Eric Anholt [Mon, 30 Jul 2018 18:29:26 +0000 (11:29 -0700)]
v3d: Add a separate flag for CLIF ABI output versus human-readable CLs.
A few of the upcoming changes would make the V3D_DEBUG=cl output less
readable, so let's make proper CLIF file production be under a separate
V3D_DEBUG=clif flag.
Eric Anholt [Mon, 30 Jul 2018 18:41:15 +0000 (11:41 -0700)]
v3d: Add pack header support for f187 values.
V3D only has one of these (the top 16 bits of a float32) left in its CLs,
but VC4 had many more. This gets us proper pretty-printing of the values
instead of a large uint.
Eric Anholt [Mon, 30 Jul 2018 20:44:40 +0000 (13:44 -0700)]
v3d: Move depth offset packet setup to CSO creation time.
This should be some simpler memcpying at draw time, and makes the next
change easier.
Dave Airlie [Wed, 25 Jul 2018 03:14:58 +0000 (13:14 +1000)]
r600: reduce num compute threads to 1024.
I copied this value from radeonsi, but it was wrong, 1024
seems to be correct answer from looking at gpuinfo.
This should fix a few compute shader related hangs. (at least in CTS)
Cc: <mesa-stable@lists.freedesktop.org>
(airlied: pushed because it avoids hangs)
Rob Clark [Mon, 30 Jul 2018 14:36:23 +0000 (10:36 -0400)]
freedreno/a5xx: fix txf_ms
Somehow this got lost from the initial MSAA patch.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rhys Perry [Sun, 15 Jul 2018 22:14:41 +0000 (23:14 +0100)]
nvc0: serialize before updating some constant buffer bindings on Maxwell+
To avoid serializing, this has the user constant buffer always be 65536
bytes and enabled unless it's required that something else is used for
constant buffer 0.
Fixes artifacts with at least XCOM: Enemy Within, 0 A.D. and Unigine
Valley, Heaven and Superposition.
v2: changed uniform_buffer_bound to be bool instead of a uint32_t
v3: remove magic constants
v3: remove pointless code in nvc0_validate_driverconst
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100177
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Eric Anholt [Fri, 27 Jul 2018 20:13:55 +0000 (13:13 -0700)]
v3d: Block bin on render when doing vertex texturing.
The kernel by default serializes the BCL on previous BCLs submitted on
this FD, but not RCLs. For now this fix is conservative and blocks on
last RCL if any vertex texturing is done, which fails to get bin/render
overlap if there was an intermediate job that doesn't draw to the BCL's
buffer. I've dropped a perf_debug() in here to note that as a potential
future improvement.
Fixes intermittent failures in
KHR-GLES3.copy_tex_image_conversions.required.*
Eric Anholt [Mon, 30 Jul 2018 02:22:33 +0000 (19:22 -0700)]
v3d: Fix meson build without vc4.
Eric Anholt [Mon, 30 Jul 2018 02:11:53 +0000 (19:11 -0700)]
vc4: Fix meson build when enabled without v3d.
Reported-by: Rob Clark <robdclark@gmail.com>
Fixes: e92959c4e03c ("v3d: Pass the whole clif_dump structure to v3d_print_group().")
Jason Ekstrand [Wed, 25 Jul 2018 22:07:08 +0000 (15:07 -0700)]
nir/instr_set: Fix nir_instrs_equal for derefs
We weren't returning at the end of the nir_isntr_type_deref case in
nir_instrs_equal and it was falling through to the default of false.
While we're at it, make the default unreachable because all statements
in the switch now have their own returns. Had we done that before, we
would have caught this bug a long time ago.
Fixes: 19a4662a540a8c94 "nir: Add a deref instruction type"
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Thomas Helland<thomashelland90@gmail.com>
Jason Ekstrand [Wed, 25 Jul 2018 17:33:33 +0000 (10:33 -0700)]
nir: Take if uses into account in ssa_def_components_read
Fixes: d800b7daa5440 "nir: Add a helper for figuring out what..."
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Jason Ekstrand [Wed, 25 Jul 2018 17:37:53 +0000 (10:37 -0700)]
util/list: Make some helpers take const lists
They're all just querying things about the list and not mutating
anything.
