Alan Coopersmith [Fri, 5 Oct 2018 23:34:35 +0000 (16:34 -0700)]
util: Make xmlconfig.c build on Solaris without d_type in dirent (v2)
v2: check for lstat() failing
Fixes: 04bdbbcab3c "xmlconfig: read more config files from drirc.d/"
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Roland Mainz <roland.mainz@nrubsig.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Sonny Jiang [Wed, 3 Oct 2018 15:53:14 +0000 (11:53 -0400)]
radeonsi:optimizing SET_CONTEXT_REG for shaders vgt_vertex_reuse
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Sonny Jiang [Wed, 3 Oct 2018 15:53:13 +0000 (11:53 -0400)]
radeonsi:optimizing SET_CONTEXT_REG for shaders Tessellation
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Sonny Jiang [Wed, 3 Oct 2018 15:53:12 +0000 (11:53 -0400)]
radeonsi:optimizing SET_CONTEXT_REG for shaders PS
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Sonny Jiang [Wed, 3 Oct 2018 15:53:11 +0000 (11:53 -0400)]
radeonsi:optimizing SET_CONTEXT_REG for shaders VS
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Sonny Jiang [Wed, 3 Oct 2018 15:53:10 +0000 (11:53 -0400)]
radeonsi:optimizing SET_CONTEXT_REG for shaders GS
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Marek Olšák [Fri, 5 Oct 2018 22:09:37 +0000 (18:09 -0400)]
radeonsi: optimize and allow reg > 31 in radeon_opt_set_context_reg functions
reg_saved will have 64 bits, and (1 << reg) where reg > 31 has undefined
behavior. (1ull << reg) would be correct for 64 bits.
This commit shifts the other way in order to merge the conditions.
Sonny Jiang [Wed, 3 Oct 2018 15:53:09 +0000 (11:53 -0400)]
radeonsi: optimizing SET_CONTEXT_REG for shaders ES
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Fri, 5 Oct 2018 12:39:01 +0000 (14:39 +0200)]
spirv: mark variables decorated with XfbBuffer as always active
Otherwise, they are removed during NIR linking or in some
lowering passes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Juan A. Suarez Romero [Fri, 5 Oct 2018 10:51:34 +0000 (12:51 +0200)]
docs: update calendar, add news and link release notes to 18.2.2
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Juan A. Suarez Romero [Fri, 5 Oct 2018 10:45:35 +0000 (12:45 +0200)]
docs: add sha256 checksums for 18.2.2
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
cb63a4e1144d9cd8feda3799c68a32a769417b5f)
Juan A. Suarez Romero [Fri, 5 Oct 2018 10:13:33 +0000 (12:13 +0200)]
docs: add release notes for 18.2.2
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
abaeb79eb2c16d7abad06719f24d1e59ad775aa6)
Jason Ekstrand [Wed, 3 Oct 2018 17:14:20 +0000 (12:14 -0500)]
nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions
The ssa_for_alu_src helper will correctly handle swizzles and other
source modifiers for you. The expansions for unpack_half_2x16,
pack_uvec2_to_uint, and pack_uvec4_to_uint were all broken with regards
to swizzles. The brokenness of unpack_half_2x16 was causing rendering
errors in Rise of the Tomb Raider on Intel ever since
c11833ab24dcba26
which added an extra copy propagation to the optimization pipeline and
caused us to start seeing swizzles where we hadn't seen any before.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926
Fixes: 9ce901058f3d "nir: Add lowering of nir_op_unpack_half_2x16."
Fixes: 9b8786eba955 "nir: Add lowering support for packing opcodes."
