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anv: Include the pipeline layout in the shader hash
[mesa.git]
/
src
/
intel
/
vulkan
/
anv_pipeline.c
2016-08-25
Jason Ekstrand
anv: Include the pipeline layout in the shader hash
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2016-07-22
Jason Ekstrand
anv/pipeline: Set binding_table.gather_texture_start
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2016-07-13
Jason Ekstrand
anv/pipeline: Assert that the number of uniforms from...
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2016-06-22
Jason Ekstrand
anv: Use different BOs for different scratch sizes...
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2016-06-20
Jason Ekstrand
anv: Add proper support for depth clamping
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2016-06-20
Jason Ekstrand
anv/pipeline: Do invariance propagation on SPIR-V shaders
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2016-06-15
Chad Versace
anv: Fix a harmless overflow warning
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2016-06-13
Nanley Chery
anv/pipeline: Don't dereference NULL dynamic state...
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2016-06-13
Nanley Chery
anv: Document and rename anv_pipeline_init_dynamic_state()
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2016-06-10
Jason Ekstrand
anv/pipeline: Store the (set, binding, index) tripple...
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2016-06-04
Jason Ekstrand
anv/pipeline: Refactor specialization constant handling...
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2016-06-02
Jordan Justen
i965: Add uniform for a CS thread local base ID
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2016-05-27
Jason Ekstrand
anv: Move push constant allocation to the command buffer
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2016-05-20
Kenneth Graunke
i965: Delete brw_wm_prog_key::render_to_fbo and drawabl...
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2016-05-20
Kenneth Graunke
i965, anv: Use NIR FragCoord re-center and y-transform...
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2016-05-17
Jordan Justen
anv: Port L3 cache programming from i965
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2016-05-17
Jordan Justen
anv: Keep track of whether the data cache should be...
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2016-05-17
Jason Ekstrand
i965/fs: Add an allow_spilling flag to brw_compile_fs
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2016-05-14
Jason Ekstrand
i965/fs: Organize prog_data by ksp number rather than...
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2016-05-14
Jason Ekstrand
i965/fs: Rework the persample shading key/prog_data...
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2016-05-11
Rob Clark
anv: fix build break
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2016-04-20
Kenneth Graunke
i965: Generalize wm_key->compute_sample_id to wm_key...
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2016-04-20
Kenneth Graunke
i965: Delete now dead persample_2x FS program key flag.
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2016-04-20
Jason Ekstrand
anv/lower_push_constants: Stop treating scalar specially
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2016-04-15
Jason Ekstrand
Merge branch 'vulkan'
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2016-04-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-14
Jason Ekstrand
anv/pipeline: Use the right mask for lower_indirect_derefs
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2016-04-14
Jason Ekstrand
spirv: Move to compiler/
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2016-04-14
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-07
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-25
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-17
Jordan Justen
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-08
Jason Ekstrand
anv: Compact render targets
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2016-03-08
Jason Ekstrand
anv/pipeline: Move binding table setup to its own helper
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2016-03-07
Kristian Høgsberg...
anv: Quiet pTessellationState warning
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2016-03-05
Kristian Høgsberg...
anv: Always use point size from the shader
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2016-03-05
Kristian Høgsberg...
anv: Also cache the struct anv_pipeline_binding maps
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2016-03-05
Kristian Høgsberg...
anv: Simplify pipeline cache control flow a bit
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2016-03-05
Kristian Høgsberg...
anv: Store prog data in pipeline cache stream
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2016-03-05
Kristian Høgsberg...
anv: Remove left-over bits of sparse-descriptor code
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2016-03-03
Kenneth Graunke
anv: Compile shader stages in pipeline order.
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2016-03-02
Kenneth Graunke
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-29
Jason Ekstrand
anv/pipeline: Follow push constant alignment restrictio...
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2016-02-29
Jason Ekstrand
anv/pipeline: Avoid a division by zero
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2016-02-29
Jason Ekstrand
anv/pipeline: Use dynamic checks for max push constants
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2016-02-28
Jordan Justen
anv/pipeline: Set FS URB space to zero if the FS is...
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2016-02-28
Jordan Justen
anv/pipeline: Set stage URB size to zero if it is unused
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2016-02-24
Kristian Høgsberg...
Merge remote-tracking branch 'origin/master' into vulkan
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2016-02-24
Kristian Høgsberg...
anv: Set max_hs_threads/max_ds_threads
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2016-02-24
Kenneth Graunke
anv: Allocate more push constant space.
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2016-02-24
Kenneth Graunke
anv: Properly size the push constant L3 area.
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2016-02-24
Kenneth Graunke
anv: Emit 3DSTATE_PUSH_CONSTANT_ALLOC_* via a loop.
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2016-02-24
Kenneth Graunke
anv: Emit 3DSTATE_URB_* via a loop.
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2016-02-18
Jason Ekstrand
anv/pipeline: Use nir's num_images for allocating image...
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2016-02-18
Jason Ekstrand
anv/pipeline: Don't leak the binding map
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2016-02-18
Jason Ekstrand
Move the intel vulkan driver to src/intel/vulkan
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