Eric Anholt [Tue, 27 Mar 2012 17:29:04 +0000 (10:29 -0700)]
mesa: Track a gl_format for the texture buffer format.
There was a function full of unused mappings from the GLenum to
datatype/comps, but that wasn't all the information a driver would
want, which includes the other fields that a gl_format has. Given
that all the texture buffer formats were represented in gl_format,
just use that as our description.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Tue, 27 Mar 2012 16:51:24 +0000 (09:51 -0700)]
mesa: Handle updating texture state for buffer textures.
We have to skip some work that wants to look at texture images, since
buffer textures don't have any of that complexity.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 26 Mar 2012 23:49:23 +0000 (16:49 -0700)]
mesa: Create the default (name==0) buffer texture.
All that should be needed is that it exists. Fixes segfaults on first
_mesa_update_context() with a samplerBuffer-using shader active but
without a particular buffer texture enabled.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 26 Mar 2012 21:04:48 +0000 (14:04 -0700)]
glsl: Add texelFetch(*samplerBuffer) entrypoints to GLSL 1.40.
Fix texelFetch(sampler2DRect) and textureSize(samplerBuffer)
generation to not reference a LOD at the same time because it's easier
than not fixing it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 26 Mar 2012 21:13:17 +0000 (14:13 -0700)]
glsl: Add support for parsing [iu]samplerBuffer types in GLSL 1.40.
The samplerBuffer type will be undefined in !glsl 1.40, and the
keyword is marked as reserved. The [iu]samplerBuffer types are not
marked as reserved pre-1.40, so they don't have separate tokens and
fall through to normal type handling.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Tue, 20 Mar 2012 23:52:30 +0000 (16:52 -0700)]
mesa: Set the correct initial value of the texture buffer object format.
Fixes piglit GL_ARB_texture_buffer_object/get
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Tue, 20 Mar 2012 23:31:21 +0000 (16:31 -0700)]
mesa: Set up glTexBuffer{,ARB} for display list compile.
We're supposed to just immediately call it. Fixes piglit
GL_ARB_texture_buffer_object/dlist
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 28 Mar 2012 17:27:39 +0000 (10:27 -0700)]
glapi: regen for TBO change.
Eric Anholt [Tue, 20 Mar 2012 23:50:51 +0000 (16:50 -0700)]
glapi: Mark TexBuffer as an alias of TexBufferARB.
This is set correctly in gl.spec, but was missed in Mesa. As a
result, only one of the two was hooked up in Mesa.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 30 Mar 2012 06:17:32 +0000 (23:17 -0700)]
glsl: Drop the round-trip through ast_type_specifier for many builtin types.
We have lexer recognition of a bunch of our types based on the
handling. This code was mapping those recognized tokens to an enum
and then to a string of their name. Just drop the enums and provide
the string directly in the parser.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Fri, 30 Mar 2012 06:17:31 +0000 (23:17 -0700)]
glsl: Use (const char *) in AST nodes rather than plain (char *).
Nothing actually relied on them being mutable, and there was at least
one cast which discarded const qualifiers. The next patch would have
introduced many more.
Casting away const qualifiers should be avoided if at all possible.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Mon, 19 Mar 2012 23:02:06 +0000 (16:02 -0700)]
ff_fragment_shader: Remove some dead fields.
Reviewed-by: Brian Paul <brianp@vmware.com>
Kenneth Graunke [Mon, 2 Apr 2012 21:53:00 +0000 (14:53 -0700)]
x86-64: Don't print "Initializing x86-64 optimizations" in debug builds.
In "release" builds, Mesa would print this message if the MESA_DEBUG
variable was set. Make it so for debug builds as well.
I build debug builds all the time, but I'm not debugging this.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Mon, 2 Apr 2012 20:29:37 +0000 (13:29 -0700)]
ir_to_mesa: Remove pretense of support for function calls.
