Marek Olšák [Fri, 2 Dec 2016 18:10:11 +0000 (19:10 +0100)]
radeonsi: wait for outstanding memory instructions in TCS barriers
Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 17:56:21 +0000 (18:56 +0100)]
radeonsi: allow specifying simm16 of emit_waitcnt at call sites
The next commit will use this.
Cc: 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 01:23:16 +0000 (02:23 +0100)]
radeonsi: write shader descriptors into hang reports
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 02:34:07 +0000 (03:34 +0100)]
radeonsi: check for sampler state CSO corruption
It really happens.
v2: declare "magic" in debug builds only
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Marek Olšák [Fri, 2 Dec 2016 02:39:04 +0000 (03:39 +0100)]
radeonsi: properly declare context sampler states
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 01:57:30 +0000 (02:57 +0100)]
radeonsi: fix incorrect FMASK checking in bind_sampler_states
Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 01:18:25 +0000 (02:18 +0100)]
radeonsi: always restore sampler states when unbinding sampler views
Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 1 Dec 2016 02:23:27 +0000 (03:23 +0100)]
radeonsi: take LDS into account for compute shader occupancy stats
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 15:37:22 +0000 (16:37 +0100)]
st/mesa: round lod_bias to a multiple of 1/256
This reduces the number of sampler states 3.6x in Batman Arkham: Origins.
(from ~7200 to ~2000)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 2 Dec 2016 15:26:43 +0000 (16:26 +0100)]
gallium: decrease the size of pipe_sampler_state fields
We've had unused bits.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Marek Olšák [Fri, 2 Dec 2016 14:39:25 +0000 (15:39 +0100)]
cso: don't release sampler states that are bound
This fixes random radeonsi GPU hangs in Batman Arkham: Origins (Wine) and
probably many other games too.
cso_cache deletes sampler states when the cache size is too big and doesn't
check which sampler states are bound, causing use-after-free in drivers.
Because of that, radeonsi uploaded garbage sampler states and the hardware
went bananas. Other drivers may have experienced similar issues.
Cc: 12.0 13.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Jordan Justen [Thu, 3 Nov 2016 19:20:19 +0000 (12:20 -0700)]
i965: Increase max texture to 16k for gen7+
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98297
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Wed, 23 Nov 2016 01:20:42 +0000 (17:20 -0800)]
intel/blorp_blit: Add split_blorp_blit_debug switch
Enabling this debug switch causes surface shrinking to happen by
default, and lowers the surface size limit which causes blorp blits to
be split.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Mon, 7 Nov 2016 22:07:07 +0000 (14:07 -0800)]
intel/blorp_blit: Enable splitting large blorp blits
Detect when the surface sizes are too large for a blorp blit. When it
is too large, the blorp blit will be split into a smaller operation
and attempted again.
For gen7, this fixes the cts test:
ES3-CTS.gtf.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit
It will also enable us to increase our renderable size from 8k x 8k to
16k x 16k.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Wed, 30 Nov 2016 23:53:48 +0000 (15:53 -0800)]
intel/blorp_blit: Move RGB=>R conversion to follow blit splitting
In blorp_copy, when RGB surfaces are copied, we convert the
destination surface to a Red only surface, but 3 times as wide. This
introduces an implicit restriction of "mod 3" for the destination
width.
It is easier to handle the blorp split buffer offsetting with the
original RGB surface, and do the RGB=>R after this.
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Mon, 7 Nov 2016 22:08:22 +0000 (14:08 -0800)]
intel/blorp_blit: Adjust blorp surface parameters for split blits
If try_blorp_blit() previously returned that a blit was too large,
shrink_surface_params() will be used to update the surface parameters
for the smaller blit so the blit operation can proceed.
v2:
* Use double instead of float. (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Mon, 7 Nov 2016 22:06:56 +0000 (14:06 -0800)]
intel/blorp_blit: Split blorp blits if they are too large
We rename do_blorp_blit() to try_blorp_blit(), and add a return error
if the surface size for the blit is too large. Now, do_blorp_blit() is
rewritten to try to split the blit into smaller operations if
try_blorp_blit() fails.
Note: In this commit, try_blorp_blit() will always attempt to blit and
never return an error, which matches the previous behavior. We will
enable the size checking and splitting in a future commit.
