2008-11-24 |
Brian Paul | mesa: check that varying variable qualifiers agree |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: copy precision/variant/centroid info in slang_ful... |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: set flags for varying vars |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: rename program parameter flags to match other... |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: copy Flags in _mesa_clone_parameter_list() |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: dump/debug varying vars list |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: added PROG_PARAM_ bits for invariant, flat/linear... |
tree | commitdiff |
2008-11-24 |
Brian Paul | mesa: add Flags field to gl_program_parameter |
tree | commitdiff |
2008-11-22 |
Brian Paul | mesa: issue error, don't crash, when calling a prototyp... |
tree | commitdiff |
2008-11-21 |
Brian Paul | mesa: better variable name: s/aux/store/ |
tree | commitdiff |
2008-11-19 |
Brian Paul | mesa: minor comment reformattting |
tree | commitdiff |
2008-11-19 |
Brian Paul | mesa: glsl compiler debug code |
tree | commitdiff |
2008-11-19 |
Brian Paul | mesa: rework GLSL array code generation |
tree | commitdiff |
2008-11-19 |
Brian Paul | mesa: don't realloc instruction buffer so often |
tree | commitdiff |
2008-11-19 |
Brian Paul | mesa: updated comment |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: no longer need Writemask field in GLSL IR nodes |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: revamp GLSL instruction emit code |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: make writemask_string() non-static |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: remove some do-nothing GLSL code |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: fix accidental regression in GLSL built-in textur... |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: use the tighter definition of GLSL ftransform... |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: remove unused/obsolete __NormalMatrixTranspose... |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: fix bug in GLSL built-in matrix state lookup |
tree | commitdiff |
2008-11-14 |
Brian Paul | mesa: tweak program register printing for RelAddr case |
tree | commitdiff |
2008-11-11 |
Brian Paul | mesa: allow relative indexing into all register files... |
tree | commitdiff |
2008-11-10 |
Brian Paul | mesa: track initialization status of uniform variables... |
tree | commitdiff |
2008-11-10 |
Brian Paul | mesa: initial support for uniform variable initializers. |
tree | commitdiff |
2008-11-10 |
Brian Paul | mesa: fix logic error in GLSL linker when looking for... |
tree | commitdiff |
2008-11-10 |
Brian Paul | mesa: allows 'f' suffix on GLSL float literals |
tree | commitdiff |
2008-11-08 |
Brian | mesa: remove OPCODE_INT #define |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: add support for 'centroid' qualifier in GLSL... |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: add support for 'invariant' keyword for GLSL... |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: reformat comments, rewrap lines, etc for a little... |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: forgot sqrt in NRM3/4 instructions |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: fix opcode table order bug |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: add GLSL support for DP2, NRM3, NRM4 instructions... |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: added DP2, DP2A instructions |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: added AND/OR/NOT/XOR instructions |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: include shader/prog_instruction.h |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: added OPCODE_NRM3/NRM4 instructions for vector... |
tree | commitdiff |
2008-11-07 |
Brian Paul | mesa: rename OPCODE_INT -> OPCODE_TRUNC |
tree | commitdiff |
2008-11-06 |
Brian Paul | mesa: update the shader programs->TexturesUsed array... |
tree | commitdiff |
2008-11-05 |
Brian Paul | mesa: Fix compiler warnings on Windows. |
tree | commitdiff |
2008-11-05 |
Brian Paul | mesa: fix a GLSL array indexing codegen bug |
tree | commitdiff |
2008-11-05 |
Brian Paul | mesa: remove extra \n from printf string |
tree | commitdiff |
2008-11-05 |
Brian Paul | mesa: add Initialized field to gl_uniform struct, for... |
tree | commitdiff |
2008-11-04 |
Brian Paul | mesa: fix float-valued GLSL vertex attribute variables |
tree | commitdiff |
2008-11-01 |
Brian Paul | mesa: silence warnings |
tree | commitdiff |
2008-11-01 |
Brian Paul | mesa: do scope replacement for while/for loops too |
tree | commitdiff |
2008-11-01 |
Brian Paul | mesa: glsl tree print improvements |
tree | commitdiff |
