mesa.git
10 years agomesa: don't define c99 math functions for MSVC >= 1800
Hans [Sat, 1 Mar 2014 18:28:18 +0000 (11:28 -0700)]
mesa: don't define c99 math functions for MSVC >= 1800

Signed-off-by: Brian Paul <brianp@vmware.com>
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
10 years agoutil: don't define isfinite(), isnan() for MSVC >= 1800
Hans [Sat, 1 Mar 2014 18:26:09 +0000 (11:26 -0700)]
util: don't define isfinite(), isnan() for MSVC >= 1800

Signed-off-by: Brian Paul <brianp@vmware.com>
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
10 years agomesa: don't call ctx->Driver.ClearBufferSubData() if size==0
Brian Paul [Mon, 3 Mar 2014 16:59:45 +0000 (09:59 -0700)]
mesa: don't call ctx->Driver.ClearBufferSubData() if size==0

Fixes failed assertion when trying to map zero-length region.

https://bugs.freedesktop.org/show_bug.cgi?id=75660
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agosoftpipe: use 64-bit arithmetic in softpipe_resource_layout()
Brian Paul [Sat, 1 Mar 2014 19:14:15 +0000 (12:14 -0700)]
softpipe: use 64-bit arithmetic in softpipe_resource_layout()

To avoid 32-bit integer overflow for large textures.  Note: we're
already doing this in llvmpipe.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agoNV_vdpau_interop: fix IsSurfaceNV return type
Grigori Goronzy [Sun, 2 Mar 2014 11:57:04 +0000 (12:57 +0100)]
NV_vdpau_interop: fix IsSurfaceNV return type

The spec incorrectly used void as return type, when it should have
been GLboolean. This has now been fixed. According to Nvidia, their
implementation always used GLboolean.

Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agost/vdpau: fix possible NULL dereference
Grigori Goronzy [Sun, 2 Mar 2014 11:57:03 +0000 (12:57 +0100)]
st/vdpau: fix possible NULL dereference

Reviewed-by: Christian König <christian.koenig@amd.com>
10 years agost/omx: always advertise all components
Christian König [Sat, 1 Mar 2014 11:31:20 +0000 (12:31 +0100)]
st/omx: always advertise all components

omx_component_library_Setup should return all entrypoints the library
implements, independent of what is available on the current hardware.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74944

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
10 years agoclover: Fix building with latest llvm
Bruno Jiménez [Sun, 2 Mar 2014 21:39:02 +0000 (22:39 +0100)]
clover: Fix building with latest llvm

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
10 years agoconfigure: Remove more flags from llvm-config
Bruno Jiménez [Sun, 2 Mar 2014 21:39:01 +0000 (22:39 +0100)]
configure: Remove more flags from llvm-config

This way, we are left with only the preprocessor flags and '-std=X'

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
10 years agoconfigure.ac: consolidate dependencies version check
Fabio Pedretti [Sat, 1 Mar 2014 09:11:12 +0000 (10:11 +0100)]
configure.ac: consolidate dependencies version check

Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoglx/dri2: fix build failure on HURD
Julien Cristau [Sat, 1 Mar 2014 09:11:11 +0000 (10:11 +0100)]
glx/dri2: fix build failure on HURD

Patch from Debian package.

Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agost/dri: add support for dma-buf importer (DRIimage v8)
Dave Airlie [Wed, 18 Dec 2013 00:01:27 +0000 (10:01 +1000)]
st/dri: add support for dma-buf importer (DRIimage v8)

This is just a simple implementation that stores the extra values into the DRIimage
struct and just uses the fd importer. I haven't looked into what is required
to import YUV or deal with the extra parameters.

Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agost/dri: move fourcc->format conversion to a common place
Dave Airlie [Wed, 18 Dec 2013 00:00:46 +0000 (10:00 +1000)]
st/dri: move fourcc->format conversion to a common place

Before I cut-n-paste this a 3rd time lets consolidate it.

Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agomesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke [Sat, 1 Mar 2014 08:11:18 +0000 (00:11 -0800)]
mesa: Move MESA_GLSL=dump output to stderr.

i965 recently moved debug printfs to use stderr, including ones which
trigger on MESA_GLSL=dump.  This resulted in scrambled output.

