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mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadow
[mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2013-06-28
Ian Romanick
mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_s...
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2013-06-28
Ian Romanick
mesa: GL_ARB_texture_storage_multisample is not optiona...
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2013-06-28
Ian Romanick
mesa: GL_ARB_texture_storage is not optional
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2013-06-28
Ian Romanick
mesa: GL_ARB_shading_language_100 is not optional
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2013-06-28
Ian Romanick
mesa: GL_ARB_shader_objects is not optional
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2013-06-28
Ian Romanick
mesa: GL_NV_blend_square is not optional
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2013-06-28
Ian Romanick
mesa: GL_EXT_fog_coord is not optional
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2013-06-28
Ian Romanick
mesa: GL_EXT_secondary_color is not optional
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2013-06-28
Ian Romanick
mesa: GL_EXT_framebuffer_object is not optional
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2013-06-28
Ian Romanick
mesa: Remove GL_MESA_resize_buffers
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2013-06-28
Ian Romanick
mesa: Remove GL_EXT_clip_volume_hint
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2013-06-26
Eric Anholt
mesa: Remove the Initialized field from framebuffers.
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2013-06-14
Todd Previte
mesa: Add infrastructure for ARB_shading_language_420pack.
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2013-06-12
Ian Romanick
glsl: Add gl_shader_program::UniformLocationBaseScale
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2013-06-06
Eric Anholt
glsl: Fix uniform buffer object counting.
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2013-06-05
Rico Schüller
mesa: remove outdated version lines in comments
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2013-05-30
Anuj Phogat
mesa: Implement ext_framebuffer_multisample_blit_scaled...
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2013-05-29
Kenneth Graunke
mesa: Delete the ctx->Array._RestartIndex derived state.
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2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 sample...
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2013-05-28
Marek Olšák
mesa: declare UniformBufferBindings as an array with...
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2013-05-17
Eric Anholt
mesa: Track the TexImage being rendered to in the gl_re...
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2013-05-17
Eric Anholt
mesa: Make gl_renderbuffers backed by EGL images use...
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2013-05-13
Jordan Justen
extensions: add AMD_vertex_shader_layer
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2013-05-12
Kenneth Graunke
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
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2013-05-11
Marek Olšák
mesa: add & use a new driver flag for UBO updates inste...
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2013-05-11
Marek Olšák
mesa: remove unused gl_array_object::NewArray
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2013-05-11
Marek Olšák
mesa: remove unused gl_constants::MaxColorTableSize
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2013-05-11
Marek Olšák
mesa: unify MaxVertexVaryingComponents and MaxGeometryV...
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2013-05-11
Marek Olšák
mesa: move max texture image unit constants to gl_progr...
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2013-05-06
Matt Turner
mesa: Add infrastructure for ARB_gpu_shader5.
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2013-05-02
Brian Paul
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
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2013-05-02
Brian Paul
mesa: adjust PRIM_x constants for geometry shaders
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2013-05-01
Jordan Justen
mesa: add Layered field to framebuffers
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2013-05-01
Jordan Justen
mesa: add renderbuffer attachment Layered field
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2013-05-01
Jordan Justen
mesa: add renderbuffer Depth field
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2013-04-25
Chris Forbes
mesa: fix bogus comment about PrimitiveRestart fields
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2013-04-24
Kenneth Graunke
mesa: Restore 78-column wrapping of license text in...
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2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-04-24
Marek Olšák
mesa: remove _NEW_PACKUNPACK
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2013-04-24
Marek Olšák
mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
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2013-04-24
Marek Olšák
mesa,i965: use NewDriverState to communicate TFB state...
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2013-04-17
Brian Paul
mesa: remove #include "mfeatures.h" from numerous sourc...
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2013-04-17
Brian Paul
mesa: remove gl_context::_TriangleCaps
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2013-04-17
Brian Paul
mesa: remove DD_TRI_LIGHT_TWOSIDE flag
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2013-04-17
Brian Paul
mesa: remove DD_TRI_UNFILLED flag
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2013-04-17
Brian Paul
mesa: remove DD_TRI_SMOOTH flag
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2013-04-17
Brian Paul
mesa: remove DD_TRI_STIPPLE flag
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2013-04-17
Brian Paul
mesa: remove DD_TRI_OFFSET flag
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2013-04-17
Brian Paul
mesa: remove DD_POINT_ATTEN flag
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2013-04-17
Brian Paul
mesa: remove DD_POINT_SMOOTH flag
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2013-04-17
Brian Paul
mesa: remove DD_LINE_STIPPLE flag
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2013-04-17
Brian Paul
mesa: remove DD_SEPARATE_SPECULAR flag
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2013-04-17
Brian Paul
mesa: remove unused DD_LINE_SMOOTH flag
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2013-04-09
Paul Berry
glsl: Fix ir_print_visitor's handling of interpolation...