While ir_to_mesa contains code that attempts to support functions, I
honestly doubt it's been tested and have little confidence that it
works.
The comment in visit(ir_function *ir) doesn't inspire confidence:
/* Ignore function bodies other than main() -- we shouldn't see calls to
* them since they should all be inlined before we get to ir_to_mesa.
*/
Furthermore, hardware drivers such as i915, i965, and (AFAICT) r200
don't support the BGNSUB/ENDSUB/CAL opcodes anyway. Only swrast does.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Mon, 2 Apr 2012 21:03:08 +0000 (14:03 -0700)]
i965: Remove vestiges of function call support from the old VS backend.
This never worked. brwProgramStringNotify also explicitly rejects
programs that use CAL and RET. So there's no need for this to exist.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Yuanhan Liu [Sat, 17 Mar 2012 02:48:23 +0000 (10:48 +0800)]
i915: set SPRITE_POINT_ENABLE bit correctly
When SPRITE_POINT_ENABLE bit is set, the texture coord would be
replaced, and this is only needed when we called something like
glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE).
And more, we currently handle varying inputs as texture coord,
we would be careful when setting this bit and set it just when
needed, or you will find the value of varying input is not right
and changed.
Thus we do set SPRITE_POINT_ENABLE bit only when all enabled tex
coord units need do CoordReplace. Or fallback is needed to make
sure the rendering is right.
With handling the bit setup at i915_update_sprite_point_enable(),
we don't need the relative code at i915Enable then.
This patch would _really_ fix the webglc point-size.html test case and
of course, not regress piglit point-sprite and glean-pointSprite
testcase.
NOTE: This is a candidate for stable release branches.
v2: fallback just when all enabled tex coord units need do
CoordReplace (Eric)
v3: move the sprite point validate code at I915InvalidateState (Eric)
v4: sprite point enable bit update based on _NEW_PROGRAM, too
add relative _NEW-state comments to show what state is being used(Eric)
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Yuanhan Liu [Wed, 28 Mar 2012 02:09:55 +0000 (10:09 +0800)]
glx: fix compile warnings
Fix 'set but not used' warnings; gl_version, gl_versions_profiles and
glx_extensions variables are used just only HAVE_XCB_GLX_CREATE_CONTEXT
is defined. Thus those warnings are shown when that macro isn't defined.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Johannes Obermayr [Sat, 7 Apr 2012 18:31:41 +0000 (20:31 +0200)]
st/xa: Link with -Wl,-r instead of -r.
This is required to link with clang:
/usr/bin/ld: warning: cannot find entry symbol _start; defaulting to
0000000000400160.
Johannes Obermayr [Mon, 5 Mar 2012 18:37:39 +0000 (19:37 +0100)]
tgsi: Fix conflict with fortify printf redirect in glibc.
Fixes clang error:
tgsi/tgsi_dump.c:72:12: error: no member named '__printf_chk' in 'struct dump_ctx'
ctx->printf( ctx, "%u", e );
~~~ ^
/usr/include/bits/stdio2.h:109:3: note: expanded from macro 'printf'
__printf_chk (__USE_FORTIFY_LEVEL - 1, __VA_ARGS__)
^
Idea stolen from:
http://www.mail-archive.com/pld-cvs-commit@lists.pld-linux.org/msg210998.html
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Mon, 2 Apr 2012 18:05:16 +0000 (20:05 +0200)]
st/mesa: fix max_offset computation for base vertex
Add the maximum base vertex offset to max_index for computing the
buffer size. Fixes a failed assertion in the u_upload_mgr.c code with
the VMware svga driver.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=48141
v2: incorporate Marek's suggestions.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Brian Paul [Thu, 5 Apr 2012 21:28:09 +0000 (15:28 -0600)]
svga: add missing cases for PIPE_CAP_x queries
Return 0 for features we don't support. Added debug_printf()
warnings when we fail to handle a new PIPE_CAP_x case. That will
alert us to interfaces changes in the future. We don't want to
just ignore new PIPE_CAPs and possibly miss something important.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 4 Apr 2012 22:04:00 +0000 (16:04 -0600)]
svga: return 1 for PIPE_CAP_VERTEX_COLOR_UNCLAMPED query
Before, we weren't clamping the vertex colors produced by ARB vertex
programs. This could result in some rendering being too bright (in
ETQW, for example).