Reviewed-by: Thomas Helland<thomashelland90@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Rob Clark [Tue, 24 Jul 2018 19:45:42 +0000 (15:45 -0400)]
freedreno/a5xx: small cleanup
We no longer have semi-custom clear pipe that uses 3d state. Normal
clears happen via hw blitter, and everything else uses u_blitter these
days. So we don't need this hack.
TODO a3xx+a4xx could get same treatment.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Fri, 27 Jul 2018 13:52:35 +0000 (09:52 -0400)]
freedreno/a5xx: remove unused prototype
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 24 Jul 2018 18:17:37 +0000 (14:17 -0400)]
freedreno: fix caps harder
Fixes: 868ca81c and f485e567
Signed-off-by: Rob Clark <robdclark@gmail.com>
Karol Herbst [Mon, 16 Jul 2018 12:58:31 +0000 (14:58 +0200)]
nir/lower_int64: mark all metadata as dirty
v2: use nir_metadata_preserve
preserve metadata in case of !progress
Fixes: 074f5ba0b56b12ddaca81eac3d9ed19da7054297
"nir: Add a simple int64 lowering pass"
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Mauro Rossi [Sat, 21 Jul 2018 11:11:34 +0000 (13:11 +0200)]
android: radv: enable build of vulkan.radv HAL module
src/amd/Android.mk requires to include src/amd/vulkan/Android.mk
to enable the build of vulkan.radv module
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Sat, 21 Jul 2018 10:55:22 +0000 (12:55 +0200)]
android: radv: add Android.mk for vulkan.radv HAL module
radv implements the Android Vulkan HAL interface, this patch adds
Android.mk building rules by porting of radv automake rules.
vendor HAL module is installed as /vendor/lib/hw/vulkan.radv.so
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Mon, 11 Jun 2018 20:41:33 +0000 (22:41 +0200)]
radv: generate entrypoints for VK_ANDROID_native_buffer
Patch changes radv entrypoints generator to not skip this extension even
though it is set as disabled in the vk.xml
Reference:
63525ba730 ("android: enable VK_ANDROID_native_buffer")
Fixes: 69f447553c ("vulkan: Drop vk_android_native_buffer.xml")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Sun, 11 Feb 2018 23:17:23 +0000 (00:17 +0100)]
radv: move vk_format_table.c to generated sources
Android build system will try to compile vk_format_table.c
as a shipped source, but at compile time it will be missing,
we move it to generated source, where it belongs
Fixes: f4e499ec791 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Brian Paul [Fri, 27 Jul 2018 21:17:35 +0000 (15:17 -0600)]
xlib: fix build break from _swrast_map_soft_renderbuffer() call
We need to pass the new flip_y argument.
Reviewed-by: Clayton Craft <clayton.a.craft@intel.com>
Brian Paul [Fri, 27 Jul 2018 18:59:29 +0000 (12:59 -0600)]
swrast: fix crash in AA line code when there's no texture
Fixes a crash running the Piglit polygon-mode-facing test (and
probably others).
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Fri, 27 Jul 2018 18:58:35 +0000 (12:58 -0600)]
mesa: add switch case for GL 2.1 in _mesa_compute_version()
The xlib/swrast driver only supports GL 2.1. This patch fixes a
crash if the app calls glGetString(GL_SHADING_LANGUAGE_VERSION).
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Tue, 24 Jul 2018 02:20:34 +0000 (20:20 -0600)]
tgsi: whitespace fixes in tgsi_ureg.c
Trivial.
Brian Paul [Mon, 23 Jul 2018 21:48:22 +0000 (15:48 -0600)]
gallium/util: whitespace fixes in u_inlines.h
Trivial.
Brian Paul [Mon, 23 Jul 2018 15:47:52 +0000 (09:47 -0600)]
svga: whitespace fixes in svga_tgsi_decl_sm30.c
Trivial.
Brian Paul [Thu, 5 Jul 2018 16:47:32 +0000 (10:47 -0600)]
mesa: replace tabs with spaces in mipmap.c
Trivial.
Brian Paul [Mon, 2 Jul 2018 19:40:40 +0000 (13:40 -0600)]
gallium/util: whitespace fixes in u_debug_memory.c
Trivial.
Brian Paul [Mon, 2 Jul 2018 18:47:20 +0000 (12:47 -0600)]
mesa: whitespace clean-up in texstore.c
Trivial.