For drivers using ir_to_mesa, print_program was already using stderr,
yet all the code around it was using stdout.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoglsl: Fix broken LRP algebraic optimization.
Kenneth Graunke [Sat, 1 Mar 2014 07:15:49 +0000 (23:15 -0800)]
glsl: Fix broken LRP algebraic optimization.

opt_algebraic was translating lrp(x, 0, a) into add(x, -mul(x, a)).

Unfortunately, this references "x" twice, which is invalid in the IR,
leading to assertion failures in the validator.

Normally, cloning IR solves this.  However, "x" could actually be an
arbitrary expression tree, so copying it could result in huge piles
of wasted computation.  This is why we avoid reusing subexpressions.

Instead, transform it into mul(x, add(1.0, -a)), which is equivalent
but doesn't need two references to "x".

Fixes a regression since d5fa8a95621169, which isn't in any stable
branches.  Fixes 18 shaders in shader-db (bastion and yofrankie).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agofreedreno/a3xx/compiler: overflow in trans_endif
Rob Clark [Sun, 2 Mar 2014 13:48:08 +0000 (08:48 -0500)]
freedreno/a3xx/compiler: overflow in trans_endif

The logic to count number of block outputs was out of sync with the
actual array construction.  But to simplify / make things less fragile,
we can just allocate the arrays for worst case size.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx/compiler: fix for resolving PHI's
Rob Clark [Sat, 1 Mar 2014 17:06:44 +0000 (12:06 -0500)]
freedreno/a3xx/compiler: fix for resolving PHI's

A value may be assigned on only one side of an if/else.  In this case we
can simply substitute a mov.f32f32.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/lowering: two-sided-color
Rob Clark [Sun, 23 Feb 2014 19:40:41 +0000 (14:40 -0500)]
freedreno/lowering: two-sided-color

Add option to generate fragment shader to emulate two sided color.
Additional inputs are added to shader for BCOLOR's (on corresponding to
each COLOR input).  CMP instructions are used to select whether to use
COLOR or BCOLOR.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx/compiler: add SSG
Rob Clark [Wed, 26 Feb 2014 19:34:05 +0000 (14:34 -0500)]
freedreno/a3xx/compiler: add SSG

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx: fix gl_PointSize
Rob Clark [Wed, 26 Feb 2014 17:15:25 +0000 (12:15 -0500)]
freedreno/a3xx: fix gl_PointSize

If vertex writes pointsize, there are a few extra bits we need to turn
on in the cmdstream here and there.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno: resync generated headers
Rob Clark [Wed, 26 Feb 2014 17:04:11 +0000 (12:04 -0500)]
freedreno: resync generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx: binning-pass vertex shader variant
Rob Clark [Sat, 22 Feb 2014 15:47:27 +0000 (10:47 -0500)]
freedreno/a3xx: binning-pass vertex shader variant

Now that we have the infrastructure for shader variants, add support to
generate an optimized shader for hw binning pass (with varyings/outputs
other than position/pointsize removed).  This exposes the possibility
that the shader uses fewer constants than what is bound, so we have to
take care to not emit consts beyond what the shader uses, lest we
provoke the wrath of the HLSQ lockup!

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx: add support for frag coord/face
Rob Clark [Tue, 25 Feb 2014 13:51:30 +0000 (08:51 -0500)]
freedreno/a3xx: add support for frag coord/face

Fixes anything that tries to use gl_FrontFacing/gl_FragCoord.  Also,
face support is needed to emulate two sided color.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agofreedreno/a3xx: fix for unused inputs
Rob Clark [Tue, 25 Feb 2014 13:02:28 +0000 (08:02 -0500)]
freedreno/a3xx: fix for unused inputs

An unused input might not have a register assigned.  We don't want bogus
regid to result in impossibly high max_reg..

Signed-off-by: Rob Clark <robclark@freedesktop.org>
10 years agoi965: Validate (and resolve) all the bound textures.
Chris Forbes [Sat, 22 Feb 2014 05:09:31 +0000 (18:09 +1300)]
i965: Validate (and resolve) all the bound textures.

BRW_MAX_TEX_UNIT is the static limit on the number of textures we
support per-stage, not in total.

Core's `Unit` array is sized by MAX_COMBINED_TEXTURE_IMAGE_UNITS, which
is significantly larger, and across the various shader stages, up to
ctx->Const.MaxCombinedTextureImageUnits elements of it may be actually
used.