Also add cases for PIPE_CAP_VERTEX_COLOR_CLAMPED and
PIPE_CAP_FRAGMENT_COLOR_CLAMPED with comments to be complete.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 2 Apr 2012 18:05:50 +0000 (20:05 +0200)]
svga: handle TGSI_SEMANTIC_CLIPDIST/VERTEX semantics
We can't support these vertex attributes, but don't die in an assertion.
Issue a warning instead.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=48142
Brian Paul [Fri, 30 Mar 2012 15:41:42 +0000 (09:41 -0600)]
gallium/docs: fix typos
Kenneth Graunke [Wed, 4 Apr 2012 23:48:21 +0000 (16:48 -0700)]
i965: Actually upload sampler state pointers for the VS unit on Gen6.
We already program all the sampler state correctly, we just didn't give
the GPU a pointer to it for the VS stage. Thus, any texturing other
than texelFetch() wouldn't work.
Fixes piglit test vs-textureLod-miplevels and 99 of oglconform's
glsl-bif-tex subtests.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
James Benton [Thu, 5 Apr 2012 19:34:11 +0000 (20:34 +0100)]
gallivm: Updated lp_build_log2_approx to use a more accurate polynomial.
Tested with lp_test_arit with 100% passes and piglit tests with 100%
pass for log but some tests still fail for pow.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
James Benton [Thu, 5 Apr 2012 19:32:51 +0000 (20:32 +0100)]
gallivm: Updated lp_build_polynomial to compute odd and even terms separately to decrease data dependency for faster runtime.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
Alexandre Demers [Thu, 5 Apr 2012 04:18:25 +0000 (00:18 -0400)]
xatracker: fix the build of a 32bit lib on a 64bit os
we were missing cflags.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Marek Olšák [Mon, 2 Apr 2012 01:01:01 +0000 (03:01 +0200)]
r600g: inline r600_upload_index_buffer
Marek Olšák [Mon, 2 Apr 2012 00:45:27 +0000 (02:45 +0200)]
r600g: inline r600_upload_const_buffer
Marek Olšák [Mon, 2 Apr 2012 04:08:58 +0000 (06:08 +0200)]
r600g: handle DISCARD_WHOLE_RESOURCE for buffers
This should prevent stalls and therefore increase perfomance in some cases.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Mon, 2 Apr 2012 03:01:20 +0000 (05:01 +0200)]
r600g: invalidate caches at the beginning of CS
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Sun, 1 Apr 2012 22:33:52 +0000 (00:33 +0200)]
r600g: remove dead code after the rework
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Sun, 1 Apr 2012 20:03:15 +0000 (22:03 +0200)]
r600g: rework state emission of constant buffers
Framerate in ipers:
before: 43.6 FPS
after: 46.6 FPS
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Fri, 30 Mar 2012 21:52:45 +0000 (23:52 +0200)]
r600g: rework state emission of vertex buffers
This reduces a little of CPU overhead.
The idea is to translate pipe vertex buffers directly into the CS
and not using any intermediate representations.