Tested-by: Alex Smith <asmith@feralinteractive.com>
Tested-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Vadym Shovkoplias [Wed, 3 Oct 2018 08:39:04 +0000 (11:39 +0300)]
glsl/linker: Check the subroutine associated functions names
>From Section 6.1.2 (Subroutines) of the GLSL 4.00 specification
"A program will fail to compile or link if any shader
or stage contains two or more functions with the same
name if the name is associated with a subroutine type."
v2:
- error out earlier (Tapani)
- style fixes (Iago)
Fixes:
* no-overloads.vert
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108109
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Tomeu Vizoso [Tue, 2 Oct 2018 07:07:31 +0000 (09:07 +0200)]
virgl: Negotiate version with vtest server
Check if server supports version negotation by sending a PING_PROTOCOL_VERSION
message right before a dummy RESOURCE_BUSY_WAIT. If we don't get a reply
for the first, we know the server doesn't support it.
If it does support it, we can query the max protocol version supported
by the server and fall back if needed.
v2: - Send a new message to negotiate the protocol version, checking if
the server supports this message by immediately sending a busy wait
message. (Dave Airlie)
v3: - Send a zero-arg command PING_PROTOCOL_VERSION so we actually keep
compatibility with older servers. (Code by Dave Airlie)
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Sagar Ghuge [Wed, 5 Sep 2018 17:19:47 +0000 (10:19 -0700)]
intel: aubinator: Fix memory leaks
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Sagar Ghuge [Thu, 6 Sep 2018 04:14:23 +0000 (21:14 -0700)]
intel/decoder: construct correct xml filename
construct correct gen xml filename when we try to load hardware xml
description from a given path
v2: remove temporary variable (Francesco Ansanelli)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Sagar Ghuge [Thu, 6 Sep 2018 19:37:28 +0000 (12:37 -0700)]
intel/decoder: Avoid freeing invalid pointer
v2: Free ctx.spec if error while reading genxml (Lionel Landwerlin)
v3: Handle case where genxml is empty (Lionel Landwerlin)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Sagar Ghuge [Thu, 6 Sep 2018 04:05:21 +0000 (21:05 -0700)]
intel/decoder: add gen_spec_init method
Initialize gen_spec instance properly when loading hardware xml
description from specifc directory to avoid segmentation fault.
v2: correct function definition (Lionel Landwerlin)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Samuel Pitoiset [Thu, 4 Oct 2018 08:37:09 +0000 (10:37 +0200)]
radv: fix resetting the pool for timestamp queries
Since the driver no longer uses the availability bit for
timestamp queries it shouldn't reset it. Instead, it should
reset the query values to UINT32_MAX. This fixes VM faults.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108164
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Guido Günther [Mon, 1 Oct 2018 16:37:28 +0000 (18:37 +0200)]
etnaviv: Use write combine instead of unached mappings for shader bo
The later are sensitive to unaligned accesses on arm64[1] and we don't
need an uncached mapping here.
[1]: https://lists.freedesktop.org/archives/etnaviv/2018-September/001956.html
Signed-off-by: Guido Günther <guido.gunther@puri.sm>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Marek Olšák [Thu, 4 Oct 2018 04:55:52 +0000 (00:55 -0400)]
drirc: add a workaround for ARMA 3
Cc: 18.2 <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Tue, 2 Oct 2018 22:19:32 +0000 (17:19 -0500)]
anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
Previously, we just went ahead and emitted MI_BATCH_BUFFER_START as
normal. If we are near enough to the end, this can cause us to start a
new BO just for the MI_BATCH_BUFFER_START which messes up chaining. We
always reserve enough space at the end for an MI_BATCH_BUFFER_START so
we can just increment cmd_buffer->batch.end prior to emitting the
command.
Fixes: a0b133286a3 "anv/batch_chain: Simplify secondary batch return..."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107926
Tested-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Mon, 9 Jul 2018 21:21:33 +0000 (14:21 -0700)]
anv: Use separate MOCS settings for external BOs
On Broadwell and above, we have to use different MOCS settings to allow
the kernel to take over and disable caching when needed for external
buffers. On Broadwell, this is especially important because the kernel
can't disable eLLC so we have to do it in userspace. We very badly
don't want to do that on everything so we need separate MOCS for
external and internal BOs.
