Jan Vesely [Tue, 8 May 2018 05:39:04 +0000 (01:39 -0400)]
winsys/radeon: Destroy fd_hash table when the last winsys is removed.
Fixes memory leak on module unload.
v2: Use util_hash_table helper function
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Jan Vesely [Wed, 9 May 2018 19:06:33 +0000 (15:06 -0400)]
gallium/auxiliary: Add helper function to count the number of entries in hash table
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Samuel Pitoiset [Wed, 9 May 2018 21:52:53 +0000 (23:52 +0200)]
radv: move handling nosisched option in a better place
It's a per-application optimization, so it makes more sense
to do that in radv_handle_per_app_options().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Grazvydas Ignotas [Wed, 9 May 2018 21:26:21 +0000 (00:26 +0300)]
radv: assorted typo fixes
Trivial.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
The only remaining users of gl_vertex_array are tnl based
drivers. So move everything related to that into tnl and
rename it accordingly.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
mesa: Remove Array._DrawArrays.
Only tnl based drivers still use this array. So remove it
from core mesa and use Array._DrawVAO instead.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Remove the now unused gl_vertex_array.
Was meant to be temporary in i965.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Remove the gl_vertex_array indirection.
For now store binding and attrib in brw_vertex_element.
The i965 driver still provides lots of opportunity to make use
of the unique binding information in the VAO which is currently not
taken from the VAO.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
i965: Implement all_varyings_in_vbos in terms of Array._DrawVAO.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
st/mesa: Remove the now unused gl_vertex_array.
Was meant to be temporary in gallium.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Thu, 26 Apr 2018 21:17:20 +0000 (23:17 +0200)]
st/mesa: Make feedback draw and rasterpos use _DrawVAO.
Instead of playing with Array._DrawArrays, make the feedback draw
path use Array._DrawVAO. Also st_RasterPos needs to use the VAO then.
v2: Use helper methods to get the offset values for array and binding.
Update comments.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
st/mesa: Use Array._DrawVAO in st_atom_array.c.
Finally make use of the binding information in the VAO when
setting up arrays for draw.
v2: Emit less relocations also for interleaved userspace arrays.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
st/mesa: Make the input_to_index array available.
The input_to_index array is already available internally
when preparing vertex programs. Store the map in
struct st_vertex_program.
Also store the bitmask of mesa vertex processing inputs in
struct st_vp_variant.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
st/mesa: Use _DrawVAO for edgeflag enabled check.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Mathias Fröhlich [Sun, 1 Apr 2018 18:18:36 +0000 (20:18 +0200)]
mesa: Compute effective buffer bindings in the vao.
Compute VAO buffer binding information past the position/generic0 mapping.
Scan for duplicate buffer bindings and collapse them into derived
effective buffer binding index and effective attribute mask variables.
Provide a set of helper functions to access the distilled
information in the VAO. All of them prefixed with _mesa_draw_...
to indicate that they are meant to query draw information.
v2: Also group user space arrays containing interleaved arrays.
Add _Eff*Offset to be copied on attribute and binding copy.
Update comments.
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Gert Wollny [Wed, 9 May 2018 14:51:49 +0000 (16:51 +0200)]
virgl: Add support for passing GL_ANY_SAMPLES_PASSED_CONSERVATIVE
This is needed for fixing CTS:
dEQP-GLES3.functional.occlusion_query.conservative*
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Dave Airlie [Wed, 9 May 2018 22:17:09 +0000 (23:17 +0100)]
r600: fix constant buffer bounds.
If you have an indirect access to a constant buffer on r600/eg
use a vertex fetch in the shader. However apps have expected
behaviour on those out of bounds accessess (even if illegal).
If the constants were being uploaded as part of a larger
upload buffer, we'd set the range of allowed access to a lot
larger than required so apps would get values back from
other parts of the upload buffer instead of the expected out
of bounds access.