Framerate in Torcs:
before: 32.2
after: 34.6
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Fri, 30 Mar 2012 21:39:55 +0000 (23:39 +0200)]
r600g: kill off the fallback for crazy src_offset values
st/mesa doesn't allow src_offset to be greater than stride and the maximum
stride r600 supports is 2047.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Alexandre Demers [Wed, 4 Apr 2012 08:54:56 +0000 (10:54 +0200)]
st/xvmc: fix library installation dir
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47878
v2: some reordering and while at it also fix the
comment in Makefile.xvmc
Signed-off-by: Christian König <deathsimple@vodafone.de>
Marek Olšák [Wed, 4 Apr 2012 01:55:42 +0000 (03:55 +0200)]
r300g/swtcl: fix crash when back color is present in vertex shader
The shader transformation code sometimes produced invalid TGSI.
Marek Olšák [Wed, 4 Apr 2012 00:07:55 +0000 (02:07 +0200)]
r300g/swtcl: initialize some Draw options
Marek Olšák [Tue, 3 Apr 2012 23:46:31 +0000 (01:46 +0200)]
r300g/swtcl: fix polygon offset
Marek Olšák [Tue, 3 Apr 2012 21:00:18 +0000 (23:00 +0200)]
r300g/swtcl: don't expose shader subroutine support
RET in the main function doesn't work. This should be fixed in Draw, but meh.
Marek Olšák [Tue, 3 Apr 2012 20:12:35 +0000 (22:12 +0200)]
r300g: initialize state & render functions before creating u_vbuf & u_blitter
Marek Olšák [Sat, 31 Mar 2012 20:17:19 +0000 (22:17 +0200)]
r300g/swtcl: don't enter u_vbuf_mgr
Marek Olšák [Tue, 3 Apr 2012 20:37:30 +0000 (22:37 +0200)]
r300g/swtcl: don't print an error when getting ClipVertex
Draw can do it just fine.
Benjamin Franzke [Tue, 3 Apr 2012 18:20:49 +0000 (20:20 +0200)]
st/egl: Update to the new wl_shm_pool interface
Marek Olšák [Tue, 3 Apr 2012 17:58:48 +0000 (19:58 +0200)]
u_blitter: don't use user buffers
Vinson Lee [Tue, 3 Apr 2012 05:14:15 +0000 (22:14 -0700)]
gallivm: Pass in a MCInstrInfo to createMCInstPrinter on llvm-3.1.
llvm-3.1svn r153860 makes MCInstrInfo available to the MCInstPrinter.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Christian König [Thu, 29 Mar 2012 13:53:28 +0000 (15:53 +0200)]
st/vdpau: fix deadlock in PresentationQueueQuerySurfaceStatus
Signed-off-by: Christian König <deathsimple@vodafone.de>
Marek Olšák [Tue, 3 Apr 2012 15:09:47 +0000 (17:09 +0200)]
r600g: remove dead code in r600_update_derived_state
James Benton [Mon, 2 Apr 2012 15:29:34 +0000 (16:29 +0100)]
gallivm: Maximum loop iterations
Limits maximum loop iterations in a TGSI shader to prevent infinite
loops from occurring, any iteration in any loop counts towards this
limit
Signed-off-by: José Fonseca <jfonseca@vmware.com>
José Fonseca [Tue, 3 Apr 2012 08:10:53 +0000 (09:10 +0100)]
gallivm: Simplify/reorder minimax helper.
Vinson Lee [Sun, 1 Apr 2012 06:11:42 +0000 (23:11 -0700)]
swrast: Fix memory leaks in blit_linear.
Fixes Coverity resource leak defects.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Kenneth Graunke [Wed, 21 Sep 2011 00:58:45 +0000 (17:58 -0700)]
glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.
Variables have types, expression trees have types, but statements don't.
Rather than have a nonsensical field that stays NULL in the base class,
just move it to where it makes sense.
Fix up a few places that lazily used ir_instruction even though they
actually knew the particular subclass.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Wed, 21 Sep 2011 01:08:11 +0000 (18:08 -0700)]
glsl: Remove ir_call::get_callee() and set_callee().
Previously, set_callee() performed some assertions about the type of the
ir_call; protecting the bare pointer ensured these checks would be run.