Brian Paul [Mon, 2 Jul 2018 18:45:14 +0000 (12:45 -0600)]
mesa: move var decls in texstore_rgba()
Move them closer to where they're first used.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Mon, 2 Jul 2018 18:39:44 +0000 (12:39 -0600)]
mesa: remove unneeded free() call in texstore_rgba()
The pointer will always be NULL since that's what we just tested for.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Eric Anholt [Wed, 27 Jun 2018 22:42:10 +0000 (15:42 -0700)]
v3d: Skip printing sub-id or pad fields in CLIF dumping.
The parser doesn't expect them, so our fields would end up mismatched.
They're not really useful in console output, either.
Eric Anholt [Tue, 26 Jun 2018 20:04:09 +0000 (13:04 -0700)]
v3d: Emit commands to switch CLIF parser to CL/shader/attr input mode.
By default after saying you are emitting a buffer, it'll expect a buffer
size. Once you set a format, it'll keep parsing that format until you
announce something else.
Eric Anholt [Tue, 26 Jun 2018 19:57:16 +0000 (12:57 -0700)]
v3d: Dump fields in CLIF output in increasing offset order.
Previously, we emitted in XML order, which I happen to type in the
decreasing offset order of the specifications. However, the CLIF parser
wants increasing offsets.
Eric Anholt [Mon, 25 Jun 2018 22:37:51 +0000 (15:37 -0700)]
v3d: Print addresses in CLIFs as references to buffers.
With CLIFs, the parser will choose an address for the buffer being
created, so we need to use effectively relocations to buffers instead of
the addresses that the driver uses. This is also a whole lot more
intelligible for console output than raw addresses!
Eric Anholt [Mon, 25 Jun 2018 22:18:51 +0000 (15:18 -0700)]
v3d: Stop doing pretty-printed colorful booleans in CLIF output.
The parser wants to see a 1 or 0. We can put "true" and "false" in a
comment to clarify that it's a boolean and the parser will skip it.
Eric Anholt [Mon, 25 Jun 2018 22:02:26 +0000 (15:02 -0700)]
v3d: Move clif dumping to a separate step from noting where the CLs are.
Now all the printing happens from the same worklist processing.
Eric Anholt [Mon, 25 Jun 2018 21:58:15 +0000 (14:58 -0700)]
v3d: Move clif dump BO lookup into the clif dumper.
The clif dumper is going to need information about all of our BOs if we're
going to dump them for replay purposes.
Eric Anholt [Mon, 25 Jun 2018 18:01:44 +0000 (11:01 -0700)]
v3d: Pass the whole clif_dump structure to v3d_print_group().
To generate CLIF files that the v3dv3 simulator can parse, we're going to
need to decode addresses, and for that we'll need the vaddr lookup
function from the clif structure from within v3d_decoder.
Timothy Arceri [Fri, 27 Jul 2018 05:08:28 +0000 (15:08 +1000)]
ac: pass write param to get_sampler_desc() from get_image_descriptor()
Looks like a mistake from when the deref stuff landed.
Fixes: 506a07e4e3a4 ("ac/nir: Add deref support to image intrinsics.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Tue, 17 Jul 2018 05:44:30 +0000 (01:44 -0400)]
gallium/u_vbuf: split u_vbuf_get_minmax_index function (v2)
This will be used by indirect multidraws.
v2: clean up the function further, change return types to unsigned
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Alexander von Gluck IV [Fri, 27 Jul 2018 20:09:37 +0000 (20:09 +0000)]
gallium/auxiliary: Extern "c" fixes.