The motivation for this splitting is that in some cases when we
flatten an image, it's dimensions grow, and this can then exceed the
programmable hardware limits. An example is w-tiled+MSAA blits.
v2:
* Use double instead of float. (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jordan Justen [Mon, 7 Nov 2016 22:06:49 +0000 (14:06 -0800)]
intel/blorp_blit: Create structure for src & dst coordinates
This will be useful for splitting blits into smaller sizes.
We also make the coordinates of type double rather than float. Since
we will be splitting and scaling the coordinates, we might require
extra precision in the calculations.
v2:
* Use double instead of float. (Jason)
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Edward O'Callaghan [Tue, 6 Dec 2016 23:30:48 +0000 (10:30 +1100)]
vulkan: use STATIC_ASSERT instead of static_assert
Following the spirit of commit
23d1799f, fixes compilation
warnings on Android build due to lack of C11 features.
Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Lionel Landwerlin [Fri, 25 Nov 2016 14:23:01 +0000 (14:23 +0000)]
i965: enable INTEL_conservative_rasterization on Gen9+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Lionel Landwerlin [Wed, 30 Nov 2016 14:47:41 +0000 (14:47 +0000)]
mesa: add support for GL_INTEL_conservative_rasterization
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Plamena Manolova [Tue, 6 Dec 2016 19:37:01 +0000 (21:37 +0200)]
i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Plamena Manolova [Tue, 6 Dec 2016 19:32:36 +0000 (21:32 +0200)]
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
Nicolai Hähnle [Mon, 5 Dec 2016 13:39:50 +0000 (14:39 +0100)]
radeonsi: fix isolines tess factor writes to control ring
Fixes piglit arb_tessellation_shader/execution/isoline{_no_tcs}.shader_test.
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Tue, 6 Dec 2016 10:50:21 +0000 (02:50 -0800)]
i965: Drop redundant key->outputs_written initialization.
This was already set to the same value earlier.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Tue, 6 Dec 2016 10:43:07 +0000 (02:43 -0800)]
i965: Initialize "separate" flag in VUE maps.
This was uninitialized, which resulted in weird looking printouts where
it appeared that the TCS output and TES input patch URB entries differed
in SSO/non-SSO layout. There is no "separable" layout for both, as
they're tied together.
It should have no other actual effect.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Wed, 7 Sep 2016 21:35:20 +0000 (14:35 -0700)]
nir: In split_var_copies_block, uint, int, and bool types cannot be matrices
Noticed while adding support for 64-bit integer types.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tom Stellard [Tue, 15 Nov 2016 23:50:38 +0000 (23:50 +0000)]
radeonsi: Use amdgcn intrinsics for fs interpolation
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Rob Clark [Tue, 6 Dec 2016 20:52:28 +0000 (15:52 -0500)]
freedreno/a5xx: fix draw packet size with index buffer
gpuaddr of idx buffer is now two dwords (64b).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 6 Dec 2016 19:21:22 +0000 (14:21 -0500)]
freedreno/a5xx: gmem bypass mode
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 6 Dec 2016 17:57:24 +0000 (12:57 -0500)]
freedreno/a5xx: fix emit_string_marker()
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Sat, 3 Dec 2016 17:34:10 +0000 (12:34 -0500)]
freedreno: pitch alignment should match gmem alignment
Deal w/ differing gmem tile size alignment between generations, and make
sure texture pitch matches.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 1 Dec 2016 21:40:36 +0000 (16:40 -0500)]
freedreno/a5xx: more formats
Bunch of stuff we can at least turn on for vbo formats.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 1 Dec 2016 20:02:14 +0000 (15:02 -0500)]
freedreno/a5xx: fix fragface
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 1 Dec 2016 18:57:22 +0000 (13:57 -0500)]
freedreno/a5xx: fix fragcoord
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 1 Dec 2016 18:55:03 +0000 (13:55 -0500)]
freedreno: update generated headers
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 6 Dec 2016 22:07:16 +0000 (17:07 -0500)]
freedreno/a5xx: fix alpha test
GRAS_SU_DEPTH_PLANE_CNTL doesn't in fact seem to be anything to do with
alpha test. This fixes xonotic and (other than some iommu faults) gets
gnome-shell working.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Thu, 1 Dec 2016 18:31:57 +0000 (13:31 -0500)]
freedreno/a5xx: fix VPC_VAR[n].DISABLE bits
We don't need varying interpolators enabled for pos/psize out of the VS
(despite the fact that they show up in VS_OUT map), so emit these before
we append pos/psize to the linkage.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Nanley Chery [Mon, 5 Dec 2016 21:40:59 +0000 (13:40 -0800)]
anv/TODO: Document sampling from HiZ
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Kenneth Graunke [Mon, 5 Dec 2016 06:35:42 +0000 (22:35 -0800)]
i965: Don't force SSO layout for VS->TCS.
