nir: add two new texture ops for multisample fragment color/mask fetches
[mesa.git] / src / gallium /
2020-01-23 Dave Airliegallivm: fix find lsb
2020-01-23 Dave Airliegalllivm: fix gather offset casting
2020-01-23 Dave Airliellvmpipe: fix some integer instruction lowering.
2020-01-23 Dave Airliegallivm: fix gather component handling.
2020-01-23 Kenneth Graunkeintel: Fix aux map alignments on 32-bit builds.
2020-01-23 Matt Turnerutil: Remove tmp argument from BITSET_FOREACH_SET macro
2020-01-23 Vasily Khoruzhicklima: implement invalidate_resource()
2020-01-23 Ian Romanickiris: Enable INTEL_shader_integer_functions2
2020-01-23 Ian Romanickgallium: Add a cap bit for integer multiplication betwe...
2020-01-23 Ian Romanickgallium: Add a cap bit for OpenCL-style extended intege...
2020-01-22 James Xionggallium: dmabuf support for yuv formats that are not...
2020-01-22 Eric Engestromllvmpipe: drop LLVM < 3.4 support
2020-01-22 Alexander von Gluck IVhaiku/hgl: Fix build via header reordering
2020-01-22 Alyssa Rosenzweigpanfrost: Fix crash in compute variant allocation
2020-01-22 Timur Kristófgallium: Fix a couple of multiple definition warnings.
2020-01-22 Timur Kristófr600: Move get_pic_param to radeon_vce.c
2020-01-22 Timur Kristófradeon: Move si_get_pic_param to radeon_vce.c
2020-01-21 Dongwon Kimgallium: check all planes' pipe formats in case of...
2020-01-21 Kenneth Graunkeiris: Drop some workarounds which are no longer necessary
2020-01-21 Eric Anholtradeonsi: Drop PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS.
2020-01-21 Eric Anholtr300: Remove a bunch of default handling of pipe caps.
2020-01-21 Eric Anholtr600: Remove a bunch of default handling of pipe caps.
2020-01-21 Eric Anholtradeonsi: Remove a bunch of default handling of pipe...
2020-01-21 Eric Anholtfreedreno: Stop scattered remapping of SSBOs/images...
2020-01-21 Eric Anholtnir: Drop the ssbo_offset to atomic lowering.
2020-01-21 Timur Kristófnouveau/nvc0: add extern keyword to nvc0_miptree_vtbl.
2020-01-21 Icecream95panfrost: Add ASTC texture formats
2020-01-21 Icecream95panfrost: Add ETC1/ETC2 texture formats
2020-01-21 Alyssa Rosenzweigpanfrost: Rework linear<--->tiled conversions
2020-01-21 Alyssa Rosenzweigpanfrost,lima: De-Galliumize tiling routines
2020-01-21 Jan Zielinskigallium/gallivm: enable linking lp_bld_printf function...
2020-01-21 Danylo Piliaieviris: Fix value of out-of-bounds accesses for vertex...
2020-01-21 Jan Veselyclover: Initialize Asm Parsers
2020-01-20 Marek Olšákradeonsi/gfx10: enable GS fast launch for triangles...
2020-01-20 Marek Olšákradeonsi/gfx10: rewrite late alloc computation
2020-01-20 Marek Olšákac: add helper ac_build_triangle_strip_indices_to_triangle
2020-01-20 Marek Olšákradeonsi/gfx10: implement NGG culling for 4x wave32...
2020-01-20 Marek Olšákradeonsi/gfx10: move GE_PC_ALLOC setting to shader...
2020-01-20 Marek Olšákradeonsi/gfx10: don't initialize VGPRs not used by...
2020-01-20 Marek Olšákradeonsi/gfx10: merge main and pos/param export IF...
2020-01-20 Marek Olšákradeonsi/gfx10: export primitives at the beginning...
2020-01-20 Marek Olšákradeonsi/gfx10: move s_sendmsg gs_alloc_req to the...
2020-01-20 Marek Olšákradeonsi/gfx10: correct VS PrimitiveID implementation...
2020-01-20 Marek Olšákradeonsi/gfx10: update comments and remove invalid...
2020-01-20 Marek Olšákradeonsi: turn an assertion into return in si_nir_store...
2020-01-20 Marek Olšákradeonsi: fix doubles and int64
2020-01-20 Marek Olšákradeonsi: don't invoke decompression inside internal...
2020-01-20 Marek Olšákradeonsi: clean up how internal compute dispatches...