Used by C++ code such as Haiku's renderer.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Fri, 27 Jul 2018 06:34:30 +0000 (02:34 -0400)]
gallium/noop: implement invalidate_resource
Dave Airlie [Fri, 27 Jul 2018 03:20:03 +0000 (04:20 +0100)]
radv: fix cdw check vs tracing emit
If we have tracing enabled we could do all the tracing emits
and overflow the precalculated cdw_max.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Dave Airlie [Fri, 27 Jul 2018 04:18:02 +0000 (05:18 +0100)]
radv: return binary code_size not variant code size to cache
The code sizes return here get passed to the cache shader insert function,
which then memcpy from the code ptr, and causes all sorts of valgrind
errors like:
==6755== Invalid read of size 8
==6755== at 0x4C32FEE: memcpy@GLIBC_2.2.5 (vg_replace_strmem.c:1021)
==6755== by 0x2305D4C7: radv_pipeline_cache_insert_shaders (radv_pipeline_cache.c:416)
==6755== by 0x2305791D: radv_create_shaders (radv_pipeline.c:2158)
==6755== by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755== by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)
==6755== by 0x230188AB: radv_device_init_meta_blit_color (radv_meta_blit.c:871)
==6755== by 0x2301D50E: radv_device_init_meta_blit_state (radv_meta_blit.c:1278)
==6755== by 0x23011893: radv_device_init_meta (radv_meta.c:352)
==6755== by 0x2300744B: radv_CreateDevice (radv_device.c:1576)
==6755== by 0x5187D0F: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755== by 0x518F6A3: ??? (in /usr/lib64/libvulkan.so.1.1.77)
==6755== by 0x5192A42: vkCreateDevice (in /usr/lib64/libvulkan.so.1.1.77)
==6755== Address 0x22a58548 is 4 bytes after a block of size 116 alloc'd
==6755== at 0x4C2EBAB: malloc (vg_replace_malloc.c:299)
==6755== by 0x23089DC4: ac_elf_read (ac_binary.c:144)
==6755== by 0x23090A60: ac_compile_module_to_binary (ac_llvm_helper.cpp:162)
==6755== by 0x23053F06: compile_to_memory_buffer (radv_llvm_helper.cpp:58)
==6755== by 0x23053F06: radv_compile_to_binary (radv_llvm_helper.cpp:98)
==6755== by 0x23052769: ac_llvm_compile (radv_nir_to_llvm.c:3394)
==6755== by 0x23052823: ac_compile_llvm_module (radv_nir_to_llvm.c:3418)
==6755== by 0x23053C05: radv_compile_nir_shader (radv_nir_to_llvm.c:3542)
==6755== by 0x23061B4E: shader_variant_create (radv_shader.c:580)
==6755== by 0x23061CFD: radv_shader_variant_create (radv_shader.c:634)
==6755== by 0x23057765: radv_create_shaders (radv_pipeline.c:2123)
==6755== by 0x2305C523: radv_pipeline_init (radv_pipeline.c:3404)
==6755== by 0x2305C890: radv_graphics_pipeline_create (radv_pipeline.c:3515)
Since we are just inserting the code into the cache, we can avoid these
bad reads and data in the cache by just using the binary code size here.
Fixes: 939e5a382 (radv: add padding for the UMR disassembler)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Eric Anholt [Thu, 26 Jul 2018 23:48:30 +0000 (16:48 -0700)]
v3d: Drop the use of the semaphores.
The kernel's scheduler doesn't rely on our emitting them, and in fact we'd
get in trouble if the kernel decided to schedule too many bins in a row
before getting around to scheduling the corresponding render.
Eric Anholt [Thu, 26 Jul 2018 23:43:28 +0000 (16:43 -0700)]
v3d: Drop the VG support from the XML.
This reflects a change on the HW/closed SW side to drop this unused HW.
With it dropped on their side, the CLIF parser no longer expects to find
VG fields.
Eric Anholt [Mon, 25 Jun 2018 22:24:27 +0000 (15:24 -0700)]
v3d: Use /* */ instead of () for enum names in CLIF output.
This lets the comments be ignored by the CLIF parser.
Eric Anholt [Wed, 27 Jun 2018 23:34:50 +0000 (16:34 -0700)]
v3d: CLIF-dump the "Vec size" field as 0 == maximum value.
That's what a user should want to see, and what the CLIF parser wants.
This should maybe be generalized.
Eric Anholt [Mon, 25 Jun 2018 23:08:06 +0000 (16:08 -0700)]
v3d: Stop using spaces in the names of our buffers.
For CLIF dumping, we need names to not have spaces. Rather than rewriting
them after the fact, just change the two cases where I had put a space in.