This was a hack which worked around the VS and TCS disagreeing on their
shared interface due to the lack of varying packing. In particular, it
was needed by Piglit's tcs-input-read-array-interface test.
However, that was just one case where things could go awry, so the
previous commit forcibly made interfaces match. This hack is no longer
necessary.
It also seems to be broken, though I'm not sure why. It fixes Piglit
regressions in spec/arb_shader_image_load_store/semantics from commit
ec1f159ac81ed964415d102eed4a0a29be8e7937.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98893
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Kenneth Graunke [Mon, 5 Dec 2016 07:54:48 +0000 (23:54 -0800)]
i965: Unify shader interfaces explicitly.
A while ago, I made i965 start compiling shaders independently. The VUE
map layouts were based entirely on each shader's input/output bitfields.
Assuming the interfaces match, this works out well - both sides will
compute the same layout, and outputs are correctly routed to inputs.
At the time, I had assumed that the linker would guarantee that the
interfaces match. While it usually succeeds, it unfortunately seems
to fail in some cases.
For example, Piglit's tcs-input-read-array-interface test has a VS
output array with two elements, but the TCS only reads one. The linker
isn't able to eliminate the unused element from the VS, which makes the
interfaces not match.
Another case is where a shader other than the last writes clip/cull
distances. These should be demoted to ordinary varyings, but they
currently aren't - so we think they still have some special meaning,
and prevent them from being eliminated.
Fixing the linker to guarantee this in all cases is complicated. It
needs to be able to optimize out dead code. It's tied into varying
packing and other messiness. While we can certainly improve it---and
should---I'd rather not rely on it being correct in all cases.
This patch ORs adjacent stages' input/output bitfields together,
ensuring that their interface (and hence VUE map layout) will be
compatible. This should safeguard us against linker insufficiencies.
Fixes line rendering in Dolphin, and the Piglit test based on it:
spec/glsl-1.50/execution/geometry/clip-distance-vs-gs-out.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97232
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Jason Ekstrand [Tue, 6 Dec 2016 06:09:35 +0000 (22:09 -0800)]
genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleMode
We would really like it to be false as that's what you get on hardware that
doesn't have RegisterPoleMode (Sky Lake for example). While we're at it,
we change it to a boolean. This fixes dEQP-VK.synchronization.smoke.events
on Broxton.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "13.0" <mesa-stable@lists.freedesktop.org>
Roland Scheidegger [Tue, 6 Dec 2016 18:59:51 +0000 (19:59 +0100)]
gallivm: optimize 16bit->32bit gather path a bit
LLVM can't really optimize anything which crosses scalar/vector boundaries,
so help a bit with some particular gather operations when the width is
expanded (only do it for 16->32bit expansion for now), by doing expansion
after fetch. That is probably a better solution anyway even if llvm would
recognize it, makes for cleaner IR...
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Sat, 3 Dec 2016 16:10:46 +0000 (17:10 +0100)]
gallivm: handle 16bit float fetches in lp_build_fetch_rgba_soa
Note that we really want to _never_ reach the bottom of the function, which
resorts to AoS fetch.
Half floats can be handled just like other formats which fit into 32bit
vectors (so, only 1x16 and 2x16 formats, albeit with more channels things
are not THAT bad), with minimal plumbing. I've seen code size go down nearly
by a factor of 3 for a complete texture sampling function (including bilinear
filtering) using R16F.
(What we should do for everything not special cased is to do AoS gather,
shuffle/shift things into SoA vectors, and then do the conversion there.
Otherwise it's particularly bad with 1 or 2 channel formats - that r16f
format with either 4 or 8-wide vectors was still doing one element at a
time, essentially doing exactly the same work as for rgba16f. Also replacing
the channels with SWIZZLE0/1 (particularly the latter) adds even more
work, as it has to be done per aos vector, and not just straightforward
at the end with the SoA vector.)