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2013-04-06
Marek Olšák
mesa: don't set _ClampFragmentColor to TRUE if it has...
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2013-04-06
Marek Olšák
mesa: refactor clamping controls, get rid of _ClampRead...
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2013-04-04
Kenneth Graunke
mesa: Add new ctx->Stencil._WriteEnabled derived state...
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2013-03-31
Chris Forbes
mesa: add enable bit for ARB_texture_storage_multisample
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2013-03-31
Kenneth Graunke
mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERI...
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2013-03-29
Dave Airlie
glsl: Implement ARB_texture_query_lod
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2013-03-21
Matt Turner
mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
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2013-03-19
Christian König
glsl_to_tgsi: allocate arrays separately v2
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2013-03-15
Paul Berry
Replace gl_frag_attrib enum with gl_varying_slot.
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2013-03-15
Paul Berry
Get rid of _mesa_frag_attrib_to_vert_result().
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2013-03-15
Paul Berry
Get rid of _mesa_vert_result_to_frag_attrib().
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2013-03-15
Paul Berry
mtypes.h: Modify gl_frag_attrib to refer to new gl_vary...
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2013-03-15
Paul Berry
Replace gl_geom_result enum with gl_varying_slot.
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2013-03-15
Paul Berry
mtypes.h: Modify gl_geom_result to refer to new gl_vary...
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2013-03-15
Paul Berry
Replace gl_geom_attrib enum with gl_varying_slot.
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2013-03-15
Paul Berry
mtypes.h: Modify gl_geom_attrib to refer to new gl_vary...
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2013-03-15
Paul Berry
Replace gl_vert_result enum with gl_varying_slot.
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2013-03-15
Paul Berry
mtypes.h: Modify gl_vert_result to refer to new gl_vary...
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2013-03-15
Paul Berry
mtypes.h: Add new gl_varying_slot enum, and bitfield...
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2013-03-05
Eric Anholt
mesa: Remove the special enum for _mesa_error debug...
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2013-03-05
Eric Anholt
mesa: Remove the enum for the oom-within-debug-output...
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2013-03-05
Eric Anholt
mesa: Remove now-unused gl_winsys_error and gl_shader_e...
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2013-03-05
Eric Anholt
mesa: Merge handling of application-provided and built...
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2013-03-05
Eric Anholt
mesa: Move debug type/severity enums to mesa core.
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2013-03-01
Chris Forbes
mesa: implement sample mask
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2013-03-01
Chris Forbes
mesa: add new max sample count state
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2013-03-01
Chris Forbes
mesa: add texobj support for ARB_texture_multisample
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2013-01-30
Christoph Bumiller
mesa: implement GL_ARB_texture_buffer_range
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2013-01-25
Matt Turner
glsl: Add infrastructure for ARB_shading_language_packing
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2013-01-25
Ian Romanick
glsl: Add gl_uniform_buffer_variable::IndexName field
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2013-01-25
Ian Romanick
mesa: Track the packing mode of a UBO in gl_uniform_buffer
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2013-01-24
Ian Romanick
mesa: Use a single flag for the S3TC extensions that...
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2013-01-22
Eric Anholt
mesa: Install a minimal dispatch table during glBegin...
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2013-01-21
Ian Romanick
mesa: Add extension bit tracking for GL_OES_depth_textu...
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2013-01-19
Ian Romanick
mesa: Remove unused field gl_uniform_buffer_variable...
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2013-01-16
Ian Romanick
mesa: Add extension tracking bit for GL_ARB_internalfor...
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2013-01-15
Carl Worth
queryobj: Add EverBound flag, making ISQuery() return...
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2013-01-12
Ian Romanick
mesa: Add tracking for GL_PROGRAM_BINARY_RETRIEVABLE_HI...
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2013-01-11
Carl Worth
driconf: Add a new option: disable_glsl_line_continuations
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2013-01-11
Ian Romanick
mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX
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2013-01-10
Matt Turner
mesa: Support querying GL_MAX_ELEMENT_INDEX in ES 3
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2013-01-10
Matt Turner
Add ES 3 handling to get.c and get_hash_generator.py
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2012-12-22
Matt Turner
Make IsVertexArray() return false before BindVertexArray()
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2012-12-22
Matt Turner
Make IsTransformFeedback() return false before BindTran...
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2012-12-18
Paul Berry
mesa: Fix corner cases of BindBufferBase with transform...
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