Fixes invisible bad behavior in piglit's max-samplers test (although
this escalated to an assertion failure on HSW with texture_view, since
non-immutable textures only have _Format set by validation.)

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Widen sampler key bitfields for 32 samplers
Chris Forbes [Wed, 26 Feb 2014 18:28:05 +0000 (07:28 +1300)]
i965: Widen sampler key bitfields for 32 samplers

Previously the `high` 16 samplers on Haswell+ would not get sampler
workarounds applied.

Don't bother widening YUV fields, since they're ignored and going away
soon anyway.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agodri/i9*5: correctly calculate the amount of system memory
Emil Velikov [Sat, 22 Feb 2014 03:04:02 +0000 (03:04 +0000)]
dri/i9*5: correctly calculate the amount of system memory

The variable name states megabytes, while we calculate the amount in
kilobytes. Correct this by dividing with the correct amount.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agogallium/util: add missing u_math include
Ilia Mirkin [Thu, 27 Feb 2014 06:07:30 +0000 (01:07 -0500)]
gallium/util: add missing u_math include

This is needed for MIN2/MAX2

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agomesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul [Fri, 28 Feb 2014 14:55:04 +0000 (07:55 -0700)]
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT

Fixes glGetTexImage() when converting from MESA_FORMAT_Z32_FLOAT_S8X24_UINT
to GL_UNSIGNED_INT_24_8.  Hit by the piglit
ext_packed_depth_stencil-getteximage test.

Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoglx/apple: Fixed glx context memory leak in case of failure.
Siavash Eliasi [Mon, 10 Feb 2014 09:58:16 +0000 (13:28 +0330)]
glx/apple: Fixed glx context memory leak in case of failure.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jeremy Huddleston Sequoia: <jeremyhu@apple.com>
10 years agogbm/dri: Fixed buffer object memory leak in case of failure.
Siavash Eliasi [Mon, 10 Feb 2014 09:58:15 +0000 (13:28 +0330)]
gbm/dri: Fixed buffer object memory leak in case of failure.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agor300g/tests: Added missing fclose for FILE resource.
Siavash Eliasi [Mon, 10 Feb 2014 09:58:14 +0000 (13:28 +0330)]
r300g/tests: Added missing fclose for FILE resource.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi915: Allocate the sys_buffer using _mesa_align_malloc
Ian Romanick [Wed, 26 Feb 2014 20:48:56 +0000 (12:48 -0800)]
i915: Allocate the sys_buffer using _mesa_align_malloc

Though it won't matter on Linux, use _mesa_align_free to release it.
Since i965 doesn't have sys_buffer, I overlooked this in the
GL_ARB_map_buffer_alignment work a few months ago.  Fixes i915 (and
presumably i830) regressions in ARB_map_buffer_range tests and the
failure in arb_map_buffer_alignment-sanity_test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74960
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi915: Only allow 8 vertex texture units
Ian Romanick [Wed, 26 Feb 2014 20:32:29 +0000 (12:32 -0800)]
i915: Only allow 8 vertex texture units

There's no reason to have more vertex texture units than fragment
texture units on this hardware.  Since increasing the default maximum
number of texture units from 16 to 32, this has triggered some segfault
in i915 driver.  There's probably some array or bitfield that isn't
properly sized now.  This really papers over the bug, but I don't think
I'll lose any sleep over that.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74071
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965: Assert array index on access to vec4_visitor's arrays.
Petri Latvala [Thu, 27 Feb 2014 14:15:05 +0000 (16:15 +0200)]
i965: Assert array index on access to vec4_visitor's arrays.

v2: vec4_visitor::pack_uniform_registers(): Use correct comparison in the
  assert, this->uniforms is already adjusted. Compare the actual value used to
  index uniform_size and uniform_vector_size instead.

Signed-off-by: Petri Latvala <petri.latvala@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dynamically.
Petri Latvala [Thu, 27 Feb 2014 14:15:04 +0000 (16:15 +0200)]
i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dynamically.

v2: Don't add function parameters, pass the required size in
prog_data->nr_params.

v3:
- Use the name uniform_array_size instead of uniform_param_count.
- Round up when dividing param_count by 4.
- Use MAX2() instead of taking the maximum by hand.
- Don't crash if prog_data passed to vec4_visitor constructor is NULL

v4: Rebase for current master

v5 (idr): Trivial whitespace change.

