mesa.git
6 years agov3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.
Eric Anholt [Wed, 13 Jun 2018 19:58:22 +0000 (12:58 -0700)]
v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.

We need to have the RCL start with EZ enabled, since those undecided draws
had EZ enabled.  But we do need to update from UNDECIDED to LT or GT as
necessary still.

Fixes many simulator assertion fails in deqp
fragment_ops/interaction/basic_shader/*

6 years agov3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
Eric Anholt [Fri, 8 Jun 2018 15:35:50 +0000 (08:35 -0700)]
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.

This doesn't really matter, since they both get rounded up to 4096.

6 years agov3d: Add static asserts for other packed packet sizes.
Eric Anholt [Fri, 8 Jun 2018 15:31:58 +0000 (08:31 -0700)]
v3d: Add static asserts for other packed packet sizes.

6 years agov3d: Fix the size of the packed attribute state.
Eric Anholt [Fri, 8 Jun 2018 15:31:30 +0000 (08:31 -0700)]
v3d: Fix the size of the packed attribute state.

Fixes segfaults in dEQP-GLES3.functional.vertex_array_objects.all_attributes.

6 years agov3d: Remove some unused context fields from vc4.
Eric Anholt [Fri, 8 Jun 2018 15:04:00 +0000 (08:04 -0700)]
v3d: Remove some unused context fields from vc4.

6 years agov3d: Remove unused QUNIFORM_STENCIL left over from vc4.
Eric Anholt [Fri, 8 Jun 2018 15:32:34 +0000 (08:32 -0700)]
v3d: Remove unused QUNIFORM_STENCIL left over from vc4.

6 years agov3d: Use our #define for max attributes in shader caps.
Eric Anholt [Fri, 8 Jun 2018 15:00:31 +0000 (08:00 -0700)]
v3d: Use our #define for max attributes in shader caps.

6 years agov3d: Fix undefined results for a swap_color_rb RT from a float shader output.
Eric Anholt [Thu, 7 Jun 2018 04:06:44 +0000 (21:06 -0700)]
v3d: Fix undefined results for a swap_color_rb RT from a float shader output.

Fixes segfaults and undefined behavior in
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_float

6 years agoradv: remove multisample bit from shader key.
Dave Airlie [Thu, 14 Jun 2018 22:48:54 +0000 (08:48 +1000)]
radv: remove multisample bit from shader key.

This wasn't being used anywhere inside the shader from what I can see.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agointel/compiler: Properly consider UBO loads that cross 32B boundaries.
Kenneth Graunke [Fri, 8 Jun 2018 21:24:16 +0000 (14:24 -0700)]
intel/compiler: Properly consider UBO loads that cross 32B boundaries.

The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.

For example, if a UBO contained the following, tightly packed:

   vec4 a;  // [0, 16)
   float b; // [16, 20)
   vec4 c;  // [20, 36)

then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.

Similarly, dvec4s would suffer from the same problem.

v2: Rewrite the accounting, my calculations were wrong.
v3: Write a comment about partial values (requested by Jason).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v3]
6 years agoglsl: Don't copy propagate elements from SSBO or shared variables either
Ian Romanick [Tue, 5 Jun 2018 23:02:25 +0000 (16:02 -0700)]
glsl: Don't copy propagate elements from SSBO or shared variables either

Since SSBOs can be written by a different GPU thread, copy propagating a
read can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

The same shader was helped by this patch and the previous.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399119 -> 14399113 (<.01%)
instructions in affected programs: 683 -> 677 (-0.88%)
helped: 1
HURT: 0

total cycles in shared programs: 532973113 -> 532971865 (<.01%)
cycles in affected programs: 524666 -> 523418 (-0.24%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774

6 years agoglsl: Don't copy propagate from SSBO or shared variables either
Ian Romanick [Tue, 5 Jun 2018 22:04:24 +0000 (15:04 -0700)]
glsl: Don't copy propagate from SSBO or shared variables either

Since SSBOs can be written by other GPU threads, copy propagating a read
can cause the value to magically change.  SSBO reads are also very
expensive, so doing it twice will be slower.

Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399120 -> 14399119 (<.01%)
instructions in affected programs: 684 -> 683 (-0.15%)
helped: 1
HURT: 0

total cycles in shared programs: 532978931 -> 532973113 (<.01%)
cycles in affected programs: 530484 -> 524666 (-1.10%)
helped: 1
HURT: 0

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774

6 years agomeson: only build vl_winsys_dri.c when x11 platform is used
Lukas Rusak [Fri, 1 Jun 2018 21:09:42 +0000 (14:09 -0700)]
meson: only build vl_winsys_dri.c when x11 platform is used

This seems to have been missed in the move from autotools

This fixes the following build issue:

../src/gallium/auxiliary/vl/vl_winsys_dri.c:34:10: fatal error: X11/Xlib-xcb.h: No such file or directory
 #include <X11/Xlib-xcb.h>
          ^~~~~~~~~~~~~~~~

Fixes: b1b65397d0c4978e36a84c0a1c98a4bd6cb9588e
       ("meson: Build gallium auxiliary")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
6 years agost/mesa: add missing switch cases in glsl_to_tgsi_visitor::visit()
Brian Paul [Thu, 14 Jun 2018 15:12:19 +0000 (09:12 -0600)]
st/mesa: add missing switch cases in glsl_to_tgsi_visitor::visit()

To silence compiler warning about unhandled switch cases.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
6 years agoradv: Fix output for sparse MRTs.
Bas Nieuwenhuizen [Wed, 13 Jun 2018 21:31:54 +0000 (23:31 +0200)]
radv: Fix output for sparse MRTs.

We need to init the cb_shader_format correctly with the changed
col_format, so this moves the col_format adjustment to before the
adjustment to before the cb_shader_mask gets generated.

Fixes: 06d3c650980 "radv: fix a GPU hang when MRTs are sparse"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106903
CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
6 years agoradv: update the ZRANGE_PRECISION value for the TC-compat bug
Samuel Pitoiset [Wed, 13 Jun 2018 12:27:40 +0000 (14:27 +0200)]
radv: update the ZRANGE_PRECISION value for the TC-compat bug

On GFX8+, there is a bug that affects TC-compatible depth surfaces
when the ZRange is not reset after LateZ kills pixels.

The workaround is to always set DB_Z_INFO.ZRANGE_PRECISION to match
the last fast clear value. Because the value is set to 1 by default,
we only need to update it when clearing Z to 0.0.

We also need to set the depth clear regs and to update
ZRANGE_PRECISION when initializing a TC-compat depth image to 0.

Original patch from James Legg.

This fixes random CTS fails with
dEQP-VK.renderpass.suballocation.formats.d32_sfloat_s8_uint.input.*

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105396
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoanv: reduce maxFragmentInputComponents
Samuel Iglesias Gonsálvez [Mon, 28 May 2018 09:42:15 +0000 (11:42 +0200)]
anv: reduce maxFragmentInputComponents

If the application asks for the maximum number of fragment input
components (128), use all of them plus some builtins that are
passed in the VUE, then we exceed the maximum number of used VUE
slots (32) and we break one assert that checks this limit.

Also, with separate shader objects, we add CLIP_DIST0, CLIP_DIST1
builtins in brw_compute_vue_map() because we don't know if
gl_ClipDistance is going to be read/write by an adjacent stage.

Fixes VK-GL-CTS CL#2569.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agoradeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers
Marek Olšák [Fri, 1 Jun 2018 23:29:45 +0000 (19:29 -0400)]
radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers

This fixes:
GL45-CTS.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
6 years agoradeonsi/gfx9: update & clean up a DPBB heuristic
Marek Olšák [Fri, 1 Jun 2018 04:33:57 +0000 (00:33 -0400)]
radeonsi/gfx9: update & clean up a DPBB heuristic

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to a hw bug
Marek Olšák [Fri, 1 Jun 2018 04:21:49 +0000 (00:21 -0400)]
radeonsi/gfx9: set POPS_DRAIN_PS_ON_OVERLAP due to a hw bug

This may not be needed yet, but let's set it now.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi/gfx9: remove UINT_MAX array terminators in bin size tables
Marek Olšák [Fri, 1 Jun 2018 04:06:35 +0000 (00:06 -0400)]
radeonsi/gfx9: remove UINT_MAX array terminators in bin size tables

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi/gfx9: update bin sizes
Marek Olšák [Fri, 1 Jun 2018 03:48:03 +0000 (23:48 -0400)]
radeonsi/gfx9: update bin sizes

This is based on our docs (recently updated), not amdvlk.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi/gfx9: update primitive binning code for EQAA
Marek Olšák [Fri, 1 Jun 2018 03:47:17 +0000 (23:47 -0400)]
radeonsi/gfx9: update primitive binning code for EQAA

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: assume that rasterizer state is non-NULL in draw_vbo
Marek Olšák [Thu, 31 May 2018 03:21:28 +0000 (23:21 -0400)]
radeonsi: assume that rasterizer state is non-NULL in draw_vbo

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: micro-optimize prim checking and fix guardband with lines+adjacency
Marek Olšák [Thu, 31 May 2018 02:59:41 +0000 (22:59 -0400)]
radeonsi: micro-optimize prim checking and fix guardband with lines+adjacency

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: move the guardband registers into a separate state atom
Marek Olšák [Thu, 31 May 2018 02:38:05 +0000 (22:38 -0400)]
radeonsi: move the guardband registers into a separate state atom

They have a different frequency of updates and don't change when scissors
change.

