mesa.git
13 years agodraw: make sure we correctly iterate over output buffers on stream out
Zack Rusin [Wed, 16 Jun 2010 19:56:17 +0000 (15:56 -0400)]
draw: make sure we correctly iterate over output buffers on stream out

we kept overwriting the first attribute of a vertex in a single-stream-
out-buffer case

13 years agograw: remove wrong test
Zack Rusin [Wed, 16 Jun 2010 19:10:21 +0000 (15:10 -0400)]
graw: remove wrong test

13 years agodraw: add stream output decomposition file
Zack Rusin [Wed, 16 Jun 2010 19:03:55 +0000 (15:03 -0400)]
draw: add stream output decomposition file

13 years agodraw: rewrite stream output to handle all the dark corners
Zack Rusin [Wed, 16 Jun 2010 18:42:17 +0000 (14:42 -0400)]
draw: rewrite stream output to handle all the dark corners

register masks, multiple output buffers, multiple primitives,
non-linear vertices (elts) and stride semantics.

13 years agotranslate: don't crash on elts paths with instances
Zack Rusin [Wed, 16 Jun 2010 12:52:33 +0000 (08:52 -0400)]
translate: don't crash on elts paths with instances

13 years agor300g: Fix up resolve.
Corbin Simpson [Wed, 16 Jun 2010 18:01:34 +0000 (11:01 -0700)]
r300g: Fix up resolve.

Yay for old code.

13 years agor300g: Fix MSAA state size.
Corbin Simpson [Wed, 16 Jun 2010 17:51:35 +0000 (10:51 -0700)]
r300g: Fix MSAA state size.

13 years agor300g: Don't multisample non-32-bpp render targets.
Corbin Simpson [Wed, 16 Jun 2010 17:51:04 +0000 (10:51 -0700)]
r300g: Don't multisample non-32-bpp render targets.

13 years agor300g: Finish resolve function.
Corbin Simpson [Wed, 16 Jun 2010 17:50:37 +0000 (10:50 -0700)]
r300g: Finish resolve function.

13 years agor300g: Add resource resolve function.
Corbin Simpson [Mon, 14 Jun 2010 03:52:58 +0000 (20:52 -0700)]
r300g: Add resource resolve function.

13 years agor300g: Moar MSAA setup.
Corbin Simpson [Wed, 26 May 2010 05:33:21 +0000 (22:33 -0700)]
r300g: Moar MSAA setup.

Need to just add the resolve, then go switch to new DRM and test.

13 years agor300g: Fix indentation.
Corbin Simpson [Wed, 26 May 2010 04:57:10 +0000 (21:57 -0700)]
r300g: Fix indentation.

I could *not* let this slide since I'm on a 78-char-wide terminal.

13 years agor300g: Old MSAA code from before gallium-msaa.
Corbin Simpson [Wed, 26 May 2010 04:45:38 +0000 (21:45 -0700)]
r300g: Old MSAA code from before gallium-msaa.

13 years agoutil: add alloc check
Alan Hourihane [Wed, 16 Jun 2010 17:10:34 +0000 (18:10 +0100)]
util: add alloc check

13 years agodraw: add alloc check
Alan Hourihane [Wed, 16 Jun 2010 16:55:00 +0000 (17:55 +0100)]
draw: add alloc check

13 years agor600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet [Wed, 16 Jun 2010 16:46:07 +0000 (12:46 -0400)]
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.

13 years agor600: fix warnings
Marc [Wed, 16 Jun 2010 16:44:02 +0000 (12:44 -0400)]
r600: fix warnings

13 years agoosmesa: always build standalone for internal symbols
Dan Nicholson [Wed, 16 Jun 2010 16:23:17 +0000 (09:23 -0700)]
osmesa: always build standalone for internal symbols

When building OSMesa and xlib GL, the resulting OSMesa would be linked
against libGL instead of the internal mesa libraries. However, when
building with -fvisibility=hidden, some of the internal functions used
in OSMesa could not be resolved through libGL.

Instead, always build OSMesa standalone without linking against libGL.
This has the advantage that OSMesa is always built the same way, but it
means that disk space is wasted when libGL is installed since both
libraries will contain the internal objects.

