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nir: Move nir_lower_uniforms_to_ubo to compiler/nir.
[mesa.git]
/
src
/
mesa
/
state_tracker
/
st_extensions.c
2019-02-18
Ilia Mirkin
st/mesa: enable GL_EXT_float_blend when possible
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2019-02-12
Kenneth Graunke
st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB...
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2019-02-08
Karol Herbst
gallium: add PIPE_CAP_MAX_VARYINGS
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2019-02-05
Kenneth Graunke
gallium: Add a PIPE_CAP_NIR_COMPACT_ARRAYS capability...
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2019-02-01
Gurchetan Singh
st/mesa: expose EXT_texture_compression_s3tc_srgb
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2019-01-28
Gert Wollny
mesa/st: rework support for sRGB framebuffer attachements
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2019-01-23
Caio Marcelo de...
gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
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2019-01-15
Kenneth Graunke
gallium: Add the ability to query a single pipeline...
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2018-12-27
Ilia Mirkin
st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD...
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2018-12-13
Eric Anholt
mesa/st: Expose compute shaders when NIR support is...
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2018-12-07
Kristian H. Kristensen
st/mesa: Add support for EXT_multisampled_render_to_texture
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2018-12-04
Marek Olšák
st/mesa: expose EXT_render_snorm on GLES
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2018-12-04
Marek Olšák
st/mesa: expose GL_OES_texture_view
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2018-12-03
Erik Faye-Lund
mesa/st: do not probe for the same texture-formats...
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2018-11-02
Gert Wollny
mesa/st: Add support for EXT_texture_sRGB_R8
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2018-09-10
Mathias Fröhlich
gallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
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2018-09-07
Marek Olšák
gallium: enable GL_AMD_depth_clamp_separate on r600...
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2018-09-06
Marek Olšák
gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
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2018-09-05
Erik Faye-Lund
gallium: add PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER...
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2018-09-05
Erik Faye-Lund
gallium: add PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS
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2018-09-05
Erik Faye-Lund
st/mesa: simplify MaxAtomicBufferSize-logic
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2018-09-05
Erik Faye-Lund
st/mesa: clean up atomic vs ssbo code
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2018-09-05
Erik Faye-Lund
st/mesa: use real bool for can_ubo
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2018-08-29
Timothy Arceri
st/mesa, gallium: add a workaround for No Mans Sky
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2018-08-25
Kenneth Graunke
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
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2018-08-24
Kenneth Graunke
Revert recent changes about not including compute in...
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2018-08-24
Marek Olšák
st/mesa: expose KHR_texture_compression_astc_sliced_3d
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2018-08-24
Marek Olšák
st/mesa: expose EXT_disjoint_timer_query
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2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
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2018-08-23
Marek Olšák
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
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2018-08-23
Marek Olšák
st/mesa: fix up uniform limits to be able to expose...
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2018-08-23
Marek Olšák
st/mesa: don't include compute resources in "Combined...
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2018-08-23
Marek Olšák
st/mesa: set ctx->Const.SubPixelBits
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2018-08-20
Timothy Arceri
mesa: remove unused dri config option disable_shader_bi...
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2018-08-10
Gert Wollny
mesa/st: ETC2 now uses R8G8B8A8_SRGB as fallback
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2018-08-04
Marek Olšák
st/mesa: expose & set limits for AMD_framebuffer_multis...
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2018-07-31
Marek Olšák
gallium: add storage_sample_count parameter into is_for...
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2018-07-31
Marek Olšák
st/mesa: implement ASTC 2D LDR fallback for all drivers
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2018-07-02
Tomeu Vizoso
st/mesa: Also check for PIPE_FORMAT_A8R8G8B8_SRGB for...
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2018-06-21
Emil Velikov
mesa: remove struct gl_extensions::ATI_separate_stencil
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2018-06-19
Timothy Arceri
mesa/util: add allow_glsl_relaxed_es driconfig override
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2018-06-19
Timothy Arceri
mesa/util: add allow_glsl_builtin_const_expression...
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2018-06-15
Rhys Perry
st/mesa: add support for ARB_sample_locations
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2018-06-01
Marek Olšák
st/mesa: relax requirements for ARB_ES3_compatibility
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2018-05-30
Marek Olšák
mesa: expose ARB_tessellation_shader in the compatibili...
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2018-05-30
Marek Olšák
st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
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2018-05-18
Christian Gmeiner
st/mesa: only define GLSL 1.4 for compat if driver...
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2018-05-09
Timothy Arceri
mesa: add GLSLVersionCompat constant
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2018-05-01
Rhys Perry
st/mesa: add support for nvidia conservative rasterizat...
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2018-04-03
Jakob Bornecrantz
st/mesa: Also use PIPE_FORMAT_R8G8B8A8_SRGB for framebu...
