i965: only try print GLSL IR once when using INTEL_DEBUG to dump ir
[mesa.git] / src / mesa / main /
2016-11-16 Brian Paulmesa: if MESA_DEBUG=context, create a debug context
2016-11-15 Samuel Iglesias... main: return error if asking for GL_TEXTURE_BORDER_COLO...
2016-11-12 Steinar H. GundersonFix races during _mesa_HashWalk().
2016-11-11 Brian Paulmesa: fix comment indentation in bind_buffers_check_off...
2016-11-10 Kenneth Graunkemesa/compiler: move MAX_VARYING to shader_enums.h
2016-11-10 Marek Olšákmesa: remove LowerShaderSharedVariables
2016-11-09 Kevin Strassermesa/extensions: expose OES_vertex_half_float for ES2
2016-11-08 Anuj Phogatmesa: Add helper function _mesa_is_alpha_to_coverage_en...
2016-11-08 Anuj Phogatmesa: Add helper function _mesa_is_alpha_test_enabled()
2016-11-08 Anuj Phogatmesa: Use separate line for function return type
2016-11-07 Rob Clarkmesa: drop current draw/read buffer when ctx is released
2016-11-04 Kenneth Graunkemesa: Add linear ETC2/EAC to the compressed format...
2016-11-03 Timothy Arcerimesa/glsl: delete previously linked shaders earlier...
2016-11-02 Timothy Arcerimesa: move shader_info to the start of gl_program
2016-10-28 Brian Paulmesa: rename gl_client_array -> gl_vertex_array
2016-10-28 Brian Paulmesa: code clean-up in _mesa_update_vao_client_arrays()
2016-10-28 Brian Paulmesa: update comment on vertex_attrib_binding()
2016-10-28 Brian Paulmesa: rename gl_vertex_array_object::VertexBinding...
2016-10-27 Tapani Pällimesa: expose GL_EXT_robustness
2016-10-27 Tapani Pällimesa: add missing CONTEXT_ROBUST_ACCESS enum
2016-10-26 Timothy Arcericompiler: remove copy_shader_info()
2016-10-26 Timothy Arceriglsl: set uses texture gather directly in shader_info
2016-10-26 Timothy Arceriglsl/st/mesa: use common system values read field
2016-10-26 Timothy Arceriglsl: set patch outputs written directly in shader_info
2016-10-26 Timothy Arceriglsl: set patch inputs read directly in shader_info
2016-10-26 Timothy Arceriglsl: set outputs read directly in shader_info
2016-10-26 Timothy Arcerir200/glsl/st/mesa: use common outputs written field
2016-10-26 Timothy Arcerimesa/glsl: set double inputs read directly in shader_info
2016-10-26 Timothy Arcerir200/i915/st/mesa/compiler: use common inputs read...
2016-10-26 Timothy Arcerimesa/compiler: copy early fragment tests to shader_info...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerii965/mesa/st/swrast: set fs shader_info directly and...
2016-10-26 Timothy Arcerimesa: remove now unused IsCentroid from gl_fragment_program
2016-10-26 Timothy Arceriglsl: remove now unused InterpQualifier
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_compute_program
2016-10-26 Timothy Arcerimesa: set cs shader_info metadata directly
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerimesa: set gs shader_info metadata directly
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerimesa: copy tes metadata directly to shared shader info
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-10-26 Timothy Arcerimesa: set tcs shader_info metadata directly
2016-10-26 Timothy Arceriglsl: add temporary copy_shader_info() function
2016-10-26 Timothy Arceriglsl: add a shader info field to the gl_program type
2016-10-26 Timothy Arcerimesa: modify _mesa_copy_linked_program_data() to take...
2016-10-25 Tapani Pällimesa: fix error handling in DrawBuffers
2016-10-24 Iago Toral Quirogaglsl: add matrix layout information to interface block...
2016-10-19 Timothy Arcerimesa: remove unused LocalSizeVariable
2016-10-19 Marek Olšákmesa: remove gl_shader_compiler_options::EmitNoNoise
2016-10-18 Dave Airlieutil: move min/max/clamp macros to util macros.h
2016-10-13 Brian Paulmesa: fix indentation in vertex_attrib_binding()
2016-10-13 Brian Paulmesa: add sanity check assertion in update_array_format
2016-10-13 Brian Paulmesa: remove needless cast in update_array()
2016-10-13 Brian Paulmesa: simplify update_array() with a vao local var
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array gl_array_attributes
2016-10-13 Brian Paulmesa: rename gl_vertex_attrib_array::VertexBinding
2016-10-13 Brian Paulmesa: rename some vars in arrayobj.c
2016-10-13 Brian Paulmesa: replace gl_framebuffer::_IntegerColor wih _Intege...