I think this even fixes something in si_update_vs_viewport_state.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi/gfx9: implement the scissor bug workaround without performance drop
Marek Olšák [Thu, 31 May 2018 02:02:00 +0000 (22:02 -0400)]
radeonsi/gfx9: implement the scissor bug workaround without performance drop

This might improve performance on Vega10 and Raven.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: don't set VGT_LS_HS_CONFIG if it doesn't change
Marek Olšák [Thu, 31 May 2018 01:24:06 +0000 (21:24 -0400)]
radeonsi: don't set VGT_LS_HS_CONFIG if it doesn't change

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: move VGT_GS_OUT_PRIM_TYPE into si_shader_gs
Marek Olšák [Thu, 31 May 2018 01:16:14 +0000 (21:16 -0400)]
radeonsi: move VGT_GS_OUT_PRIM_TYPE into si_shader_gs

same as amdvlk.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: record CLIPVERTEX output usage properly for compatibility profiles
Marek Olšák [Fri, 25 May 2018 21:37:51 +0000 (17:37 -0400)]
radeonsi: record CLIPVERTEX output usage properly for compatibility profiles

This was missed when adding CLIPVERTEX support into GS & tess.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: fix FBFETCH with 2D MSAA arrays
Marek Olšák [Fri, 18 May 2018 03:26:56 +0000 (23:26 -0400)]
radeonsi: fix FBFETCH with 2D MSAA arrays

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoac: handle undefined EQAA samples in ac_apply_fmask_to_sample
Marek Olšák [Fri, 18 May 2018 03:23:24 +0000 (23:23 -0400)]
ac: handle undefined EQAA samples in ac_apply_fmask_to_sample

RADV might wanna use this helper too.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
6 years agoradeonsi: return real memory usage instead of per-process usage
Marek Olšák [Wed, 13 Jun 2018 01:13:44 +0000 (21:13 -0400)]
radeonsi: return real memory usage instead of per-process usage

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoac/gpu_info: report real total memory sizes
Marek Olšák [Wed, 13 Jun 2018 00:59:42 +0000 (20:59 -0400)]
ac/gpu_info: report real total memory sizes

The change from MIN2 to MAX2 is intentional.

Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agodocs: mark virgl GL 4.0 features as complete.
Dave Airlie [Thu, 14 Jun 2018 00:37:28 +0000 (10:37 +1000)]
docs: mark virgl GL 4.0 features as complete.

virgl should now expose GL4.1 where it can.

6 years agovirgl: add ARB_tessellation_shader support. (v2)
Dave Airlie [Fri, 8 Jun 2018 04:38:14 +0000 (14:38 +1000)]
virgl: add ARB_tessellation_shader support. (v2)

This should add all the pieces to enable tess shaders on virgl.

v2: fixup transform to handle tess and strip out precise.
set default for max patch varyings to work around issue when
tess gets enabled from v1 caps but v2 caps aren't in place. (Elie)

Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
6 years agoglsl: allow standalone semicolons outside main()
Dave Airlie [Wed, 13 Jun 2018 23:52:21 +0000 (09:52 +1000)]
glsl: allow standalone semicolons outside main()

GLSL 4.60 offically added this but games and older CTS suites actually
had shaders that did this, we may as well enable it everywhere.

Adding stable because it appears apps in the wild do this.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
6 years agoradv: don't fast clear HTILE for 16-bit depth surfaces on GFX8
Samuel Pitoiset [Wed, 13 Jun 2018 18:19:23 +0000 (20:19 +0200)]
radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8

This causes rendering issues in Shadow Warrior 2 with DXVK.

Cc: mesa-stable@lists.freedesktop.org
Fixes: ccc64f3133 ("radv: enable TC-compat HTILE for 16-bit depth surfaces on GFX8")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106912
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoconfigure.ac: Test for __atomic_add_fetch in atomic checks
Andrew Galante [Mon, 11 Jun 2018 22:05:25 +0000 (15:05 -0700)]
configure.ac: Test for __atomic_add_fetch in atomic checks

Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
6 years agomeson: Test for __atomic_add_fetch in atomic checks
Andrew Galante [Mon, 11 Jun 2018 22:03:36 +0000 (15:03 -0700)]
meson: Test for __atomic_add_fetch in atomic checks

Some platforms have 64-bit __atomic_load_n but not 64-bit
__atomic_add_fetch, so test for both of them.