Fritz Koenig [Mon, 23 Jul 2018 17:10:55 +0000 (10:10 -0700)]
i965: implement GL_MESA_framebuffer_flip_y [v3]
Instead of using _mesa_is_winsys_fbo or
_mesa_is_user_fbo to infer if an fbo is
flipped use the FlipY flag.
v2:
* additional window-system framebuffer checks [for jason]
v3:
* s/inverted_y/flip_y/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Fritz Koenig [Mon, 23 Jul 2018 17:10:54 +0000 (10:10 -0700)]
mesa: GL_MESA_framebuffer_flip_y extension [v4]
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updated spec language [for chadv]
* correctly specifying ES 3.1 [for chadv]
* refactor access to rb->Name [for jason]
* handle GetFramebufferParameteriv [for chadv]
v3:
* correct _mesa_GetMultisamplefv [for kusmabite]
v4:
* update spec language [for chadv]
* s/GLboolean/bool/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
* s/inverted_y/flip_y/g [for chadv]
* assert changes [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Chad Versace [Wed, 25 Jul 2018 00:41:44 +0000 (17:41 -0700)]
gallium/auxiliary: Fix Autotools on Android (v2)
Problem 1: u_debug_stack_android.cpp transitively included
"pipe/p_compiler.h", but src/gallium/include was missing from the C++
include path.
Problem 2: Add -std=c++11 to AM_CXXFLAGS. Android's libbacktrace headers
require C++11, but the Android toolchain (at least in the Chrome OS SDK)
does not enable C++11 by default.
v2: Add -std=c++11.
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
Cc: Eric Engestrom <eric.engestrom@intel.com>
Topi Pohjolainen [Wed, 30 May 2018 11:46:08 +0000 (07:46 -0400)]
i965/icl: Disable binding table prefetching
Gen 11 workarounds table #2056 WABTPPrefetchDisable suggests to
disable prefetching of binding tables for ICLLP A0 and B0
steppings. It fixes multiple gpu hangs in
ext_framebuffer_multisample* tests on ICLLP B0 h/w.
Anuj: Add comments and commit message.
Add gen 11 checks in the code.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Caio Marcelo de Oliveira Filho [Fri, 15 Jun 2018 21:06:57 +0000 (14:06 -0700)]
glsl: use only copy_propagation_elements
Now that the elements version handles both cases, remove the
non-elements version.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Caio Marcelo de Oliveira Filho [Wed, 27 Jun 2018 21:39:54 +0000 (14:39 -0700)]
glsl: teach copy_propagation_elements to deal with whole variables
Keep information in acp_entry whether the entry is full or not, and
use the ACP in more nodes when visiting the instructions:
- add_copy: write whole variables to the ACP state (regardless the
type).
- visit(ir_dereference_variable *): perform the propagation here if we have a
full candidate. Element-wise here doesn't apply because the mask
isn't available at this point.
- visit_leave(ir_assignment *): process beyond scalar and vector, as
the full variables might have other types.
Also import an improvement from opt_copy_propagation.cpp: if ir_call
is an intrinsic, we know the variables affected, so keep going.
v2: (all from Eric Anholt)
Describe how acp_entry attributes are used.
Don't do book-keeping to avoid adding repeated element to
the dsts in write_elements().
v3: Use _mesa_set_remove_key. (Thomas Helland)
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
vadym.shovkoplias [Thu, 24 May 2018 11:16:46 +0000 (14:16 +0300)]
i965: Disable guardband clipping on SandyBridge for odd dimensions
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104388
Signed-off-by: Andriy Khulap <andriy.khulap@globallogic.com>
Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
Dylan Baker [Fri, 27 Jul 2018 14:08:59 +0000 (07:08 -0700)]
docs: Update release calendar, add news item, and add release notes for 18.1.5
Dylan Baker [Fri, 27 Jul 2018 14:06:08 +0000 (07:06 -0700)]
docs: Add sha-256 sums for 18.1.5
Dylan Baker [Thu, 26 Jul 2018 17:48:51 +0000 (10:48 -0700)]
docs: add 18.1.5 release notes
Iago Toral Quiroga [Tue, 17 Jul 2018 09:10:34 +0000 (11:10 +0200)]
intel/compiler: fix lower conversions to account for predication
The pass can create a temporary result for the instruction and then
moves from it to the original destination, however, if the original
instruction was predicated, the mov has to be predicated as well.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Samuel Pitoiset [Wed, 25 Jul 2018 15:01:46 +0000 (17:01 +0200)]
radv: allocate enough space in radv_cmd_buffer_after_draw()
The driver might emit up to 4 dwords when RADV_TRACE_FILE is
used.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 25 Jul 2018 14:56:06 +0000 (16:56 +0200)]
radv: check CS space in radv_emit_write_data_packet()
This wasn't wrong but it looks better to me like this. It's
only used for debugging purposes (ie. RADV_TRACE_FILE).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 27 Jul 2018 09:50:27 +0000 (11:50 +0200)]
radv: do not emit pipeline stats flushes on compute queue
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 27 Jul 2018 09:50:03 +0000 (11:50 +0200)]
radv: reduce CB/DB meta flushes in radv_dst_access_flush()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Kenneth Graunke [Fri, 27 Jul 2018 06:56:30 +0000 (23:56 -0700)]
radv: Fix build
I renamed this pass and forgot to update radv.