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Sat, 3 Dec 2016 16:10:09 +0000 (17:10 +0100)]
util: (trivial) ETC1 meets the criteria for fitting into unorm8
Just like other similar compressed formats.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Matt Turner [Sun, 4 Dec 2016 04:14:55 +0000 (20:14 -0800)]
i965: Emit proper NOPs.
The PRMs for HSW and newer say that other than the opcode and DebugCtrl
bits of the instruction word, the rest must be zero.
By zeroing the instruction word manually, we avoid using any of the
state inherited through brw_codegen.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96959
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Roland Scheidegger [Tue, 6 Dec 2016 16:44:21 +0000 (17:44 +0100)]
glsl: (trivial) fix type typo
Accidentally changed the type of a constant in
df33f11b39abf313a0db7b9fefaf739b88133161 causing assertion failures.
Kenneth Graunke [Sat, 15 Oct 2016 00:59:36 +0000 (17:59 -0700)]
i965: Allocate at least some URB space even when max_vertices = 0.
Allocating zero URB space is a really bad idea. The hardware has to
give threads a handle to their URB space, and threads have to use that
to terminate the thread. Having it be an empty region just breaks a
lot of assumptions. Hence, why we asserted that it isn't possible.
Unfortunately, it /is/ possible prior to Gen8, if max_vertices = 0.
In theory a geometry shader could do SSBO/image access and maybe
still accomplish something. In reality, this is tripped up by
conformance tests.
Gen8+ already avoids this problem by placing the vertex count DWord
in the URB entry header. This fixes things on earlier generations.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
Roland Scheidegger [Mon, 5 Dec 2016 12:39:16 +0000 (13:39 +0100)]
main: allow NEAREST_MIPMAP_NEAREST for stencil texturing
As per GL 4.5 rules, which fixed a spec mistake in GL_ARB_stencil_texturing.
The extension spec wasn't updated, but just allow it with older GL versions
as well, hoping there aren't any crazy tests which want to see an error
there... (Compile tested only.)
Reported by Józef Kucia <joseph.kucia@gmail.com>
Acked-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Roland Scheidegger [Sat, 3 Dec 2016 16:08:05 +0000 (17:08 +0100)]
glsl: fix ldexp lowering if bitfield insert lowering is also requested
Trivial, this just resurrects the code which was there once upon a time
(the code can't lower instructions generated in the lowering pass there,
and even if it could it would probably be suboptimal).
This fixes piglit mesa_shader_integer_functions fs-ldexp.shader_test and
vs-ldexp.shader_test with llvmpipe.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Nayan Deshmukh [Sun, 4 Dec 2016 17:45:38 +0000 (23:15 +0530)]
radv: fix resource leak in radv_amdgpu_ctx_create
CovID:
1396387
V2. Fixup bad whitespace.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folkore1984.net>
Andy Furniss [Mon, 5 Dec 2016 23:53:40 +0000 (23:53 +0000)]
st/omx/enc Raise default encode level
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=91281
Signed-off-by: Andy Furniss <adf.lists@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Andy Furniss [Tue, 6 Dec 2016 00:02:21 +0000 (00:02 +0000)]
radeon/vce Handle H.264 level 5.2
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=91281
v2: explicitly add case 52
Signed-off-by: Andy Furniss <adf.lists@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Jason Ekstrand [Sat, 16 Jul 2016 15:21:50 +0000 (08:21 -0700)]
nir: Remove some unused fields from nir_variable
All of these are happily set from glsl_to_nir or spirv_to_nir but their
values are never used for anything.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Sat, 16 Jul 2016 00:17:40 +0000 (17:17 -0700)]
nir: Delete most of the constant_initializer support
Constant initializers have been a constant (ha!) pain for quite some time.