However, ir_call no longer has a type, so the getter and setter methods
don't actually do anything useful. Remove them in favor of accessing
callee directly, as is done with most other fields in our IR.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Tue, 20 Mar 2012 22:56:37 +0000 (15:56 -0700)]
glsl: Convert ir_call to be a statement rather than a value.
Aside from ir_call, our IR is cleanly split into two classes:
- Statements (typeless; used for side effects, control flow)
- Values (deeply nestable, pure, typed expression trees)
Unfortunately, ir_call confused all this:
- For void functions, we placed ir_call directly in the instruction
stream, treating it as an untyped statement. Yet, it was a subclass
of ir_rvalue, and no other ir_rvalue could be used in this way.
- For functions with a return value, ir_call could be placed in
arbitrary expression trees. While this fit naturally with the source
language, it meant that expressions might not be pure, making it
difficult to transform and optimize them. To combat this, we always
emitted ir_call directly in the RHS of an ir_assignment, only using
a temporary variable in expression trees. Many passes relied on this
assumption; the acos and atan built-ins violated it.
This patch makes ir_call a statement (ir_instruction) rather than a
value (ir_rvalue). Non-void calls now take a ir_dereference of a
variable, and store the return value there---effectively a call and
assignment rolled into one. They cannot be embedded in expressions.
All expression trees are now pure, without exception.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Thu, 22 Sep 2011 21:29:53 +0000 (14:29 -0700)]
glsl: Split out ir_reader's ability to read ir_dereference_variables.
Most of the time, we just want to read an ir_dereference, so there's no
need to have these in separate functions. However, the next patch will
want to read an ir_dereference_variable directly.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Tue, 20 Sep 2011 07:14:05 +0000 (00:14 -0700)]
glsl: Move constant expression handling from calls to signatures.
When translating a call from AST to HIR, we need to decide whether it
can be evaluated to a constant before emitting any code (namely, the
temporary declaration, assignment, and call.)
Soon, ir_call will become a statement taking a dereference of where to
store the return value, rather than an rvalue to be used on the RHS of
an assignment. It will be more convenient to try evaluation before
creating a call. ir_function_signature seems like a reasonable place.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Thu, 22 Sep 2011 22:04:56 +0000 (15:04 -0700)]
glsl: Use ir_rvalue to represent generic error_type values.
Currently, ir_call can be used as either a statement (for void
functions) or a value (for non-void functions). This is rather awkward,
as it's the only class that can be used in both forms.
A number of places use ir_call::get_error_instruction() to construct a
generic value of error_type. If ir_call is to become a statement, it
can no longer serve this purpose.
Unfortunately, none of our classes are particularly well suited for
this, and creating a new one would be rather aggrandizing. So, this
patch introduces ir_rvalue::error_value(), a static method that creates
an instance of the base class, ir_rvalue. This has the nice property
that you can't accidentally try and access uninitialized fields (as it
doesn't have any). The downside is that the base class is no longer
abstract.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Thu, 29 Mar 2012 02:24:45 +0000 (19:24 -0700)]
glsl: Combine AST-level and IR-level parameter mode checking loops.
generate_call() and ast_function_expression::hir() both tried to verify
that 'out' and 'inout' parameters used l-values. Irritatingly, it
turned out that this was not redundant; both checks caught -some- cases.
This patch combines the two into a single "complete" function that does
all the parameter mode checking. It also adds a comment clarifying why
AST-level checking is necessary in the first place.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Wed, 28 Mar 2012 22:57:50 +0000 (15:57 -0700)]
glsl: Split up function matching and call generation a bit more.
We used to have one big function, match_signature_by_name, which found
a matching signature, performed out-parameter conversions, and generated
the ir_call. As the code for matching against built-in functions became
more complicated, I split it internally, creating generate_call().
However, I left the same awkward interface. This patch splits it into
three functions:
1. match_signature_by_name()
This now takes a name, a list of parameters, the symbol table, and
returns an ir_function_signature. Simple and one purpose: matching.
