: use vertex_id_zero_base
2017-12-19 Dave Airlier600: clear compressed flags in image state on unbind.
2017-12-19 George Kyriazisswr: Account for index_bias in offsets
2017-12-18 Dave Airlier600: only reported tgsi ir compute support on evergreen+
2017-12-18 Samuel Pitoisetamd/common: add ac_vgt_gs_mode() helper
2017-12-18 Samuel Pitoisetamd/common: add ac_get_cb_shader_mask() helper
2017-12-18 Dave Airlier600: export robust buffer access
2017-12-18 Dave Airlier600: export GLSL 430
2017-12-18 Dave Airlier600/cs: add compute support to caps
2017-12-18 Dave Airlier600: always flush between gfx and compute
2017-12-18 Dave Airlier600: fix unused variable warning
2017-12-17 Rob Clarkfreedreno/a5xx: add a5xx blitter
2017-12-17 Rob Clarkfreedreno: add generic blitter
2017-12-17 Rob Clarkfreedreno: add non-draw batches for compute/blit
2017-12-17 Rob Clarkfreedreno: track staging and shadow perf ctrs for the HUD
2017-12-17 Rob Clarkfreedreno: staging upload transfers
2017-12-17 Rob Clarkfreedreno: update generated headers
2017-12-16 Marek Olšákradeonsi: don't call force_dcc_off for buffers
2017-12-15 Boyuan Zhangradeon/uvd: add and manage render picture list
2017-12-15 Boyuan Zhangradeon/vcn: add and manage render picture list
2017-12-15 Boyuan Zhangradeon/vce: determine idr by pic type
2017-12-15 Boyuan Zhangradeon/vcn: determine idr by pic type
2017-12-15 Tim Rowleyswr/rast: Move more RTAI handling out of binner
2017-12-15 Tim Rowleyswr/rast: EXTRACT2 changed from vextract/vinsert to...
2017-12-15 Tim Rowleyswr/rast: Fix cache of API thread event manager
2017-12-15 Tim Rowleyswr/rast: Replace VPSRL with LSHR
2017-12-15 Tim Rowleyswr/rast: Rework thread binding parameters for machine...
2017-12-15 Tim Rowleyswr/rast: Pull of RTAI gather & offset out of clip...
2017-12-15 Tim Rowleyswr/rast: Remove no-op VBROADCAST of vID
2017-12-15 Tim Rowleyswr/rast: SIMD16 Fetch - Fully widen 32-bit integer...
2017-12-15 Tim Rowleyswr/rast: Replace INSERT2 vextract/vinsert with JOIN2...
2017-12-15 Tim Rowleyswr/rast: SIMD16 Fetch - Fully widen 16-bit float verte...
2017-12-15 Tim Rowleyswr/rast: SIMD16 Fetch - Fully widen 32-bit float verte...
2017-12-15 Tim Rowleyswr/rast: Pass prim to ClipSimd
2017-12-15 Tim Rowleyswr/rast: Pull most of the VPAI manipulation out of...
2017-12-15 Tim Rowleyswr/rast: Move GatherScissors to header
2017-12-15 Tim Rowleyswr/rast: Rewrite Shuffle8bpcGatherd using shuffle
2017-12-15 Tim Rowleyswr/rast: Convert gather masks to Nx1bit
2017-12-15 Tim Rowleyswr/rast: WIP - Widen fetch shader to SIMD16
2017-12-15 Tim Rowleyswr/rast: Corrections to multi-scissor handling
2017-12-15 Tim Rowleyswr/rast: Binner fixes for viewport index offset handling
2017-12-15 Tim Rowleyswr/rast: Remove unneeded copy of gather mask
2017-12-15 Rob Clarkfreedreno: use u_transfer_helper
2017-12-14 Samuel Pitoisetamd/common: add ac_build_waitcnt()
2017-12-14 Samuel Pitoisetradeonsi: make use of ac_build_fdiv()
2017-12-14 Samuel Pitoisetradeonsi: make use of ac_get_spi_shader_z_format()
2017-12-13 Bruce Cherniakswr: Correct texture allocation and limit max size...
2017-12-13 Bruce Cherniakswr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
2017-12-13 Timothy Arceriradeonsi: create get_tcs_tes_buffer_address helper
2017-12-12 Brian Paulgallium/util: don't pass a pipe_resource to util_resour...
2017-12-12 Brian Paulsvga: trivial whitespace/formatting fixes in svga_pipe_...
2017-12-08 Leo Liuradeon/vce: move destroy command before feedback command
2017-12-06 Gert Wollnyr600/sb: do not convert if-blocks that contain indirect...
2017-12-06 Dave Airlier600: add support for compute grid/block sizes. (v2)
2017-12-06 Dave Airlier600: handle image/buffer sizes correctly.
2017-12-06 Dave Airlier600/compute: add support for emitting compute image...
2017-12-06 Dave Airlier600/compute: handle atomic counters in compute state.
2017-12-06 Dave Airlier600/compute: add support for TGSI compute shaders...
2017-12-06 Dave Airlier600/shader: add compute support to shader assembler
2017-12-06 Dave Airlier600/texture: drop lowering 1d/2d images to linear.
2017-12-06 George Kyriazisswr/scons: Fix another intermittent build failure
2017-12-06 Marek Olšákradeonsi: make const and stream uploaders allocate...
2017-12-06 Marek Olšákradeonsi: use a separate allocator for fine fences
2017-12-06 Marek Olšákradeonsi/gfx9: make shader binaries use read-only memory
2017-12-06 Marek Olšákradeonsi: print the buffer list for CHECK_VM
2017-12-06 Marek Olšákradeonsi: allow DMABUF exports for local buffers
2017-12-06 Nicolai Hähnleradeonsi: always place sparse buffers in VRAM
2017-12-06 Nicolai Hähnleradeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
2017-12-05 Rob Clarkfreedreno/a5xx: hide ARB_base_instance
2017-12-05 Rob Clarkfreedreno/ir3: handle input/output component
2017-12-05 Dave Airlier600: refactor and export some shader selector code...
2017-12-05 Dave Airlier600: add compute support to compressed resource handling.
2017-12-05 Dave Airlier600: update max threads per block for evergreen compute
2017-12-05 Dave Airlier600/shader: add local memory support to shader assembler.
2017-12-05 Dave Airlier600/cs: add support for compute to image/buffers/atomi...
2017-12-05 Dave Airlier600: handle compute null key shader state
2017-12-05 Dave Airlier600: add some missing cayman register defines
2017-12-05 Dave Airlier600: don't set EOP on pop or loop end
2017-12-05 Dave Airlier600/ssbo: refactor out buffer coord calcs and use...
2017-12-05 Dave Airlier600/ssbo: fix multi-dword buffer loads.
2017-12-05 Dave Airlier600/ssbo: use r32ui format for ssbo resources.
2017-12-05 Dave Airlier600: refactor out the immediate setup code.
2017-12-05 Dave Airlier600/shader: fix ssbo atomic operations formats.
2017-12-05 Dave Airlier600/shader: fix thread id loading.
2017-12-05 Marek Olšákgallium/u_upload_mgr: allow drivers to specify pipe_res...
2017-12-05 Marek Olšákwinsys/amdgpu: add RADEON_FLAG_READ_ONLY
2017-12-05 Marek Olšákgallium/radeon: remove RADEON_HEAP_VRAM_GTT
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