d3d1x: CRLF -> LF in progs
[mesa.git] / src / gallium /
2010-09-24 Luca Barbierid3d1x: CRLF -> LF in progs
2010-09-24 Luca Barbierid3d1x: stop using GLX in demos, just use the default...
2010-09-24 Luca Barbierid3d1x: assert if X visual is not among enumerated visuals
2010-09-24 Luca Barbierid3d1x: don't crash on drivers not supporting vertex...
2010-09-24 Luca Barbierinvfx: add RGB framebuffer format support in addition...
2010-09-24 Luca Barbierinvfx: allow setting NULL constant buffers
2010-09-24 Andre Maasikasr600g: break alu clause earlier
2010-09-24 Luca Barbierid3d1x: fix linking of dxbc2tgsi
2010-09-24 Luca Barbierid3d1x: draw to the correct buffer
2010-09-24 Luca Barbierid3d1x: fix CheckMultisampleQualityLevels
2010-09-24 Luca Barbierid3d1x: don't assert on unsupported resource types
2010-09-24 Luca Barbierid3d1x: add untested support for geometry shader translation
2010-09-24 Luca Barbierid3d1x: add shader dumping
2010-09-24 Dave Airlier600g: fix polygon mode
2010-09-24 Dave Airlier600g: fixup sprite coord enable.
2010-09-24 Dave Airlier600g: fix typo in r700 alu emit
2010-09-24 Dave Airlier600g: fixup VP->FP output->input routing.
2010-09-24 Dave Airlier600g: fixup tex wrapping.
2010-09-24 Dave Airlier600g: drop index_offset parameter to index buffer...
2010-09-24 Dave Airlier600g: fix draw-elements and draw-elements-base-vertex
2010-09-24 Dave Airlier600g: some more vertex formats
2010-09-24 Dave Airlier600g: add some more vertex format support.
2010-09-24 Dave Airlier600g: add vert support for 16/16 and 16/16/16 floats.
2010-09-24 Marek Olšákr300g: fix the border color for every format other...
2010-09-24 Marek Olšákr300g: fix a copy-paste typo for logging
2010-09-24 Marek Olšákr300g: make accessing map_list and buffer_handles threa...
2010-09-24 Marek Olšákr300g: fixup long-lived BO maps being incorrectly unmap...
2010-09-24 Marek Olšákutil: make calling remove_from_list multiple times...
2010-09-23 Tom Stellardr300g: Always try to build libr300compiler.a
2010-09-23 Dave Airlier300g: fix point sprite coord.
2010-09-23 Jerome Glisser600g: initial evergreen support in new path
2010-09-23 Tilman Sauerbeckr600g: Destroy the blitter.
2010-09-23 Luca Barbierid3d1x: obliterate IDL parameter names from d3d10.idl...
2010-09-23 Luca Barbierid3d1x: add autogenerated files as prerequisites, so...
2010-09-23 Luca Barbierid3d1x: fix build without system EGL/egl.h
2010-09-23 Luca Barbierid3d1x: add missing guid.cpp
2010-09-23 Luca Barbierid3d1x: flush properly
2010-09-23 Luca Barbierid3d1x: remove another include specstrings.h
2010-09-23 Luca Barbierid3d1x: flush the pipe context when presenting
2010-09-23 Luca Barbierid3d1x: remove specstrings.h include
2010-09-23 Luca Barbierid3d11: obliterate IDL parameter names
2010-09-23 Luca Barbierid3d1x: rename parameters in dxgi
2010-09-23 Luca Barbierid3d1x: rename params in misc and objects
2010-09-23 Luca Barbierid3d11: rename screen params
2010-09-23 Luca Barbierid3d1x: rename context params
2010-09-23 Luca Barbierid3d1x: minifix
2010-09-23 Luca Barbierid3d1x: remove specstrings
2010-09-23 Luca Barbierid3d1x: normalize whitespace
2010-09-23 Luca Barbierid3d1x: s/tpf/sm4/g
2010-09-23 Luca Barbierid3d1x: autogenerate shader enums and text from def...