2008-11-01 |
Brian Paul | mesa: fix assignment / parameter passing of sampler... |
tree | commitdiff |
2008-11-01 |
Brian Paul | mesa: additional debug flags for glsl debug/disassembly |
tree | commitdiff |
2008-10-31 |
Brian Paul | mesa: fix some bugs with precision qualifier parsing |
tree | commitdiff |
2008-10-31 |
Brian Paul | mesa: do scope replacement for variable initializers too |
tree | commitdiff |
2008-10-31 |
Brian Paul | mesa: fix copy/paste error in GLSL error msg |
tree | commitdiff |
2008-10-06 |
Brian Paul | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption... |
tree | commitdiff |
2008-09-29 |
Ian Romanick | GLSL: Implement _mesa_get_handle |
tree | commitdiff |
2008-09-29 |
Ian Romanick | GLSL: AttachShader returns INVALID_OPERATION for repeat... |
tree | commitdiff |
2008-09-29 |
Jouk Jansen | mesa: asst updates for VMS |
tree | commitdiff |
2008-09-26 |
Brian Paul | mesa: fix assertion in _mesa_reference_program() |
tree | commitdiff |
2008-09-25 |
Sam Hocevar | mesa: fix function params to match prototypes |
tree | commitdiff |
2008-09-25 |
Sam Hocevar | mesa: prevent the slang code generator from aborting... |
tree | commitdiff |
2008-09-24 |
Brian Paul | mesa: glsl: fix glGetUniform for matrix queries |
tree | commitdiff |
2008-09-24 |
Brian Paul | mesa: glsl: fix a number of glUniform issues |
tree | commitdiff |
2008-09-24 |
Brian Paul | mesa: glsl: fix error check in get_uniformfv() |
tree | commitdiff |
2008-09-24 |
José Fonseca | mesa: Apply MSVC portability fixes from Alan Hourihane. |
tree | commitdiff |
2008-09-24 |
Brian Paul | mesa: update program->NumAddressRegs field in _slang_up... |
tree | commitdiff |
2008-09-24 |
Brian Paul | mesa: new gl_fragment_program fields indicating use... |
tree | commitdiff |
2008-09-22 |
Brian Paul | mesa: set point state |
tree | commitdiff |
2008-09-22 |
Brian Paul | mesa: fix issues causing warnings on Windows |
tree | commitdiff |
2008-09-22 |
José Fonseca | mesa: Use appropriate unsigned/signed, float/integer... |
tree | commitdiff |
2008-09-22 |
Brian Paul | mesa: remove unneeded #include |
tree | commitdiff |
2008-09-21 |
Keith Whitwell | mesa: move fixed function vertex program builder from... |
tree | commitdiff |
2008-09-18 |
Brian Paul | mesa: prefix a bunch of #include lines with "main/". |
tree | commitdiff |
2008-09-17 |
Brian Paul | mesa: fix bug in previous changes to _slang_resolve_att... |
tree | commitdiff |
2008-09-16 |
Brian Paul | mesa: rework GLSL vertex attribute binding |
tree | commitdiff |
2008-08-25 |
Brian Paul | mesa: glsl: regenerated file |
tree | commitdiff |
2008-08-25 |
Brian Paul | mesa: glsl: grab latest fixes from gallium-0.1 branch |
tree | commitdiff |
2008-08-16 |
Brian Paul | mesa: turn off 'x' bit misset on a few .h and .syn... |
tree | commitdiff |
2008-08-16 |
Brian Paul | mesa: import latest GLSL code from gallium-0.1 branch |
tree | commitdiff |
2008-08-11 |
Brian Paul | mesa: glsl: add missing sampler types in sizeof_glsl_ty... |
tree | commitdiff |
2008-08-08 |
Eric Anholt | Merge branch 'drm-gem' |
tree | commitdiff |
2008-08-06 |
Brian Paul | disable debug code accidentally enabled by prev commit |
tree | commitdiff |
2008-08-06 |
Haihao Xiang | mesa: glsl: count number of temp regs used |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: remove old assertion (fixes glsl/bitmap.c) |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: disable debug code |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: regenerated files |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: Silence compiler warnings on Windows. |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: cast to fix warning |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: fix bug/failure in recursive function inlining |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: silence warning (s/int/GLuint) |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: remove stray debug code |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: assorted fixes for resolving polymorphic... |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: re-order some constructors |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: remove unneeded operators |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: added null ptr check |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: fix issues causing warnings on Windows |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: additional error detection |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: gls: fix broken else clause of conditional break... |
tree | commitdiff |
2008-07-29 |
Brian Paul | mesa: glsl: only try to link shaders defining main() |
tree | commitdiff |
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