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st/mesa/r200/i915/i965: eliminate gl_fragment_program
[mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2016-10-26
Timothy Arceri
st/mesa/r200/i915/i965: eliminate gl_fragment_program
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2016-10-26
Timothy Arceri
mesa: remove now unused IsCentroid from gl_fragment_program
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2016-10-26
Timothy Arceri
glsl: remove now unused InterpQualifier
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_compute_program
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2016-10-26
Timothy Arceri
mesa/i965/i915/r200: eliminate gl_vertex_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_geometry_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_eval_program
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_ctrl_program
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2016-10-26
Timothy Arceri
glsl: add a shader info field to the gl_program type
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2016-10-24
Iago Toral Quiroga
glsl: add matrix layout information to interface block...
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2016-10-19
Timothy Arceri
mesa: remove unused LocalSizeVariable
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2016-10-19
Marek Olšák
mesa: remove gl_shader_compiler_options::EmitNoNoise
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2016-10-13
Brian Paul
mesa: rename gl_vertex_attrib_array gl_array_attributes
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2016-10-13
Brian Paul
mesa: rename gl_vertex_attrib_array::VertexBinding
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2016-10-13
Brian Paul
mesa: replace gl_framebuffer::_IntegerColor wih _Intege...
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2016-10-06
Samuel Pitoiset
mesa/main: add support for ARB_compute_variable_groups_size
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2016-10-06
Timothy Arceri
mesa: remove the UsesDFdy flag
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2016-10-01
Timothy Arceri
mesa: use uint32_t rather than unsigned for xfb struct...
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2016-09-26
Rob Clark
mesa/st: support lowering multi-planar YUV
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2016-09-24
Timothy Arceri
Revert "glsl: move xfb BufferStride into gl_transform_f...
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2016-09-23
Timothy Arceri
glsl: move xfb BufferStride into gl_transform_feedback_info
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2016-09-23
Ilia Mirkin
mesa: add GL_OES_viewport_array to the extension string
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2016-09-20
Dylan Baker
mesa: Implement ARB_shader_viewport_layer_array for...
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2016-09-14
Ilia Mirkin
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
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2016-08-31
Ilia Mirkin
glsl: add gl_BoundingBox and associated varying slots
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2016-08-31
Ilia Mirkin
mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage...
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2016-08-31
Ilia Mirkin
mesa: add scaffolding for OES/EXT_primitive_bounding_box
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2016-08-30
Francisco Jerez
glsl: Calculate bitset of secondary outputs written...
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2016-08-29
Ilia Mirkin
mesa: remove OES_shader_io_blocks enable
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2016-08-26
Ian Romanick
mesa: Add support for OES_texture_cube_map_array
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2016-08-26
Kenneth Graunke
mesa: Implement GL_KHR_blend_equation_advanced_coherent.
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2016-08-26
Kenneth Graunke
mesa: Track the current advanced blending mode.
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2016-08-26
Ilia Mirkin
glsl: process blend_support_* qualifiers
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2016-08-26
Ilia Mirkin
mesa: add KHR_blend_equation_advanced enable and extens...
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2016-08-24
Francisco Jerez
glsl: Keep track of the set of fragment outputs read...
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2016-08-24
Francisco Jerez
mesa: Add extension enables for framebuffer fetch exten...
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2016-08-23
Dave Airlie
mesa/subroutines: start adding per-context subroutine...
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2016-08-04
Eric Anholt
mesa: Dynamically allocate the matrix stack.
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2016-07-31
Mathias Fröhlich
mesa: Remove set but not used gl_client_array::Stride.
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2016-07-31
Mathias Fröhlich
mesa: Remove set but not used gl_client_array::Enabled.
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2016-07-19
Ian Romanick
MESA_shader_integer_functions: Boiler plate extension...
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2016-07-18
Anuj Phogat
mesa: Add the infrastructure for KHR_texture_compressio...
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2016-07-18
Kenneth Graunke
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
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2016-07-02
Rob Clark
glsl: add driconf to zero-init unintialized vars
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2016-06-30
Timothy Arceri
glsl/mesa: move duplicate shader fields into new struct...
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating geom and tcs layout values
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2016-06-23
Timothy Arceri
glsl/mesa: stop duplicating tes layout values
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2016-06-20
Ian Romanick
mesa: Fix incorrect "see also" comments
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2016-06-18
Ilia Mirkin
mesa: add GL_EXT_window_rectangles state storage/retrie...
