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mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressed
[mesa.git]
/
src
/
mesa
/
main
/
uniform_query.cpp
2015-08-23
Dave Airlie
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
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2015-08-20
Francisco Jerez
mesa: Refuse to bind image uniforms using glUniform...
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2015-07-30
Timothy Arceri
mesa: remove now unused _mesa_get_uniform_location
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2015-07-22
Timothy Arceri
mesa: fix active sampler conflict validation
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2015-06-04
Martin Peres
mesa: reference built-in uniforms into gl_uniform_storage
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2015-05-04
Francisco Jerez
mesa: Implement image uniform queries.
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2015-04-24
Tapani Pälli
mesa: fix glGetActiveUniformsiv regression
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniform
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniformsiv, use _mesa_program_r...
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2015-03-19
Brian Paul
mesa: use more descriptive error messages for glUniform...
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2015-03-02
Brian Paul
mesa/main: replace Elements() with ARRAY_SIZE()
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2015-02-19
Dave Airlie
mesa: add double uniform support. (v5)
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2015-02-03
Eduardo Lima Mitev
mesa: Returns a GL_INVALID_VALUE error on several APIs...
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2014-11-10
Ian Romanick
mesa: Uniform logging is very, very unlikely
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2014-11-10
Ian Romanick
mesa: Don't check for API_OPENGLES in _mesa_uniform_matrix
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2014-11-10
Ian Romanick
mesa: Rework array error checks in validate_uniform_par...
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2014-11-10
Ian Romanick
mesa: Get some gl_shader_program::LinkStatus checking...
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2014-11-10
Ian Romanick
mesa: Rework location == -1 error checking
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2014-11-10
Ian Romanick
mesa: Minor clean ups in _mesa_uniform
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2014-11-10
Ian Romanick
mesa: Remove GLSL_TYPE_SAMPLER check
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2014-11-10
Ian Romanick
mesa/main: Pass the data that _mesa_uniform actually...
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2014-10-25
Ian Romanick
mesa: Silence unused parameter warning in _mesa_init_sh...
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2014-10-22
Kenneth Graunke
glsl: Delete unused gl_uniform_driver_format enum values.
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2014-10-20
Tapani Pälli
mesa: validate sampler uniforms during gluniform calls
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2014-09-15
Tapani Pälli
mesa: check that uniform exists in glUniform* functions
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2014-08-19
Matt Turner
mesa: Upload boolean uniforms using UniformBooleanTrue.
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2014-08-07
Ian Romanick
mesa: Fold _mesa_uniform_merge_location_offset into...
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2014-08-07
Ian Romanick
mesa: Fold _mesa_uniform_split_location_offset into...
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2014-08-07
Ian Romanick
mesa: Use MAX2 to calculate maximum uniform element
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2014-08-07
Ian Romanick
mesa: Have validate_uniform_parameters return the gl_un...
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2014-07-23
Ian Romanick
mesa: Fix the name in the error message
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2014-06-16
Tapani Pälli
mesa: support inactive uniforms in glUniform* functions
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2014-03-25
Gregory Hainaut
mesa/sso: Add _mesa_sampler_uniforms_pipeline_are_valid
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2014-03-25
Gregory Hainaut
mesa/sso: rename Shader to the pointer _Shader
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2014-03-10
Brian Paul
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
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2014-03-10
Tapani Pälli
mesa/glsl: introduce a remap table for uniform locations
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2014-02-12
Francisco Jerez
mesa: Handle binding of uniforms to image units with...
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2014-01-08
Paul Berry
mesa: Remove _mesa_progshader_enum_to_string(), which...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-10-29
Francisco Jerez
mesa: Add support for ARB_shader_atomic_counters.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-12
Ian Romanick
glsl: Add a gl_shader_program parameter to _mesa_unifor...
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2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 sample...
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2013-04-24
Kenneth Graunke
mesa: Restore 78-column wrapping of license text in...
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2013-04-24
Kenneth Graunke
mesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
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2013-04-24
Kenneth Graunke
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
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2013-02-04
Paul Berry
mesa/glsl: Separate parsing logic from _mesa_get_unifor...
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2013-01-22
Eric Anholt
mesa: Drop manual checks for outside begin/end.
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2013-01-19
Ian Romanick
mesa: Array uniform name length includes length of [0]
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2013-01-19
Ian Romanick
mesa: Refactor getting a uniform's name to a helper...
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2013-01-11
Ian Romanick
mesa/es3: Allow transpose matrix uniforms in GLES3
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2013-01-01
Brian Paul
glsl: add cast to silence signed/unsigned comparision...
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2012-12-21
Frank Henigman
mesa: add bounds checking for uniform array access
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2012-12-13
Matt Turner
mesa/uniform_query: Don't write to *params if there...
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2012-11-12
Paul Berry
mesa: Standardize names of OpenGL functions.
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2012-08-25
Kenneth Graunke
mesa: Use a new, more specific hook for shader uniform...
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2012-07-20
Eric Anholt
mesa: Implement the UBO-specific pnames of glGetActiveU...
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2012-07-20
Eric Anholt
mesa: Add support for glGetActiveUniformsiv on non...
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2012-07-20
Eric Anholt
mesa: Move the _mesa_uniform_merge_location_offset...
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2012-05-17
Eric Anholt
mesa: Throw error on glGetActiveUniform inside Begin...
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2012-05-14
Oliver McFadden
mesa: GLES specifies restrictions on uniform matrix...
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2012-03-24
Vinson Lee
mesa: Fix memory leak in _mesa_get_uniform_location.
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2012-03-13
Dylan Noblesmith
mesa: add back glGetnUniform*v() overflow error reporting
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2012-01-11
Ian Romanick
linker: Calculate used samplers and shadow samplers...
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2012-01-11
Ian Romanick
linker: Calculate the sampler to texture target mapping...
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2012-01-11
Ian Romanick
mesa: Validate sampler settings using uniform storage
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2011-12-26
Brian Paul
mesa: fix signed/unsigned comparison warnings
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2011-11-16
Ian Romanick
mesa: Only update sampler uniforms that are used by...
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2011-11-10
Brian Paul
mesa: silence uninitialized var warning
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2011-11-09
José Fonseca
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
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2011-11-08
Brian Paul
mesa: fix signed/unsigned integer comparison warnings
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Add missing check for glUniform*v count > 1 on...
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-07
Ian Romanick
mesa: Add log_uniform and log_program_parameters to...
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2011-11-07
Ian Romanick
mesa: Add _mesa_uniform_{attach,detach_all}_driver_stor...
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2011-11-07
Ian Romanick
mesa: Add _mesa_propagate_uniforms_to_driver_storage
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2011-11-07
Ian Romanick
mesa: Move most of uniforms.c to uniform_query.cpp
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2011-10-19
Ian Romanick
mesa: Use glsl_type::gl_type in glGetActiveUniform
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2011-10-19
Ian Romanick
mesa: Move _mesa_GetActiveUniformARB to uniform_query.cpp
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