While they're useful from a language perspective, people writing passes or
backends really don't want deal with them most of the time. This commit
removes most of the constant initializer support from NIR. It is expected
that you call nir_lower_constant_initializers VERY EARLY to ensure that
they're gone before you do anything interesting.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Sat, 16 Jul 2016 00:15:21 +0000 (17:15 -0700)]
nir: Simplify nir_lower_gs_intrinsics
It's only ever called on single-function shaders. At this point, there are
a lot of helpers that can make it all much simpler.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Wed, 20 Jul 2016 17:37:43 +0000 (10:37 -0700)]
nir/lower_returns: Stop using constant initializers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Fri, 15 Jul 2016 23:57:06 +0000 (16:57 -0700)]
glsl/nir: Call nir_lower_constant_initializers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Fri, 15 Jul 2016 23:55:14 +0000 (16:55 -0700)]
anv/pipeline: Call nir_lower_constant_initializers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Fri, 15 Jul 2016 23:44:53 +0000 (16:44 -0700)]
nir: Add a pass for lowering away constant initializers
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Jason Ekstrand [Mon, 5 Dec 2016 23:20:52 +0000 (15:20 -0800)]
Revert "i965: use nir_lower_indirect_derefs() for GLSL"
This reverts commit
9404439a754e5640ccd98df40fa694835c0d8759. I didn't
intend to push it and it breaks clip and cull distance.
Jason Ekstrand [Tue, 29 Nov 2016 20:36:14 +0000 (12:36 -0800)]
i965: Delete the meta-base CopyImageSubData implementation
When I originally implemented the ARB_copy_image extension, the fast-path
was written in meta using texture views. This path only worked if both
images were uncompressed color images. All of the other cases fell back to
the blitter or, in the worst case, mapping and memcpy on the CPU. Now that
we have the blorp path, it handles all copies ever and the old meta,
blitter, and CPU paths are only used on gen5 and below. The primary reason
why we needed the meta path (apart from having a slow blitter on later
hardware) was to handle multisampling which gen5 and earlier don't support
anyway. Since the blitter is reasonably fast on gen5, we can just delete
the meta path and get rid of all that terrible code.
If we decide that we're ok with just disabling ARB_copy_image on gen5 and
earlier (I personally am), then we could get rid of another 300 lines or so
of semi-hairy code.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Jason Ekstrand [Thu, 1 Dec 2016 03:08:51 +0000 (19:08 -0800)]
i965/copy_image: Re-implement the blitter path with emit_miptree_blit
By using emit_miptree_blit which does chunking, this fixes the blitter path
for the case where the image is too tall to blit normally. We also pull it
into intel_blit as intel_miptree_copy. This matches the naming of the
blorp blit and copy functions brw_blorp_blit and brw_blorp_copy.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "13.0" <mesa-dev@lists.freedesktop.org>
Jason Ekstrand [Thu, 1 Dec 2016 02:14:27 +0000 (18:14 -0800)]
i965/blit: Break the guts of intel_miptree_blit into a helper
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "13.0" <mesa-dev@lists.freedesktop.org>
Timothy Arceri [Mon, 15 Aug 2016 00:09:25 +0000 (10:09 +1000)]
i965: use nir_lower_indirect_derefs() for GLSL
This moves the nir_lower_indirect_derefs() call into
brw_preprocess_nir() so thats is called by both OpenGL and Vulkan
and removes that call to the old GLSL IR pass
lower_variable_index_to_cond_assign()
We want to do this pass in nir to be able to move loop unrolling
to nir.
There is a increase of 1-3 instructions in a small number of shaders,
and 2 Kerbal Space program shaders that increase by 32 instructions.
Shader-db results BDW:
total instructions in shared programs:
8705873 ->
8706194 (0.00%)
instructions in affected programs: 32515 -> 32836 (0.99%)
helped: 3
HURT: 79
total cycles in shared programs:
74618120 ->
74583476 (-0.05%)
cycles in affected programs: 528104 -> 493460 (-6.56%)
helped: 47
HURT: 37
LOST: 2
GAINED: 0
Tim Rowley [Mon, 5 Dec 2016 17:35:57 +0000 (11:35 -0600)]
swr: mark PIPE_CAP_NATIVE_FENCE_FD unsupported
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 5 Dec 2016 17:32:19 +0000 (11:32 -0600)]
swr: include llvm version and vector width in renderer string
Uses llvmpipe's string formating.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 31 Oct 2016 15:29:07 +0000 (10:29 -0500)]
gallivm: use getHostCPUFeatures on x86/llvm-4.0+.
Use llvm provided API based on cpuid rather than our own
manually mantained list of mattr enabling/disabling.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Juan A. Suarez Romero [Fri, 2 Dec 2016 16:26:51 +0000 (16:26 +0000)]
st/va: declare vlVaBuffer before vlVaContext
And declare coded_buf in vlVaContext as "vlVaBuffer *" instead of
"struct vlVaBuffer *".