2. no_matching_function_error()
Generate the "no matching function" error and list of prototypes.
This was complex enough that I felt it deserved its own function.
3. generate_call()
Do the out-parameter conversion and generate the ir_call. This
could probably use more splitting.
The caller now has a more natural workflow: find a matching signature,
then either generate an error or a call.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Wed, 28 Mar 2012 21:00:42 +0000 (14:00 -0700)]
glsl: Don't trust loop analysis in the presence of function calls.
Function calls may have side effects that alter variables used inside
the loop. In the fragment shader, they may even terminate the shader.
This means our analysis about loop-constant or induction variables may
be completely wrong.
In general it's impossible to determine whether they actually do or not
(due to the halting problem), so we'd need to perform conservative
static analysis. For now, it's not worth the complexity: most functions
will be inlined, at which point we can unroll them successfully.
Fixes Piglit tests:
- shaders/glsl-fs-unroll-out-param
- shaders/glsl-fs-unroll-side-effect
NOTE: This is a candidate for release branches.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Fri, 30 Mar 2012 06:37:09 +0000 (23:37 -0700)]
i965/aub: Dump a final bitmap from DestroyContext.
Certain applications don't call SwapBuffers before exiting. Yet, we'd
really like to see a bitmap containing the final rendered image even if
they choose never to present it.
In particular, Piglit tests (at least with -auto -fbo) fall into this
category. Many of them failed to dump any images at all.
Dumping one final image at context destruction time seems to work.
We may wish to pursue a more elegant solution later.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Sun, 1 Apr 2012 17:19:21 +0000 (19:19 +0200)]
r600g: unduplicate code for PS partial flush
Marek Olšák [Sat, 31 Mar 2012 21:44:31 +0000 (23:44 +0200)]
r600g: determine in advance if hw has vertex cache
Marek Olšák [Fri, 30 Mar 2012 23:31:47 +0000 (01:31 +0200)]
r600g: optimize r600_resource_va
Avoid calling get_radeon_bo and inline it.
Marcin Slusarz [Sun, 1 Apr 2012 15:31:51 +0000 (17:31 +0200)]
targets/{xvmc,vdpau,va}: remove all objects on make clean
Eugeni Dodonov [Sat, 31 Mar 2012 15:38:59 +0000 (12:38 -0300)]
intel: add PCI IDs for Ivy Bridge GT2 server variant
Those IDs are used by Bromolow.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Vinson Lee [Sat, 31 Mar 2012 06:36:45 +0000 (23:36 -0700)]
linker: Fix memory leak in count_uniform_size::visit_field.
Fixes a Coverity resource leak defect.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Mon, 19 Mar 2012 20:42:16 +0000 (13:42 -0700)]
intel: Add some PCI IDs for Haswell.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Thu, 20 Oct 2011 09:00:52 +0000 (02:00 -0700)]
i965: Set "Shader Channel Select" fields in Haswell's SURFACE_STATE.
These can be used to implement EXT_texture_swizzle without baking
state-dependent swizzle instructions into the shader and forcing
recompiles.
For now, just set them to pass-through mode, so everything continues to
work as it did on Ivybridge. We can optimize this later.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Thu, 20 Oct 2011 09:00:43 +0000 (02:00 -0700)]
i965: Fill in Sample Mask in Haswell's 3DSTATE_PS.
We only need one sample, since we don't support multisampling yet.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Sat, 24 Sep 2011 08:45:18 +0000 (01:45 -0700)]
i965: Set "Stencil Buffer Enable" bit on Haswell.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Sat, 24 Sep 2011 07:42:23 +0000 (00:42 -0700)]
i965: Set Line Stipple enable bit in 3DSTATE_SF for Haswell.