2010-09-23 Luca Barbierid3d1x: initialize the mutex
2010-09-23 José Fonsecadraw: Prevent clipped vertices overflow.
2010-09-23 Keith Whitwelldraw: don't apply flatshading to clipped tris with...
2010-09-23 Luca Barbierid3d1x: bind NULL CSOs before destroying default CSOs...
2010-09-23 Luca Barbierid3d1x: fix deadlocks on non-recursive mutex
2010-09-23 Dave Airlier600g: fix warnings since last commit.
2010-09-23 Dave Airlier600g: use blitter to do db->cb flushing.
2010-09-23 Dave Airlieu_blitter: add a custom blitter call passing a dsa cso
2010-09-23 Luca Barbierid3d1x: properly reference count the backend
2010-09-23 Kristian Høgsbergdri: Pass the __DRIscreen and the __DRIscreen private...
2010-09-23 Zack Rusinrbug: fix rbug when contexts are being destroyed
2010-09-23 Dave Airlier600g: fix typo in evergreen register list
2010-09-23 Dave Airlier600g: fix depth readback on rv610 and other quirky...
2010-09-23 Dave Airlier600g: use floats instead of hex for blit vbo
2010-09-22 Jakob Bornecrantztgsi: Fix missing test before check
2010-09-22 Luca Barbierid3d1x: add Wine dlls (tri, tex working, but no other...
2010-09-22 Luca Barbierid3d1x: define GUIDs in the normal way
2010-09-22 Luca Barbierid3d1x: fix API name
2010-09-22 Luca Barbierid3d1x: redesign the HWND resolver interface
2010-09-22 Luca Barbierid3d1x: fix GUID declarations
2010-09-22 Luca Barbierid3d1x: destroy native_display on adapter destruction
2010-09-22 Kristian Høgsbergdri2: Make createImageFromName() take a __DRIscreen...
2010-09-22 Jerome Glisser600g: fix multiple occlusion query on same id
2010-09-22 Jerome Glisser600g: disable shader rebuild optimization & account...
2010-09-22 Brian Paulllvmpipe: fix sprite texcoord setup for non-projective...
2010-09-22 Jerome Glisser600g: flush color buffer after draw command
2010-09-22 José Fonsecallvmpipe: Make rgb/alpha bland func/factors match,...
2010-09-22 José Fonsecallvmpipe: Special case complementary and identify blend...
2010-09-22 José Fonsecagallivm: Add unorm support to lp_build_lerp()
2010-09-22 José Fonsecautil: Flush stdout on util_format.
2010-09-22 Luca Barbierid3d1x: fix segfault when hashing
2010-09-22 Luca Barbierid3d1x: fix warning
2010-09-22 Luca Barbierid3d1x: fix cf analysis
2010-09-22 Luca Barbierid3d1x: link with CXXFLAGS
2010-09-22 Luca Barbierid3d1x: add missing memory barrier
2010-09-22 Luca Barbierid3d1x: don't build progs automatically
2010-09-22 Luca Barbieriwinsys: automatically build sw winsys needed by EGL...
2010-09-22 Luca Barbieriglx: decouple dri2.c and GLX, fixing Gallium EGL and...
2010-09-22 Luca Barbierinvfx: remove gl_PointCoord hack
2010-09-22 Luca Barbierid3d1x: attempt to fix/workaround bug #30322
2010-09-22 Dave Airlier600g: disable dirty handling on texture from depth...
2010-09-22 Dave Airlier600g: make stencil readback work
2010-09-22 Dave Airlier600g: cleanup some of the DB blit code
2010-09-22 Dave Airlier600g: fix typo in struct member name
2010-09-22 Jerome Glisser600g: occlusion query for new design
2010-09-21 Brian Paulsoftpipe: add missing calls to set draw vertex samplers...
2010-09-21 Brian Paulgallivm: fix lp_build_sample_compare()
2010-09-21 Luca Barbierid3d1x: ignore errors while building docs
2010-09-21 Jerome Glisser600g: fix multi buffer rendering
2010-09-21 Luca Barbierid3d1x: fix GCC 4.1/4.2 build
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