anv: Move nir_lower_wpos_center after dead variable elimination.
[mesa.git] / src / intel / vulkan /
2017-01-13 Kenneth Graunkeanv: Move nir_lower_wpos_center after dead variable...
2017-01-13 Nanley Cheryanv: Avoid some resolves for samplable HiZ buffers
2017-01-13 Nanley Cheryanv: Enable sampling from HiZ
2017-01-13 Nanley Cheryanv/blorp: Don't fast depth clear samplable HiZ buffers...
2017-01-13 Nanley Cheryanv: Add a helper to determine sampling with HiZ
2017-01-13 Nanley Cheryanv: Perform HiZ resolves only on layout transitions
2017-01-13 Nanley Cheryanv: Disable HiZ for input attachments
2017-01-13 Nanley Cheryanv: Avoid resolves incurred by fast depth clears
2017-01-13 Nanley Cheryanv: Prepare for transitioning to the requested final...
2017-01-13 Nanley Cheryanv: Store depth stencil layouts
2017-01-13 Nanley Cheryanv: Add helpers to handle depth buffer layout transitions
2017-01-13 Nanley Cheryanv: Delete anv's HiZ op emit function
2017-01-13 Nanley Cheryanv: Use the gen8 BLORP HiZ resolving function
2017-01-13 Nanley Cheryanv/blorp: Add a gen8 HiZ op resolve function
2017-01-13 Nanley Cheryanv: Use gen8 BLORP HiZ clearing functions
2017-01-13 Nanley Cheryanv: Enable HiZ support for multiple subpasses
2017-01-13 Nanley Cheryanv: Use ::anv_attachment_state for toggling HiZ per...
2017-01-13 Nanley Cheryanv: Replace anv_image_has_hiz() with ISL_AUX_USAGE_HIZ
2017-01-13 Nanley Cheryanv/blorp: Handle ISL_AUX_USAGE_HIZ
2017-01-12 Chad Versaceanv: Support loader interface version 3 (patch v2)
2017-01-12 Chad Versacevulkan: Add new cast macros for VkIcd types
2017-01-12 Nanley Cheryanv/image: Disable HiZ for depth buffer arrays
2017-01-12 Nanley Cheryanv/cmd_buffer: Fix programmed HiZ qpitch
2017-01-12 Nanley Cheryanv/cmd_buffer: Fix arrayed depth/stencil attachments
2017-01-11 Jason Ekstrandanv/TODO: Check off a bunch of stuff
2017-01-10 Kenneth Graunkeanv: Enable tessellation shaders.
2017-01-10 Kenneth Graunkeanv: Initialize physical device limits for tessellation
2017-01-10 Kenneth Graunkeanv: Clamp depth buffer dimensions to be at least 1.
2017-01-10 Kenneth Graunkeanv: Compile TCS/TES shaders.
2017-01-10 Kenneth Graunkeanv: Emit 3DSTATE_HS/TE/DS packets.
2017-01-10 Kenneth Graunkeanv: Handle patch primitives.
2017-01-10 Lionel Landwerlinanv: set input_slots_valid on brw_wm_prog_key
2017-01-10 Lionel Landwerlinanv: add helper to get vue map for fragment shader
2017-01-10 Lionel Landwerlinanv: add get_.*_prog_data for tesselation stages
2017-01-10 Lionel Landwerlinanv: make get_.*_prog_data take a const pipeline
2017-01-09 Iago Toral Quirogaanv: don't skip the VUE header if we are reading gl_Lay...
2017-01-09 Samuel Iglesias... anv: enable shaderFloat64 feature
2017-01-09 Samuel Iglesias... anv: enable float64 feature on supported platforms
2017-01-09 Juan A. Suarez Romeronir/i965: use two slots from inputs_read for dvec3...
2017-01-09 Samuel Iglesias... isl: fix VA64 support for double and dvecN vertex attri...
2017-01-09 Juan A. Suarez Romeroanv/pipeline: get map for double input attributes
2017-01-09 Samuel Iglesias... spirv: add support for doubles to OpSpecConstant
2017-01-07 Jason Ekstrandanv/pipeline: Call NIR passes using NIR_PASS_V
2017-01-07 Jason Ekstrandanv/pipeline: Only call remove_dead_variables once
2017-01-07 Jason Ekstrandanv/formats: Use the real format for B4G4R4A4_UNORM_PAC...