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Tested-by: Tom Fogal <tfogal@alumni.unh.edu>
13 years agodraw: handle some out of memory conditions
Alan Hourihane [Wed, 16 Jun 2010 11:27:20 +0000 (12:27 +0100)]
draw: handle some out of memory conditions

13 years agograw: add a gs test for non-sequential inputs
Zack Rusin [Wed, 16 Jun 2010 09:25:20 +0000 (05:25 -0400)]
graw: add a gs test for non-sequential inputs

13 years agodraw: Remove unnecessary headers.
Vinson Lee [Wed, 16 Jun 2010 00:34:59 +0000 (17:34 -0700)]
draw: Remove unnecessary headers.

13 years agogs: make sure we end primitives when finishing executing shaders
Zack Rusin [Tue, 15 Jun 2010 20:37:32 +0000 (16:37 -0400)]
gs: make sure we end primitives when finishing executing shaders

13 years agodraw/gs: make sure gs works with elts and doesn't overrun the buffer
Zack Rusin [Tue, 15 Jun 2010 20:09:30 +0000 (16:09 -0400)]
draw/gs: make sure gs works with elts and doesn't overrun the buffer

13 years agomesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv
Kristian Høgsberg [Tue, 15 Jun 2010 17:07:01 +0000 (13:07 -0400)]
mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv

        If the default framebuffer is bound to <target>, then
        <attachment> must be one of FRONT_LEFT, FRONT_RIGHT, BACK_LEFT,
        BACK_RIGHT, AUXi, DEPTH_BUFFER, or STENCIL_BUFFER, identifying a
        color buffer, the depth buffer, or the stencil buffer, and
        <pname> may be FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE or
        FRAMEBUFFER_ATTACHMENT_OBJECT_NAME.

as well as these <pname> values

        FRAMEBUFFER_ATTACHMENT_RED_SIZE,
        FRAMEBUFFER_ATTACHMENT_GREEN_SIZE,
        FRAMEBUFFER_ATTACHMENT_BLUE_SIZE,
        FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE,
        FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE,
        FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE,
        FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, or
        FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING.

https://bugs.freedesktop.org/show_bug.cgi?id=28551

13 years agograw: test multiple cb's in geometry shaders
Zack Rusin [Tue, 15 Jun 2010 16:14:18 +0000 (12:14 -0400)]
graw: test multiple cb's in geometry shaders

13 years agograw: fix setup for multiple constant buffers
Zack Rusin [Tue, 15 Jun 2010 16:01:47 +0000 (12:01 -0400)]
graw: fix setup for multiple constant buffers

13 years agodraw: run the pipeline with the correct number of verts
Zack Rusin [Tue, 15 Jun 2010 13:11:10 +0000 (09:11 -0400)]
draw: run the pipeline with the correct number of verts

verts per primitive, not total count

13 years agodraw: fix primitive indexing in the pipeline
Zack Rusin [Tue, 15 Jun 2010 12:49:00 +0000 (08:49 -0400)]
draw: fix primitive indexing in the pipeline

spotted by Keith

13 years agodraw: finish the new pipeline setup
Zack Rusin [Tue, 15 Jun 2010 12:05:51 +0000 (08:05 -0400)]
draw: finish the new pipeline setup

Keith came up with a new way of running the pipeline which involves passing
a few info structs around (for fetch, vertices and prims) and allows us
to correctly handle cases where we endup with multiple primitives generated
by the pipeline itself.

13 years agosoftpipe/gs: fix a crash when a gs isn't present
Zack Rusin [Tue, 15 Jun 2010 10:12:56 +0000 (06:12 -0400)]
softpipe/gs: fix a crash when a gs isn't present

13 years agodraw wip
Keith Whitwell [Mon, 14 Jun 2010 14:11:59 +0000 (15:11 +0100)]
draw wip

13 years agoi965: Remove unnecessary header.
Vinson Lee [Tue, 15 Jun 2010 00:50:15 +0000 (17:50 -0700)]
i965: Remove unnecessary header.

13 years agor300g: initialize US_CODE_BANK on r4xx
Marek Olšák [Mon, 14 Jun 2010 21:38:48 +0000 (23:38 +0200)]
r300g: initialize US_CODE_BANK on r4xx

13 years agoi965: Fix surface state dumping with INTEL_DEBUG=batch.
Eric Anholt [Sun, 13 Jun 2010 07:41:01 +0000 (00:41 -0700)]
i965: Fix surface state dumping with INTEL_DEBUG=batch.

I broke this with the state streaming changes.