In order to do this, we add an anv-specific BO flag for "external" and
use that to distinguish between buffers which may be shared with other
processes and/or display and those which are entirely internal. That,
together with an anv_mocs_for_bo helper lets us choose the right MOCS
settings for each BO use.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99507
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Emil Velikov [Fri, 7 Sep 2018 13:58:03 +0000 (14:58 +0100)]
meson: remove invalid "opencl" llvm component
Seeming copy/paste mistake from configure.ac which uses $2 for the
component and $3 for the fancy name printing.
Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Emil Velikov [Mon, 24 Sep 2018 15:01:38 +0000 (16:01 +0100)]
Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"
This reverts commit
3d81e11b49366b5636b8524ba0f8c7076e3fdf34.
As reported by Federico, some games require the 'sort by year' since
they truncate the extensions which do not fit the fixed size string
array.
Seemingly I did not consider that, as the documentation (both Mesa and
Nvidia) mentions about program crashes ... which are worked around by
setting the env. variable.
This commit reinstates the workaround and enhances the documentation.
Cc: Marek Olšák <maraeo@gmail.com>
Cc: Ian Romanick <idr@freedesktop.org>
Reported-by: Federico Dossena <info@fdossena.com>
Fixes: 3d81e11b493 ("mesa: remove unnecessary 'sort by year' for the GL
extensions")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Federico Dossena <info@fdossena.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:17 +0000 (17:35 +0100)]
mesa: reorder and document the tokens in glheader.h
Split into different sections, document each one as well as strange
cases like GL_ATI_texture_compression_3dc.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:16 +0000 (17:35 +0100)]
mesa: remove duplicate declarations from glheader.h
Remove all the desktop GL and GLX entries from the list.
Former are pulled by the gl.h and glext.h includes at the top while the
latter are no longer needed.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:15 +0000 (17:35 +0100)]
i965: reference __DRI_ATTRIB_SWAP_COPY token over the GLX one
Earlier commit updated the code to use the DRI tokens, yet forgot to
update the comment.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:14 +0000 (17:35 +0100)]
i915: reference __DRI_ATTRIB_SWAP_COPY token over the GLX one
Earlier commit updated the code to use the DRI tokens, yet forgot to
update the comment.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:13 +0000 (17:35 +0100)]
dri/common: move the required GLX_* token definitions locally
Will allow us to remove even bigger hack elsewhere. But more
importantly, we should not be using _any_ GLX tokens in DRI.
Document the gory details about the current side-effects.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Wed, 5 Sep 2018 16:35:12 +0000 (17:35 +0100)]
dri/common: use __DRI_ATTRIB_SWAP* instances when describing db_modes
Somewhat recently Thomas Hellstrom added the respective DRI tokens
and updated the drivers. Update the documentation to match reality.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:27 +0000 (13:05 +0100)]
egl/x11: remove eglSwap* surface check
Already handled further up in eglapi.c.
To make things a tiny bit strange, X11+DRI3 was doing the wrong thing by
returning EGL_FALSE (+ no error), while X11+DRI2 was returning EGL_TRUE.
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Eric Engestrom <eric.engestrom@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:26 +0000 (13:05 +0100)]
egl/surfaceless: remove eglSwap* stubs
The API validation in eglapi.c already returns if the surface type is
!window.
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: Gurchetan Singh <gurchetansingh@chromium.org>
Cc: Chad Versace <chadversary@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:25 +0000 (13:05 +0100)]
egl/drm: remove eglSwap* surface check
Already handled further up in eglapi.c
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:24 +0000 (13:05 +0100)]
egl/android: remove eglSwap* surface check
Already handled further up in eglapi.c
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:23 +0000 (13:05 +0100)]
egl: make eglSwapBuffers* a no-op for !window surfaces
Analogous to the previous commit - the spec says the function is a
no-op when a pbuffer or pixmap surface is used.
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Mon, 3 Sep 2018 12:05:22 +0000 (13:05 +0100)]
egl: make eglSwapInterval a no-op for !window surfaces
As the spec says, the function is a no-op when the surface is not a
window one.