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2016-06-16
Mathias Fröhlich
mesa: Remove the linked list of enabled lights
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2016-06-16
Mathias Fröhlich
mesa: Track enabled lights in a bitmask
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2016-06-16
Mathias Fröhlich
mesa: Rename CoordReplaceBits back to CoordReplace.
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2016-06-16
Mathias Fröhlich
mesa: Remove the now unused CoordsReplace array.
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2016-06-16
Mathias Fröhlich
mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
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2016-06-15
Kenneth Graunke
glsl: Optionally lower TCS gl_PatchVerticesIn to a...
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2016-06-15
Kenneth Graunke
glsl: Optionally lower TES gl_PatchVerticesIn to a...
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2016-06-07
Ilia Mirkin
mesa: hook up core bits of GL_ARB_shader_group_vote
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2016-06-04
Jason Ekstrand
mesa: Get rid of _mesa_active_fragment_shader_has_side_...
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2016-06-02
Jordan Justen
glsl: Add glsl LowerCsDerivedVariables option
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2016-05-26
Ian Romanick
mesa: Add extension tracking for GL_OES_shader_io_blocks
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2016-05-26
Ian Romanick
mesa: Track the additional data in gl_shader_variable
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2016-05-25
Kristian Høgsberg...
i965: Enable GL_KHR_robustness
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2016-05-24
Ilia Mirkin
mesa: remove separate enable for KHR_robust_buffer_acce...
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2016-05-24
Jason Ekstrand
main: Add extension enable bits for KHR_robust_buffer_a...
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2016-05-24
Jason Ekstrand
glsl: Add an option to clamp block indices when lowerin...
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2016-05-23
Kenneth Graunke
mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES...
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2016-05-23
Dave Airlie
subroutines: handle explicit indexes properly
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2016-05-23
Dave Airlie
mesa/subroutines: count number subroutines properly.
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2016-05-13
Tobias Klausmann
mesa/main: Add support for GL_ARB_cull_distance (v2)
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2016-05-07
Nicolai Hähnle
mesa/main: define _NEW_xxx flags as unsigned shifts
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2016-05-03
Anuj Phogat
mesa: Add OES_texture_compression_astc to extension...
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2016-05-01
Timothy Arceri
mesa: add LOCATION_COMPONENT support to GetProgramResou...
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2016-04-26
Ilia Mirkin
glsl: add ability to use essl 3.20
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2016-04-15
Jason Ekstrand
main/mtypes: Remove the "set" parameter from gl_uniform...
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2016-04-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-14
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-12
Bas Nieuwenhuizen
mesa: Expose the ARB_robust_buffer_access_behavior...
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2016-04-07
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-05
Timothy Arceri
mesa: remove unused IsShaderStorage field
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2016-04-05
Timothy Arceri
glsl: fully split apart buffer block arrays
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2016-04-04
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-04-03
Ilia Mirkin
mesa: add ES3_1_compatibility extension enable
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2016-04-02
Timothy Arceri
glsl: store stage reference in gl_uniform_block
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2016-04-01
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-31
Ilia Mirkin
mesa: add GL_OES_copy_image support
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2016-03-31
Ilia Mirkin
mesa: add OES_sample_variables to extension table,...
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2016-03-31
Timothy Arceri
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFE...
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2016-03-31
Timothy Arceri
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER...
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2016-03-31
Timothy Arceri
mesa: add support to query GL_OFFSET for GL_TRANSFORM_F...
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2016-03-31
Timothy Arceri
glsl: validate global out xfb_stride qualifiers and...
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2016-03-31
Timothy Arceri
mesa: split transform feedback buffer into its own...
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2016-03-31
Timothy Arceri
glsl: use bitmask of active xfb buffer indices
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2016-03-29
Ilia Mirkin
mesa: add OES_texture_buffer and EXT_texture_buffer...
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2016-03-27
Miklós Máté
mesa: optionally associate a gl_program to ATI_fragment...
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2016-03-25
Timothy Arceri
glsl: reduce buffer block duplication
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diff to current
2016-03-25
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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2016-03-24
Bas Nieuwenhuizen
mesa: replace gl_context->Multisample._Enabled with...
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2016-03-17
Jordan Justen
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-15
Jason Ekstrand
Merge remote-tracking branch 'public/master' into vulkan
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