13 years agoi965: correct the gen6 line stipple enable define.
Zhenyu Wang [Sun, 13 Jun 2010 05:39:29 +0000 (22:39 -0700)]
i965: correct the gen6 line stipple enable define.

13 years agointel: Remove long-dead comment about releasing texture heaps.
Eric Anholt [Sun, 13 Jun 2010 04:51:37 +0000 (21:51 -0700)]
intel: Remove long-dead comment about releasing texture heaps.

BOs are stored in the bufmgr, which is freed as part of the screen
structure.

13 years agogallivm: Omit references to NoFramePointerElimNonLeaf
José Fonseca [Mon, 14 Jun 2010 16:36:17 +0000 (17:36 +0100)]
gallivm: Omit references to NoFramePointerElimNonLeaf

It was added after 2.7.

13 years agoutil: Use int type for format field width.
José Fonseca [Mon, 14 Jun 2010 16:11:21 +0000 (17:11 +0100)]
util: Use int type for format field width.

As suggested by gcc warning.

13 years agogallivm: Override some of the default target options.
José Fonseca [Sun, 13 Jun 2010 12:13:11 +0000 (13:13 +0100)]
gallivm: Override some of the default target options.

In particular:
- enable LLVM <-> GDB integration for JIT code
- disable frame-pointer elimination on debug/profile builds
- enable fast-math.

13 years agogallivm: Use func_to_pointer().
José Fonseca [Thu, 10 Jun 2010 15:23:25 +0000 (16:23 +0100)]
gallivm: Use func_to_pointer().

13 years agoutil: Add a func_to_pointer util function too.
José Fonseca [Thu, 10 Jun 2010 15:22:49 +0000 (16:22 +0100)]
util: Add a func_to_pointer util function too.

13 years agograw: small fixups for the gs examples
Zack Rusin [Mon, 14 Jun 2010 14:48:40 +0000 (10:48 -0400)]
graw: small fixups for the gs examples

13 years agor300g: fix uploading RC state shader constants on r3xx
Marek Olšák [Mon, 14 Jun 2010 11:03:13 +0000 (13:03 +0200)]
r300g: fix uploading RC state shader constants on r3xx

I've messed this up in one of my previous commits.

Reported-by: Igor Murzov
13 years agor300g: drop begin_cs/end_cs
Marek Olšák [Sun, 13 Jun 2010 23:20:14 +0000 (01:20 +0200)]
r300g: drop begin_cs/end_cs

I have had a look at the libdrm sources and they just contain more or less
the same checking we do in macros, and begin_cs may realloc the CS buffer
if we overflow it, which never happens with r300g. So these are pretty
much useless.

There is a small but measurable performance increase by dropping the two
functions.

13 years agor300g: rewrite occlusion queries
Marek Olšák [Mon, 14 Jun 2010 03:18:47 +0000 (05:18 +0200)]
r300g: rewrite occlusion queries

The previous implementation had issues with queries spanning over several
command streams as well as using a very large number of queries.

This fixes flickering in Enemy Territory: Quake Wars. The driver now renders
everything correctly in this game and the graphics is awesome.

13 years agor300g: emit viewport state as a dword table
Marek Olšák [Mon, 14 Jun 2010 00:51:29 +0000 (02:51 +0200)]
r300g: emit viewport state as a dword table

13 years agor300g: subclass pipe_surface
Marek Olšák [Mon, 14 Jun 2010 00:28:44 +0000 (02:28 +0200)]
r300g: subclass pipe_surface

13 years agor300g: simplify reloc macros
Marek Olšák [Mon, 14 Jun 2010 00:26:02 +0000 (02:26 +0200)]
r300g: simplify reloc macros

13 years agor300g: count CS dwords on debug builds only
Marek Olšák [Sun, 13 Jun 2010 19:16:00 +0000 (21:16 +0200)]
r300g: count CS dwords on debug builds only

13 years agor300g: optimize emission of fragment shader constants
Marek Olšák [Sun, 13 Jun 2010 04:39:58 +0000 (06:39 +0200)]
r300g: optimize emission of fragment shader constants

13 years agor300g: turn fragment shader into a CB
Marek Olšák [Sun, 13 Jun 2010 04:11:54 +0000 (06:11 +0200)]
r300g: turn fragment shader into a CB

13 years agor300g: turn depth stencil state into a CB
Marek Olšák [Sun, 13 Jun 2010 03:31:48 +0000 (05:31 +0200)]
r300g: turn depth stencil state into a CB