This fixes rendering bugs in Trine and Witcher 1, thanks
to iive for nagging me effectively until I figured it out :-)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91808
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Jason Ekstrand [Wed, 9 May 2018 22:06:13 +0000 (15:06 -0700)]
i965,anv: Set the CS stall bit on the ISP disable PIPE_CONTROL
From the bspec docs for "Indirect State Pointers Disable":
"At the completion of the post-sync operation associated with this
pipe control packet, the indirect state pointers in the hardware are
considered invalid"
So the ISP disable is a post-sync type of operation which means that it
should be combined with a CS stall. Without this, the simulator throws
an error.
Fixes: 766d801ca "anv: emit pixel scoreboard stall before ISP disable"
Fixes: f536097f6 "i965: require pixel scoreboard stall prior to ISP disable"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Dave Airlie [Mon, 19 Mar 2018 07:13:46 +0000 (07:13 +0000)]
radv: handle arrays in the fmask descriptor.
This fixes the fmask descriptor generation to handle 2d ms arrays.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Matt Turner [Wed, 9 May 2018 23:36:58 +0000 (16:36 -0700)]
gallium/tests: Fix assignment of EXTRA_DIST
Fixes: 6754c2e83d79 ("autotools: Include new meson files")
Matt Turner [Wed, 9 May 2018 23:32:12 +0000 (16:32 -0700)]
configure.ac: Check for grep with AC_PROG_GREP
Perhaps with a new version of autoconf, I began seeing:
| checking the name lister (/usr/bin/nm -B) interface... ./configure: line 6973: External.*some_variable: command not found
| BSD nm
This is because AC_PROG_NM expands to
...
if $GREP 'External.*some_variable' conftest.out > /dev/null; then
lt_cv_nm_interface="MS dumpbin"
fi
...
I'm not sure if it's a bug in AC_PROG_NM that it doesn't call
AC_PROG_GREP, but it's easy enough for us to do it.
Xiong, James [Fri, 27 Apr 2018 15:34:47 +0000 (08:34 -0700)]
main: fail texture_storage() call if the size is not okay
Signed-off-by: Xiong, James <james.xiong@intel.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Xiong, James [Fri, 27 Apr 2018 01:39:57 +0000 (18:39 -0700)]
main: return 0 length when the queried program object's not linked
Signed-off-by: Xiong, James <james.xiong@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Kenneth Graunke [Wed, 9 May 2018 23:20:50 +0000 (16:20 -0700)]
i965: Shut up unused variable warnings.
These are only used in assertions.
Ross Burton [Wed, 9 May 2018 20:48:43 +0000 (21:48 +0100)]
src/intel/Makefile.vulkan.am: add missing MKDIR_GEN
Out of tree builds can try to write into a directory that doesn't exist yet:
| Traceback (most recent call last):
| File "../../../mesa-18.0.2/src/intel/vulkan/anv_icd.py", line 46, in <module>
| with open(args.out, 'w') as f:
| IOError: [Errno 2] No such file or directory: 'vulkan/intel_icd.x86_64.json'
| Makefile:4882: recipe for target 'vulkan/intel_icd.x86_64.json' failed
Add missing MKDIR_GEN calls to solve this.
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Rhys Perry [Fri, 4 May 2018 22:27:51 +0000 (23:27 +0100)]
mesa: fix error handling in get_framebuffer_parameteriv
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Lionel Landwerlin [Tue, 8 May 2018 16:25:55 +0000 (17:25 +0100)]
anv: emit pixel scoreboard stall before ISP disable
We want to make sure that all indirect state data has been loaded into
the EUs before disable the pointers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: 78c125af3904c ("anv/gen10: Ignore push constant packets during context restore.")