That spec implies that EGL_TRUE should be returned in that case, yet
the ARM driver seems to return EGL_FALSE + EGL_BAD_SURFACE.
The Nvidia driver returns EGL_TRUE. We follow that behaviour until a
decision is made.
https://gitlab.khronos.org/egl/API/merge_requests/17
Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Fri, 17 Aug 2018 12:51:47 +0000 (13:51 +0100)]
freedreno: add the a6xx sources to the Android build
Add the files otherwise things just won't build.
Haven't actually tested it, but it's a small step in the right
direction.
Fixes: de3b34df973 ("freedreno: Add a6xx backend")
Cc: Kristian H. Kristensen <hoegsberg@chromium.org>
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Emil Velikov [Thu, 30 Aug 2018 16:24:16 +0000 (17:24 +0100)]
pipe-loader: add a dup() in pipe_loader_sw_probe_kms
The pipe_loader_release API closes the fd given, even if the pipe-loader
should _not_ take ownership of it.
With earlier commit we fixed pipe_loader_drm_probe_fd, and now with
cover the final piece.
Note that unlike the DRM case, here the caller _did_ forget to dup
before using it ... most likely leading to all sorts of fun.
Don't forget the close in the error path. Seems like the things are a
bit leaky/asymmetrical with the semi-recent config work. But we can shave
that yak another day ;-)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Wed, 29 Aug 2018 17:13:14 +0000 (18:13 +0100)]
pipe-loader: move dup(fd) within pipe_loader_drm_probe_fd
Currently pipe_loader_drm_probe_fd takes ownership of the fd given.
To match that, pipe_loader_release closes it.
Yet we have many instances which do not want the change of ownership,
and thus duplicate the fd before passing it to the pipe-loader.
Move the dup() within pipe-loader, explicitly document that and document
all the cases through the codebase.
A trivial git grep -2 pipe_loader_release makes things as obvious as it
gets ;-)
Cc: Leo Liu <leo.liu@amd.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: Axel Davy <davyaxel0@gmail.com>
Cc: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Axel Davy <davyaxel0@gmail.com> (for nine)
Emil Velikov [Wed, 29 Aug 2018 17:13:13 +0000 (18:13 +0100)]
st/nine: do not double-close the fd on teardown
As the newly introduced comment says:
The pipe loader takes ownership of the fd
Thus, there's no need to close it again.
Cc: Patrick Rudolph <siro@das-labor.org>
Cc: Axel Davy <davyaxel0@gmail.com>
Cc: mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <davyaxel0@gmail.com>
Emil Velikov [Wed, 5 Sep 2018 16:09:10 +0000 (17:09 +0100)]
mesa: fold _glapi_check_multithread() back into _mesa_make_current
With commit
c6c0f947142, back in 2006 Brian removed the
_glapi_check_multithread() call from core mesa - _mesa_make_current.
It was done to remove fairly awkward #ifdef guard which caused subtle
differences in core mesa.
Since that guard is long gone, we can drop the duplication and
reintroduce the call in core.
Note that the function is was missing when using EGL + classic dri HW
drivers. Yet on TLS builds it's a no-op, so we're safe.
Any non TLS users - more or less anything !Linux (or even musl on Linux
up-to semi-recently) may have experienced problems.
v2: don't remove the call from swrast - move it to core (Eric)
Cc: Eric Anholt <eric@anholt.net>
Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Emil Velikov [Wed, 29 Aug 2018 17:14:02 +0000 (18:14 +0100)]
vl/dri3: do full teardown on screen_destroy
Earlier commit added support for 'front_buffers', erroneously adding a
return in vl_dri3_screen_destroy. Effectively leaking a lot of state.