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2018-03-16
Emil Velikov
st/mesa: simplify st_init_limits() via tgsi_processor_t...
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2018-03-07
Marek Olšák
st/mesa: expose 0 shader binary formats for compat...
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2018-01-30
Timothy Arceri
st/glsl_to_nir: copy nir compiler options to context
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2018-01-30
Andres Rodriguez
mesa/st: introduce EXT_semaphore and EXT_semaphore_fd v2
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2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
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2018-01-17
Marek Olšák
st/mesa: expose ARB_sync unconditionally
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2018-01-17
Marek Olšák
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
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2018-01-17
Timothy Arceri
st/glsl_to_tgsi: add ARB_get_program_binary support...
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2018-01-16
Timothy Arceri
st/mesa: enable ARB_enhanced_layouts on nir drivers
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2017-11-30
Tapani Pälli
mesa: add AllowGLSLCrossStageInterpolationMismatch...
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2017-11-09
Marek Olšák
mesa: enable ARB_texture_buffer_* extensions in the...
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2017-11-09
Dave Airlie
st/mesa: setup hw atomic limits. (v1.1)
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2017-11-01
Dave Airlie
mesa/st: implement max combined output resources limiting.
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2017-10-10
Eric Anholt
mesa: Implement a new GL_MESA_tile_raster_order extension.
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2017-10-10
Eric Anholt
mesa: Only expose GLES's EXT_texture_type_2_10_10_10_RE...
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2017-10-03
Matt Turner
mesa/st: Drop has_lib_dxtc argument from st_init_extens...
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2017-09-15
Timothy Arceri
st/mesa: set UseSTD430AsDefaultPacking const based...
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2017-09-01
Brian Paul
st/mesa: only try to create 1x msaa surfaces for "fake...
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2017-08-25
Adam Jackson
mesa: Implement GL_ARB_polygon_offset_clamp
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2017-08-25
Adam Jackson
mesa: Implement GL_ARB_texture_filter_anisotropic
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2017-08-24
Brian Paul
st/mesa: add const qualifiers in st_extensions.c
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2017-08-24
Brian Paul
st/mesa: whitespace/indentation fixes in st_init_extens...
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2017-08-06
Andres Rodriguez
mesa/st: expose EXT_memory_object and EXT_memory_object_fd
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2017-08-02
Nicolai Hähnle
st/mesa: implement ARB_transform_feedback_overflow_query
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2017-06-14
Samuel Pitoiset
st/mesa: enable ARB_bindless_texture
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2017-06-03
Lyude
st/mesa: Add support for ARB_post_depth_coverage
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2017-05-22
Ian Romanick
mesa: GL_ARB_shader_subroutine is not optional in core...
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2017-05-20
John Brooks
driconf: Add allow_glsl_builtin_variable_redeclaration...
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2017-05-17
Marek Olšák
mesa: add gl_constants::AllowMappedBuffersDuringExecution
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2017-05-10
Samuel Pitoiset
mesa: remove never used gl_shader_compiler_options...
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2017-04-14
Nicolai Hähnle
st/mesa: enable ARB_shader_viewport_layer_array
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2017-04-05
Nicolai Hähnle
st/mesa: enable ARB_shader_ballot
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2017-04-05
Nicolai Hähnle
st/mesa: enable ARB_sparse_buffer when supported
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2017-04-01
Lyude
st/mesa: Add support for NV_fill_rectangle
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2017-03-31
Nicolai Hähnle
st/mesa: implement ARB_shader_clock
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2017-03-22
Samuel Pitoiset
driconf: add force_glsl_abs_sqrt option
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2017-02-17
Timothy Arceri
st/mesa/glsl: build string of dri options and use as...
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2017-02-15
Samuel Pitoiset
driconf: add allow_higher_compat_version option
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2017-02-03
Ilia Mirkin
st/mesa: MAX_VARYING is the max supported number of...
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2017-02-02
Nicolai Hähnle
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen...
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2017-01-27
Dave Airlie
st/mesa: add support for enabling ARB_gpu_shader_int64.
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2017-01-17
Ilia Mirkin
st/mesa: add support for advanced blend when fb can...
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2017-01-05
Marek Olšák
st/mesa: enable GLSLOptimizeConservatively for drivers...
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2016-11-10
Marek Olšák
mesa: remove LowerShaderSharedVariables
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2016-10-22
Ilia Mirkin
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
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2016-10-19
Marek Olšák
mesa: remove gl_shader_compiler_options::EmitNoNoise
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2016-10-19
Marek Olšák
glsl_to_tgsi: remove subroutine support
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2016-10-12
Nicolai Hähnle
st/mesa: enable ARB_enhanced_layouts and turn the cap on
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2016-10-06
Samuel Pitoiset
st/mesa: expose ARB_compute_variable_group_size
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2016-10-05
Nicolai Hähnle
st/mesa: enable GL_KHR_robustness
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