Bug: https://bugs.gentoo.org/655616
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
6 years agomeson: Fix -latomic check
Matt Turner [Mon, 11 Jun 2018 21:56:26 +0000 (14:56 -0700)]
meson: Fix -latomic check

Commit 54ba73ef102f (configure.ac/meson.build: Fix -latomic test) fixed
some checks for -latomic, and then commit 54bbe600ec26 (configure.ac:
rework -latomic check) further extended the fixes in configure.ac but
not in Meson. This commit extends those fixes to the Meson tests.

Fixes: 54bbe600ec26 (configure.ac: rework -latomic check)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
6 years agomeson: Remove various completed todos
Dylan Baker [Tue, 12 Jun 2018 16:03:28 +0000 (09:03 -0700)]
meson: Remove various completed todos

v3: - Remove "won't do" todos, so only completed todo's are now removed.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com> (v2)
6 years agomeson: Make use of optional modules
Dylan Baker [Thu, 7 Jun 2018 18:22:48 +0000 (11:22 -0700)]
meson: Make use of optional modules

meson 0.43 gained support for optional modules, which clover wold like
to use. Since we require 0.44.1 now we can rely on them being available
for clover.

compile tested only.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agomeson: Add support for ppc assembly/optimizations
Dylan Baker [Thu, 7 Jun 2018 18:13:34 +0000 (11:13 -0700)]
meson: Add support for ppc assembly/optimizations

v2: - Use -mpower8-vector in compiler test for altivec
    - rename altivec option to power8
    - reword power8 option description to be more clear, originally I
      had made it a boolean, but replaced it with an auto option.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agomeson: Add support for SPARC assembly
Dylan Baker [Thu, 7 Jun 2018 17:58:06 +0000 (10:58 -0700)]
meson: Add support for SPARC assembly

This was blindly copied from autotools and tested by a helpful gentoo
user.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agomeson: Set include dirs for asm
Dylan Baker [Mon, 11 Jun 2018 17:12:46 +0000 (10:12 -0700)]
meson: Set include dirs for asm

v2: - split this from the next patch
    - Only include x86-64 and not x86 when buiding x86_64

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agomeson: move cc and cpp definitions to top of main meson.build
Dylan Baker [Mon, 11 Jun 2018 17:15:15 +0000 (10:15 -0700)]
meson: move cc and cpp definitions to top of main meson.build

This just makes using cc and cpp easier.

v2: - Add this patch to fix altivec

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agoRevert "intel/compiler: Properly consider UBO loads that cross 32B boundaries."
Jason Ekstrand [Wed, 13 Jun 2018 16:23:28 +0000 (09:23 -0700)]
Revert "intel/compiler: Properly consider UBO loads that cross 32B boundaries."

This reverts commit b8fa847c2ed9c7c743f31e57560a09fae3992f46.

This broke about 30k Vulkan CTS tests.

6 years agointel/compiler: Properly consider UBO loads that cross 32B boundaries.
Kenneth Graunke [Fri, 8 Jun 2018 21:24:16 +0000 (14:24 -0700)]
intel/compiler: Properly consider UBO loads that cross 32B boundaries.

The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.

For example, if a UBO contained the following, tightly packed:

   vec4 a;  // [0, 16)
   float b; // [16, 20)
   vec4 c;  // [20, 36)

then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.

Similarly, dvec4s would suffer from the same problem.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
6 years agodrivers/dri/i965: add missing #include
Ross Burton [Tue, 12 Jun 2018 10:59:01 +0000 (11:59 +0100)]
drivers/dri/i965: add missing #include

brw_bufmgr.h uses time_t without include time.h, so the build fails under musl.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agoanv/android: Use an address for each anv_image plane
Mauro Rossi [Sun, 3 Jun 2018 18:41:59 +0000 (20:41 +0200)]
anv/android: Use an address for each anv_image plane

Fixes to avoid building error after change in image->planes[] structure,
{bo,bo_offset} has to be replaced by address.{bo,offset}
and update is needed also in the assert() for debug builds.