Signed-off-by: Petri Latvala <petri.latvala@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71254
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agogbm: export gbm_device_is_format_supported
Marek Chalupa [Thu, 27 Feb 2014 08:23:21 +0000 (09:23 +0100)]
gbm: export gbm_device_is_format_supported

Probably depending on compiler settings, the definition can be hidden,
so undefined reference error can be encountred during linking.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75528
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoconfigure: use enable_dri_glx local variable
Emil Velikov [Thu, 27 Feb 2014 18:20:53 +0000 (18:20 +0000)]
configure: use enable_dri_glx local variable

GLX can be either dri or xlib based, while enable_dri is
used in a variety of contexts.

With enable_dri_glx the context is clearly visible.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoconfigure: enable the drm pipe-loader for non swrast drivers
Emil Velikov [Mon, 24 Feb 2014 22:58:13 +0000 (22:58 +0000)]
configure: enable the drm pipe-loader for non swrast drivers

All hardware drivers including the virtual vmwgfx require
the drm pipe-loader in order to be properly loaded by xa,
gbm and opencl.

Note this does _not_ add support for the above three it only
allows the pipe driver to be loaded by the library.

Eg. GBM will now properly open the pipe-i915 driver, should
one be working on the such hardware.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75453
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoconfigure: error out when building xa only with swrast
Emil Velikov [Mon, 24 Feb 2014 22:58:10 +0000 (22:58 +0000)]
configure: error out when building xa only with swrast

Building to provide accelration using swrast does not make
sense.

Note: update your build script to explicitly mention svga
in the gallium drivers list, if you are building the vmwgfx
xa library.

v2: Update error message to provide more clarify, add an example.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoconfigure: avoid setting variables as empty strings
Emil Velikov [Mon, 24 Feb 2014 22:58:07 +0000 (22:58 +0000)]
configure: avoid setting variables as empty strings

Recent patch converted our logic to use test -n and test -z.
An emptry string variable (empty_str="") return true for both
thus making the check unreliable.

Fix this by correctly setting the variable when applicable.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoconfigure: avoid constantly building megadrivers 'core'
Emil Velikov [Mon, 24 Feb 2014 22:57:59 +0000 (22:57 +0000)]
configure: avoid constantly building megadrivers 'core'

The issue is caused by a thinko that an empty string will be
considered of zero length by 'test'. This is not the case,
thus we were building the 'core' of megadrivers even when no
classic drivers were built.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agor600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs
Tom Stellard [Mon, 24 Feb 2014 21:51:05 +0000 (16:51 -0500)]
r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUs

This prevents clover from using unsupported devices.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
CC: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
10 years agoglsl: Don't vectorize horizontal expressions.
Matt Turner [Sun, 23 Feb 2014 00:35:15 +0000 (16:35 -0800)]
glsl: Don't vectorize horizontal expressions.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75224

10 years agoglsl: Add is_horizontal() method to ir_expression.
Matt Turner [Sun, 23 Feb 2014 00:35:14 +0000 (16:35 -0800)]
glsl: Add is_horizontal() method to ir_expression.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
10 years agoglsl: Optimize lrp(x, 0, a) into x - (x * a).
Matt Turner [Mon, 24 Feb 2014 23:00:45 +0000 (15:00 -0800)]
glsl: Optimize lrp(x, 0, a) into x - (x * a).

Helps one program in shader-db:

instructions in affected programs:     96 -> 92 (-4.17%)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Optimize lrp(0, y, a) into y * a.
Matt Turner [Mon, 24 Feb 2014 23:00:44 +0000 (15:00 -0800)]
glsl: Optimize lrp(0, y, a) into y * a.

Helps two programs in shader-db:

instructions in affected programs:     254 -> 234 (-7.87%)

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: do depth/stencil format conversion in glGetTexImage
Brian Paul [Thu, 27 Feb 2014 15:36:13 +0000 (08:36 -0700)]
mesa: do depth/stencil format conversion in glGetTexImage

glGetTexImage(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8) was just
using memcpy() instead of _mesa_unpack_uint_24_8_depth_stencil_row()
to convert texels from the hardware format to the GL format.