13 years agor300g: turn clip state into a CB
Marek Olšák [Sun, 13 Jun 2010 02:37:45 +0000 (04:37 +0200)]
r300g: turn clip state into a CB

13 years agor300g: turn blend color into a CB
Marek Olšák [Sun, 13 Jun 2010 01:25:39 +0000 (03:25 +0200)]
r300g: turn blend color into a CB

13 years agor300g: turn blend state into a CB
Marek Olšák [Sun, 13 Jun 2010 00:36:08 +0000 (02:36 +0200)]
r300g: turn blend state into a CB

13 years agor300g: add API for building command buffers
Marek Olšák [Sat, 12 Jun 2010 22:31:04 +0000 (00:31 +0200)]
r300g: add API for building command buffers

The idea is to build a hardware command buffer for every CSO and memcpy
the buffer to a command stream at bind time (or dirty-state-emission time,
to be precise).

13 years agor300g: inline FLUSH_CS
Marek Olšák [Sat, 12 Jun 2010 21:45:02 +0000 (23:45 +0200)]
r300g: inline FLUSH_CS

The fewer macros, the better.

13 years agor300g: reorder CS macros and document them a little
Marek Olšák [Sat, 12 Jun 2010 21:39:23 +0000 (23:39 +0200)]
r300g: reorder CS macros and document them a little

13 years agor300g: drop DBG_CS
Marek Olšák [Sat, 12 Jun 2010 21:22:48 +0000 (23:22 +0200)]
r300g: drop DBG_CS

I'd like the CS macros to be as lightweight as possible for performance
reasons.

13 years agor300g: inline CHECK_CS
Marek Olšák [Sat, 12 Jun 2010 21:01:57 +0000 (23:01 +0200)]
r300g: inline CHECK_CS

13 years agor300g: replace r300_cs_info with simplier get_cs_free_dwords
Marek Olšák [Sat, 12 Jun 2010 20:07:41 +0000 (22:07 +0200)]
r300g: replace r300_cs_info with simplier get_cs_free_dwords

13 years agor300g: fix multiple render targets
Marek Olšák [Sat, 12 Jun 2010 19:56:37 +0000 (21:56 +0200)]
r300g: fix multiple render targets

This fixes tests/drawbuffers.

13 years agor300g: remove r300_state.h
Marek Olšák [Sat, 12 Jun 2010 19:35:30 +0000 (21:35 +0200)]
r300g: remove r300_state.h

13 years agor300g: move two-sided stencilref fallback to its own file
Marek Olšák [Sat, 12 Jun 2010 19:30:37 +0000 (21:30 +0200)]
r300g: move two-sided stencilref fallback to its own file

13 years agor300g: move index buffer translate functions to their new home
Marek Olšák [Sat, 12 Jun 2010 19:16:41 +0000 (21:16 +0200)]
r300g: move index buffer translate functions to their new home

13 years agor300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák [Tue, 8 Jun 2010 21:46:40 +0000 (23:46 +0200)]
r300g: add fallback for unaligned/unsupported vertex stride/offset/format

There is a problem though, the translate module cannot emit half float
vertices.

13 years agor300g: upload only vertex buffers referenced by vertex elements
Marek Olšák [Sat, 12 Jun 2010 18:34:50 +0000 (20:34 +0200)]
r300g: upload only vertex buffers referenced by vertex elements

13 years agoi965: Fix gen6 front cull mode.
Eric Anholt [Fri, 11 Jun 2010 22:14:22 +0000 (15:14 -0700)]
i965: Fix gen6 front cull mode.

13 years agoi965: Use the new message header format for FF_SYNC on gen6.
Zhenyu Wang [Sun, 13 Jun 2010 04:37:14 +0000 (21:37 -0700)]
i965: Use the new message header format for FF_SYNC on gen6.

13 years agoi965: Add support for math instructions in the gen6 WM.
Zhenyu Wang [Sun, 13 Jun 2010 04:30:20 +0000 (21:30 -0700)]
i965: Add support for math instructions in the gen6 WM.

13 years agoi965: Set the correct WM GRF start reg on gen6.
Zhenyu Wang [Sun, 13 Jun 2010 04:19:38 +0000 (21:19 -0700)]
i965: Set the correct WM GRF start reg on gen6.

