Caio Marcelo de Oliveira Filho [Mon, 12 Aug 2019 19:55:37 +0000 (12:55 -0700)]
intel/tools: Fix aub_file initialization in intel_dump_gpu
The `device` can be set earlier either by a command line or a by
intercepting an ioctl call to get the I915_PARAM_CHIPSET_ID done by
the application early. In both cases `aub_file` and `devinfo` would
not be initialized.
Fix by splitting the conditions
- `device == 0`: use the FD to get both device and devinfo.
- Or `devinfo.gen == 0`: use `device` to initialize it.
And separatedly, initialize aub_file the first time it is needed.
Fixes: d594d2a0524 ("intel/tools: use device info initializer")
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rafael Antognolli [Mon, 22 Jul 2019 22:49:24 +0000 (15:49 -0700)]
i965/gen11: Emit SLICE_HASH_TABLE when pipes are unbalanced.
If the pixel pipes have a different number of subslices, emit a slice
hashing table that will ensure proper workload distribution.
v2: Set Mask field to 0xffff for workaround (Ken).
Rafael Antognolli [Mon, 22 Jul 2019 17:56:53 +0000 (10:56 -0700)]
anv/gen11: Emit SLICE_HASH_TABLE when pipes are unbalanced.
If the pixel pipes have a different number of subslices, emit a slice
hashing table that will ensure proper workload distribution.
v2: Don't need to set the mask - it's mbo (Ken).
Rafael Antognolli [Fri, 19 Jul 2019 22:29:00 +0000 (15:29 -0700)]
iris/gen11: Emit SLICE_HASH_TABLE when pipes are unbalanced.
If the pixel pipes have a different number of subslices, emit a slice
hashing table that will ensure proper workload distribution.
v2: Don't need to set the mask - it's mbo (Ken).
v3: Don't keep a reference to the resource used for emitting the table
(Ken).
Rafael Antognolli [Mon, 1 Jul 2019 20:34:08 +0000 (13:34 -0700)]
intel: Get information about pixel pipes subslices.
v2: Use 1 instead of 1UL (Ken).
Rafael Antognolli [Fri, 19 Jul 2019 22:30:56 +0000 (15:30 -0700)]
intel/gen_decoder: Decode SLICE_HASH_TABLE.
Rafael Antognolli [Fri, 19 Jul 2019 20:37:25 +0000 (13:37 -0700)]
intel/genxml: Update 3D_MODE and add SLICE_HASH_TABLE.
Add these fields and the 3DSTATE_SLICE_TABLE_STATE_POINTERS instruction
so we can properly configure the slice and subslice hashing on ICL+
v2: Make 'Mask' field a mbo (Ken).
Jason Ekstrand [Wed, 24 Apr 2019 08:02:35 +0000 (03:02 -0500)]
anv: Implement VK_KHR_pipeline_executable_properties
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 24 Apr 2019 07:21:01 +0000 (02:21 -0500)]
anv: Add a ralloc context to anv_pipeline
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 25 Apr 2019 00:56:39 +0000 (19:56 -0500)]
anv: Force a full re-compile when CAPTURE_INTERNAL_REPRESENTATION_TEXT is set
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 25 Apr 2019 00:54:14 +0000 (19:54 -0500)]
anv/pipeline: Split setting up per-stage keys into its own loop
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 24 Apr 2019 07:00:25 +0000 (02:00 -0500)]
anv: Record shader compile stats in the pipeline cache
We're going to want these to be available regardless of caching.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 24 Apr 2019 08:19:25 +0000 (03:19 -0500)]
anv/pipeline: Stash generated code in the pipeline stage
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 25 Jul 2019 17:00:23 +0000 (12:00 -0500)]
intel/fs: Add SLM size to brw_cs_prog_data
We don't need it for state setup but it's a useful statistic we want to
pass on to developers.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 24 Apr 2019 04:19:56 +0000 (23:19 -0500)]
intel/compiler: Fill a compiler statistics struct
This commit is all annoying plumbing work which just adds support for a
new brw_compile_stats struct. This struct provides a binary driver
readable form of the same statistics we dump out to stderr when we
INTEL_DEBUG is set with a shader stage.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Khaled Emara [Sun, 4 Aug 2019 15:51:24 +0000 (17:51 +0200)]
freedreno: disable tiling for cubemaps
Tiling doesn't work quite well with cubemaps.
Revert to linear textures, until it's fixed.