2020-01-20 Marek OlšákRevert "radeonsi: unbind image before compute clear"
2020-01-20 Daniel StoneRevert "gallium: add st_context_iface::flush_resource...
2020-01-20 Daniel StoneRevert "st/dri: do FLUSH_VERTICES before calling flush_...
2020-01-18 Icecream95panfrost: Dynamically allocate shader variants
2020-01-18 Alyssa Rosenzweigpanfrost: Expose some functionality with dEQP flag
2020-01-18 Icecream95panfrost: Compact the bo_access readers array
2020-01-18 Erik Faye-Lundzink: support arrays of samplers
2020-01-18 Erik Faye-Lundzink: support sampling non-float textures
2020-01-18 Erik Faye-Lundzink: store image-type per texture
2020-01-18 Erik Faye-Lundzink: avoid incorrect vector-construction
2020-01-18 Erik Faye-Lundzink: support offset-variants of texturing
2020-01-18 Erik Faye-Lundzink: implement nir_texop_txs
2020-01-17 Rob Clarkfreedreno/a6xx: add PROG_FB_RAST stateobj
2020-01-17 Rob Clarkfreedreno/a6xx: move dynamic program state to streaming...
2020-01-17 Rob Clarkfreedreno/a6xx: drop a few more per-draw registers
2020-01-17 Rob Clarkfreedreno/a6xx: separate rast stateobj for prim restart
2020-01-17 Rob Clarkfreedreno/a6xx: cleanup rasterizer state
2020-01-17 Rob Clarkfreedreno/a6xx: limit scratch/debug markers to debug...
2020-01-17 Jordan Justeniris: Fix some indentation in iris_init_render_context
2020-01-17 Marek Olšákst/dri: do FLUSH_VERTICES before calling flush_resource
2020-01-17 Marek Olšákgallium: add st_context_iface::flush_resource to call...
2020-01-17 Krzysztof Raszkowskigallium/swr: Disable showing detected arch message.
2020-01-17 Pierre-Eric Pellou... util: call bind_sampler_states before setting sampler_views
2020-01-16 Andreas Baierllima: Fix alpha blending
2020-01-16 Tapani Pälliiris: set depth stall enabled when depth flush enabled...
2020-01-16 Lionel Landwerliniris: implement another workaround for non pipelined...
2020-01-16 Lionel Landwerliniris: handle new PIPE_CONTROL field
2020-01-16 Vasily Khoruzhicklima: fix handling of reverse depth range
2020-01-16 Ilia Mirkinnvc0: disable xfb's which don't have a stride
2020-01-15 Erico Nuneslima/ppir: implement full liveness analysis for regalloc
2020-01-15 Erico Nuneslima/ppir: remove orphan load node after cloning
2020-01-15 Kristian H. Kristenseniris: Print warning and return *out = NULL when fd...
2020-01-15 Kristian H. Kristenseniris: Advertise PIPE_CAP_NATIVE_FENCE_FD
2020-01-15 Kenneth Graunkeiris: Fix export of fences that have already completed.
2020-01-15 Robert Fossandroid: Fix whitespace issue
2020-01-15 Marek Olšákradeonsi: merge si_compile_llvm and si_llvm_compile...
2020-01-15 Marek Olšákradeonsi: remove useless #includes
2020-01-15 Marek Olšákradeonsi: move code for shader resources into si_shader...
2020-01-15 Marek Olšákradeonsi: move geometry shader code into si_shader_llvm...
2020-01-15 Marek Olšákradeonsi: remove llvm_type_is_64bit
2020-01-15 Marek Olšákradeonsi: move tessellation shader code into si_shader_...
2020-01-15 Marek Olšákradeonsi: move si_insert_input_* functions
2020-01-15 Marek Olšákradeonsi: work around an LLVM crash when using llvm...
2020-01-15 Marek Olšákradeonsi: fix si_build_wrapper_function for compute...
2020-01-15 Marek Olšákradeonsi/gfx10: separate code for determining the numbe...
2020-01-15 Marek Olšákradeonsi/gfx10: separate code for getting edgeflags...
2020-01-15 Marek Olšákradeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits...
2020-01-15 Marek Olšákradeonsi: make si_insert_input_* functions non-static
2020-01-15 Marek Olšákradeonsi: separate code computing info for small primit...
2020-01-15 Pierre-Eric Pellou... radeonsi: drop the negation from fmask_is_not_identity
2020-01-15 Pierre-Eric Pellou... radeonsi: unbind image before compute clear
2020-01-15 Pierre-Eric Pellou... radeonsi: make sure fmask expand is done if needed
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