2017-01-05 Lionel Landwerlinanv: fix multiple creation with internal failure
2017-01-04 Lionel Landwerlinspirv: compute push constant access offset & range
2016-12-31 Ilia Mirkinanv,radv: disable StorageImageWriteWithoutFormat for now
2016-12-30 Jason Ekstrandnir: Make nir_copy_deref follow the "clone" pattern
2016-12-30 Ilia Mirkinanv: add support for extended texture gather
2016-12-28 Dave Airliespirv: add interface for drivers to define support...
2016-12-27 Chad Versaceanv: Handle vkGetPhysicalDeviceQueueFamilyProperties...
2016-12-27 Damien Grassartanv: return count of queue families written
2016-12-22 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-16 Francisco Jerezanv: Fix uniform and storage buffer offset alignment...
2016-12-14 Chad Versaceanv: Reject VkMemoryAllocateInfo::allocationSize == 0
2016-12-11 Grazvydas Ignotasanv: fix release build unused variable warnings
2016-12-10 Edward O'Callaghananv: Clean up some unused variables
2016-12-06 Nanley Cheryanv/TODO: Document sampling from HiZ
2016-12-05 Jason Ekstrandanv/pipeline: Call nir_lower_constant_initializers
2016-12-05 Jason EkstrandRevert "i965: use nir_lower_indirect_derefs() for GLSL"
2016-12-05 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-01 Ilia Mirkinanv: expose support for VK_KHR_sampler_mirror_clamp_to_edge
2016-12-01 Jason Ekstrandanv/cmd_buffer: Actually use the stencil dimension
2016-11-30 Ville Syrjäläanv: Prefer in-tree headers to out-of-tree headers
2016-11-30 Kristian H. Kristensenanv: Emit cherryview SF state without including gen9_pack.h
2016-11-30 Kristian H. Kristensenanv: Don't include two different pack headers
2016-11-30 Ilia Mirkinanv: remove per-sample shading from TODO
2016-11-30 Ilia Mirkinanv: clean up VkPhysicalDeviceFeatures list
2016-11-29 Ilia Mirkinanv: bump the texture gather offset limits
2016-11-29 Jason Ekstrandanv/cmd_buffer: Remove the 1-D case from the HiZ QPitch...
2016-11-29 Jason Ekstrandanv/cmd_buffer: Set the correct surface type for depth...
2016-11-29 Ilia Mirkinanv: enable drawIndirectFirstInstance
2016-11-29 Ilia Mirkinanv: expose depthBiasClamp, it is already set
2016-11-29 Ilia Mirkinanv: bump maxFramebufferLayers to 2048
2016-11-29 Ilia Mirkinanv: enable storage image extended formats
2016-11-29 Ilia Mirkinanv: expose imageCubeArray functionality
2016-11-29 Dave Airlieradv: set maxFragmentDualSrcAttachments to 1
2016-11-28 Kenneth Graunkeanv: Fix cache UUID generation.
2016-11-28 Gwan-gyeong Munanv: Update the teardown in reverse order of the anv_Cr...
2016-11-28 Gwan-gyeong Munanv: drop the return type for anv_queue_init()
2016-11-28 Gwan-gyeong Munanv: Add missing error-checking to anv_block_pool_init...
2016-11-28 Emil Velikovanv: don't leak memory if anv_init_wsi() fails
2016-11-28 Emil Velikovanv: don't double-close the same fd
2016-11-28 Emil Velikovanv: automake: don't generate anv_timestamp.h
2016-11-28 Emil Velikovanv: Use library mtime for cache UUID.
2016-11-28 Emil Velikovanv: Store UUID in physical device.
2016-11-28 Emil Velikovanv: use do { } while (0) in the anv_finishme macro
2016-11-26 Jason Ekstrandanv/pipeline: Make is_dual_src_blend_factor inline
2016-11-26 Jason Ekstrandanv/pipeline: Make the temp blend attachment state...
2016-11-26 Jason Ekstrandanv/device: Remove a bogus finishme comment
2016-11-25 Iago Toral Quirogaanv/state: if enabled, use anisotropic filtering also...
2016-11-24 Ilia Mirkinanv/gen7: only enable dual-source blending when there...
2016-11-23 Emil Velikovanv: fix enumeration of properties
2016-11-23 Dave Airlieanv: fix segfault in anv_BindImageMemory
2016-11-22 Jason Ekstrandanv: Enable fast clears on gen7-8
2016-11-22 Jason Ekstrandanv: Add support for fast clears on gen9
2016-11-22 Jason Ekstrandanv/blorp: Rework flushing around resolves
2016-11-22 Jason Ekstrandanv/cmd_buffer: Apply remaining flushes in EndCommandBuffer
2016-11-22 Jason Ekstrandanv/blorp: Use regular blorp clears for subpass clears
next