13 years agoi965: Update gen6 paths for the streaming rework.
Eric Anholt [Fri, 11 Jun 2010 22:35:52 +0000 (15:35 -0700)]
i965: Update gen6 paths for the streaming rework.

13 years agoi965: Stream out CC unit state.
Eric Anholt [Fri, 11 Jun 2010 20:21:59 +0000 (13:21 -0700)]
i965: Stream out CC unit state.

before:
[ # ]  backend                         test   min(s) median(s) stddev. count
[  0]       gl            firefox-talos-gfx   31.791   32.287   1.11%    6/6
after:
[  0]       gl            firefox-talos-gfx   31.198   31.675   0.96%    6/6

13 years agodraw/gs: copy the outputs only if we emitted something
Zack Rusin [Sat, 12 Jun 2010 14:44:31 +0000 (10:44 -0400)]
draw/gs: copy the outputs only if we emitted something

13 years agosoftpipe: small cleanup
Zack Rusin [Sat, 12 Jun 2010 14:40:39 +0000 (10:40 -0400)]
softpipe: small cleanup

13 years agor300/compiler: fix scons build
Joakim Sindholt [Sat, 12 Jun 2010 13:39:13 +0000 (15:39 +0200)]
r300/compiler: fix scons build

13 years agoi965: Remove unnecessary header.
Vinson Lee [Sat, 12 Jun 2010 08:44:43 +0000 (01:44 -0700)]
i965: Remove unnecessary header.

13 years agoscons: Disable i965g build if using MSVC.
Vinson Lee [Sat, 12 Jun 2010 01:43:58 +0000 (18:43 -0700)]
scons: Disable i965g build if using MSVC.

i965g uses C99 constructs that are not supported by MSVC.

13 years agoscons: Disable i915g build if using MSVC.
Vinson Lee [Sat, 12 Jun 2010 01:42:08 +0000 (18:42 -0700)]
scons: Disable i915g build if using MSVC.

i915g uses C99 constructs that are not supported by MSVC.

13 years agor300/compiler: Handle more complex conditionals in loops.
Tom Stellard [Fri, 11 Jun 2010 02:18:20 +0000 (19:18 -0700)]
r300/compiler: Handle more complex conditionals in loops.

13 years agor300/compiler: Fix warning.
Tom Stellard [Tue, 8 Jun 2010 07:19:37 +0000 (00:19 -0700)]
r300/compiler: Fix warning.

13 years agor300/compiler: Handle SGT and SLE at the beginning of loops.
Tom Stellard [Tue, 8 Jun 2010 07:16:38 +0000 (00:16 -0700)]
r300/compiler: Handle SGT and SLE at the beginning of loops.

13 years agor300/compiler: Verify assumptions about opcode types.
Tom Stellard [Tue, 8 Jun 2010 06:52:25 +0000 (23:52 -0700)]
r300/compiler: Verify assumptions about opcode types.

13 years agor300/compiler: Unroll loops that decrement the counter.
Tom Stellard [Sat, 5 Jun 2010 19:59:02 +0000 (12:59 -0700)]
r300/compiler: Unroll loops that decrement the counter.

e.g. for(i=10; i>0; i--)

13 years agor300/compiler: Unroll loops that have a constant number of iterations.
Tom Stellard [Mon, 31 May 2010 18:53:23 +0000 (11:53 -0700)]
r300/compiler: Unroll loops that have a constant number of iterations.

This only works with for loops that increment the counter.
e.g. for(i=0; i<10; i++)

13 years agor300/compiler: Implement simple loop emulation
Tom Stellard [Fri, 28 May 2010 00:14:51 +0000 (17:14 -0700)]
r300/compiler: Implement simple loop emulation

The loop emulation unrolls loops as may times as possbile while still
keeping the shader program below the maximum instruction limit.  At this
point, there are no checks for constant conditionals.  This is only enabled
for fragment shaders.

13 years agoi965: Remove the surface key used to generate constant surfaces.
Eric Anholt [Fri, 11 Jun 2010 19:21:23 +0000 (12:21 -0700)]
i965: Remove the surface key used to generate constant surfaces.

We had to fill out all that junk when using the cache, but no more.

13 years agoi965: Warning fixes from the i965-streaming merge.
Eric Anholt [Fri, 11 Jun 2010 07:53:05 +0000 (00:53 -0700)]
i965: Warning fixes from the i965-streaming merge.

