configure.ac: manually expand PKG_CHECK_VAR
[mesa.git] / src /
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glVertexAttribDivisor()
2017-04-19 Timothy Arcerimesa/vbo: add KHR_no_error support to DrawElements...
2017-04-19 Timothy Arcerimesa/vbo: add KHR_no_error support to vbo_exec_DrawArra...
2017-04-19 Timothy Arcerimesa/vbo: move some Draw checks out of validation
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to *Pointer(...
2017-04-19 Timothy Arcerimesa/varray: add KHR_no_error support to some callers...
2017-04-19 Timothy Arcerimesa/varray: rename update_array_format() -> validate_a...
2017-04-19 Timothy Arcerimesa/varray: create get_array_format() helper
2017-04-19 Timothy Arcerimesa/varray: split update_array() into validate_array...
2017-04-19 Timothy Arcerimesa: add KHR_no_error support to glUniform*() functions
2017-04-19 Timothy Arcerimesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR...
2017-04-19 Timothy Arcerimesa: add _mesa_is_no_error_enabled() helper
2017-04-19 Timothy Arcerimesa: add env var to force enable the KHR_no_error...
2017-04-19 Timothy Arcerimesa: expose KHR_no_error
2017-04-19 Constantine Kharlamovr600g: update dirty_level_mask after the 1-st draw...
2017-04-19 Nicolai Hähnlevbo: fix gl_DrawID handling in glMultiDrawArrays
2017-04-19 Nicolai Hähnlemesa: move glMultiDrawArrays to vbo and fix error handling
2017-04-19 Nicolai Hähnlemesa: extract need_xfb_remaining_prims_check
2017-04-19 Nicolai Hähnlemesa: fix remaining xfb prims check for GLES with multi...
2017-04-19 Mike Lothianradv/meta: Fix nir_builder.h include
2017-04-19 Mike Lothianradv/ac: Fix nir.h include
2017-04-19 Dave Airlieradv/meta: refactor out some common shaders.
2017-04-19 Dave Airlieradv/meta: generate position for blit shaders.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer in blit2d.
2017-04-19 Dave Airlieradv/meta: reduce vertex buffer usage in clear shaders
2017-04-19 Dave Airlieradv/meta: avoid using vertex buffer for resolve shader.
2017-04-19 Dave Airlieradv/meta: move depth decompress to using inline vertex...
2017-04-19 Dave Airlieradv/meta: move fast clear to generate vertices in...
2017-04-19 Dave Airlieradv/meta: add common shader vertex generation function
2017-04-19 Dave Airlieradv/meta: add support for save/restore meta without...
2017-04-18 Dave Airlieradv: drop debugging leftovers code in descriptor set...
2017-04-18 Dave Airlieradv: add support for 32 descriptor sets.
2017-04-18 Dave Airlieradv/ac: add support for indirect access of descriptor...
2017-04-18 Dave Airlieradv: start allocating user sgprs
2017-04-18 Dave Airlieradv/ac: mark used descriptor sets in shader info.
2017-04-18 Dave Airlieradv/ac: frag shader only needs ring offsets if sample...
2017-04-18 Dave Airlieradv/ac: move needs_push_constants to shader info.
2017-04-18 Dave Airlieradv: optimise compute shader grid size emission.
2017-04-18 Dave Airlieradv: start conditionalising vertex inputs. (v2)
2017-04-18 Dave Airlieradv/ac: add initial pre-pass for shader info gathering
2017-04-18 Rob Clarkfreedreno: refactor dirty state handling
2017-04-18 Rob Clarkfreedreno: move clear path dirty state hack to a2xx...
2017-04-18 Rob Clarkfreedreno/ir3: split out per-stage emit_consts fxns
2017-04-18 Rob Clarkfreedreno: add helper to mark all state clean
2017-04-18 Rob Clarkfreedreno: add helper to mark all state dirty
2017-04-18 Rob Clarkfreedreno: move a2xx specific hack out of core
2017-04-18 Rob Clarkfreedreno: make texture state an array
2017-04-18 Rob Clarkfreedreno/ir3: refactor out helpers for comparing shade...
2017-04-18 Rob Clarkutil/queue: don't hang at exit
2017-04-18 Eric Anholtvc4: Enable V3D 2.6.
2017-04-18 Samuel Pitoisetst/mesa: add st_convert_sampler()
2017-04-18 Bartosz Tomczykmesa/glthread: add async support to ARB_viewport_array...