Lionel Landwerlin [Tue, 1 May 2018 11:32:45 +0000 (12:32 +0100)]
i965: require pixel scoreboard stall prior to ISP disable
Invalidating the indirect state pointers might affect a previously
scheduled & still running 3DPRIMITIVE (causing page fault). So stall
on pixel scoreboard before that.
v2: Fix compile issue :(
v3: Stall on pixel scoreboard
v4: Drop the post sync operation (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Fixes: ca19ee33d7d39 ("i965/gen10: Ignore push constant packets during context restore.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106243
Jason Ekstrand [Fri, 26 Jan 2018 19:43:24 +0000 (11:43 -0800)]
intel/isl: Allow CCS_E on
1010102 formats
On CNL and above, CCS_E supports
1010102 formats and R11G11B10F. We had
shut them off during early enabling because blorp_copy couldn't handle
them. Now it can handle
1010102 formats so we can turn them back on.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 19:42:35 +0000 (11:42 -0800)]
intel/blorp: Allow CCS copies of
1010102 formats
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 19:41:02 +0000 (11:41 -0800)]
intel/blorp: Add support for more format bitcasting
nir_format_bitcast_uint_vec_unmasked can only be used to cast between
formats with uniform channel sizes. In particular, it cannot handle
10_10_10_2 formats. By making use of the NIR helper for uint vector
casts, we should now be able to bitcast between any two uint formats so
long as their channels are in RGBA order (possibly with channels
missing). In order to do this we need to rework the key a bit to pass
the actual formats instead of just the number of bits in each.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 19:35:04 +0000 (11:35 -0800)]
intel/blorp: Use nir_format_bitcast_uint_vec_unmasked
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 19:34:04 +0000 (11:34 -0800)]
nir/format_convert: Add code for bitcasting vectors
This is a fairly direct port from blorp. The only real change is that
the nir_format_convert version doesn't assume that everything is a vec4.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 18:44:51 +0000 (10:44 -0800)]
intel/blorp: Use ISL instead of bitcast_color_value_to_uint
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 23 Jun 2017 01:45:24 +0000 (18:45 -0700)]
intel/isl: Add format conversion code
This adds helpers to ISL to convert an isl_color_value to and from
binary data encoded with a given isl_format. The conversion is done
using ISL's built-in format introspection so it's fairly slow as format
conversions go but it should be fine for a single pixel value. In
particular, we can use this to convert clear colors.
As a side-effect, we now rely on the sRGB helpers in libmesautil so we
need to tweak the build system a bit. All prior uses of src/util in ISL
were header-only.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 23 Jun 2017 06:18:06 +0000 (23:18 -0700)]
intel/isl/format: Get rid of the ALPHA colorspace
Alpha-only formats are just linear. There's no need to specially
deliminate them as being in their own colorspace.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 23 Jun 2017 00:12:36 +0000 (17:12 -0700)]
intel/isl/format: Add field locations informations to channel_layout
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Thu, 22 Jun 2017 23:52:56 +0000 (16:52 -0700)]
intel/isl/format: Add a column for channel order to the table
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 06:36:30 +0000 (22:36 -0800)]
i965/blorp: Remove a pile of blorp_blit restrictions
Previously, blorp could only blit into something that was renderable.