This fixes several warnings later about assignment from incompatible
pointer type.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Juan A. Suarez Romero [Fri, 2 Dec 2016 16:26:50 +0000 (16:26 +0000)]
st/va: remove unused variable pbuff
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <tournier.elie@gmail.com>
Emil Velikov [Fri, 2 Dec 2016 16:26:49 +0000 (16:26 +0000)]
st/va: automake: cleanup C{PP,}FLAGS
Remove some transitional left overs from the gallium pipe-loader rework
and kill off unneeded AM_CPPFLAGS.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Rob Clark [Thu, 16 Aug 2012 22:28:19 +0000 (17:28 -0500)]
add EGL_TEXTURE_EXTERNAL_WL to WL_bind_wayland_display spec
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Emil Velikov [Mon, 5 Dec 2016 15:42:58 +0000 (15:42 +0000)]
docs: add news item and link release notes for 12.0.5
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Mon, 5 Dec 2016 15:38:13 +0000 (15:38 +0000)]
docs: add sha256 checksums for 12.0.5
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit
6b1c3c3aa0a2b643dbb9964b7001097eed3c4888)
Emil Velikov [Mon, 5 Dec 2016 15:31:47 +0000 (15:31 +0000)]
docs: add release notes for 12.0.5
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit
01579a9d007830f2f905646c9d1f9bd0a03caa89)
Tobias Droste [Sat, 19 Nov 2016 01:39:12 +0000 (02:39 +0100)]
configure.ac: Create correct LLVM_VERSION_INT with minor >= 10
This makes sure that we handle LLVM minor version >= 10 correctly.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:11 +0000 (02:39 +0100)]
configure.ac: Get complete LLVM version from header
Major and minor version are included in the header file since LLVM
version 3.1.0. Since the minimal required version is 3.3.0 we can
remove the workaround if no values for major/minor were found in the
header.
Since LLVM 3.6.0 the patch version is inside the header file of LLVM.
Only radeon drivers need the patch version and they depend on
LLVM >= 3.6.0, so this is safe too.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:10 +0000 (02:39 +0100)]
configure.ac: Add required LLVM versions to the top
Consolidate the required LLVM versions at the top where the other
versions for dependencies are listed.
v5:
Splitted out separate changes (see patch 19 and 20)
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:09 +0000 (02:39 +0100)]
configure.ac: Only add default LLVM components if needed
LLVM components are only added when LLVM is needed.
This means gallium adds this as soon as "--enable-gallium-llvm"
is "yes" and radv + opencl add it explicitly.
v5:
Removed hunk that disabled LLVM for gallium if it was not found.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:08 +0000 (02:39 +0100)]
configure.ac: Reorder arguments in radeon_llvm_check
Use the same order as llvm_check_version_for.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:07 +0000 (02:39 +0100)]
configure.ac: Move radv check to the Vulkan section
This moves the LLVM check for radv to the corresponding driver section.
No functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:06 +0000 (02:39 +0100)]
configure.ac: Move LLVM ac_subst closer to usage
This moves llvm_set_environment_variables to its final destination
and moves all the LLVM AC_SUBST() below the function call.
No functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:05 +0000 (02:39 +0100)]
configure.ac: Move oCL LLVM checks to the oCL section
The LLVM checks can be anywhere below line 1161 now.
Move the openCL LLVM checks to the section with the other openCL checks.
No functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[Emil Velikov: s/ipos/ipo/, drop "yes" argument from llvm_add_component]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:04 +0000 (02:39 +0100)]
configure.ac: Move llvm_set_environment_variables higher.
This moves the function to get the LLVM environment variables higher
in the file. It still needs to be below the "--enable-opencl" because
it uses $enable_opencl.
It can be called without condition now as it only throws errors if
openCL is enabled.
v5:
HAVE_MESA_LLVM is only used for gallium. Rename it to HAVE_GALLIUM_LLVM.
In order to only link LLVM when it is needed, HAVE_GALLIUM_LLVM is only
set if "$enable-gallium-llvm" is yes.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:03 +0000 (02:39 +0100)]
configure.ac: Remove swr_llvm_check()
No need for an additional function here.
Use the same style for LLVM checks as the other drivers
(e.g. r300, llvmpipe) that don't need a load of other checks.