13 years agogallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin [Fri, 11 Jun 2010 17:31:52 +0000 (13:31 -0400)]
gallium/softpipe/draw: support samplers in geometry shaders

13 years agotgsi: support 2d indirect addressing
Zack Rusin [Fri, 11 Jun 2010 14:35:24 +0000 (10:35 -0400)]
tgsi: support 2d indirect addressing

13 years agoi965: Use the state base address to avoid relocations.
Eric Anholt [Fri, 11 Jun 2010 07:09:14 +0000 (00:09 -0700)]
i965: Use the state base address to avoid relocations.

This makes the binding table code simpler, and is required for gen6,
which requires binding table addresses to be under 64k offset from the
surface state base addr.

No significant change in performance on firefox-talos-gfx.

13 years agoi965: GC the last two arguments to brw_cache_data.
Eric Anholt [Thu, 10 Jun 2010 00:19:40 +0000 (17:19 -0700)]
i965: GC the last two arguments to brw_cache_data.

Now that the binding table is streamed indirect state, they were
always NULL/0.

13 years agoi965: Remove brw_state_cache_bo_delete now that it's unused again.
Eric Anholt [Tue, 8 Jun 2010 06:04:09 +0000 (23:04 -0700)]
i965: Remove brw_state_cache_bo_delete now that it's unused again.

13 years agoi965: Remove caching of surface state objects.
Eric Anholt [Fri, 11 Jun 2010 06:45:51 +0000 (23:45 -0700)]
i965: Remove caching of surface state objects.

It turns out that computing a 56 byte key to look up a 20-byte object
out of a hash table was some sort of a bad idea.  Whoops.

before:
[ # ]  backend                         test   min(s) median(s) stddev. count
[  0]       gl            firefox-talos-gfx   37.799   38.203   0.39%    6/6
after:
[  0]       gl            firefox-talos-gfx   34.761   34.784   0.17%    5/6

13 years agoi965: Convert the binding table to streamed indirect state.
Eric Anholt [Mon, 7 Jun 2010 16:25:10 +0000 (09:25 -0700)]
i965: Convert the binding table to streamed indirect state.

This slightly reduces reduces cairo-gl firefox-talos-gfx runtime on my
Ironlake:
before:
[ # ]  backend                         test   min(s) median(s) stddev. count
[  0]       gl            firefox-talos-gfx   38.236   38.383   0.43%    5/6
after:
[  0]       gl            firefox-talos-gfx   37.799   38.203   0.39%    6/6

It turns out the cost of caching these objects and looking them up in
the cache again is greater than the cost of just computing the object
again, particularly when the overhead of having a separate BO to pin
is removed.

(Those that are paying close attention will note that this is a
reversal of the path I was moving the driver in a couple of years ago.
The major thing that has changed is that back then all state was
recomputed when we wrapped the streaming state buffer, including
recompiling our precious programs.  Now, we're uncaching just the
objects that are cheap to compute, and retaining caching of expensive
objects)

13 years agoi965: Split constant buffer setup from its surface state/binding state.
Eric Anholt [Fri, 11 Jun 2010 00:09:21 +0000 (17:09 -0700)]
i965: Split constant buffer setup from its surface state/binding state.

This was bothering me when redoing the binding tables.

13 years agoi965: Add support for streaming indirect state rather than caching objects.
Eric Anholt [Thu, 11 Mar 2010 22:33:00 +0000 (14:33 -0800)]
i965: Add support for streaming indirect state rather than caching objects.

13 years agoi965: Set the CC VP state immediately on state change.
Eric Anholt [Thu, 10 Jun 2010 05:24:14 +0000 (22:24 -0700)]
i965: Set the CC VP state immediately on state change.

The cache lookup of these two little floats was .12% of total CPU time
on firefox-talos-gfx because we did it any time commonly-changed state
changed.  On the other hand, updating the CC VP bo immediately whenver
CC VP state changes is a .07% overhead due to putting a driver hoook
in glEnable().

13 years agoi965: Update old comment about state cache sizing.
Eric Anholt [Thu, 10 Jun 2010 00:16:05 +0000 (17:16 -0700)]
i965: Update old comment about state cache sizing.

13 years agoi965: Move no_batch_wrap assertion out across the area we're trying to verify.
Eric Anholt [Thu, 10 Jun 2010 00:48:15 +0000 (17:48 -0700)]
i965: Move no_batch_wrap assertion out across the area we're trying to verify.

It's more likely that we wrap badly in state setup than in the little
primitive packet.