Use line number information from entire function expression
[mesa.git] / src / glsl / linker.cpp
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-12 Tapani Pälliglsl: introduce data section to ir_variable
2013-12-07 Chris Forbesglsl: Add ir support for `sample` qualifier; adjust...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-26 Paul Berryglsl/linker: Validate IR just before reparenting.
2013-11-21 Paul Berryglsl: Fix interstage uniform interface block link error...
2013-11-07 Francisco Jerezglsl: Linker support for ARB_shader_atomic_counters.
2013-10-30 Ian Romanickglsl: Make mode_string function globally available
2013-10-28 Timothy Arceriglsl: Add check for unsized arrays to glsl types
2013-10-25 Paul Berryglsl/gs: Fix transform feedback of gl_ClipDistance.
2013-10-22 Ian Romanickglsl: Simplify the interface to link_invalidate_variabl...
2013-10-22 Ian Romanickglsl: Modify interface to link_invalidate_variable_loca...
2013-10-22 Paul Berryglsl/linker: Allow mixing of desktop GLSL versions.
2013-10-09 Paul Berryglsl: Modify array_sizing_visitor to handle unnamed...
2013-10-09 Paul Berryglsl/linker: Modify array_sizing_visitor to handle...
2013-10-07 Ian Romanickglsl: Count shader inputs and outputs separately
2013-09-23 Eric Anholtglsl: Hide many classes local to individual .cpp files...
2013-09-11 Paul Berryglsl: During linking, record whether a GS uses EndPrimi...
2013-09-09 Kenneth Graunkeglsl: Pass _mesa_glsl_parse_state into matching_signatu...
2013-09-09 Kenneth Graunkeglsl: Convert ir_function_signature::is_builtin to...
2013-08-23 Paul Berryglsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
2013-08-18 Marek Olšákglsl: don't eliminate texcoords that can be set by...
2013-08-02 Kenneth Graunkeglsl: Fix NULL pointer dereferences when linking fails.
2013-08-02 Paul Berryglsl: Implement rules for geometry shader input sizes.
2013-08-02 Eric Anholtglsl: Cross-validate GS layout qualifiers while intrast...
2013-08-02 Fabian Bielerglsl/linker: Fail to link geometry shader without verte...
2013-08-02 Paul Berryglsl/linker: Properly pack GS input varyings.
2013-08-02 Bryan Cainglsl: support compilation of geometry shaders
2013-08-02 Paul Berryglsl/linker: Make separate allocations to track vertex...
2013-08-02 Paul Berryglsl/linker: Make update_array_sizes apply to just...
2013-08-02 Paul BerryMove count_attribute_slots() out of the linker and...
2013-07-30 Paul Berryglsl: Use a consistent technique for tracking link...
2013-07-30 Paul Berryglsl: Add error message for intrastage interface block...
2013-07-30 Paul Berryglsl: Remove bogus check on return value of link_unifor...
2013-07-18 Kenneth Graunkeglsl: Cross-validate explicit binding points.
2013-07-18 Fabian Bielerglsl/linker: Use correct array length when linking...
2013-07-02 Marek Olšákglsl/linker: eliminate unused and set-but-unused built...
2013-07-02 Marek Olšákglsl/linker: check against varying limit after unused...
2013-07-02 Marek Olšákglsl/linker: link shaders in the opposite order (from...
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-06 Eric Anholtglsl: Fix uniform buffer object counting.
2013-05-23 Kenneth Graunkeglsl linker: compare interface blocks during interstage...
2013-05-23 Jordan Justenglsl linker: compare interface blocks during intrastage...
2013-05-23 Jordan Justenglsl linker: remove interface block instance names
2013-05-12 Kenneth Graunkeglsl: Pass struct shader_compiler_options into do_commo...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-03-25 Eric Anholtmesa: Disable validate_ir_tree() on release builds.
2013-03-15 Paul BerryReplace gl_frag_attrib enum with gl_varying_slot.
2013-03-15 Paul BerryReplace gl_vert_result enum with gl_varying_slot.
2013-02-04 Paul Berrymesa/glsl: Separate parsing logic from _mesa_get_unifor...