Thanks to recent additions to blorp, it can now blit into basically
anything so long as it isn't compressed.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Wed, 9 May 2018 16:48:29 +0000 (09:48 -0700)]
i965/blorp: Allow blorp blits for 16x MSAA
BLORP has supported 16x MSAA for quite a while now, we just never
bothered to enable it for CopyTexSubImage.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 19:30:40 +0000 (11:30 -0800)]
anv: Allow blitting to/from any supported format
Now that blorp handles all the cases, why not? The only real change we
have to make is to stop using anv_swizzle_for_render() in blorp_blit
because it doesn't work for B4G4R4A4 and blorp now natively handles that.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 18:53:12 +0000 (10:53 -0800)]
intel/blorp: Support the RGB workaround on more formats
Previously we only supported UINT formats because that's what blorp_copy
required. If we want to use it in blorp_blit, however, we need to
support everything.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 17:34:44 +0000 (09:34 -0800)]
intel/blorp: Silently convert RGBX destination formats to RGBA
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 17:24:26 +0000 (09:24 -0800)]
intel/isl: Add some helpers for working with RGBX formats
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Sat, 21 Jan 2017 06:12:06 +0000 (22:12 -0800)]
intel/blorp: Handle more exotic destination formats
This commit adds support for the following formats as destination
formats even though the hardware does not support rendering to them:
- ISL_FORMAT_R24_UNORM_X8_TYPELESS
- ISL_FORMAT_A4B4G4R4_UNORM
- ISL_FORMAT_L8_UNORM_SRGB
- ISL_FORMAT_R9G9B9E5_SHAREDEXP
This is done by using a different format and emitting shader code to
fake it the rest of the way.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 07:01:40 +0000 (23:01 -0800)]
intel/blorp: Include nir_format_convert.h in blorp_blit.c
nir_mask_shift_or is now defined in nir_format_convert.h so we can
delete the copy in blorp_blit.c.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 07:06:11 +0000 (23:06 -0800)]
nir/format_convert: Add a function to pack RGB9_E5 formats
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 06:32:16 +0000 (22:32 -0800)]
nir/format_convert: Add pack/unpack for R11F_G11F_B10F
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 26 Jan 2018 06:52:37 +0000 (22:52 -0800)]
nir/format_convert: Add linear <-> sRGB helpers
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Fri, 20 Oct 2017 16:35:48 +0000 (09:35 -0700)]
nir: Add the start of a format conversion helper header
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Thu, 9 Feb 2017 02:00:05 +0000 (18:00 -0800)]
intel/blorp: Add swizzle support for all hardware
This commit makes blorp capable of swizzling anything even on hardware
that doesn't support texture swizzle.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Thu, 9 Feb 2017 01:59:43 +0000 (17:59 -0800)]
intel/isl: Add a helper for inverting swizzles
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jason Ekstrand [Tue, 7 Feb 2017 17:14:46 +0000 (09:14 -0800)]
intel/isl: Add a helper for composing swizzles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 9 Feb 2017 01:21:54 +0000 (17:21 -0800)]
intel/isl: Add an isl_swizzle_supports_rendering helper
This helper encodes more details, specifically about Haswell, than the
previous asserts in isl_surface_state.c.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 9 Feb 2017 22:50:01 +0000 (14:50 -0800)]
i965/surface_state: Use an identity swizzle pre-Haswell
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 21 Jan 2017 15:59:56 +0000 (07:59 -0800)]
blorp: Handle the RGB workaround more like other workarounds
The previous version was sort-of strapped on in that it just adjusted
the blit rectangle and trusted in the fact that we would use texelFetch
and round to the nearest integer to ensure that the component positions
matched. This new version, while slightly more complicated, is more
accurate because all three components end up with exactly the same
dst_pos and so they will get interpolated and sampled at the same
texture coordinate. This makes the workaround suitable for using with
scaled blits.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Lionel Landwerlin [Wed, 9 May 2018 15:40:37 +0000 (16:40 +0100)]
i965: silence unused variable
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2dc29e095f9da ("i965: Don't leak blorp on Gen4-5.")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Lionel Landwerlin [Wed, 9 May 2018 14:08:03 +0000 (15:08 +0100)]
intel: devinfo: silence coverity warning
It's just not possible to have a device with no subslices.
CID:
1433511
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Michel Dänzer [Fri, 27 Apr 2018 15:41:48 +0000 (17:41 +0200)]
dri3: Only update number of back buffers in loader_dri3_get_buffers
And only free no longer needed back buffers there as well.
We want to stick to the same back buffer throughout a frame, otherwise
we can run into various issues.
Bugzilla: https://bugs.freedesktop.org/105906
Bugzilla: https://bugs.freedesktop.org/106399
Fixes: 3160cb86aa92 "egl/x11: Re-allocate buffers if format is suboptimal"
Reported-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Samuel Iglesias Gonsálvez [Mon, 7 May 2018 06:42:56 +0000 (08:42 +0200)]
anv: ignore pColorBlendState if all color attachments of the subpass are unused
According to Vulkan spec:
"pColorBlendState is a pointer to an instance of the
VkPipelineColorBlendStateCreateInfo structure, and is ignored if the
pipeline has rasterization disabled or if the subpass of the render pass the
pipeline is created against does not use any color attachments."