Fixes: 8d7ac0a4e4d ("vl/dri3: implement DRI3 BufferFromPixmap")
Cc: Leo Liu <leo.liu@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Emil Velikov [Fri, 24 Aug 2018 13:06:00 +0000 (14:06 +0100)]
st/dri: make swrast_no_present member of dri_screen
Just like the dri2 options, this is better suited in the dri_screen
struct.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Fri, 24 Aug 2018 13:05:59 +0000 (14:05 +0100)]
st/dri: inline dri2_buffer.h within dri2.c
The header was used only by dri2.c, containing a two-member struct and cast wrapper.
Just inline it where it's used/needed.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Fri, 24 Aug 2018 13:05:58 +0000 (14:05 +0100)]
st/xa: remove unused xa_screen::d[s]_depth_bits_last
Unused since the initial import.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Emil Velikov [Fri, 24 Aug 2018 13:05:57 +0000 (14:05 +0100)]
mesa: use C99 initializer in get_gl_override()
The overrides array contains entries indexed on the gl_api enum.
Use a C99 initializer to make it a bit more obvious.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Gabriel Majeri [Sun, 26 Aug 2018 18:48:01 +0000 (21:48 +0300)]
anv: Ensure discreteQueuePriorities is at least 2
This is the minimum value according to the spec.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Timothy Arceri [Wed, 19 Sep 2018 01:59:09 +0000 (11:59 +1000)]
r600: use build-id when available for disk cache
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Wed, 19 Sep 2018 01:56:37 +0000 (11:56 +1000)]
nouveau: use build-id when available for disk cache
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Wed, 19 Sep 2018 01:07:22 +0000 (11:07 +1000)]
radeonsi: use build-id when available for disk cache
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Wed, 19 Sep 2018 01:44:12 +0000 (11:44 +1000)]
util: add disk_cache_get_function_identifier()
This can be used as a drop in replacement for
disk_cache_get_function_timestamp().
Here we use build-id to generate a driver-id rather than build
timestamp if available. This should resolve issues such as
distros using reproducable builds and flatpak not having
real build timestamps.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Wed, 19 Sep 2018 00:21:05 +0000 (10:21 +1000)]
util: rename timestamp param in disk_cache_create()
Only some drivers use a timestamp here. Others use things such
as build-id, or even a combination of build-ids from Mesa and
LLVM.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Józef Kucia [Sun, 23 Sep 2018 22:44:00 +0000 (00:44 +0200)]
radeonsi: avoid sending GS_EMIT in shaders without outputs
Fixes GPU hangs.
Cc: 18.1 18.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107857
Signed-off-by: Józef Kucia <joseph.kucia@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Fritz Koenig [Mon, 17 Sep 2018 20:51:35 +0000 (13:51 -0700)]
i965: Replace checks for rb->Name with FlipY (v2)
In the GL_MESA_framebuffer_flip_y implementation
_mesa_is_winsys_fbo checks were replaced with
FlipY checks. rb->Name is also used to determine
if a buffer is winsys.
v2: Fixes annotation [for emil]
Fixes: ab05dd183cc ("i965: implement GL_MESA_framebuffer_flip_y [v3]")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Marek Olšák [Mon, 17 Sep 2018 01:18:47 +0000 (21:18 -0400)]
radeonsi: initialize ac_gpu_info::name when using SI_FORCE_FAMILY
so that it's not NULL when loading radeonsi and a GCN GPU is not
present in the system.