external/mesa/src/intel/vulkan/anv_android.c:188:21:
error: no member named 'bo' in 'struct anv_image::(anonymous at external/mesa/src/intel/vulkan/anv_private.h:2647:4)'
   image->planes[0].bo = bo;
   ~~~~~~~~~~~~~~~~ ^
1 error generated.

Fixes: bf34ef16ac ("anv: Use an address for each anv_image plane")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agoanv/android: Set the BO flags in bo_cache_import (v2)
Mauro Rossi [Mon, 4 Jun 2018 00:48:09 +0000 (02:48 +0200)]
anv/android: Set the BO flags in bo_cache_import (v2)

Changes to avoid building error:

external/mesa/src/intel/vulkan/anv_android.c:131:72:
error: too few arguments to function call, expected 5, have 4
   result = anv_bo_cache_import(device, &device->bo_cache, dma_buf, &bo);
            ~~~~~~~~~~~~~~~~~~~                                        ^
1 error generated.

(v2) Set the correct bo_flags based on support of 48bit addresses and soft-pin

Fixes: b0d50247a7 ("anv/allocator: Set the BO flags in bo_cache_alloc/import")
Fixes: e7d0378bd9 ("anv: Soft-pin client-allocated memory")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agoanv: Disable __gen_validate_value if NDEBUG is set.
Kenneth Graunke [Thu, 7 Jun 2018 22:44:43 +0000 (15:44 -0700)]
anv: Disable __gen_validate_value if NDEBUG is set.

We were enabling undefined memory checking for genxml values based on
Valgrind being installed at build time, even for release builds.  This
generates piles and piles of assembly whenever you touch genxml.

With gcc 7.3.1 and -O3 and -march=native on a Kabylake with Valgrind
installed at build time:

      text    data    bss     dec    hex filename
   5978385  262884  13488 6254757 5f70a5 libvulkan_intel.so
   3799377  262884  13488 4075749 3e30e5 libvulkan_intel.so

That's a 36% reduction in text size.

Fixes: 047ed02723071d7eccbed3210b5be6ae73603a53 (vk/emit: Use valgrind to validate every packed field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agoREADME: wording fix for previous commit
Eric Engestrom [Mon, 11 Jun 2018 17:34:42 +0000 (18:34 +0100)]
README: wording fix for previous commit

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agoREADME: add link to WhosWho for IRC nicks
Eric Engestrom [Mon, 11 Jun 2018 17:31:06 +0000 (18:31 +0100)]
README: add link to WhosWho for IRC nicks

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agoadd project README
Eric Engestrom [Fri, 8 Jun 2018 15:56:03 +0000 (16:56 +0100)]
add project README

Now that we're using GitLab, let's take advantage of the "landing page"
README feature with some minimal information, mostly to point people to
the right resources.

Acked-by: Dylan Baker <dylan@pnwbakers.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agoi965: fix resource leak
Eric Engestrom [Sun, 10 Jun 2018 17:42:45 +0000 (18:42 +0100)]
i965: fix resource leak

v2: intel_miptree_release() already takes care of the planes, no need
    to hand-code the loop (Lionel)

Coverity ID: 1436909
Fixes: 3352f2d746d3959b22ca4 "i965: Create multiple miptrees for planar YUV images"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
6 years agofreedreno/ir3: use pipe_image_view's cpp
Rob Clark [Thu, 7 Jun 2018 19:44:28 +0000 (15:44 -0400)]
freedreno/ir3: use pipe_image_view's cpp

At least for PIPE_BUFFER, we could get the resource used as (for
example) R32F imageBuffer.  So using cpp=1 from the rsc is wrong.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: fix image dimensions offset
Rob Clark [Thu, 7 Jun 2018 17:54:15 +0000 (13:54 -0400)]
freedreno/ir3: fix image dimensions offset

copy-pasta fail from how SSBO sizes are handled.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/a5xx: correct image/ssbo offset
Rob Clark [Tue, 5 Jun 2018 13:50:26 +0000 (09:50 -0400)]
freedreno/a5xx: correct image/ssbo offset

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: use saml always if we have lod
Rob Clark [Mon, 4 Jun 2018 20:40:52 +0000 (16:40 -0400)]
freedreno/ir3: use saml always if we have lod

In some cases we get plain tex opcodes (but w/ a lod argument).. in this
case always use the saml instruction.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: don't cp absneg into meta:fi
Rob Clark [Mon, 4 Jun 2018 17:31:47 +0000 (13:31 -0400)]
freedreno/ir3: don't cp absneg into meta:fi

If using a fanin (collect) to collect of consecutive registers together,
we can CP mov's into the fanin, but not (abs) or (neg).  No places that
allow those modifiers are consuming a fanin anyways.  But this caused an
absneg to be lost between a ldgb and stgb for shaders like:

  outputs[n] = abs(input[n])

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: rework size/type conversion instructions
Rob Clark [Thu, 26 Apr 2018 18:54:24 +0000 (14:54 -0400)]
freedreno/ir3: rework size/type conversion instructions

With 8b and 16b, there are a lot more to handle.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: propagate HALF flag across fanout
Rob Clark [Thu, 26 Apr 2018 18:52:09 +0000 (14:52 -0400)]