Fixes tests from CL#2505:
dEQP-VK.renderpass.*.simple.color_unused_omit_blend_state
v2:
- Check that blend is not NULL before usage.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Timothy Arceri [Tue, 8 May 2018 00:35:40 +0000 (10:35 +1000)]
mesa: remove hard-coded OpenGL 3.2 compat limit
Just let validate_context_version() do it instead. This fixes
MESA_GL_VERSION_OVERRIDE for compat, it will also allow us to
enable new compat versions on a per driver bases in future.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Tue, 8 May 2018 00:10:39 +0000 (10:10 +1000)]
mesa: add GLSLVersionCompat constant
This allows drivers to define what version of GLSL they support
in compat. This will be needed in order to support compat 3.2
without breaking drivers that wont support it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Mon, 7 May 2018 23:22:41 +0000 (09:22 +1000)]
mesa: dont call _mesa_override_glsl_version() in _mesa_init_constants()
All drivers that support GLSL will later set their default GLSL versions
overriding this override call. They currently all call
_mesa_override_glsl_version() again later in order to support overrides.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Mon, 7 May 2018 23:19:04 +0000 (09:19 +1000)]
mesa: dont set GLSLVersion in _mesa_init_constants()
Just leave it as 0 and let the drivers set it (as they already do)
to avoid redundantly initialising it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jan Vesely [Tue, 8 May 2018 03:40:47 +0000 (23:40 -0400)]
pipe-loader: Free driver_name in error path
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Tue, 8 May 2018 14:24:21 +0000 (08:24 -0600)]
glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Change the size of the bitset from 128 bits to 96. This works around an
apparent GCC 5.4 bug in which bad SSE code is generated, leading to a
crash in ast_type_qualifier::validate_in_qualifier() (ast_type.cpp:654).
This can be repro'd with the Piglit test tests/spec/glsl-1.50/execution/
varying-struct-basic-gs-fs.shader_test
Bugzilla:https://bugs.freedesktop.org/show_bug.cgi?id=105497
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Tested-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Tue, 10 Apr 2018 08:19:55 +0000 (01:19 -0700)]
i965: Dump validation list on INTEL_DEBUG=bat,submit.
This is really useful when debugging any sort of buffer management
issues, so just printing it during INTEL_DEBUG=bat,submit seems
reasonable. With bat, we're already spamming so much output that
it doesn't really hurt. With submit, it's still easy to grep for
the older information, and the new information is nice too.
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
Jason Ekstrand [Fri, 4 May 2018 23:49:47 +0000 (16:49 -0700)]
i965/miptree: Remove redundant fields from intel_miptree_aux_buffer
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 05:57:09 +0000 (22:57 -0700)]
i965: Simplify brw_emit_depthbuffer and brw_emit_depth_stencil_hiz
Now that we're using ISL, a good chunk of brw_emit_depthstencil is
pointless checks which ISL will do for us anyway. Since we only have
one manual depth buffer emit function, move the useful bits into it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 05:46:49 +0000 (22:46 -0700)]
i965: Move brw_emit_depth_stencil_hiz higher up in the file
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 05:32:24 +0000 (22:32 -0700)]
i965: Use ISL for emitting depth/stencil/hiz state on gen6+
We leave gen4-5 alone because the ISL code hasn't really been well-
tested on gen4-5 or with combined depth-stencil because we don't use
BLORP for depth operations on gen4-5. Also, the gen4-5 code has to deal
with intratile offsets for LOD hacks and ISL doesn't handle those yet.
We could make ISL handle gen4-5 capable or we could just not bother.