Marek Olšák [Sun, 23 Sep 2018 03:57:05 +0000 (23:57 -0400)]
radeonsi: don't set the VS prolog key for the blit VS
Jason Ekstrand [Sat, 22 Sep 2018 15:33:51 +0000 (10:33 -0500)]
spirv: Move function call handling to vtn_cfg
It makes way more sense for it to live there with the rest of function
handling.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Sat, 22 Sep 2018 11:59:22 +0000 (06:59 -0500)]
nir/from_ssa: Don't rewrite derefs destinations to registers
We already call nir_rematerialize_derefs_in_use_blocks_impl prior to
calling nir_lower_ssa_defs_to_regs_block so the assertion that all deref
uses in the block should hold. This fixes the following CTS test when
SPIR-V optimization recipe 1:
dEQP-VK.glsl.struct.local.loop_nested_struct_array_vertex
Fixes: 606eb56ab9449b "intel/nir: Only lower load/store derefs"
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Fri, 21 Sep 2018 14:27:48 +0000 (09:27 -0500)]
nir/cf: Remove phi sources if needed in nir_handle_add_jump
If the block in which the jump is inserted is the predecessor of a phi
then we need to remove phi sources otherwise the phi may end up with
things improperly connected. This fixes the following CTS test when
dEQP is run with SPIR-V optimization recipe 1:
dEQP-VK.glsl.functions.control_flow.return_in_nested_loop_vertex
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Eric Engestrom [Tue, 2 Oct 2018 13:31:42 +0000 (14:31 +0100)]
anv: suppress warning about unhandled image layout
Let's just be explicit that VK_NV_shading_rate_image is not supported.
Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Fixes: 6ee17091708a41c4aa81a "vulkan: Update the XML and headers to 1.1.86"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Rob Clark [Tue, 11 Sep 2018 19:59:22 +0000 (15:59 -0400)]
freedreno/a6xx: hwbinning
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 28 Sep 2018 18:13:28 +0000 (14:13 -0400)]
freedreno: update generated headers
Signed-off-by: Rob Clark <robdclark@gmail.com>
Jason Ekstrand [Tue, 2 Oct 2018 01:17:24 +0000 (20:17 -0500)]
intel/fs: Fix a typo in need_matching_subreg_offset
This fixes a bunch of Vulkan subgroup tests on little core platforms.
Fixes: 4150920b95 "intel/fs: Add a helper for emitting scan operations"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Timothy Arceri [Wed, 19 Sep 2018 22:54:32 +0000 (08:54 +1000)]
util: disable cache if we have no build-id and timestamp is zero
Timestamp can be zero for example when Flatpak is used. In this
case just disable the cache rather then segfaulting when
incompatible cache items are loaded.
V2: actually return false when mtime is 0.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Eric Engestrom [Sun, 10 Jun 2018 08:35:53 +0000 (09:35 +0100)]
include: sync eglext.h from Khronos
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Timothy Arceri [Sat, 22 Sep 2018 02:38:11 +0000 (12:38 +1000)]
radeonsi: add a workaround for bitfield_extract when count is 0
This ports the fix from
3d41757788ac. Both LLVM 7 & 8 continue
to have this problem.
It fixes rendering issues in some menu and loading screens of
Civ VI which can be seen in the trace from bug 104602.
Note: This does not fix the black triangles on Vega for bug
104602.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104602
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107276
Jason Ekstrand [Wed, 20 Jun 2018 03:27:36 +0000 (20:27 -0700)]
anv: Implement VK_KHR_driver_properties
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Jason Ekstrand [Tue, 24 Apr 2018 15:30:24 +0000 (08:30 -0700)]
vulkan: Update the XML and headers to 1.1.86
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 28 Sep 2018 12:35:52 +0000 (14:35 +0200)]
radv: do not try to set DCC_CONTROL when image doesn't use DCC
Unnecessary. While we are at it, remove the check for pre-VI
because it's already checked earlier.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 28 Sep 2018 13:05:24 +0000 (15:05 +0200)]
radv: add a sanity check for mutable formats and TC-compat HTILE
If apps use the MUTABLE bit and the same formats as the image one
in the list, we can still enable TC-compat HTILE. I don't think
this happens often but given the fact that TC-compat HTILE allows
a nice boost in some situations, it's worth checking.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 28 Sep 2018 14:28:50 +0000 (16:28 +0200)]
radv: disable HTILE for very small depth surfaces
Like we disable DCC/CMASK for small color surfaces as well.
