st/mesa: call glthread_destroy() before _vbo_DestroyContext()
[mesa.git] / src / mesa / state_tracker / st_context.c
2017-03-16 Timothy Arcerist/mesa: call glthread_destroy() before _vbo_DestroyCon...
2017-03-16 Marek Olšákgallium: implement the backend of threaded GL dispatch
2017-03-13 Marek Olšákst/mesa: disable the shader cache if dumping shaders
2017-02-24 Marek Olšákst/mesa: assume all drivers support user index buffers
2017-02-22 Timothy Arcerist/mesa: get on-disk shader cache
2017-02-14 Marek Olšákst/mesa: tell u_vbuf that GL core doesn't have user...
2017-02-14 Marek Olšákgallium: let state trackers tell u_vbuf whether user...
2017-02-14 Marek Olšákst/mesa: use the common uploader (v2)
2017-01-24 Marek Olšákst/mesa: destroy pipe_context before destroying st_cont...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-06 Brian Paulst/mesa: move all sampler view code into new st_sampler...
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-09-16 Brian Paulst/mesa: only enable MSAA coverage options when we...
2016-08-16 Brian Paulst/mesa: use pipe var instead of st->pipe in st_create_...
2016-08-12 Marek Olšákst/mesa: _NEW_TEXTURE & CONSTANTS shouldn't flag states...
2016-08-12 Marek Olšákst/mesa: don't update clip state if it has no effect
2016-07-30 Marek Olšákst/mesa: don't dirty sample shading on _NEW_PROGRAM
2016-07-30 Marek Olšákst/mesa: remove excessive shader state dirtying
2016-07-30 Marek Olšákst/mesa: completely rewrite state atoms
2016-07-08 Nicolai Hähnlest/mesa: set debug callback async flag
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-13 Emil Velikovst/mesa: inline _mesa_create_context() into its only...
2016-06-08 Marek Olšákst/mesa: try not to compile compute shader on the first use
2016-06-01 Nicolai Hähnlest/mesa: begin moving PBO functions into their own...
2016-05-18 Brian Paulst/mesa: remove unused st_context::default_texture
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-11 Marek Olšákst/mesa: remove ST_NEW_MESA flag (v2)
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-19 Brian Paulst/mesa: implement a simple cache for glDrawPixels
2016-02-16 Brian Paulst/mesa: simplify st->ctx, ctx->st usage in a various...
2016-02-16 Brian Paulst/mesa: overhaul vertex setup for clearing, glDrawPixe...
2016-02-16 Ilia Mirkinst/mesa: add an image atom for shader images
2016-02-13 Samuel Pitoisetst/mesa: add compute program dispatch callbacks
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-13 Samuel Pitoisetst/mesa: add a second pipeline for compute
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Brian Paulst/mesa: don't allocate bitmap drawing state until...
2016-02-05 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-05 Marek Olšákst/mesa: implement and enable memory info extensions...
2016-02-03 Fredrik Höglundst/mesa: Accelerate PBO uploads
2016-01-30 Jason EkstrandMerge branch 'vulkan' into 'vulkan'
2016-01-30 Ilia Mirkinst/mesa: add support for SSBO binding and GLSL intrinsics
2016-01-30 Ilia Mirkinst/mesa: add atomic counter support
2016-01-25 Jason EkstrandMerge remote-tracking branch 'mattst88/nir-lower-pack...
2016-01-21 Rob Clarkgallium: add GREMEDY_string_marker
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-14 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-01-14 Nicolai Hähnlest/mesa: implement Driver.InvalidateBufferSubData
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-07 Ilia Mirkinst/mesa: add support for new mesa indirect draw interface
2016-01-06 Brian Pauls/GLuint/GLbitfield/ for st_invalidate_state() parameter
2016-01-04 Nicolai Hähnlest/mesa: make KHR_debug output independent of context...
2016-01-03 Ilia Mirkinst/mesa: use PK2H/UP2H when supported
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2015-12-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-25 Nicolai Hähnlest/mesa: remove outdated comment
2015-11-25 Nicolai Hähnlest/mesa: delay initialization of performance counters
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-28 Marek Olšákst/mesa: implement ARB_copy_image
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákst/mesa: create shaders which have only one variant...
2015-10-20 Marek Olšákst/mesa: negate the can_force_persample_interp flag
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákst/mesa: set force_persample_interp if ARB_sample_shadi...
2015-10-03 Marek Olšákmesa: remove Driver.Accum
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-25 Marek Olšákst/mesa: don't ignore texture buffer state changes
2015-07-22 Marek Olšákst/mesa: set default tessellation levels
2015-07-22 Ilia Mirkinst/mesa: add tessellation shader states
2015-06-30 Tapani Pällimesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-05-20 Marek Olšákcso: add context cleanup code from st/mesa
2015-05-12 Marek Olšákst/mesa: implement GetGraphicsResetStatus
2015-05-05 Christoph Bumillerst/mesa: implement GL_AMD_performance_monitor
2015-03-02 Brian Paulst/mesa: replace Elements() with ARRAY_SIZE()
2015-02-19 Ilia Mirkinst/mesa: pass etc2 textures to driver if supported
2014-12-10 Marek Olšákcso: put cso_release_all into cso_destroy_context
2014-12-08 Abdiel Janulguest/mesa: For vertex shaders, don't emit saturate when...
2014-09-24 Marek Olšákst/mesa: drop dependence on API profile in st_init_exte...
2014-09-11 Brian Paulst/mesa: handle failed context creation for core profile
2014-08-11 Marek Olšákst/mesa: make st_init_limits context-independent
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-11 Marek Olšákst/mesa: make st_init_extensions context-independent
2014-08-11 Marek Olšákst/mesa: convert the ETC1 format to an uncompressed...
2014-07-09 Brian Paulst/mesa: fix geometry shader memory leak
2014-04-10 Marek Olšákgallium/u_gen_mipmap: rewrite using pipe->blit (v2)
2014-03-26 Christian Königst/mesa: fix sampler view handling with shared textures v4
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-17 José Fonsecas/Tungsten Graphics/VMware/
2013-10-26 Christian Königimplement NV_vdpau_interop v7
2013-10-17 Brian Paulst/mesa: add a few comments in st_create_context_priv()
2013-07-02 Marek Olšákmesa: renumber shader indices according to their placem...
2013-05-12 Kenneth Graunkemesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
2013-05-11 Marek Olšákmesa: add & use a new driver flag for UBO updates inste...
2013-04-24 Marek Olšákmesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
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