Fixes issue reported by David Meng at Intel.  The new piglit
ext_packed_depth_stencil-getteximage test checks for this bug.

Also, add some format/type assertions.  We don't yet handle the
GL_FLOAT_32_UNSIGNED_INT_24_8_REV type.  That should be fixed in
a follow-on patch.

Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "10.0" "10.1" <mesa-stable@lists.freedesktop.org>
10 years agomesa: fix depth/stencil comments in formats.h
Brian Paul [Thu, 27 Feb 2014 16:11:51 +0000 (09:11 -0700)]
mesa: fix depth/stencil comments in formats.h

10 years agowinsys/svga: Avoid calling drm getparam for max surface size on older kernels
Thomas Hellstrom [Thu, 20 Feb 2014 13:32:07 +0000 (14:32 +0100)]
winsys/svga: Avoid calling drm getparam for max surface size on older kernels

This avoids the kernel driver spewing out errors about the param not being
supported.

Also correct the max surface size used when the kernel does not support the
query.

Reported-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
10 years agometa: Drop ctx->API checks.
Kenneth Graunke [Thu, 27 Feb 2014 01:40:43 +0000 (17:40 -0800)]
meta: Drop ctx->API checks.

API is always API_OPENGL_COMPAT (since commit 4e4a537ad55f61a25,
"meta: Push into desktop GL mode when doing meta operations."),
so most of these checks do nothing.

We could instead check save->API to only bother setting/restoring
relevant GL state, but I'm not sure saving a few _mesa_set_enable
calls is worth the complexity.  My understanding is the point of
the ctx->API guards was to avoid raising GL errors.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agometa: Restore API at the end of _mesa_meta_end(), not the start.
Kenneth Graunke [Thu, 27 Feb 2014 06:19:33 +0000 (22:19 -0800)]
meta: Restore API at the end of _mesa_meta_end(), not the start.

In _mesa_meta_begin(), we switch to API_OPENGL_COMPAT, then munge a lot
of state (including some that doesn't exist in the actual API - like
PolygonStipple in API_OPENGL_CORE).

It seems reasonable that in _mesa_meta_end(), we should restore it,
then switch back to the original API.  This at least makes it symmetric.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoutil/u_format: don't crash in util_format_translate if we can't do translation
Roland Scheidegger [Thu, 27 Feb 2014 16:35:08 +0000 (17:35 +0100)]
util/u_format: don't crash in util_format_translate if we can't do translation

Some formats can't be handled - in particular cannot handle ints/uints formats,
which lack the pack_rgba_float/unpack_rgba_float functions. Instead of trying
to call these (and crash) return an error (I'm not sure yet if we should try
to translate such formats too here might not make much sense).

v2: suggested by Jose, use separate checks for pack/unpack of rgba_8unorm and
rgba_float functions (right now if one exists the other should as well).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
10 years agoi965: Convert VUE map generation checks to if rather than switch.
Kenneth Graunke [Tue, 25 Feb 2014 20:21:41 +0000 (12:21 -0800)]
i965: Convert VUE map generation checks to if rather than switch.

There are currently only two VUE map layouts: one for Gen4-5, and one
for everything else.  We keep having to add new "case N+1" labels for
every new hardware generation, and so far it's always been the same.

This patch makes it so we only have to do work in the case where
something actually changes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Only emit VS state pipe control workaround on IVB and BYT.
Kenneth Graunke [Tue, 25 Feb 2014 20:21:40 +0000 (12:21 -0800)]
i965: Only emit VS state pipe control workaround on IVB and BYT.

According to the BSpec's 3D workarounds page, this is unnecessary on
shipping Haswell hardware, and was never necessary on Broadwell.  It
unfortunately doesn't say anything about Baytrail.