Serious Sam 2017 creates a 1x1 depth surface and I think
it should be faster to do slow clears on the graphics queue
instead of fast clears on compute, and eventually a depth
expand if the surface isn't TC-compatible HTILE.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 28 Sep 2018 10:30:08 +0000 (12:30 +0200)]
radv: add potential missing fields for DB_EQAA
Other drivers set these two as well, just apply the same rule.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 28 Sep 2018 10:30:07 +0000 (12:30 +0200)]
radv: disable complicated point clipping against user clip planes
I don't think this is required by Vulkan too.
Ported from RadeonSI (AMDVLK doesn't set it either).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Michel Dänzer [Tue, 18 Sep 2018 15:23:04 +0000 (17:23 +0200)]
gallium/util: Clarify comment in util_init_thread_pinning
As discussed in the review of the patch which added the comment:
Nothing happens when a thread is created, because pthread_atfork doesn't
affect creating threads. However, spawning a child process will likely
crash.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Wed, 26 Sep 2018 09:21:06 +0000 (11:21 +0200)]
radv: do not sync CP DMA when copying buffers
We already track if the DMA engine is busy/idle with a flag,
and we emit a packet that waits for all CP DMA operations
to be complete. This is done at end of command buffer because
the kernel doesn't wait for them, and also when emitting
barriers, so it should be safe.
This improves small copies for both aligned and unaligned sizes.
Aligned sizes:
BEFORE:
1 KB: 59.840000 ms
2 KB: 71.200000 ms
AFTER:
1 KB: 31.200000 ms
2 KB: 31.040000 ms
Unaligned sizes:
BEFORE:
2 KB: 68.3200 ms
3 KB: 79.3600 ms
5 KB: 76.6400 ms
9 KB: 90.8800 ms
17 KB: 116.0000 ms
AFTER:
2 KB: 31.0400 ms
3 KB: 32.0000 ms
5 KB: 30.8800 ms
9 KB: 30.5600 ms
17 KB: 29.6000 ms
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 26 Sep 2018 09:10:58 +0000 (11:10 +0200)]
radv: adjust the CmdUpdateBuffer threshold for optimal performance
According to my benchmark results, it appears that we should
reduce the threshold to 1024.
BEFORE:
1 KB: 68.656000 ms
2 KB: 118.368000 ms
AFTER:
1 KB: 31.760000 ms
2 KB: 29.840000 ms
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 25 Sep 2018 18:26:58 +0000 (20:26 +0200)]
radv: do not use the availability bit for timestamp queries
It's unnecessary because we can just check if the timestamp
is to different to the default value when a pool is created
or resetted. Instead of waiting for the availability bit to
be 1, we have to emit a not equal WAIT_REG_MEM for checking
if the timestamp is ready.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Kristian H. Kristensen [Fri, 21 Sep 2018 19:24:47 +0000 (12:24 -0700)]
freedreno/a6xx: Build up draw dword0 outside visibilty if statement
Pulling this logic out means we can share the logic and avoid a couple
of temporary variables that helped make things clearer before. Note
that in either vismode case, we always program vismode 0.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 19:07:22 +0000 (12:07 -0700)]
freedreno/a6xx: Simplify draw_emit() branches a bit
Now that we've copied the emit logic into each branch of the
if (info->index_size) statement, we can simplify the logic a bit
according to which case we're in.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 19:02:34 +0000 (12:02 -0700)]
freedreno/a6xx: Copy OUT_RING() part into each branch of the index if
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 18:37:36 +0000 (11:37 -0700)]
freedreno/a6xx: Split fd6_draw_emit into direct and indirect paths
This splits the two code paths into separate functions and moves the
"if (info->indirect)" test into draw_impl().
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 04:25:27 +0000 (21:25 -0700)]
freedreno/a6xx: Inline fd6_draw()
Simplify the code a bit by inlining this helper.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 04:19:57 +0000 (21:19 -0700)]
freedreno/a6xx: Move emit_marker and wfi to draw_impl()
This way the markers clearly bracket the draw call and isn't
duplicated for both direct and indirect draw code.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Kristian H. Kristensen [Fri, 21 Sep 2018 04:09:04 +0000 (21:09 -0700)]
freedreno/a6xx: Move inline functions out of fd6_draw.h
Only used in fd6_draw.c so put them there.