Fixes: 488972222c6454551ab1559f753c13a493dc513f ("i965: Combine both gl_PatchVerticesIn lowering passes.")
Kenneth Graunke [Wed, 18 Jul 2018 23:42:03 +0000 (16:42 -0700)]
i965: Combine both gl_PatchVerticesIn lowering passes.
Until now, we had separate passes for lowering gl_PatchVerticesIn to
a statically known constant (for TES inputs when linked against a TCS),
and a uniform in the other cases. Annoyingly, one had to be run before
nir_lower_system_values, and the other afterward. This simplified the
passes, but made life painful for the callers.
This patch combines both into a single pass. If you give it a non-zero
static count, it uses that. If you give it Mesa state slots, it turns
it back into a built-in uniform. Otherwise, it does nothing.
This also moves the i965 uniform lowering out to shared code.
v2: Make token arrays const.
Reviewed-by: Eric Anholt <eric@anholt.net>
Sagar Ghuge [Wed, 25 Jul 2018 17:48:31 +0000 (10:48 -0700)]
i965: Expose EXT_base_instance extension in OpenGLES 3.0
The extension requires at least OpenGL 3.0 and
OpenGL ES 3.0.
Fixes two ext_base_instance tests:
arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3
arb_base_instance-drawarrays_gles3
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Bas Nieuwenhuizen [Thu, 4 Jan 2018 00:32:04 +0000 (01:32 +0100)]
radv: Add support for ETC2 textures.
Was surprised that is even supported by Vega.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Jan Vesely [Wed, 25 Jul 2018 02:17:28 +0000 (22:17 -0400)]
clover: Reduce wait_count in abort path.
Trigger waiter condition variable.
Passes 'events' CTS on carrizo and turks.
v2: reduce to 0
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Jan Vesely [Sun, 22 Jul 2018 18:14:21 +0000 (14:14 -0400)]
clover: Don't extend illegal integer types.
It's OK to pass them in memory, which is what kernel invocation needs.
Fixes regressions since llvm r337535 ("Reapply "AMDGPU: Fix handling of alignment padding in DAG argument lowering"):
scalar-arithmetic-char
scalar-arithmetic-uchar
scalar-arithemtic-short
scalar-arithmetic-ushort
scalar-comparison-char
scalar-comparison-uchar
scalar-comparison-short
scalar-comparison-ushort
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Kenneth Graunke [Wed, 18 Jul 2018 22:45:46 +0000 (15:45 -0700)]
intel/compiler: Delete dead VS intrinsic handling.
These are lowered by brw_nir_lower_vs_inputs(). If they weren't, we
would have already hit the unreachable() in emit_system_values_block().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Anholt [Mon, 23 Jul 2018 21:08:54 +0000 (14:08 -0700)]
v3d: Avoid the GFXH-1461 workaround if we have only Z or only S.
This seems like a sensible precaution to avoid extra draws. It doesn't
deal with the case of a Z24S8 buffer created by the window system for an
application that happens to never use S.
Eric Anholt [Mon, 23 Jul 2018 20:56:40 +0000 (13:56 -0700)]
v3d: Rework the ordering of how we clear things.
First, figure out if we can just sneak the clear into the TLB clear, even
if drawing has already happened (since we have job->load and job->clear to
tell us), taking into account GFXH-1461. For any pieces we can't TLB
clear, fall back to drawing a quad without flushing the scene.
Fixes extra scene flushes in glmark2 due to GFXH-1461.
Eric Anholt [Mon, 23 Jul 2018 20:43:25 +0000 (13:43 -0700)]
v3d: Only store buffers that have been written to.