Khaled Emara [Sat, 3 Aug 2019 12:59:18 +0000 (14:59 +0200)]
freedreno: add tiling parameters for 2D/2DArray/3D
Khaled Emara [Sat, 3 Aug 2019 12:30:53 +0000 (14:30 +0200)]
freedreno: simplified slices setup for a3xx
a3xx doesn't support ASTC and layout_first always returns false
Khaled Emara [Sat, 3 Aug 2019 12:29:43 +0000 (14:29 +0200)]
freedreno: enable tiled textures for debug builds
Paulo Zanoni [Thu, 11 Jul 2019 22:08:03 +0000 (15:08 -0700)]
intel/fs: add 64 bit integer multiplication lowering
While NIR's lower_imul64() solves the case of 64 bit integer multiplications
generated early, we don't have a way to lower such instructions when they are
generated by our own backend, such as the scan/reduce intrinsics. We'll need
this soon, so implement it now.
An easy way to test this is to simply disable nir_lower_imul64 to let
those operations reach the backend.
v2:
- Fix Q/UQ copy/paste errors (Caio).
- Transform an 'if' into 'else if' (Caio).
- Add an extra comment to clarify the need for 64b = 32b * 32b
(Caio).
- Make private functions private (Caio).
v3:
- Remove ambiguity with 'b' and 'd' variables (Caio).
- Allocate potentially less regs for the dwords (Caio).
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: Matt Turner <matt.turner@intel.com>
Cc: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Paulo Zanoni [Thu, 11 Jul 2019 00:03:48 +0000 (17:03 -0700)]
intel/compiler: invert the logic of lower_integer_multiplication()
Invert the logic of how progress is handled: remove the continue
statements and mark progress inside the places where it actually
happens.
We're going to add a new lowering that also looks for BRW_OPCODE_MUL,
so inverting the logic here makes the resulting code much easier to
follow.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Paulo Zanoni [Wed, 10 Jul 2019 23:48:01 +0000 (16:48 -0700)]
intel/compiler: don't instantiate a builder for each instruction
Don't instantiate a builder for each instruction during
lower_integer_multiplication(). Instantiate one only when needed.
On the other hand, these unneeded builders don't seem to cost much to
init, so I don't expect any significant difference in performance:
this is mostly about code organization.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Paulo Zanoni [Thu, 11 Jul 2019 23:56:05 +0000 (16:56 -0700)]
intel/compiler: extract subfunctions of lower_integer_multiplication()
The lower_integer_multiplication() function is already a little too
big. I want to add more to it, so let's reorganize the existing code
first. Let's start with just extracting the current code to
subfunctions. Later we'll change them a little more.
v2: Make private functions private (Caio).
v3: Fix typo (Caio).
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Rhys Perry [Wed, 24 Jul 2019 18:23:21 +0000 (19:23 +0100)]
nir: merge and extend nir_opt_move_comparisons and nir_opt_move_load_ubo
v2: add to series
v3: update Makefile.sources
v4: don't remove a comment and break statement
v4: use nir_can_move_instr
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Rhys Perry [Wed, 22 May 2019 19:23:03 +0000 (20:23 +0100)]
nir: replace nir_move_load_const() with nir_opt_sink()
This is mostly the same as nir_move_load_const() but can also move
undef instructions, comparisons and some intrinsics (being careful with
loops).
v2: actually delete nir_move_load_const.c
v3: fix nir_opt_sink() usage in freedreno
v3: update Makefile.sources
v4: replace get_move_def with nir_can_move_instr and nir_instr_ssa_def
v4: handle if uses
v4: fix handling of nested loops
v5: re-write adjust_block_for_loops
v5: re-write setting of use_block for if uses
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Eric Anholt <eric@anholt.net>
Francisco Jerez [Thu, 18 Jul 2019 01:41:38 +0000 (18:41 -0700)]
anv/gen9: Optimize slice and subslice load balancing behavior.
See "i965/gen9: Optimize slice and subslice load balancing behavior."
for the rationale. According to Jason, improves Aztec Ruins
performance by 2.7%.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
v2: Undo CPU performance micro-optimization done in i965 and iris due
to lack of data justifying it on anv. Use
cmd_buffer_apply_pipe_flushes wrapper instead of emitting pipe
control command directly. (Jason)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Andreas Baierl [Thu, 4 Jul 2019 15:35:09 +0000 (17:35 +0200)]
lima/ppir: Add fddx and fddy
Lower fddx and fddy and set the right bits in codegen.
Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Bas Nieuwenhuizen [Sat, 1 Jun 2019 19:08:20 +0000 (21:08 +0200)]
radv: Enable VK_KHR_pipeline_executable_properties.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 1 Jun 2019 16:48:51 +0000 (18:48 +0200)]
radv: Implement radv_GetPipelineExecutableStatisticsKHR.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Fri, 31 May 2019 00:23:44 +0000 (02:23 +0200)]
radv: Implement radv_GetPipelineExecutableInternalRepresentationsKHR.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Thu, 30 May 2019 23:57:43 +0000 (01:57 +0200)]
radv: Implement radv_GetPipelineExecutablePropertiesKHR.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Thu, 30 May 2019 23:06:27 +0000 (01:06 +0200)]
radv: Keep shader info when needed.
This allows enabling the shader info keeping on a per shader basis.
Also disables the cache on a per shader basis.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 1 Jun 2019 19:45:39 +0000 (21:45 +0200)]
radv: Add VK_KHR_pipeline_executable_properties in disabled state.
So we can add the functions.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 1 Jun 2019 18:54:35 +0000 (20:54 +0200)]
radv: Use string for nir dumping.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Allows us to easily dump all nir shaders for combined variants in
vega and simplifies ownership.
Bas Nieuwenhuizen [Sat, 1 Jun 2019 18:25:47 +0000 (20:25 +0200)]
radv: Get max workgroup size without nir.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 1 Jun 2019 16:46:21 +0000 (18:46 +0200)]
radv: Add utility function to calculate max waves.
Not AC because a lot of it is data extraction out of radv structs.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Francisco Jerez [Sat, 10 Aug 2019 19:45:46 +0000 (12:45 -0700)]
iris/gen9: Optimize slice and subslice load balancing behavior.
See "i965/gen9: Optimize slice and subslice load balancing behavior."
for the rationale.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Francisco Jerez [Thu, 18 Jul 2019 01:30:45 +0000 (18:30 -0700)]
intel/genxml: Add GT_MODE hashing defs for Gen9.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Francisco Jerez [Wed, 17 Jul 2019 21:56:18 +0000 (14:56 -0700)]
i965/gen9: Optimize slice and subslice load balancing behavior.
The default pixel hashing mode settings used for slice and subslice
load balancing are far from optimal under certain conditions (see the
comments below for the gory details). The top-of-the-line GT4 parts
suffer from a particularly severe performance problem currently due to
a subslice load balancing issue. Fixing this seems to improve
graphics performance across the board for most of the benchmarks in my
test set, up to ~20% in some cases, e.g. from SKL GT4:
unigine/valley: 3.44% ±0.11%
gfxbench/gl_manhattan31: 3.99% ±0.13%
gputest/pixmark_piano: 7.95% ±0.33%
synmark/OglTexFilterAniso: 15.22% ±0.07%
synmark/OglTexMem128: 22.26% ±0.06%
Lower-end platforms are also affected by some subslice load imbalance
to a lesser degree, especially during CCS resolve and fast clear
operations, which are handled specially here due to rasterization
ocurring in reduced CCS coordinates, which changes the semantics of
the pixel hashing mode settings.
No regressions seen during my tests on some SKL, KBL and BXT
configurations. Additional benchmark reports welcome on any Gen9
platforms (that includes anything with Skylake, Broxton, Kabylake,
Geminilake, Coffeelake, Whiskey Lake, Comet Lake or Amber Lake in your
renderer string).
P.S.: A similar problem is likely to be present on other non-Gen9
platforms, especially for CCS resolve and fast clear operations.
Will follow-up with additional patches fixing the hashing mode
for those once I have enough performance data to justify it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Alyssa Rosenzweig [Tue, 6 Aug 2019 00:40:55 +0000 (17:40 -0700)]
pan/midgard: Handle 64-bit address in mir_mask_of_read_components
This is a bit of a hack, but it'll hold us over until we have 64-bit
support wired through.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 9 Aug 2019 17:40:23 +0000 (10:40 -0700)]
pan/midgard: Allocate separate spill indices for lowered moves
This helps RA be slightly more reasonable.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 9 Aug 2019 17:40:01 +0000 (10:40 -0700)]
pan/midgard: Extend liveness analysis to trinary ops
Fixes RA fails with multiple indirect SSBO writes.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 9 Aug 2019 15:56:44 +0000 (08:56 -0700)]
pan/midgard: Fix load/store pairing
This used a delicate hack to try to find indirect inputs and skip them
as candidates for pairing. Let's use a better criterion -- no sources --
and pair based on that.