2013-01-25 Ian Romanickglsl: Calculate UBO data at link-time
2013-01-25 Ian Romanickglsl: Add ir_variable::is_in_uniform_block predicate
2013-01-25 Paul Berryglsl: Eliminate ambiguity between function ins/outs...
2013-01-19 Ian Romanicklinker: Use helper variable sh
2013-01-08 Paul Berryglsl: Separate varying linking code to its own file.
2013-01-08 Paul Berrymesa: Add ALIGN() macro to main/macros.h.
2012-12-15 Dave Airlieglsl: avoid using gl context as a memory context
2012-12-14 Paul Berryglsl/linker: Pack between varyings.
2012-12-14 Paul Berryglsl/linker: Pack within compound varyings.
2012-12-14 Paul Berryglsl/linker: Sort varyings by packing class, then vecto...
2012-12-14 Paul Berryglsl/linker: Subdivide the first phase of varying assig...
2012-12-14 Paul Berryglsl/linker: Defer recording transform feedback locations.
2012-12-14 Paul Berryglsl: Create a field to store fractional varying locations.
2012-12-14 Paul Berryglsl/linker: Make separate ir_variable field to mean...
2012-12-14 Paul Berryglsl/linker: Always invalidate shader ins/outs, even...
2012-12-14 Paul Berryglsl/lower_clip_distance: Update symbol table.
2012-12-06 Paul Berryglsl: Fix linker checks for GLSL ES 3.00.
2012-12-06 Paul Berryglsl: Record in gl_shader_program whether the program...
2012-12-06 Paul Berryglsl: Clean up shading language mixing check for GLSL...
2012-11-17 Eric Anholtmesa: Fix linker-assigned varying component counting...
2012-10-25 Kenneth Graunkeglsl: Allow ir_if in the linker's move_non_declarations...
2012-07-31 Eric Anholtglsl: Reject linking shaders with too many uniform...
2012-07-20 Eric Anholtglsl: Assign locations for uniforms in UBOs using the...
2012-07-20 Eric Anholtglsl: Don't resize arrays in uniform blocks.
2012-07-20 Eric Anholtglsl: Merge the lists of uniform blocks into the linked...
2012-07-12 Marek Olšákglsl: implement ARB_transform_feedback3 in the linker
2012-06-27 Brian Paulglsl: be more careful about counting varying vars in...
2012-05-15 Eric Anholtglsl: Implement the GLSL 1.30+ discard control flow...
2012-04-16 Eric AnholtRevert "glsl: Refuse to link GLSL 1.40+ shaders that...
2012-04-16 Eric Anholtglsl: Refuse to link GLSL 1.40+ shaders that would...
2012-04-13 Dave Airlieglsl: add support for ARB_blend_func_extended (v3)
2012-04-02 Kenneth Graunkeglsl: Remove ir_call::get_callee() and set_callee().
2012-04-02 Kenneth Graunkeglsl: Convert ir_call to be a statement rather than...
2012-03-26 Dave Airlieglsl: fix linker error message context for frag shader...
2012-03-21 Brian Paulglsl: propagate MaxUnrollIterations to the optimizer...
2012-03-21 Eric Anholtglsl: Don't require gl_Position to be written in GLSL...
2012-03-15 Eric Anholtglsl: Hook up the current GLSL 1.30 types and builtins...
2012-02-03 Brian Paulglsl: move array_sizing_visitor class outside of link_i...
2012-01-20 Christoph Bumillermesa: allocate transform_feedback_info::Outputs array...
2012-01-18 Eric Anholtglsl: Fix leak of LinkedTransformFeedback.Varyings.
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-09 Paul Berrymesa: Fix bogus transform feedback error message when...
2012-01-05 Paul Berrymesa: Fix transform feedback of unsubscripted arrays.
2012-01-05 Paul Berrymesa: Fix transform feedback of gl_ClipDistance.
2012-01-05 Paul Berrymesa: Make tfeedback_decl::var_name a const char *.
2012-01-05 Paul Berrymesa: Add gl_transform_feedback_info::ComponentOffset.
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