2016-10-13 Brian Paulmesa: remove 'params' parameter from ctx->Driver.TexPar...
2016-10-11 Tapani Pällimesa: fix error handling in _mesa_TransformFeedbackVaryings
2016-10-10 Tapani Pällimesa: throw error if bufSize negative in GetSynciv...
2016-10-06 Samuel Pitoisetmesa/main: add support for ARB_compute_variable_groups_size
2016-10-06 Samuel Pitoisetglapi: add entry points for GL_ARB_compute_variable_gro...
2016-10-06 Brian Paulmesa: call ctx->Driver.TexParameter() in texture_buffer...
2016-10-06 Brian Paulmesa: make _mesa_texture_buffer_range() static
2016-10-06 Brian Paulmesa: add const qualifier, comment on can_avoid_realloc...
2016-10-06 Brian Paulmesa: add comment/assertion on get_tex_level_parameter_...
2016-10-06 Emil Velikovmesa: annotate AttribFuncsARB[] as const
2016-10-06 Timothy Arcerimesa: remove the UsesDFdy flag
2016-10-05 Kenneth Graunkemesa: Raise INVALID_ENUM in FramebufferTexture*D for...
2016-10-05 Kenneth Graunkemesa: Reorganize check_textarget().
2016-10-04 Anuj Phogatmesa: Add a check for OES_viewport_array
2016-10-04 Anuj Phogatmesa: Enable enums for OES_viewport_array
2016-10-01 Timothy Arcerimesa: use uint32_t rather than unsigned for xfb struct...
2016-09-30 Brian Paulmesa: move _mesa_valid_to_render() to api_validate.c
2016-09-28 Timothy Arceriglsl: don't crash when dumping shaders if some come...
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-09-24 Timothy ArceriRevert "glsl: move xfb BufferStride into gl_transform_f...
2016-09-23 Timothy Arceriglsl: move xfb BufferStride into gl_transform_feedback_info
2016-09-23 Ilia Mirkinmesa: add implementations for new float depth functions
2016-09-23 Ilia Mirkinmesa: move ARB_viewport_array params to a GLES 3.1...
2016-09-23 Ilia Mirkinmesa: add GL_OES_viewport_array to the extension string
2016-09-23 Ilia Mirkinmesa: add new entrypoints for GL_OES_viewport_array
2016-09-20 Dylan Bakermesa: Implement ARB_shader_viewport_layer_array for...
2016-09-17 Kenneth Graunkemesa: Move buffers-unmapped earlier in check_valid_to_r...
2016-09-17 Kenneth Graunkemesa: Expose GL_CONTEXT_FLAGS in ES 3.2.
2016-09-16 Marek Olšákmesa: fix glGetFramebufferAttachmentParameteriv w/...
2016-09-15 Brian Paulmesa: check for no matrix change in _mesa_LoadMatrixf()
2016-09-15 Kenneth Graunkemesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robus...
2016-09-14 Ilia Mirkinglsl: add core plumbing for GL_ANDROID_extension_pack_es31a
2016-09-14 Ilia Mirkinmesa: introduce glPrimitiveBoundingBoxARB entrypoint
2016-09-14 Ilia Mirkinmesa: add a GLES3.2 enums section, and expose new MS...
2016-09-12 Kenneth Graunkemesa: Enable OES/EXT_tessellation_shader for ES 3.1...
2016-09-12 Thomas Hellandmesa/glsl: Move string_to_uint_map into the util folder
2016-09-12 Thomas Hellandmesa: Remove unused hash table includes
2016-09-07 Ilia Mirkinmesa/formatquery: limit ES target support, fix core...
2016-09-07 Ilia Mirkinmain: GL_RGB10_A2UI does not come with GL 3.0/EXT_textu...
2016-09-06 Kenneth Graunkemesa: Fix types in _mesa_get_color_read_format().
2016-09-03 Ilia Mirkinmain: add KHR_robustness to ES 3.2 extension requirements
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