Instead of open conding the LLVM version check, use the
function used by other drivers.
"enable_gallium_llvm" is checked by gallium_require_llvm().
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:02 +0000 (02:39 +0100)]
configure.ac: Check gallium LLVM version in gallium_require_llvm
This moves the LLVM version check to the helper function
gallium_require_llvm() and uses the llvm_check_version_for() helper
instead of open conding the LLVM version check.
gallium_require_llvm is functionally the same as before, because
"enable_gallium_llvm" is only set to "yes" if the host cpu is x86:
if test "x$enable_gallium_llvm" = xauto; then
case "$host_cpu" in
i*86|x86_64|amd64) enable_gallium_llvm=yes;;
esac
fi
This function is also only called now when needed.
Before this patch llvmpipe would call this as soon as LLVM is
installed. Now it only gets called by llvmpipe if gallium
LLVM is actually enabled (i.e. only on x86).
Both reasons mentioned above remove the need to check host cpu
in the gallium_require_llvm function.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:01 +0000 (02:39 +0100)]
configure.ac: Use short names for r600 und r300
There are no non gallium r300 and r600 drivers anymore.
No need to explicilty mention gallium here.
Just cosmetics, no functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:39:00 +0000 (02:39 +0100)]
configure.ac: Remove useless oCL LLVM check
This is handled by "llvm_check_version_for" for openCL.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:59 +0000 (02:38 +0100)]
configure.ac: Move llvm-config searching outside the function
There's no harm in always searching llvm-config.
This way it's available as soon as possible for all functions.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:58 +0000 (02:38 +0100)]
configure.ac: Move LLVM functions to the top
This just moves code around so that all LLVM related stuff is at the
top of the file in the correct order.
No functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:57 +0000 (02:38 +0100)]
configure.ac: Move LLVM version check to the top
A function with the LLVM version checked is moved to the top.
The function is called where the old code was.
No functional change.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[Emil Velikov: s/ipos/ipo/, drop "yes" argument from llvm_add_component]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:56 +0000 (02:38 +0100)]
configure.ac: Use new helper function for LLVM
Use the new helper function to add LLVM targets and components.
The components are added one by one to later find out which component
is missing in case there is one.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[Emil Velikov: s/ipos/ipo/, drop "yes" argument from llvm_add_component]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:55 +0000 (02:38 +0100)]
configure.ac: Use new llvm_add_default_components
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:54 +0000 (02:38 +0100)]
configure.ac: Add helper function for targets/components
Add functions to add and check targets/components.
Not used in this patch.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tobias Droste [Sat, 19 Nov 2016 01:38:53 +0000 (02:38 +0100)]
configure.ac: Don't search llvm-config if it's known
This way LLVM_CONFIG can bet set from an env variable if it's outside
the $llvm_prefix.
This is not a must, but it helps testing.
Signed-off-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Boyuan Zhang [Fri, 18 Nov 2016 20:29:56 +0000 (15:29 -0500)]
st/va: fix gop size for rate control
The gop_size in rate control is the budget window for internal rate
control calculation, and shouldn't always equal to idr period. Define
a coefficient to let budget window contains a number of idr period for
proper rate control calculation. Adjust the number of i/p frame remaining
accordingly.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=98005
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Boyuan Zhang [Tue, 29 Nov 2016 18:27:10 +0000 (13:27 -0500)]
st/va: force to submit two consecutive single jobs
The gop_size in rate control is the budget window for internal rate
control calculation, and shouldn't always equal to idr period. Define
a coefficient to let budget window contains a number of idr period for
proper rate control calculation. Adjust the number of i/p frame remaining
accordingly.
v2: fixed regression issues introduced by previous version
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=98005
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Nayan Deshmukh [Mon, 5 Dec 2016 05:25:17 +0000 (10:55 +0530)]
st/vdpau: fix compiler warning in vlVdpVideoMixerRender
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Topi Pohjolainen [Sun, 4 Dec 2016 12:17:05 +0000 (14:17 +0200)]
i965: Release aux buffer when disabling ccs
Otherwise subsequent render cycles keep on using compression
and/or fast clear.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bas Nieuwenhuizen [Wed, 30 Nov 2016 23:32:41 +0000 (00:32 +0100)]
ac/nir: Only use the first component for SSBO atomics.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>