Apparently this needs to be the same as in 3DSTATE_WM.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Fri, 23 Sep 2011 00:12:50 +0000 (17:12 -0700)]
i965: Update max VS/PS threads shift offsets for Haswell.
These now start at bit 23 instead of bit 24/25.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Wed, 7 Mar 2012 18:16:00 +0000 (10:16 -0800)]
i965: Disable HiZ on Haswell for now.
Getting HiZ working means updating all the state packets for resolves
and clears. It's not worth doing until we get the basics working.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Sat, 13 Aug 2011 01:22:48 +0000 (18:22 -0700)]
i965: Add initial IS_HASWELL() macros.
For now, these all return 0, as I don't yet want to enable Haswell
support. Eventually they will be filled in with proper PCI IDs.
Also add an is_haswell field similar to is_g4x to make it easy to
distinguish Gen7 and Gen7.5.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Fri, 30 Mar 2012 20:58:06 +0000 (13:58 -0700)]
i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.
According to the BSpec ISA volume's "Accumulator Register" section:
"[DevIVB] SIMD16 execution on dwords is not allowed when accumulator is
explicit source or destination operand."
Fixes piglit tests:
- fs-multiply-const-ivec4
- fs-multiply-const-uvec4
- fs-multiply-ivec4-const
- fs-multiply-uvec4-const
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Thu, 29 Mar 2012 19:28:55 +0000 (21:28 +0200)]
gallium/postprocess: document serious issue causing undefined behavior
Marek Olšák [Thu, 29 Mar 2012 14:45:44 +0000 (16:45 +0200)]
r600g: cleanup after get_query_result change
Finally, union r600_query_result can be removed.
Marek Olšák [Thu, 29 Mar 2012 14:38:53 +0000 (16:38 +0200)]
r300g: cleanup after get_query_result change
Marek Olšák [Fri, 30 Mar 2012 15:07:45 +0000 (17:07 +0200)]
gallium/util: add helper function util_query_clear_result
Marek Olšák [Tue, 27 Mar 2012 20:42:30 +0000 (22:42 +0200)]
gallium: adapt to get_query_result interface change
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 27 Mar 2012 19:51:50 +0000 (21:51 +0200)]
gallium: make get_query_result return union* and not void*
This replaces the cryptic void* parameter with a union.
(based on union r600_query_result)
Users of this can still pass uint64* in it, but that cannot work for every
query type, obviously. Most importantly, the code now documents what should
be expected from get_query_result.
This also adds pipe_query_data_pipeline_statistics as per the D3D11 docs.
v2: fix indentation, add comments and use the doxygen style
Reviewed-by: Brian Paul <brianp@vmware.com>
Tom Stellard [Wed, 28 Mar 2012 02:24:39 +0000 (22:24 -0400)]
configure: Add --with-llvm-shared-libs
This option allows targets to link against the LLVM shared library
instead of the static libs. With LLVM 2.9, his saves ~11 MB for each of
the r300 target libraries.
Kristian Høgsberg [Thu, 29 Mar 2012 13:20:53 +0000 (09:20 -0400)]
shared-glapi: Include from builddir
Fixes out-of-tree builds.
https://bugs.freedesktop.org/show_bug.cgi?id=47649
Vinson Lee [Wed, 28 Mar 2012 04:51:17 +0000 (21:51 -0700)]
gallivm: Fix method overriding in raw_debug_ostream.
Use matching type qualifers to avoid method hiding.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Ander Conselvan de Oliveira [Wed, 25 Jan 2012 14:24:17 +0000 (16:24 +0200)]
egl_dri2: use gbm_surface as the native window type in drm platform
Ander Conselvan de Oliveira [Wed, 25 Jan 2012 14:24:18 +0000 (16:24 +0200)]
gbm: Create hooks for dri2_loader_extension in dri backend
Pass a dri2_loader extension to the dri driver when gbm creates the dri
screen. The implementation jumps through pointers in the gbm device
so that an EGL on GBM implementation can provide the real implementations.
