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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
[mesa.git]
/
src
/
mesa
/
main
/
texcompress.h
2009-12-08
Andre Maasikas
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
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2009-12-08
Ian Romanick
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
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2009-12-02
Jakob Bornecrantz
Merge commit 'mesa_7_6_branch' into mesa_7_7_branch
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2009-12-01
Ian Romanick
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
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2009-11-13
Eric Anholt
Merge remote branch 'origin/mesa_7_6_branch'
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2009-11-11
Eric Anholt
Merge remote branch 'origin/mesa_7_6_branch'
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2009-11-06
Ian Romanick
Merge branch 'mesa_7_6_branch'
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2009-11-05
Brian Paul
Merge branch 'mesa_7_6_branch'
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2009-11-03
Brian Paul
Merge branch 'mesa_7_6_branch'
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2009-10-29
Chia-I Wu
mesa/main: Make FEATURE_texture_s3tc follow feature...
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2009-10-29
Chia-I Wu
mesa/main: Make FEATURE_texture_fxt1 follow feature...
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2009-10-29
Brian Paul
mesa: minor code movement
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2009-10-29
Brian Paul
Merge branch 'texformat-rework'
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2009-10-25
Brian Paul
mesa: remove _mesa_compressed_texture_size_glenum(...
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2009-10-25
Brian Paul
mesa: remove _mesa_compressed_row_stride()
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2009-10-25
Brian Paul
mesa: clean-up, simplify compressed texture size checking
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2009-10-24
Brian Paul
mesa: remove _mesa_compressed_texture_size()
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2009-10-24
Brian Paul
mesa: s/GLuint/gl_format/
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2009-10-23
Eric Anholt
Merge remote branch 'origin/mesa_7_6_branch'
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2009-10-23
Brian Paul
mesa: added _mesa_compressed_format_to_glenum()
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2006-12-19
Dave Airlie
Merge branch 'nouveau-import'
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2006-05-09
Brian Paul
Add a new 'all' parameter to _mesa_get_compressed_forma...
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2006-05-08
Brian Paul
More updates for texture compression.
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2006-05-08
Brian Paul
Fix a number of texture compression issues.
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2004-04-27
Brian Paul
Removed the old teximage code.
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2003-07-17
Keith Whitwell
Merge Jose's documentation and core Mesa changes from...
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2003-06-05
Ian Romanick
Removed all RCS / CVS tags (Id, Header, Date, etc....
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2002-10-18
Brian Paul
implement auto mipmap generation for compressed textures
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2002-09-27
Brian Paul
new texture compression infrastructure
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