st/mesa: add support for advanced blend when fb can be fetched from
[mesa.git] / src / mesa / main /
2017-01-17 Ilia Mirkinmesa: allow BlendBarrier to be used without support...
2017-01-13 Boyan Dingmesa/get: Remove unused extra_ARB_viewport_array
2017-01-13 Alejandro Piñeiromain/fbobject: throw invalid operation when get_attachm...
2017-01-13 Alejandro Piñeiromain/fboject: return if it is color_attachment on get_a...
2017-01-13 Nicolai Hähnlemesa/main: fix version/extension checks in _mesa_ClampColor
2017-01-12 Alejandro Piñeiromain/buffers: take into account FRONT_AND_BACK on ReadB...
2017-01-12 Alejandro Piñeiromain/buffers: update error handling on DrawBuffers...
2017-01-10 Kenneth Graunkecompiler: Merge shader_info's tcs and tes structs.
2017-01-10 Marek Olšákmesa: set GLSL 1.20 for the fixed-function fragment...
2017-01-09 Timothy Arcerist/mesa/glsl: set num_images directly in shader_info
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-08 Kenneth Graunkecompiler: Change shader_info->tes.vertex_order into...
2017-01-06 Kenneth Graunkeglsl: Support gl_TessLevelInner/Outer[] as TES input...
2017-01-06 Timothy Arcerist/mesa/glsl: move SamplerTargets to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl: set SamplersUsed directly in gl_program
2017-01-06 Timothy Arcerimesa/glsl: set sampler units directly in gl_program
2017-01-06 Timothy Arcerimesa: simplify sampler setting code
2017-01-06 Timothy Arcerimesa/glsl: set num_textures per stage directly in shade...
2017-01-06 Timothy Arcerimesa: make _CurrentFragmentProgram a gl_program struct...
2017-01-06 Timothy Arcerist/mesa/glsl: add new is_arb_asm flag in gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ssbos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move per stage UniformBlocks to...
2017-01-06 Timothy Arcerist/mesa/glsl/i965: set num_ubos directly in shader_info
2017-01-06 Timothy Arcerist/mesa/glsl/i965: move ImageUnits and ImageAccess...
2017-01-05 Marek Olšákmesa: add gl_constants::GLSLOptimizeConservatively
2016-12-30 Timothy Arceriglsl/mesa: add reference to gl_shader_program_data...
2016-12-30 Timothy Arcerimesa: make union in gl_program a struct and add FIXME
2016-12-29 Timothy Arcerimesa/glsl/i965: remove Driver.NewShader()
2016-12-29 Timothy Arcerimesa/glsl: move BlendSupport bitfield to gl_program
2016-12-29 Timothy Arcerimesa: store gl_program in gl_transform_feedback_object...
2016-12-29 Timothy Arcerimesa/glsl: move LinkedTransformFeedback from gl_shader_...
2016-12-29 Timothy Arcerimesa: move _Used to gl_program
2016-12-29 Timothy Arcerimesa/compiler: add local_size_variable to shader_info
2016-12-29 Timothy Arcerimesa: pass gl_program to _mesa_append_uniforms_to_file()
2016-12-29 Timothy Arceriglsl/mesa: set separate_shader directly in shader_info
2016-12-29 Timothy Arcerimesa/glsl: move subroutine metadata to gl_program
2016-12-28 Chad Versacemesa/shaderobj: Fix races on refcounts
2016-12-27 Chad Versacemesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
2016-12-20 Jonathan Graymesa: don't attempt to unlock an unlocked debug state...
2016-12-19 Ian Romanickmesa: Silence numerous "unused parameter" warnings...
2016-12-19 Ian Romanickmesa: Fix all the whitespace errors in dlist.c
2016-12-19 Ian Romanickglsl: Track the linearized array index for each UBO...
2016-12-19 Kenneth Graunkeglsl: Fix program interface queries relating to interfa...
2016-12-19 Kenneth Graunkemesa/get: Convert stencil values to TYPE_UINT.
2016-12-19 Kenneth Graunkemesa/get: Add TYPE_UINT for casting through a GLuint.
2016-12-19 Kenneth Graunkemesa/get: Make GetFloat/GetDouble of TYPE_INT_N not...
2016-12-13 Lionel Landwerlinmain: add INTEL_conservative_rasterization enum query...
2016-12-13 Lionel Landwerlinextensions: update INTEL_conservative_rasterization...
2016-12-13 Lionel Landwerlinmain: don't error when enabling conservative rasterizat...
2016-12-13 Lionel Landwerlinmain: use new driver flag for conservative rasterizatio...