freedreno/ir3: propagate HALF flag across fanout

If we have a fanout (split) meta instruction to split the result of a
vector instruction, propagate the HALF flag back to the original
instruction.  Otherwise result ends up in a full precision register
while instruction(s) that use the result look in a half-precision
register.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/a5xx: add sample-id/sample-mask-in
Rob Clark [Fri, 1 Jun 2018 18:56:57 +0000 (14:56 -0400)]
freedreno/a5xx: add sample-id/sample-mask-in

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: add sample-id/sample-mask-in
Rob Clark [Fri, 1 Jun 2018 18:56:38 +0000 (14:56 -0400)]
freedreno/ir3: add sample-id/sample-mask-in

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno: update generated headers
Rob Clark [Fri, 1 Jun 2018 15:59:04 +0000 (11:59 -0400)]
freedreno: update generated headers

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agofreedreno/ir3: image atomics use image-store path
Rob Clark [Thu, 31 May 2018 23:17:30 +0000 (19:17 -0400)]
freedreno/ir3: image atomics use image-store path

image reads are handled via tex state, whereas image writes and atomics
are handled via SSBO state block.  Previously we were only considering
image write, and not image atomics which also uses the SSBO state block.

Signed-off-by: Rob Clark <robdclark@gmail.com>
6 years agoegl/glvnd: Fix a segfault in eglGetProcAddress.
Kyle Brenneman [Wed, 6 Jun 2018 15:08:47 +0000 (09:08 -0600)]
egl/glvnd: Fix a segfault in eglGetProcAddress.

If FindProcIndex in egldispatchstubs.c is called with a name that's less than
the first entry in the array, it would end up trying to store an index of -1 in
an unsigned integer, wrap around to 2^32, and then crash when it tries to look
that up.

Change FindProcIndex so that it uses bsearch(3) instead of implementing its own
binary search, like the GLX equivalent FindGLXFunction does.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agomesa/program_binary: add implicit UseProgram after successful ProgramBinary
Jordan Justen [Wed, 6 Jun 2018 08:57:15 +0000 (01:57 -0700)]
mesa/program_binary: add implicit UseProgram after successful ProgramBinary

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106810
Fixes: b4c37ce2140 "i965: Add ARB_get_program_binary support using nir_serialization"
Ref: 3fe8d04a6d6 "mesa: don't always set _NEW_PROGRAM when linking"
Ref: c505d6d8522 "mesa: use gl_program for CurrentProgram rather than gl_shader_program"
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
6 years agofeatures.txt: update virgl GL4.1 status.
Dave Airlie [Mon, 11 Jun 2018 00:49:14 +0000 (10:49 +1000)]
features.txt: update virgl GL4.1 status.

All the features for GL4.1 are done (64-bit attribs were part of
the fp64 enable).

Once tessellation shaders land this will be advertised

6 years agovirgl: enable ARB_gpu_shader_fp64
Dave Airlie [Mon, 21 May 2018 04:00:37 +0000 (14:00 +1000)]
virgl: enable ARB_gpu_shader_fp64

This enables ARB_gpu_shader_fp64 if the host provides it.

Tested-by: Gurchetan Singh <gurchetansingh@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
6 years agoradv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold
Samuel Pitoiset [Fri, 8 Jun 2018 09:38:01 +0000 (11:38 +0200)]
radv: add a workaround for DXVK hangs by setting amdgpu-skip-threshold

Workaround for bug in llvm that causes the GPU to hang in presence
of nested loops because there is an exec mask issue. The proper
solution is to fix LLVM but this might require a bunch of work.

This fixes a bunch of GPU hangs that happen with DXVK.

Vega10:
Totals from affected shaders:
SGPRS: 110456 -> 110456 (0.00 %)
VGPRS: 122800 -> 122800 (0.00 %)
Spilled SGPRs: 7478 -> 7478 (0.00 %)
Spilled VGPRs: 36 -> 36 (0.00 %)
Code Size: 9901104 -> 9922928 (0.22 %) bytes
Max Waves: 7143 -> 7143 (0.00 %)

Code size slightly increases because it inserts more branch
instructions but that's expected. I don't see any real performance
changes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105613
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoradv: fix missing ZRANGE_PRECISION(1) for GFX9+
Samuel Pitoiset [Fri, 8 Jun 2018 15:59:49 +0000 (17:59 +0200)]
radv: fix missing ZRANGE_PRECISION(1) for GFX9+

ZRANGE_PRECISION(1) seems to be the default optimal value, but
it was only set for VI and older chips.

This fixes a rendering issue with Banished through DXVK, and
might fix more than that.

There is still the ZRANGE_PRECISION bug that we need to handle
but that can be fixed later.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoanv: enable VK_EXT_shader_stencil_export
Gustavo Lima Chaves [Tue, 20 Mar 2018 06:06:45 +0000 (23:06 -0700)]
anv: enable VK_EXT_shader_stencil_export

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agospirv: add/hookup SpvCapabilityStencilExportEXT
Gustavo Lima Chaves [Mon, 12 Feb 2018 02:26:40 +0000 (18:26 -0800)]
spirv: add/hookup SpvCapabilityStencilExportEXT

v2:
An attempt to support SpvExecutionModeStencilRefReplacingEXT's behavior