I've seen cases where a color buffer is bound, but only Z is written, and
we end up storing color.
Eric Anholt [Mon, 23 Jul 2018 20:30:58 +0000 (13:30 -0700)]
v3d: Track the buffers being loaded separately.
We were computing this at RCL generation time, but that means you can't
unflag the store for an invalidate_resource, or not flag the store if
writmasking is disabled.
Eric Anholt [Mon, 23 Jul 2018 20:23:07 +0000 (13:23 -0700)]
v3d: Rename cleared/resolve to clear/store.
These describe what the fields mean in RCL generation. "resolve" is left
over from VC4, and sounds like MSAA resolves (which may or may not be
involved in the store we generate).
Eric Anholt [Fri, 6 Jul 2018 20:43:06 +0000 (13:43 -0700)]
nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
This is controlled by a new nir_shader_compiler_options flag, and fixes
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord on V3D.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rhys Perry [Wed, 25 Jul 2018 12:49:36 +0000 (13:49 +0100)]
docs: fix incorrect placement of the ARB_sample_locations release notes
Seems something went wrong somehow when it was pushed.
v2: combine into one list
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek OIšák <marek.olsak@amd.com>
Eric Engestrom [Wed, 18 Jul 2018 13:44:59 +0000 (14:44 +0100)]
anv: drop unused local vars
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Tue, 24 Jul 2018 08:54:33 +0000 (09:54 +0100)]
anv: remove incorrect `UNUSED` flag
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Erik Faye-Lund [Wed, 25 Jul 2018 15:20:34 +0000 (17:20 +0200)]
gallium: initialize ureg_dst::Invariant bit
When this bit was added, it seems the some initialization code
was omitted by mistake.
Since stack-variables have kinda random contents, and we don't
zero initialize the whole struct in these code-paths, we end up
getting random-ish values for this bit.
Spotted by Coverity in the following CIDs:
-
1438115
-
1438123
-
1438130
Fixes: 70425bcfe63c4e9191809659d019ec4af923595d ("gallium: plumb
invariant output attrib thru TGSI")
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Wed, 25 Jul 2018 12:55:31 +0000 (14:55 +0200)]
radv: fix adjusting vertex fetches since 16bit support
Move the integer conversion after the fixup.
This fixes some regressions with
dEQP-VK.pipeline.vertex_input.single_attribute.mat4.as_a2r10g10b10*
Fixes: b722b29f10 ("radv: add support for 16bit input/output")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 25 Jul 2018 12:30:47 +0000 (14:30 +0200)]
nir: remove wrong assertion in print_var_decl()
This breaks printing input/output variables with more than
4 components like mat4.
Fixes: 1beef89ad8 ("nir: prepare for bumping up max components to 16")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Thu, 26 Jul 2018 03:14:28 +0000 (23:14 -0400)]
ac: fix typo DSL_SEL -> DST_SEL
Marek Olšák [Thu, 26 Jul 2018 00:21:04 +0000 (20:21 -0400)]
radeonsi: update a comment about cache behavior
Kenneth Graunke [Wed, 25 Jul 2018 17:23:04 +0000 (10:23 -0700)]
intel: Make the decoder just store addresses for bases, not buffers.
The various base addresses are simply addresses. There may or may not
be a buffer located at those addresses. So, it doesn't make much sense
to request one. Just save the raw address so we can add it later, when
asking about BOs at the final <base + offset> address.
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Wed, 11 Jul 2018 17:50:16 +0000 (10:50 -0700)]
intel: Make the decoder handle STATE_BASE_ADDRESS not being a buffer.
Normally, i965 programs STATE_BASE_ADDRESS every batch, and puts all
state for a given base in a single buffer.
I'm working on a prototype which emits STATE_BASE_ADDRESS only once at
startup, where each base address is a fixed 4GB region of the PPGTT.
State may live in many buffers in that 4GB region, even if there isn't
a buffer located at the actual base address itself.
To handle this, we need to save the STATE_BASE_ADDRESS values across
multiple batches, rather than assuming we'll see the command each time.
Then, each time we see a pointer, we need to ask the driver for the BO
map for that data. (We can't just use the map for the base address, as
state may be in multiple buffers, and there may not even be a buffer
at the base address to map.)
v2: Fix things caught in review by Lionel:
- Drop bogus bind_bo.size check.