The workaround database confirms those results for Ivybridge, Haswell,
and Broadwell.  Baytrail is less clear - one page says it's necessary,
while the other says it isn't.  For now, be conservative and leave it
enabled.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agonouveau: add a nouveau_compiler binary to compile TGSI into shader ISA
Ilia Mirkin [Fri, 21 Feb 2014 06:05:10 +0000 (01:05 -0500)]
nouveau: add a nouveau_compiler binary to compile TGSI into shader ISA

This makes it easy to compare output between different cards, especially
for ones that you don't have (and/or not in the current machine).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin [Fri, 21 Feb 2014 07:22:31 +0000 (02:22 -0500)]
nv30: remove nv30_context use from nvfx_*prog

This should pave the way to being able to use the compiler without a
context. Also leads to cleaner code.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv30: remove unused sprite flipping parameter
Ilia Mirkin [Fri, 21 Feb 2014 06:57:49 +0000 (01:57 -0500)]
nv30: remove unused sprite flipping parameter

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv30: remove unused render_mode and hw_pointsprite_control
Ilia Mirkin [Fri, 21 Feb 2014 06:52:30 +0000 (01:52 -0500)]
nv30: remove unused render_mode and hw_pointsprite_control

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv30: remove use_nv4x, it is identical to is_nv4x
Ilia Mirkin [Fri, 21 Feb 2014 06:49:48 +0000 (01:49 -0500)]
nv30: remove use_nv4x, it is identical to is_nv4x

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agodocs: update nvc0 state
Ilia Mirkin [Thu, 27 Feb 2014 04:35:14 +0000 (23:35 -0500)]
docs: update nvc0 state

ARB_texture_buffer_object_rgb32 has been supported for a while already.

10 years agoradeonsi: Prevent geometry shader from emitting too many vertices
Michel Daenzer [Thu, 13 Feb 2014 06:37:11 +0000 (15:37 +0900)]
radeonsi: Prevent geometry shader from emitting too many vertices

10 years agoi965: Fix the region's pitch condition to use blitter
Anuj Phogat [Wed, 8 Jan 2014 01:46:45 +0000 (17:46 -0800)]
i965: Fix the region's pitch condition to use blitter

intelEmitCopyBlit uses a signed 16-bit integer to represent
buffer pitch, so it can only handle buffer pitches < 32k.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: add switch case for MESA_SHADER_COMPUTE
Brian Paul [Tue, 25 Feb 2014 19:38:45 +0000 (12:38 -0700)]
glsl: add switch case for MESA_SHADER_COMPUTE

To fix warning about unhandled enum value.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
10 years agometa: Use a #define for the vector type to avoid %svec4 everywhere.
Kenneth Graunke [Sat, 22 Feb 2014 03:15:10 +0000 (19:15 -0800)]
meta: Use a #define for the vector type to avoid %svec4 everywhere.

By adding "#define gvec4 %svec4" to the top of our fragment shader, we
can write generic code without needing to specialize it to vec4, ivec4,
or uvec4 via asprintf.

This also makes the INT and UNSIGNED_INT merge function code identical,
so I combined those two cases.

It's not a big savings, but a little bit tidier.

v2: Rebase on Vinson's MSVC build fixes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agoi965: Don't try to dump shader source for fixed-function FS programs.
Kenneth Graunke [Wed, 26 Feb 2014 06:15:30 +0000 (22:15 -0800)]
i965: Don't try to dump shader source for fixed-function FS programs.

sh->Source is NULL and this will segfault.

Fixes MESA_GLSL=dump with "The Swapper".

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Don't forget to subtract mt->first_level in minify calls.
Kenneth Graunke [Sun, 23 Feb 2014 07:47:30 +0000 (23:47 -0800)]
i965: Don't forget to subtract mt->first_level in minify calls.

This fixes fbo-clear-formats GL_ARB_depth_texture on Ironlake, which
regressed since commit f128bcc7c293013f4b44e4b661638333de0077c2
("i965: Drop mt->levels[].width/height.")  intel_miptree_copy_slice was
calling minify(.., 7) on a 2x2 texture with mt->first_level == 7.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75292
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
10 years agoglsl: Delete LRP_TO_ARITH lowering pass flag.
Kenneth Graunke [Mon, 24 Feb 2014 00:34:04 +0000 (16:34 -0800)]
glsl: Delete LRP_TO_ARITH lowering pass flag.

Tt's kind of a trap---calling do_common_optimization() after
lower_instructions() may cause opt_algebraic() to reintroduce
ir_triop_lrp expressions that were lowered, effectively defeating the
point.  Because of this, nobody uses it.

v2: Delete more code (caught by Ian Romanick).

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
10 years agoi965: Stop lowering ir_triop_lrp.
Kenneth Graunke [Mon, 24 Feb 2014 00:32:39 +0000 (16:32 -0800)]
i965: Stop lowering ir_triop_lrp.

