st/program: rework basic variant interface
[mesa.git] / src / mesa / state_tracker / st_program.c
2017-10-25 Dave Airliest/program: rework basic variant interface
2017-07-07 Matias N. Goldbergst/mesa: Fix grabbing the wrong variant if glDrawPixels...
2017-07-05 Nicolai Hähnlest/glsl_to_nir: fix edgeflag passthrough
2017-07-05 Nicolai Hähnletgsi,st/mesa: move varying slot to semantic mapping...
2017-05-08 Marek Olšákst/mesa: simplify code due to unification to st_common_...
2017-05-08 Marek Olšákst/mesa: unify TCS, TES, GS st_*_program structures
2017-05-08 Marek Olšákst/mesa: decrease the size of remaining st_translate_pr...
2017-05-08 Marek Olšákst/mesa: remove unused outputSlotToAttr
2017-05-08 Marek Olšákst/mesa: decrease the size of st_vertex_program
2017-05-04 Rob Clarkmesa/st: compute support for glsl_to_nir
2017-04-13 Timothy Arcerimesa/st: only update samplers for stages that have...
2017-02-22 Timothy Arcerist/mesa: implement a tgsi on-disk shader cache
2017-02-22 Timothy Arcerist/mesa: move set_prog_affected_state_flags() to st_pro...
2017-02-01 Timothy Arcerist/mesa: remove pre C99 statement block for variable...
2017-01-23 Timothy Arcerimesa/glsl: set {clip,cull}_distance_array_size directly...
2017-01-23 Timothy Arcerist/mesa/glsl: change xfb_program field to last_vert_prog
2017-01-10 Kenneth Graunkecompiler: Merge shader_info's tcs and tes structs.
2017-01-08 Kenneth Graunkemesa: Introduce a compiler enum for tessellation spacing.
2017-01-08 Kenneth Graunkecompiler: Change shader_info->tes.vertex_order into...
2016-12-29 Timothy Arcerimesa/glsl: move LinkedTransformFeedback from gl_shader_...
2016-11-17 Timothy Arcerist/mesa/r200/i915/i965: move ARB program fields into...
2016-10-26 Timothy Arcerist/mesa: use common patch outputs written field
2016-10-26 Timothy Arcerist/mesa: use common patch inputs read field
2016-10-26 Timothy Arcerir200/glsl/st/mesa: use common outputs written field
2016-10-26 Timothy Arcerist/mesa: use common double inputs read field
2016-10-26 Timothy Arcerir200/i915/st/mesa/compiler: use common inputs read...
2016-10-26 Timothy Arcerist/mesa/r200/i915/i965: eliminate gl_fragment_program
2016-10-26 Timothy Arcerii965/mesa/st/swrast: set fs shader_info directly and...
2016-10-26 Timothy Arcerist/mesa: get interpolation location at translation...
2016-10-26 Timothy Arcerist/mesa: stop making use of InterpQualifier array
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_compute_program
2016-10-26 Timothy Arcerist/mesa: switch cs over to shared shader_info
2016-10-26 Timothy Arcerimesa/i965/i915/r200: eliminate gl_vertex_program
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_geometry_program
2016-10-26 Timothy Arcerist/mesa: switch gs over to shared shader_info
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_eval_program
2016-10-26 Timothy Arcerist/mesa: switch tes over to shared shader_info
2016-10-26 Timothy Arcerii965/mesa/st: eliminate gl_tess_ctrl_program
2016-10-26 Timothy Arcerist/mesa: switch tcs over to shared shader_info
2016-10-17 Nicolai Hähnlest/mesa: fix fragment shader output mapping
2016-09-26 Rob Clarkmesa/st: support lowering multi-planar YUV
2016-08-30 Francisco Jerezglsl: Fix gl_program::OutputsWritten computation for...
2016-08-30 Francisco Jerezst/glsl_to_tgsi: Use SecondaryOutputsWritten to determi...
2016-08-12 Marek Olšákst/mesa: determine states used or affected by shaders...
2016-08-01 Brian Paulst/mesa: silence missing braces warning in st_program.c
2016-07-18 Kenneth Graunkecompiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-05-17 Rob Clarkmesa/st: add support for NIR as possible driver IR
2016-05-17 Rob Clarkmesa/st: move things around a bit in st_create_fp_variant()
2016-05-13 Tobias Klausmannmesa/st: Add support for GL_ARB_cull_distance (v2)
2016-05-07 Nicolai Hähnlegallium: fix various undefined left shifts into sign bit
2016-04-21 Marek Olšákgallium: use PIPE_SHADER_* everywhere, remove TGSI_PROC...
2016-04-04 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-04-01 Bas Nieuwenhuizengallium: add compute shader IR type
2016-04-01 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-27 Miklós Mátést/mesa: implement GL_ATI_fragment_shader
2016-03-25 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in drawpix...
2016-03-21 Brian Paulst/mesa: use correct TGSI texture target in bitmap...
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-06 Ilia Mirkinst/mesa: don't force per-sample interp if only sampleid...
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-13 Samuel Pitoisetst/mesa: add conversion for compute shaders
2016-02-13 Samuel Pitoisetst/mesa: add compute shader states
2016-02-11 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-11 Marek Olšákst/mesa: use correct pipe functions to create tess...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Marek Olšákst/mesa: unify destroy_program_variants cases for TCS...
2016-02-09 Marek Olšákst/mesa: unify get_variant functions for TCS, TES, GS
2016-02-09 Marek Olšákst/mesa: unify variants and delete functions for TCS...
2016-01-21 Kristian Høgsberg... Merge remote-tracking branch 'jekstrand/wip/i965-unifor...
2016-01-09 Kristian Høgsberg... Merge ../mesa into vulkan
2016-01-08 Marek Olšákst/mesa: add support for POSITION and FACE system values
2016-01-02 Marek Olšákst/mesa: fix GLSL uniform updates for glBitmap & glDraw...
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-20 Marek Olšákst/mesa: pass the clip distance array size to drivers
2015-10-20 Marek Olšákst/mesa: decouple shaders from contexts if they are...
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-09 Marek Olšákst/mesa: release the glsl_to_tgsi visitor after translation
2015-10-09 Marek Olšákst/mesa: translate tessellation shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate geometry shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate fragment shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate vertex shaders into TGSI when we...
2015-10-09 Marek Olšákst/mesa: fix glDrawPixels with a texture
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Marek Olšákst/mesa: implement glBitmap shader transformation using...
2015-10-09 Marek Olšákst/mesa: remove old emulation for VS and FS variants
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for FS...
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for VS...
2015-10-09 Marek Olšákst/mesa: decrease the size of st_vertex_program
2015-10-09 Marek Olšákst/mesa: inline st_prepare_vertex_program
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-03 Marek Olšákst/mesa: automatically set per-sample interpolation...
2015-10-03 Marek Olšákst/mesa: add ST_DEBUG=precompile support for tessellati...
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-22 Marek Olšákst/mesa: add conversion for tessellation shaders
2015-07-22 Ilia Mirkinst/mesa: add tessellation shader states
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
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