We could do better, but that would require more complex data flow
analysis than we're interested in doing here.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 21:07:10 +0000 (14:07 -0700)]
pan/midgard: Implement nir_intrinsic_load_num_work_groups
Just a sysval to route through.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 20:47:17 +0000 (13:47 -0700)]
pan/midgard: Implement some compute builtins
We implement gl_WorkGroupID and gl_LocalInvocationID, which map to
ld_compute_id with special sources.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 20:46:56 +0000 (13:46 -0700)]
pan/midgard: Rename ld_global_id -> ld_compute_id
It's used for more general loads within a compute shader.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 01:17:27 +0000 (18:17 -0700)]
pan/midgard: Handle partial writes in liveness analysis
This allows liveness analysis within a loop to be more fine grained,
fixing RA failures with partial spilled movs within a loop, as well as
enabling a slight reduction of register pressure more generally:
total registers in shared programs: 350 -> 347 (-0.86%)
registers in affected programs: 12 -> 9 (-25.00%)
helped: 3
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 25.00% max: 25.00% x̄: 25.00% x̃: 25.00%
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 01:09:36 +0000 (18:09 -0700)]
pan/midgard: Dump "no spill"?
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 01:06:24 +0000 (18:06 -0700)]
pan/midgard: Absorb nonexistance sources
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 00:59:53 +0000 (17:59 -0700)]
pan/midgard: Pretty-print destinations
They're not "sources" but they follow the same conventions.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 00:58:52 +0000 (17:58 -0700)]
pan/midgard: Pretty-print units
Since we are seeing some use of MIR post-scheduling, let's get this
printed right.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 6 Aug 2019 00:52:56 +0000 (17:52 -0700)]
pan/midgard: Print mask in dumped MIR
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Mon, 5 Aug 2019 22:00:11 +0000 (15:00 -0700)]
pan/midgard: Add no_spill flag
Hint for the RA to avoid infinite spilling loops.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Mon, 5 Aug 2019 21:47:28 +0000 (14:47 -0700)]
pan/midgard: Generalize mir_mask_of_read_components
This now works for load/store and texture instructions as well as ALU.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 1 Aug 2019 17:03:02 +0000 (10:03 -0700)]
pan/midgard: Implement SSBO access
Just laying the groundwork. Reads and writes should be supported (both
direct and indirect, either int or float, vec1/2/3/4), but no bounds
checking is done at the moment.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Mon, 5 Aug 2019 16:19:39 +0000 (09:19 -0700)]
pan/midgard: Pipe uniform mask through when spilling
This is a corner case that happens a lot with SSBOs. Basically, if we
only read a few components of a uniform, we need to only spill a few
components or otherwise we try to spill what we spilled and RA hangs.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Sat, 3 Aug 2019 00:10:18 +0000 (17:10 -0700)]
pan/midgard: Clamp sysval component count
We don't want to load a 128-bit sysval when 64-bits will do. Fixes RA
failures with SSBO indirect writes.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Sat, 3 Aug 2019 00:09:54 +0000 (17:09 -0700)]
pan/midgard: Pass uploaded midgard_instruction through
We want to edit it after emission in some cases.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 2 Aug 2019 18:06:21 +0000 (11:06 -0700)]
pan/midgard: Allow sysval destination override
Sometimes a sysval is used to facilitate an instruction but is not the
instruction itself.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 9 Aug 2019 15:32:49 +0000 (08:32 -0700)]
panfrost: Force flush every compute job
This is of course suboptimal for performance, forcing each
glDispatchCompute call to be submitted separately to the kernel and
finish to completion. However, for the initial bring-up of compute jobs,
this simplifies quite a bit.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 1 Aug 2019 18:03:15 +0000 (11:03 -0700)]
panfrost: Add SSBO system value
For each SSBO index we get from Gallium/NIR, we need two pieces of
information in the shader:
1. The address of the SSBO in GPU memory. Within the shader, we'll be
accessing it with raw memory load/store, so we need the actual address,
not just an index.
2. The size of the SSBO. This is not strictly necessary, but at some
point, we may like to do bounds checking on SSBO accesses.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 8 Aug 2019 21:27:41 +0000 (14:27 -0700)]
gallium/util: Add u_stream_outputs_for_vertices helper
This u_prim.h helper determines the number of outputs for stream output,
given a particular primitive type and a vertex count. This is useful for
statically calculating sizes of stream output buffers (i.e. when there
is no geometry/tessellation shader in use).