Both the vector and scalar backends now support it natively, so there's
no point in lowering it.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
10 years agoi965/vec4: Handle ir_triop_lrp on Gen4-5 as well.
Kenneth Graunke [Mon, 24 Feb 2014 00:29:46 +0000 (16:29 -0800)]
i965/vec4: Handle ir_triop_lrp on Gen4-5 as well.

When the vec4 backend encountered an ir_triop_lrp, it always emitted an
actual LRP instruction, which only exists on Gen6+.  Gen4-5 used
lower_instructions() to decompose ir_triop_lrp at the IR level.

Since commit 8d37e9915a3b21 ("glsl: Optimize open-coded lrp into lrp."),
we've had an bug where lower_instructions translates ir_triop_lrp into
arithmetic, but opt_algebraic reassembles it back into a lrp.

To avoid this ordering concern, just handle ir_triop_lrp in the backend.
The FS backend already does this, so we may as well do likewise.

v2: Add a comment reminding us that we could emit better assembly if we
    implemented the infrastructure necessary to support using MAC.
    (Assembly code provided by Eric Anholt).

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75253
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
10 years agoi965/vec4: Add a brw->gen >= 6 assertion in three-source emitters.
Kenneth Graunke [Mon, 24 Feb 2014 00:08:56 +0000 (16:08 -0800)]
i965/vec4: Add a brw->gen >= 6 assertion in three-source emitters.

Three source instructions didn't exist until Gen6.  vec4_generator has
assertions to catch this, but catching it in the visitor provides a
nicer backtrace.

Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Eric Anholt <eric@anholt.net>
10 years agoilo: create u_upload_mgr last
Chia-I Wu [Wed, 26 Feb 2014 03:29:18 +0000 (11:29 +0800)]
ilo: create u_upload_mgr last

Similar to u_blitter, u_upload_mgr is now a client of the pipe context.  Its
creation needs to be delayed until the context has been (almost) initialized.

10 years agoglx: Fix the GLXFBConfig attrib sort priorities
Fredrik Höglund [Sat, 15 Feb 2014 17:48:40 +0000 (18:48 +0100)]
glx: Fix the GLXFBConfig attrib sort priorities

The sort priorites for GLX_SAMPLES and GLX_SAMPLE_BUFFERS are
not defined in GL_ARB_multisample, but they are defined in
the GLX 1.4 specification.

Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglx: Fix the default values for GLXFBConfig attributes
Fredrik Höglund [Thu, 13 Feb 2014 20:07:09 +0000 (21:07 +0100)]
glx: Fix the default values for GLXFBConfig attributes

The default values for GLX_DRAWABLE_TYPE and GLX_RENDER_TYPE are
GLX_WINDOW_BIT and GLX_RGBA_BIT respectively, as specified in
the GLX 1.4 specification.

This fixes the glx-choosefbconfig-defaults piglit test.

Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoRe-commit 'clover: Fix build with LLVM 3.5'
Tom Stellard [Tue, 25 Feb 2014 21:32:37 +0000 (13:32 -0800)]
Re-commit 'clover: Fix build with LLVM 3.5'

This was accidentally reverted in 9dfd7c5f75c806801b1b4b4d405899236c09ba75

10 years agomesa: Add GL_ARB_buffer_storage to dispatch_sanity.cpp.
Vinson Lee [Tue, 25 Feb 2014 20:18:41 +0000 (12:18 -0800)]
mesa: Add GL_ARB_buffer_storage to dispatch_sanity.cpp.

Fixes 'make check' failure introduced with commit
119ffa7307d62e7310ce3902fded662ee4021c92.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75503
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoRevert "Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa"
Timothy Arceri [Tue, 25 Feb 2014 21:46:08 +0000 (08:46 +1100)]
Revert "Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa"

This reverts commit 1b79582f322d4a89dd6d197c8d4962c788ae7f25, reversing
changes made to 376a98d345dfc3da8d5b0f1e489196f861c4e754.