also follows, with the interpretation to said mode being we prevent
writes to the built-in FragStencilRefEXT variable when the execution
mode isn't set.

v3:
A more cautious reading of 1db44252d01bf7539452ccc2b5210c74b8dcd573 led
me to a missing change that would stop (what I later discovered were)
GPU hangs on the CTS test written to exercise this.

v4:
Turn FragStencilRefEXT decoration usage without StencilRefReplacingEXT
mode into a warning, instead of trying to make the variable read-only.
If we are to follow the originating extension on GL, the built-in
variable in question should never be readable anyway.

v5/v6: rebases.

v7:
Fix check for gen9 lost in rebase. (Ilia)
Reduce the scope of the bool used to track whether
SpvExecutionModeStencilRefReplacingEXT was used. Was in shader_info,
moved to vtn_builder. (Jason)

v8:
Assert for fragment shader handling StencilRefReplacingEXT execution
mode. (Caio)
Remove warning logic, since an entry point might not have
StencilRefReplacingEXT execution mode, but the global output variable
might still exist for another entry point in the module. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
6 years agotravis: Add the v3d driver to the automake build.
Eric Anholt [Mon, 4 Jun 2018 22:32:14 +0000 (15:32 -0700)]
travis: Add the v3d driver to the automake build.

Hopefully this reduces the number of fixup commits we need for the
automake build.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
6 years agotravis: Do our automake build tests with srcdir != builddir.
Eric Anholt [Tue, 5 Jun 2018 15:18:51 +0000 (08:18 -0700)]
travis: Do our automake build tests with srcdir != builddir.

This will catch many automake bugs that end-users get to experience first,
otherwise.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
6 years agoautotools/meson: compile against wayland-egl-*backend*
Eric Engestrom [Thu, 7 Jun 2018 14:45:01 +0000 (15:45 +0100)]
autotools/meson: compile against wayland-egl-*backend*

Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106861
Fixes: 1db4ec05462914096b1f "egl: rewire the build systems to use libwayland-egl"
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Andreas Hartmetz <ahartmetz@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
6 years agovulkan/wsi: Destroy swapchain images after terminating FIFO queues
Cameron Kumar [Fri, 1 Jun 2018 11:16:19 +0000 (12:16 +0100)]
vulkan/wsi: Destroy swapchain images after terminating FIFO queues

The queue_manager thread can access the images from x11_present_to_x11,
hence this reorder prevents dereferencing of dangling pointers.

Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Fixes: e73d136a023080 ("vulkan/wsi/x11: Implement FIFO mode.")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agoradeonsi: emit_dpbb_state packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:53 +0000 (12:13 -0400)]
radeonsi: emit_dpbb_state packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agoradeonsi: emit_clip_state packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:52 +0000 (12:13 -0400)]
radeonsi: emit_clip_state packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agoradeonsi: emit_msaa_sample_locs packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:51 +0000 (12:13 -0400)]
radeonsi: emit_msaa_sample_locs packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agoradeonsi: emit_msaa_config packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:50 +0000 (12:13 -0400)]
radeonsi: emit_msaa_config packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agoradeonsi: emit_cb_render_state packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:49 +0000 (12:13 -0400)]
radeonsi: emit_cb_render_state packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agoradeonsi: emit_db_render_state packets optimization
Sonny Jiang [Thu, 7 Jun 2018 16:13:48 +0000 (12:13 -0400)]
radeonsi: emit_db_render_state packets optimization

Remembering latest states of registers to eliminate redunant SET_CONTEXT_REG packets

Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
6 years agodrisw: Fix invalid pointer arithmetic
Jan Vesely [Thu, 7 Jun 2018 21:24:59 +0000 (17:24 -0400)]
drisw: Fix invalid pointer arithmetic

Use of void * in pointer arithmetic is illegal, use char * instead.
Fixes: cf54bd5e8381dba18d52fe438acda20cc1685bf3 ("drisw: use shared memory when possible")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
6 years agoradeonsi: fix possible truncation on renderer string
Timothy Arceri [Thu, 7 Jun 2018 01:03:10 +0000 (11:03 +1000)]
radeonsi: fix possible truncation on renderer string

Fixes truncation warning in gcc 8.1

Fixes: 8539c9bf3158 ("gallium/radeon: add the kernel version into the renderer string")
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
6 years agoac: fix possible truncation of intrinsic name
Timothy Arceri [Thu, 7 Jun 2018 00:30:01 +0000 (10:30 +1000)]
ac: fix possible truncation of intrinsic name

Fixes the gcc warning:
snprintf’ output between 26 and 33 bytes into a destination of size 32

Fixes: d5f7ebda3ec0 ("ac: add LLVM build functions for subgroup instrinsics")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
6 years agoamd/common: Fix number of coords for getlod.
Bas Nieuwenhuizen [Tue, 5 Jun 2018 23:42:17 +0000 (01:42 +0200)]
amd/common: Fix number of coords for getlod.

The LLVM 6 code reduced it to a non-array call. We need to do that
with the new code too.

This fixes dEQP-VK.glsl.texture_functions.query.texturequerylod.*array* for radv.

Fixes: a9a79934412 "amd/common: use the dimension-aware image intrinsics on LLVM 7+"
Reviewed-by: Dave Airlie <airlied@redhat.com>
6 years agofeatures: add virgl to the GL features list
Dave Airlie [Thu, 7 Jun 2018 00:41:53 +0000 (10:41 +1000)]
features: add virgl to the GL features list

This hopefully adds virgl to the correct places and current statuses
of various extensions.

virgl of course relies on two external things
a) host driver that can support the features
b) up to date host virglrenderer library that can support the features.

This list will be maintained as latest (a) + (b) + mesa.

Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
6 years agomeson: Add support for read-only text segment on x86
Matt Turner [Thu, 7 Jun 2018 03:25:09 +0000 (20:25 -0700)]
meson: Add support for read-only text segment on x86

Port of 6dfc5e28f7d0 (configure.ac: Add support to enable read-only text
segment on x86.) to Meson.

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
6 years agomeson: work around gentoo applying -m32 to host compiler in cross builds
Dylan Baker [Thu, 7 Jun 2018 17:48:38 +0000 (10:48 -0700)]
meson: work around gentoo applying -m32 to host compiler in cross builds

Gentoo's ebuild system always adds -m32 to the compiler for doing x86_64
-> x86 cross builds, while meson expects it not to do that. This
results in an x86 -> x86 cross build, and assembly gets disabled.

Fixes: 2d62fc06465281d3d45b8a7c7fd2b17ef718448c
       ("meson: disable x86 asm in fewer cases.")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
6 years agoi965/screen: Sanity check that all formats we advertise are useable
Jason Ekstrand [Wed, 6 Jun 2018 17:36:08 +0000 (10:36 -0700)]
i965/screen: Sanity check that all formats we advertise are useable

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agoi965/screen: Use RGBA non-sRGB formats for images
Jason Ekstrand [Tue, 5 Jun 2018 18:42:37 +0000 (11:42 -0700)]
i965/screen: Use RGBA non-sRGB formats for images

Not all of the MESA_FORMAT and ISL_FORMAT helpers we use can properly
handle RGBX formats.  Also, we don't want to make decisions based on
those in the first place because we can't render to RGBA and we use the
non-sRGB version to determine whether or not to allow CCS_E.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agoi965/screen: Return false for unsupported formats in query_modifiers
Jason Ekstrand [Wed, 6 Jun 2018 17:24:01 +0000 (10:24 -0700)]
i965/screen: Return false for unsupported formats in query_modifiers

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agoi965/screen: Refactor query_dma_buf_formats
Jason Ekstrand [Tue, 5 Jun 2018 18:13:40 +0000 (11:13 -0700)]
i965/screen: Refactor query_dma_buf_formats

This reworks it to work like query_dma_buf_modifiers and, in particular,
makes it more flexible so that we can disallow a non-static set of
formats.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agointel/isl: Add bounds-checking assertions for the format_info table
Jason Ekstrand [Wed, 6 Jun 2018 16:59:25 +0000 (09:59 -0700)]
intel/isl: Add bounds-checking assertions for the format_info table

We follow the same convention as isl_format_get_layout in having two
assertions to ensure that only valid formats are passed in.  We also
check against the array size of the table because some valid formats
such as CCS formats will may be past the end of the table.  This fixes
some potential out-of-bounds array access even in valid cases.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agointel/isl: Add bounds-checking assertions in isl_format_get_layout
Jason Ekstrand [Wed, 6 Jun 2018 16:54:17 +0000 (09:54 -0700)]
intel/isl: Add bounds-checking assertions in isl_format_get_layout

We add two assertions instead of one because the first assertion that
format != ISL_FORMAT_UNSUPPORTED is more descriptive and checks for a
real but unsupported enumerant while the second ensures that they don't
pass in garbage values.  We also update some other helpers to use
isl_format_get_layout instead of using the table directly so that they
get bounds checking too.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
6 years agomeson: Clarify why asm cannot be used in cross compile
Dylan Baker [Thu, 7 Jun 2018 15:38:07 +0000 (08:38 -0700)]
meson: Clarify why asm cannot be used in cross compile

This makes the reasoning for why a cross compile is not using asm
clearer (hopefully).

v2: - fix typos

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>