This helper will be used in Panfrost's transform feedback
implementation, as you can probably guess since why else would I be
submitting it....
See also dEQP's getTransformFeedbackOutputCount routine.
v2: Simplify definition using new helpers, which also extends to non-ES2
primitive types (Eric).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Thu, 1 Aug 2019 19:49:39 +0000 (15:49 -0400)]
radeonsi: remove the always_nir option
tgsi_to_nir is no longer optional if NIR is enabled.
Marek Olšák [Thu, 1 Aug 2019 18:47:03 +0000 (14:47 -0400)]
radeonsi/nir: implement default tess level system values
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 18:38:40 +0000 (14:38 -0400)]
compiler: add SYSTEM_VALUE_TESS_LEVEL_OUTER/INNER_DEFAULT
TCS system values for internal passthru TCS, needed by radeonsi NIR support
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 18:21:41 +0000 (14:21 -0400)]
gallium: add TGSI_SEMANTIC_DEFAULT_OUTER/INNER_LEVEL
for radeonsi NIR support.
Marek Olšák [Thu, 1 Aug 2019 18:16:01 +0000 (14:16 -0400)]
tgsi_to_nir: handle tess level inner/outer varyings
for internal radeonsi shaders
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 16:29:05 +0000 (12:29 -0400)]
tgsi_to_nir: add support for the stencil FS output
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 16:25:12 +0000 (12:25 -0400)]
tgsi_to_nir: add support for TEX_LZ
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Thu, 1 Aug 2019 01:52:48 +0000 (21:52 -0400)]
compiler: add SYSTEM_VALUE_USER_DATA_AMD
for internal radeonsi shaders
Marek Olšák [Thu, 1 Aug 2019 01:33:37 +0000 (21:33 -0400)]
compiler: add shader_info.cs.user_data_components_amd
Marek Olšák [Thu, 1 Aug 2019 01:30:22 +0000 (21:30 -0400)]
tgsi_to_nir: add basic compute shader support
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 01:17:47 +0000 (21:17 -0400)]
tgsi_to_nir: add support for LOAD & STORE with SSBOs and images
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 01:17:05 +0000 (21:17 -0400)]
tgsi_to_nir: make setup_texture_info reusable
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Wed, 31 Jul 2019 21:31:52 +0000 (17:31 -0400)]
tgsi_to_nir: add support for TXF_LZ
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Wed, 31 Jul 2019 20:55:33 +0000 (16:55 -0400)]
compiler: add shader_info.vs.blit_sgprs_amd
for internal radeonsi shaders
Marek Olšák [Wed, 31 Jul 2019 21:16:23 +0000 (17:16 -0400)]
tgsi_to_nir: be careful about not losing any TGSI properties silently (v2)
v2: squash with Timur Kristof's commit
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Wed, 31 Jul 2019 21:15:18 +0000 (17:15 -0400)]
tgsi/scan: don't set GS_INVOCATIONS for all shader stages
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 01:16:12 +0000 (21:16 -0400)]
compiler: add ACCESS_STREAM_CACHE_POLICY
radeonsi will use this.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Thu, 1 Aug 2019 01:28:40 +0000 (21:28 -0400)]
gallium: add AMD-specific compute TGSI enums
for tgsi_to_nir
Marek Olšák [Wed, 31 Jul 2019 20:45:21 +0000 (16:45 -0400)]
gallium: add TGSI_PROPERTY_VS_BLIT_SGPRS_AMD for tgsi_to_nir
needed by radeonsi NIR support
Marek Olšák [Fri, 2 Aug 2019 23:11:53 +0000 (19:11 -0400)]
st/mesa: don't allocate mipmapped texture for NEAREST_MIPMAP_LINEAR
Reviewed-by: Brian Paul <brianp@vmware.com>
Kenneth Graunke [Thu, 8 Aug 2019 08:44:52 +0000 (01:44 -0700)]
glsl: Optimize the SoftFP64 shader when first creating it.
By optimizing the shader before inlining, we avoid having to redo this
work for each inlined copy of a function. It should also reduce the
memory consumption a bit.
This cuts the KHR-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2
runtime by 25% on my Icelake. That test compiles many shaders, which
contain large types (dmat4) and division (expensive operations).