2016-12-13 Ilia Mirkintreewide: s/comparitor/comparator/
2016-12-12 Kenneth Graunkemesa: Return LINEAR encoding for winsys FBO depth/stencil.
2016-12-07 Lionel Landwerlinmesa: add support for GL_INTEL_conservative_rasterization
2016-12-07 Plamena Manolovamesa: Add GL and GLSL plumbing for ARB_post_depth_cover...
2016-12-06 Roland Scheideggermain: allow NEAREST_MIPMAP_NEAREST for stencil texturing
2016-12-02 Timothy Arcerist/mesa/glsl: move Version to gl_shader_program_data
2016-12-01 Ilia Mirkinmesa: only verify that enabled arrays have backing...
2016-11-30 Timothy Arcerimesa: reset linked_stages bitmask when re-linking
2016-11-30 Timothy Arcerimesa: optimise interleaved sso validation
2016-11-30 Timothy Arcerimesa/glsl: add bitmask to track stages a program was...
2016-11-29 Timothy Arcerimesa: fix active subroutine uniforms properly
2016-11-24 Eduardo Lima Mitevmesa/getteximage: Add validation of target to glGetText...
2016-11-24 Eduardo Lima Mitevmain/texobj: Check that texture id > 0 before looking...
2016-11-23 Eduardo Lima Mitevmain/getteximage: Use the height argument to calculate...
2016-11-22 Marek Olšákmesa: use special checksums for unset checksums and...
2016-11-22 Marek Olšákglsl: add gl_linked_shader::SourceChecksum
2016-11-22 Marek Olšákmesa: use util_hash_crc32 instead of _mesa_str_checksum
2016-11-22 Timothy Arcerimesa/glsl: remove unused uses_builtin_functions field
2016-11-21 Emil Velikovmesa: fold always true conditional
2016-11-21 Emil Velikovmesa: drop unneeded assert
2016-11-20 Brian Paulmesa: remove unneeded #includes in errors.c
2016-11-20 Brian Paulmesa: remove trailing whitespace in errors.c
2016-11-19 Timothy Arcerist/mesa/glsl/nir/i965: make use of new gl_shader_progra...
2016-11-19 Timothy Arcerimesa: create new gl_shader_program_data struct
2016-11-18 Timothy Arceriglsl/i965: move per stage AtomicBuffers list to gl_program
2016-11-18 Nanley Cherymesa/fbobject: Update CubeMapFace when reusing textures
2016-11-18 Lionel Landwerlinmesa: add NV_image_formats extension support
2016-11-18 Nicolai Hähnlemesa/main: consider multisampling enabled when number...
2016-11-18 Tapani Pällimesa: fix empty program log length
2016-11-17 Kenneth Graunkemesa: Drop PATH_MAX usage.
2016-11-17 Tom Stellardmesa: Add missing call to _mesa_unlock_debug_state...
2016-11-17 Timothy Arcerist/mesa/r200/i915/i965: move ARB program fields into...
2016-11-17 Timothy Arcerimesa: make use of ralloc when creating ARB asm gl_progr...
2016-11-17 Timothy Arcerimesa/glsl: copy num_abos to gl_program
2016-11-17 Timothy Arcerimesa/glsl: copy num_images to gl_program
2016-11-16 Brian Paulmesa: if MESA_DEBUG=context, create a debug context
2016-11-15 Samuel Iglesias... main: return error if asking for GL_TEXTURE_BORDER_COLO...
2016-11-12 Steinar H. GundersonFix races during _mesa_HashWalk().
2016-11-11 Brian Paulmesa: fix comment indentation in bind_buffers_check_off...
2016-11-10 Kenneth Graunkemesa/compiler: move MAX_VARYING to shader_enums.h
2016-11-10 Marek Olšákmesa: remove LowerShaderSharedVariables
2016-11-09 Kevin Strassermesa/extensions: expose OES_vertex_half_float for ES2
2016-11-08 Anuj Phogatmesa: Add helper function _mesa_is_alpha_to_coverage_en...
2016-11-08 Anuj Phogatmesa: Add helper function _mesa_is_alpha_test_enabled()
2016-11-08 Anuj Phogatmesa: Use separate line for function return type
2016-11-07 Rob Clarkmesa: drop current draw/read buffer when ctx is released
2016-11-04 Kenneth Graunkemesa: Add linear ETC2/EAC to the compressed format...
2016-11-03 Timothy Arcerimesa/glsl: delete previously linked shaders earlier...
2016-11-02 Timothy Arcerimesa: move shader_info to the start of gl_program
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