- Drop "get the BOs again" code - we just get the BOs as needed
- Add a message about interface descriptor data being unavailable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Engestrom [Wed, 25 Jul 2018 18:43:24 +0000 (19:43 +0100)]
anv: don't crash on vkDestroyDevice(NULL)
CovID:
1438132
Fixes: a99c9e63a07477634ab73 "anv: finish the binding_table_pool on
destroyDevice when use_softpin"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Eric Engestrom [Wed, 25 Jul 2018 18:51:51 +0000 (19:51 +0100)]
vulkan/wsi: fix incorrect assignment in assert()
CovID:
1438113,
1438118,
1438119,
1438121
Fixes: dc1d10b396179766227df "anv,radv: Add support for VK_KHR_get_display_properties2"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Engestrom [Wed, 18 Jul 2018 13:40:23 +0000 (14:40 +0100)]
anv: fix python whitespace warning
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Eric Engestrom [Wed, 18 Jul 2018 13:39:36 +0000 (14:39 +0100)]
anv: cleanup python imports
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Eric Engestrom [Wed, 18 Jul 2018 13:38:11 +0000 (14:38 +0100)]
anv: remove unnecessary semicolons in python
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Kenneth Graunke [Tue, 24 Jul 2018 18:36:06 +0000 (11:36 -0700)]
st/nir: Fix st_nir_opts() prototype.
This wasn't updated for the new scalar ISA parameter. It worked anyway
because all the function's callers live in the same file, so it found
the correct function. Tim made this external for the new st prog_to_nir
translator, which got reverted, but which I'd like to land eventually.
So, fix the prototype.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Lionel Landwerlin [Mon, 23 Jul 2018 14:39:12 +0000 (15:39 +0100)]
intel: tools: dump: only store device id on success
We might fail on master node drm fd because we won't have the right
permissions.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Gert Wollny [Fri, 29 Jun 2018 19:44:53 +0000 (21:44 +0200)]
r600: Scale integer valued texture border colors to float (v2)
It seems the hardware always expects floating point border color values
[0,1] for unsigned, and [-1,1] for signed texture component, regardless
of pixel type, but the border colors are passed according to texture
component type. Hence, before submitting the border color, convert and
scale it these ranges accordingly.
This doesn't seem to work for textures with 32 bit integer components
though, here, it seems that the border color is always set to zero,
regardless of the BORDER_COLOR_TYPE state set in Q_TEX_SAMPLER_WORD0_0.
v2: Simplyfy logic as suggested by Roland Schneidegger
Fixes:
dEQP-GLES31.functional.texture.border_clamp.formats.compressed*
dEQP-GLES31.functional.texture.border_clamp.formats.r* (non 32 bit integer)
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d*
and a number of piglits out of
piglit run gpu -t texture -t gather -t formats
Signed-off-by: Gert Wollny <gw.fossdev@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Jason Ekstrand [Mon, 23 Jul 2018 07:35:02 +0000 (00:35 -0700)]
nir: Add a couple of iand/ior optimizations
Spotted in a shader in Batman: Arkham City.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Jordan Justen [Sat, 21 Jul 2018 06:52:59 +0000 (23:52 -0700)]
i965, anv: Use INTEL_DEBUG for disk_cache driver flags
Since various options within INTEL_DEBUG could impact code generation,
we need to set the disk cache driver_flags parameter based on the
INTEL_DEBUG flags in use.
An example that will affect the program generated by i965 is the
INTEL_DEBUG=nocompact option.
The DEBUG_DISK_CACHE_MASK value is added to mask the settings of
INTEL_DEBUG that can affect program generation.
v2:
* Use driver_flags (Tim)
* Also update Anvil (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jordan Justen [Sat, 21 Jul 2018 06:41:23 +0000 (23:41 -0700)]
i965, anv: Add extra unused character in disk_cache renderer temp string
This extra character should not be used by snprintf, but we make it
available to verify that we printed the exact number we wanted, and
didn't overflow.
v2:
* Also update Anvil
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Marek Olšák [Tue, 24 Jul 2018 04:11:47 +0000 (00:11 -0400)]
mesa: allow indirect draws with the default VAO and compatibility profile
Reviewed-by: Eric Anholt <eric@anholt.net>