Ander Conselvan de Oliveira [Wed, 25 Jan 2012 14:24:14 +0000 (16:24 +0200)]
gbm: Add gbm_surface interface
The idea here is to be able to create an egl window surface from a
gbm_surface. This avoids the need for the surfaceless extension and
lets the EGL platform handle buffer allocation, while keeping the user
in charge of somehow presenting the buffers (using kms page flipping,
for example).
gbm_surface_lock_front_buffer() locks a surface's front buffer and
returns a gbm bo representing it. This bo should later be returned
to the gbm surface using gbm_surface_release_buffer().
Brian Paul [Fri, 23 Mar 2012 20:53:48 +0000 (14:53 -0600)]
draw: fix missing immediates bug in polygon stipple code
The function that counts the number of TGSI immediates also needs to
emit the immediates. This fixes assorted failures when using polygon
stipple with fragment shaders that have their own immediates.
NOTE: This is a candidate for the 8.0 branch.
Christian König [Mon, 26 Mar 2012 17:40:42 +0000 (19:40 +0200)]
vl: move winsys helper out of winsys directory
They aren't winsys of their own,
just help dealing with them.
v2: add some more comments in vl_winsys.h
Signed-off-by: Christian König <deathsimple@vodafone.de>
Jon TURNEY [Tue, 13 Mar 2012 18:38:59 +0000 (18:38 +0000)]
Use -no-undefined libtool flag in src/glx/Makefile.am
"Use -no-undefined to assure libtool that the library has no unresolved
symbols at link time, so that libtool will build a shared library on
platforms that require that all symbols are resolved when the library is linked."
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Yuanhan Liu [Tue, 27 Mar 2012 07:41:52 +0000 (15:41 +0800)]
intel: fix un-blanced map_refcount issue
This is a regression introduced by commit cdcfd5, which forget to
increase the map_refcount for successfully-mapped region. Thus caused a
wrong non-blanced map_refcount.
This would fix the regression found in the two following webglc testcase
on Pineview platform:
texture-npot.html
gl-max-texture-dimensions.html
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Wang YanQing [Tue, 20 Mar 2012 03:49:42 +0000 (11:49 +0800)]
glx:dri_common.c: check psc->driScreen->createDrawable return value
createDrawable may return NULL value, we should check it, or it will
make a segment failed.
[minor-indent-issue-fixed-by: Yuanhan Liu]
Signed-off-by: Wang YanQing <udknight@gmail.com>
Reviewed-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Marek Olšák [Wed, 28 Mar 2012 00:21:03 +0000 (02:21 +0200)]
r600g: also disable transform feedback on cayman
It's said to cause troubles there.
The env var is R600_STREAMOUT again.
Marek Olšák [Tue, 27 Mar 2012 19:00:49 +0000 (21:00 +0200)]
r600g: enable transform feedback on everything that isn't r700
Use R700_STREAMOUT=1 if you wanna hack transform feedback on r700.
Benjamin Franzke [Tue, 27 Mar 2012 16:50:30 +0000 (18:50 +0200)]
st/egl: Also remove wl_buffer_damage in wayland backend
As commit
03eca9d92d407c71a59ff8a43067759769da0ae4 does for egl_dri2.
ojab [Tue, 27 Mar 2012 03:05:58 +0000 (07:05 +0400)]
gallivm: Use InitializeNativeTargetDisassembler().
To initialize only native LLVM Disassembler on LLVM >= 3.1.
Signed-off-by: José Fonseca <jfonseca@vmware.com>
Ander Conselvan de Oliveira [Wed, 25 Jan 2012 14:24:15 +0000 (16:24 +0200)]
egl_dri2: make flush extension useable by drm platform
Kristian Høgsberg [Tue, 27 Mar 2012 12:09:32 +0000 (08:09 -0400)]
wayland: Stop using wl_buffer.damage