Among other things, this should make future platform enabling easier
because it means we don't have to update multiple (or hand-rolled!)
depth stencil emit paths.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 05:41:19 +0000 (22:41 -0700)]
i965: Use the brw_depthbuffer atom on all gens
The only reason why we had two atoms was that the one we used for gen7+
depended on _NEW_DEPTH and _NEW_STENCIL as well as _NEW_BUFFERS. Since
this is no longer true, we can combine them into one atom. We do add a
dependence on BRW_NEW_AUX_STATE but that should never get set on gen4-5
so adding it is a no-op for those platforms.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Mon, 7 May 2018 17:57:49 +0000 (10:57 -0700)]
i965: Always set depth/stencil write enables on gen7+
The hardware will AND these fields with the corresponding fields in
DEPTH_STENCIL_STATE so there's no real reason to toggle them on and off
based on state bits. This removes our reliance on the _NEW_DEPTH and
_NEW_STENCIL state bits and better matches what ISL does.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 19:35:01 +0000 (12:35 -0700)]
i965: Re-order depth/stencil/hiz/clear packets to match ISL
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Sat, 5 May 2018 19:48:54 +0000 (12:48 -0700)]
i965: Re-emit depth/stencil/hiz on BRW_NEW_AUX_STATE
Certain things can change the aux usage or fast clear color of a depth
surface and we want to re-emit if that happens. For instance, if you do
a fast depth clear of an already clear depth surface, we will just set
the clear color and not do anything else. In that case, we could fail
to re-emit 3DSTATE_CLEAR_PARAMS and not get the new fast-clear color.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Lionel Landwerlin [Mon, 23 Apr 2018 16:52:37 +0000 (17:52 +0100)]
intel: devinfo: fix assertion on devices with odd number of EUs
I forgot to change the assert in the second helper function in a
previous change.
This hit the assert() on a Broadwell platform with 1 slice, 3
subslices but all EUs disabled in subslice 1 & 2.
Fixes: c1900f5b0fb ("intel: devinfo: add helper functions to fill fusing masks values")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bas Nieuwenhuizen [Sat, 5 May 2018 13:34:44 +0000 (15:34 +0200)]
vulkan/wsi: Only use LINEAR modifier for prime if supported.
This was setting the LINEAR modifier if neither the
X server nor the driver supported modifiers.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106180
Fixes: c80c08e226 "vulkan/wsi/x11: Add support for DRI3 v1.2"
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Tested-by: Abel Garcia Dorta <mercuriete@gmail.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jan Vesely [Tue, 8 May 2018 02:54:09 +0000 (22:54 -0400)]
eg/compute: Drop reference to kernel_param bo in destructor
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jan Vesely [Tue, 8 May 2018 02:52:19 +0000 (22:52 -0400)]
r600: Cleanup constant buffers on context destruction
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Alejandro Piñeiro [Fri, 4 May 2018 14:44:44 +0000 (16:44 +0200)]
mesa/formatquery: remove online compression check on is_resource_supported
is_resource_supported returns if the combination of
target/internalformat is supported in at least one operation. Online
compression is only mandatory for glTexImage2D. Some formats doesn't
support online compression, but can be used in any case, with
glCompressed*D methods.
Without this commit, ETC2 internalformats were returning FALSE, even
for the drivers supporting it. So any other query (like
TEXTURE_COMPRESSED) was returning FALSE/NONE instead of the proper
value.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Kenneth Graunke [Mon, 7 May 2018 18:14:42 +0000 (11:14 -0700)]
intel/genxml: Assert that genxml field start and ends are sane.
Chris recently fixed a bunch of genxml end < start bugs, as well as
booleans that are wider than a bit. These are way too easy to write, so
asserting that the fields are sane is a good plan.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Kenneth Graunke [Mon, 7 May 2018 18:40:24 +0000 (11:40 -0700)]
intel/genxml: Fix some more fake booleans in genxml.
None of these are actually booleans. Tile Parameter is a tiling mode
enum. Display pipes take plane numbers. Predicate Enable has some
operations (and the default value of 6 was particular bogus).