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Hyunjun Ko [Thu, 20 Sep 2018 02:39:49 +0000 (11:39 +0900)]
freedreno: fix a typo in launch_grid
Hyunjun Ko [Fri, 7 Sep 2018 08:11:45 +0000 (17:11 +0900)]
freedreno/ir3: fix the param order of cmpxchg
According to the following definition,
int AtomicCompSwap(inout int mem, uint compare, uint data);
the preceding one in atomic_comp_swap of NIR is compare and data is
followed, while src0 for cmpxchg needs vec2(data, compare)
So for ssbo/image deref comp_swap, that should be reversed.
Fixes: dEQP-GLES31.functional.image_load_store.*.atomic.comp_swap*
Rob Clark [Wed, 12 Sep 2018 19:54:47 +0000 (15:54 -0400)]
freedreno/a6xx: fix shaders w/ >= 24 regs
Possibly these bits mean something else now. Blob always seems to use
FOUR_QUADS, and changing to TWO_QUADS seems to cause different threads
to overlap registers.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 13 Sep 2018 22:35:22 +0000 (18:35 -0400)]
freedreno/a6xx: fix gl_FragCoord.w
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 11 Sep 2018 20:21:29 +0000 (16:21 -0400)]
freedreno: handle invalidated buffers harder
Do a better job of skipping mem2gmem/gmem2mem..
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 26 Sep 2018 20:29:46 +0000 (16:29 -0400)]
freedreno/a6xx: fix constlen
Fix a few bits of confusion, as with previous gen's constlen is aligned
to 4, and value in bitfield is left-shifted by 2 (ie. divided by 4).
But this is done by the CONSTLEN() accessor/builder fxn, so don't do it
twice. Also HLSQ_FS_CNTL.CONSTLEN is not special.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 25 Sep 2018 16:15:58 +0000 (12:15 -0400)]
freedreno: fix inorder rendering case
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 14 Sep 2018 20:44:32 +0000 (16:44 -0400)]
freedreno/a6xx: backface stencil state
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 14 Sep 2018 14:35:11 +0000 (10:35 -0400)]
freedreno/a6xx: fix gpu crash with separate-stencil
Fixes a crash in (of all things) dEQP-GLES2.info.vendor with
--deqp-surface-type=fbo..
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Wed, 12 Sep 2018 18:48:44 +0000 (14:48 -0400)]
freedreno/a6xx: fix MRT config
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 11 Sep 2018 18:04:57 +0000 (14:04 -0400)]
freedreno: fix potential hang when destroying batch
batch_flush_reset_dependencies() expects to be called unlocked, and can
call fd_batch_reference() which can try to aquire the screen lock again.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Mon, 10 Sep 2018 14:58:28 +0000 (10:58 -0400)]
freedreno: fix corrupted fb state
In
c3d9f29b we allowed ctx->batch to be null, and started tracking the
current framebuffer state in fd_context. But the existing logic in
fd_blitter_pipe_begin() would, if !ctx->batch, set null fb state to be
restored after blit. Which broke the world of deqp (and probably other
things)
Fixes: c3d9f29b781 freedreno: allocate ctx's batch on demand
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 6 Sep 2018 12:44:52 +0000 (08:44 -0400)]
freedreno: simplify pctx->clear()
This is defined to always clear the entire surface(s) specified,
regardless of scissor state.. mesa/st will turn scissored clears
into a draw. So rip about a bunch of unnecessary machinery.
Also remove a comment that was obsolete since using u_blitter to
turn clear into draw (for the cases where there isn't a hw blitter
fast-path).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 6 Sep 2018 11:52:01 +0000 (07:52 -0400)]
freedreno: fix FD_MESA_DEBUG=flush
The logic to force a flush every draw was short-circuited with newer
kernels. Also it should apply to clears as well.
Signed-off-by: Rob Clark <robdclark@gmail.com>