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Christian Gmeiner [Mon, 12 Aug 2019 09:09:47 +0000 (11:09 +0200)]
etnaviv: fix compile warnings in release build
[27/31] Compiling C object 'src/gallium/drivers/etnaviv/
df32d18@@etnaviv@sta/etnaviv_compiler_nir.c.o'.
In file included from ../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c:552:
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir_emit.h: In function 'ra_assign':
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir_emit.h:903:9: warning: unused variable 'ok' [-Wunused-variable]
bool ok = ra_allocate(g);
^~
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c: In function 'etna_compile_shader_nir':
../../src/gitlab_mesa/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c:663:9: warning: unused variable 'ok' [-Wunused-variable]
bool ok = emit_shader(c->nir, &options, &v->num_temps, &num_consts);
^~
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Bas Nieuwenhuizen [Sat, 10 Aug 2019 13:04:30 +0000 (15:04 +0200)]
radv: Do not setup attachments without a framebuffer.
Test that found this: dEQP-VK.geometry.layered.1d_array.secondary_cmd_buffer
Fixes: 49e6c2fb78c "radv: Store color/depth surface info in attachment info instead of framebuffer."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Mon, 12 Aug 2019 12:41:49 +0000 (07:41 -0500)]
anv: Implement VK_EXT_subgroup_size_control version 2
The version bump adds a proper features struct.
Fixes: d10de253097 "anv: Implement VK_EXT_subgroup_size_control"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Jason Ekstrand [Mon, 12 Aug 2019 12:37:54 +0000 (07:37 -0500)]
vulkan: Update the XML and headers to 1.1.119
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bas Nieuwenhuizen [Sat, 3 Aug 2019 23:34:19 +0000 (01:34 +0200)]
radv: Hash Wave32 settings in shader key.
Can result in different shaders.
Fixes: 8a86908e9a7 "radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 3 Aug 2019 23:29:53 +0000 (01:29 +0200)]
radv: Properly use Wave64 for non-NGG GS and copy shader.
Fixes: 8a86908e9a7 "radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders"
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sat, 3 Aug 2019 22:48:05 +0000 (00:48 +0200)]
radv: Put wave size in shader options/info.
Instead of having the three values everywhere. This is also more
future proof if we want the driver to make those decisions eventually.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Fri, 2 Aug 2019 21:06:37 +0000 (23:06 +0200)]
relnotes: Make entries for radv more consistent.
Always use 'on' as for the rest of the drivers.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Fri, 2 Aug 2019 21:05:43 +0000 (23:05 +0200)]
relnotes: Add new exts on radv for 19.2.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tapani Pälli [Mon, 12 Aug 2019 07:44:41 +0000 (10:44 +0300)]
iris: reorder arguments as expected by the function
CID:
1452262
Fixes: b4c54894bba "iris: Handle vertex shader with window space position"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tapani Pälli [Mon, 12 Aug 2019 05:33:21 +0000 (08:33 +0300)]
iris/android: move iris_query.c to 'per gen' LIBIRIS_SRC_FILES
Fixes Iris build on Android.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Sun, 11 Aug 2019 14:46:03 +0000 (07:46 -0700)]
iris: Free query on error path
CID:
1452276
Kenneth Graunke [Sun, 11 Aug 2019 14:44:41 +0000 (07:44 -0700)]
iris: Add missing 'break'
We don't want to fall through to unreachable().
CID:
1452277
Caio Marcelo de Oliveira Filho [Thu, 8 Aug 2019 17:00:45 +0000 (10:00 -0700)]
spirv: Drop lower_workgroup_access_to_offsets
Intel drivers are not using this anymore, and turnip still don't have
Compute Shaders, so won't make a difference to stop using this option.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Rob Clark <robdclark@chromium.org>
Caio Marcelo de Oliveira Filho [Thu, 8 Aug 2019 17:55:50 +0000 (10:55 -0700)]
i965/spirv: Lower shared memory later
Instead of asking spirv_to_nir to lower the workgroup (shared memory)
to offsets, keep them as derefs longer, then lower it later on.
Because Workgroup memory doesn't have explicit offsets, we need to set
those using nir_lower_vars_to_explicit_types before calling the I/O
lowering pass.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Danylo Piliaiev [Wed, 17 Apr 2019 11:27:16 +0000 (14:27 +0300)]
i965: Use force_compat_profile driconf option
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Engestrom [Fri, 9 Aug 2019 22:41:53 +0000 (23:41 +0100)]
i965: fix mem leak in error path
Fixes: 8ae6667992ccca41d088 ("intel/perf: move query_object into perf")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>