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Kenneth Graunke [Mon, 7 May 2018 18:23:27 +0000 (11:23 -0700)]
intel/genxml: Make assert in gen_pack_header print a message.
Python's assert can take both a condition and a string, which will cause
it to print the string if the assertion trips. (You can't use parens as
that creates a tuple.) Doing "condition and string" works in C, but
doesn't have the desired effect in Python.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Kenneth Graunke [Mon, 23 Apr 2018 17:40:04 +0000 (10:40 -0700)]
i965: Don't leak blorp on Gen4-5.
We used to only initialize BLORP on Gen6+. When we added it on Gen4-5,
we forgot to destroy it unconditionally.
Fixes: 752d7af77a52898cebf5597def4fdd38b1d6303e (i965: Add blorp support for gen4-5)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Matt Turner [Fri, 27 Apr 2018 04:25:42 +0000 (21:25 -0700)]
nir: Transform discard_if(true) into discard
Noticed while reviewing Tim Arceri's NIR inlining series.
Without his series:
instructions in affected programs: 16 -> 14 (-12.50%)
helped: 2
With his series:
instructions in affected programs: 196 -> 174 (-11.22%)
helped: 22
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jan Vesely [Fri, 4 May 2018 03:55:00 +0000 (23:55 -0400)]
eg/compute: Drop reference on code_bo in destructor.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Nicolas Boichat [Thu, 5 Apr 2018 01:33:09 +0000 (09:33 +0800)]
configure.ac/meson.build: Fix -latomic test
When compiling with LLVM 6.0 on x86 (32-bit) for Android, the test
fails to detect that -latomic is actually required, as the atomic
call is inlined.
In the code itself (src/util/disk_cache.c), we see this pattern:
p_atomic_add(cache->size, - (uint64_t)size);
where cache->size is an uint64_t *, and results in the following
link time error without -latomic:
src/util/disk_cache.c:628: error: undefined reference to '__atomic_fetch_add_8'
Fix the configure/meson test to replicate this pattern, which then
correctly realizes the need for -latomic.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Nicolas Boichat <drinkcat@chromium.org>
Scott D Phillips [Wed, 2 May 2018 16:01:03 +0000 (09:01 -0700)]
anv: remove unused field anv_queue::pool
The last use of the field was removed in 2015's ("
48a87f4ba06
anv/queue: Get rid of the serial")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Kenneth Graunke [Thu, 3 May 2018 07:37:37 +0000 (00:37 -0700)]
i965: Set initial kflags on BO creation.
This simplifies kflag initialization, by creating a bufmgr-wide setting
for initial kflags, and just applying it whenever we create a new BO.
This also properly allows 48-bit addresses for imported BOs (via prime
or flink), which I had missed in my earlier 48-bit support series.
This will be useful when adding softpin support, as we'll want to add
EXEC_OBJECT_PINNED to initial_kflags as well.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Juan A. Suarez Romero [Mon, 7 May 2018 11:25:54 +0000 (11:25 +0000)]
docs: update calendar, add news and link release notes to 18.0.3
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Juan A. Suarez Romero [Mon, 7 May 2018 11:18:19 +0000 (11:18 +0000)]
docs: add sha256 checksums for 18.0.3
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
ae12c5e990a06099340c9467ee1a02354420812d)
Juan A. Suarez Romero [Mon, 7 May 2018 10:19:36 +0000 (10:19 +0000)]
docs: add sha256 checksums for 18.0.3
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
6dc2658fd66c18239ad33cb1ffbdfc22b0d9e51e)
Chris Wilson [Sat, 5 May 2018 18:36:25 +0000 (19:36 +0100)]
intel/genxml: Fix a few invalid field widths
A couple of typos found by inspecting field.end - field.start, revealed
a few wide integers declared as bool and some that ended before they
started.