2017-04-18 Timothy Arcerimesa: rename _mesa_add_renderbuffer* functions
2017-04-17 Nanley Cheryanv/cmd_buffer: Disable CCS on BDW input attachments
2017-04-17 Lionel Landwerlinanv: blorp: flush memory after copy
2017-04-17 Grazvydas Ignotasradv: enable timestampComputeAndGraphics
2017-04-17 Rob Clarkfreedreno: fix crash if ctx torn down with no rendering
2017-04-17 Rob Clarkfreedreno/ir3: add 'high' register class
2017-04-17 Rob Clarkfreedreno: extract helper for stage->sb for a4xx+
2017-04-17 Rob Clarkfreedreno/{a4xx,a5xx}: switch to CP_LOAD_STATE4
2017-04-17 Rob Clarkfreedreno: update generated headers
2017-04-17 Kyle BrennemanEGL: Implement the libglvnd interface for EGL (v3)
2017-04-17 Tapani Pälliandroid: add marshal_generated c and h files to generat...
2017-04-17 Samuel Pitoisetwinsys/amdgpu: init buffer_indices_hashlist with memset()
2017-04-17 Samuel Pitoisetwinsys/amdgpu: simplify amdgpu_cs_add_buffer() a bit
2017-04-17 Kenneth Graunkei965/drm: Delete NULL check in brw_bo_unmap().
2017-04-17 Kenneth Graunkeintel/decoder: Fix is_header_field starting condition.
2017-04-17 Kenneth Graunkei965/drm: Remove dead return in brw_bo_busy()
2017-04-17 Mauro Rossiandroid: amd/addrlib: trivial fix for gfx9 support
2017-04-17 Jason Ekstrandnir: Add GLSL_TYPE_[U]INT64 to some switch statements
2017-04-16 Marek Olšákgallium/radeon: always flush asynchronously and wait...
2017-04-16 Marek Olšákradeonsi: remove local variable 'mod' from si_compile_t...
2017-04-16 Marek Olšákradeonsi: add si_shader_selector::vs_needs_prolog
2017-04-16 Marek Olšákradeonsi: don't set VGT_GS_MODE as part of the GS state
2017-04-16 Marek Olšákradeonsi: don't allow user indices with indirect draws
2017-04-16 Marek Olšákradeonsi: merge two if (indirect) statements
2017-04-16 Marek Olšákradeonsi: don't mark non-dirty textures with CMASK...
2017-04-15 Timothy Arceriglsl: don't run the GLSL pre-processor when we are...
2017-04-15 Timothy Arceriglsl: delay optimisations on individual shaders when...
2017-04-15 Jason Ekstrandanv: Add the pci_id into the shader cache UUID
2017-04-14 Philipp Zabeletnaviv: native fence fd support
2017-04-14 Juan A. Suarez Romeroi965: enable OpenGL 4.2 in Ivybridge
2017-04-14 Samuel Iglesias... i965: enable ARB_shader_precision in gen7+
2017-04-14 Juan A. Suarez Romeroi965: enable ARB_vertex_attrib_64bit for gen7+
2017-04-14 George Kyriazisswr: Fix swr osmesa build
2017-04-14 Wladimir J. van... etnaviv: SINGLE_BUFFER support on GC3000
2017-04-14 Wladimir J. van... etnaviv: Update includes from rnndb
2017-04-14 Wladimir J. van... etnaviv: Add chipMinorFeatures4 and 5
2017-04-14 Philipp Zabeletnaviv: resolve tile status when flushing resource
2017-04-14 Philipp Zabeletnaviv: stop repeatedly resolving an unchanged resourc...
2017-04-14 George Kyriazisswr: Add polygon stipple support
2017-04-14 Samuel Iglesias... i965: enable OpenGL 4.0 to Ivybridge/Baytrail
2017-04-14 Samuel Iglesias... i965: enable ARB_gpu_shader_fp64 for Ivybridge/Baytrail
2017-04-14 Matt Turneri965: Use correct VertStride on align16 instructions.
2017-04-14 Samuel Iglesias... i965/vec4/dce: improve track of partial flag register...
2017-04-14 Samuel Iglesias... i965/vec4: don't do horizontal stride on some register...
2017-04-14 Matt Turneri965/vec4: Fix exec size for MOVs {SET,PICK}_{HIGH...
2017-04-14 Samuel Iglesias... i965/vec4: use vec4_builder to emit instructions in...
2017-04-14 Juan A. Suarez Romeroi965/vec4: consider subregister offset in live variables
2017-04-14 Francisco Jerezi965/vec4: fix assert to detect SIMD lowered DF instruc...
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