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Vinson Lee [Sun, 29 Apr 2018 06:28:08 +0000 (23:28 -0700)]
swr/rast: Fix include for createInstructionCombiningPass with llvm-7.0.
Fix build error after llvm-7.0.0svn r330669 ("InstCombine: Fix layering
by not including Scalar.h in InstCombine").
CXX rasterizer/jitter/libmesaswr_la-blend_jit.lo
rasterizer/jitter/blend_jit.cpp:816:20: error: use of undeclared identifier 'createInstructionCombiningPass'; did you mean 'createInstructionSimplifierPass'?
passes.add(createInstructionCombiningPass());
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
createInstructionSimplifierPass
Suggested-by: George Kyriazis <george.kyriazis@intel.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
Jan Vesely [Fri, 4 May 2018 15:43:38 +0000 (11:43 -0400)]
clover: Add explicit virtual destructor to argument class
It is needed to destroy the v vector in scalar_argument
Fixes memory leaks on parameter set/bind.
v2: Drop redundant sclara_argument destructor
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Iago Toral Quiroga [Fri, 4 May 2018 09:35:55 +0000 (11:35 +0200)]
anv/device: expose shaderInt16 support in gen8+
This rollbacks the revert of this patch introduced with
commit
7cf284f18e6774c810ed6db17b98e597bf96f8a5.
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Iago Toral Quiroga [Fri, 4 May 2018 09:33:07 +0000 (11:33 +0200)]
i965/compiler: handle conversion to smaller type in the lowering pass for that
This rollbacks the revert of this same patch introduced in
commit
7b9c15628aae8729118b648f5f473e6ac926b99b.
And also squahes the following patch to prevent a piglit regression caused
by this change:
intel/compiler: Fix lower_conversions for 8-bit types.
Author: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
For 8-bit types the execution type is word. A byte raw MOV has 16-bit
execution type and 8-bit destination and it shouldn't be considered
a conversion case. So there is no need to change alignment and enter
in lower_conversions for these instructions.
Fixes a regresion in the piglit test "glsl-fs-shader-stencil-export"
that is introduced with this patch from the Vulkan shaderInt16 series:
'i965/compiler: handle conversion to smaller type in the lowering
pass for that'. The problem is caused because there is already a case
in the driver that injects Byte instructions like this:
mov(8) g127<1>UB g2<32,8,4>UB
And the aforementioned pass was not accounting for the special
handling of the execution size of Byte instructions. This patch
fixes this.
v2: (Jason Ekstrand)
- Simplify is_byte_raw_mov, include reference to PRM and not
consider B <-> UB conversions as raw movs.
v3: (Matt Turner)
- Indentation style fixes.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106393
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Iago Toral Quiroga [Fri, 4 May 2018 07:55:55 +0000 (09:55 +0200)]
intel/compiler: handle 16-bit to 64-bit conversions in BSW platforms
These are subject to the general restriction that anything that is converted
to 64-bit needs to be aligned to 64-bit. We had this already in place for
32-bit to 64-bit conversions, so this patch generalizes the implementation
to take effect on any conversion to 64-bit from a source smaller than
64-bit.
Fixes assembly validation errors in the following CTS tests in BSW:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.int16_to_int64
dEQP-VK.spirv_assembly.instruction.compute.uconvert.uint16_to_uint64
dEQP-VK.spirv_assembly.instruction.compute.sconvert.int16_to_uint64
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Caio Marcelo de Oliveira Filho [Wed, 2 May 2018 21:48:57 +0000 (14:48 -0700)]
intel/genxml: recognize 0x, 0o and 0b when setting default value
Remove the need of converting values that are documented in
hexadecimal. This patch would allow writing
<field name="3D Command Sub Opcode" ... default="0x1B"/>
instead of
<field name="3D Command Sub Opcode" ... default="27"/>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Ian Romanick [Sun, 18 Jun 2017 01:56:13 +0000 (18:56 -0700)]
r200: Enable NV_fog_distance
With the previous fixes in place, it appears to just work.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>