10 years agoMerge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa
Timothy Arceri [Tue, 25 Feb 2014 21:39:32 +0000 (08:39 +1100)]
Merge branch 'master' of git+ssh://git.freedesktop.org/git/mesa/mesa

ry,

10 years agoclover: Fix build with LLVM 3.5
Tom Stellard [Tue, 25 Feb 2014 21:32:37 +0000 (13:32 -0800)]
clover: Fix build with LLVM 3.5

10 years agoglsl: removed unused dimension_count varible
Timothy Arceri [Tue, 25 Feb 2014 21:31:25 +0000 (08:31 +1100)]
glsl: removed unused dimension_count varible

This variable is no longer needed after the cleanup to the
code prior to the first arrays of array series

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Matt Turner <mattst88@gmail.com>
10 years agobuild: llvm libs may not be in system search path, add rpath
Ilia Mirkin [Mon, 24 Feb 2014 17:43:17 +0000 (12:43 -0500)]
build: llvm libs may not be in system search path, add rpath

On my gentoo system, llvm libs are in /usr/lib64/llvm, and llvm-config
--ldflags does not provide the rpath (it does, of course, provide a -L).
This adds the llvm dir to the rpath. It should be harmless if the path
is a system path, and should make things work when it's not.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agoi965: Fix segfaults since the buffer_storage changes.
Eric Anholt [Tue, 25 Feb 2014 19:35:49 +0000 (11:35 -0800)]
i965: Fix segfaults since the buffer_storage changes.

10 years agodocs: update nv50 support
Ilia Mirkin [Tue, 25 Feb 2014 19:41:15 +0000 (14:41 -0500)]
docs: update nv50 support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv50: enable txg where supported
Ilia Mirkin [Thu, 20 Feb 2014 02:29:40 +0000 (21:29 -0500)]
nv50: enable txg where supported

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonv50: enable cube map array texture support
Ilia Mirkin [Fri, 7 Feb 2014 22:42:58 +0000 (17:42 -0500)]
nv50: enable cube map array texture support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agolibgl-xlib: add -Isrc/gallium/winsys flag
Brian Paul [Tue, 25 Feb 2014 16:56:49 +0000 (09:56 -0700)]
libgl-xlib: add -Isrc/gallium/winsys flag

So that sw/xlib/xlib_sw_winsys.h can be found.  Fixes a build break.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/mesa: add comment to explain _min(), _maxf(), etc. functions
Brian Paul [Tue, 25 Feb 2014 16:53:49 +0000 (09:53 -0700)]
st/mesa: add comment to explain _min(), _maxf(), etc. functions

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
10 years agor600g,radeonsi: consolidate create_surface and surface_destroy
Marek Olšák [Sun, 9 Feb 2014 22:25:06 +0000 (23:25 +0100)]
r600g,radeonsi: consolidate create_surface and surface_destroy

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: inline util_blitter_copy_texture
Marek Olšák [Tue, 11 Feb 2014 02:02:35 +0000 (03:02 +0100)]
radeonsi: inline util_blitter_copy_texture

This will be used for changing texture properties without modifying
pipe_resource like r600g, but not in this series. For now, this change
allows consolidation of pipe_surface functions.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: remove useless psbox variable from resource_copy_region
Marek Olšák [Tue, 11 Feb 2014 00:50:03 +0000 (01:50 +0100)]
radeonsi: remove useless psbox variable from resource_copy_region

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: compute depth surface registers only once
Marek Olšák [Sun, 9 Feb 2014 22:05:13 +0000 (23:05 +0100)]
radeonsi: compute depth surface registers only once

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: compute color surface registers only once
Marek Olšák [Sun, 9 Feb 2014 21:16:48 +0000 (22:16 +0100)]
radeonsi: compute color surface registers only once

Same as r600g.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: remove r600_resource.h
Marek Olšák [Sun, 9 Feb 2014 18:34:59 +0000 (19:34 +0100)]
r600g: remove r600_resource.h

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: remove r600_surface::htile_enabled
Marek Olšák [Sun, 9 Feb 2014 18:30:09 +0000 (19:30 +0100)]
r600g: remove r600_surface::htile_enabled

v2: use one of the htile registers instead

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g: use r600_surface::db_z_info
Marek Olšák [Sun, 9 Feb 2014 18:25:45 +0000 (19:25 +0100)]
r600g: use r600_surface::db_z_info

db_z_info was unused. This just renames the variable to match the register
name.

Now, db_depth_info is unused on Evergreen.
Both variables will be needed on SI though.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agor600g,radeonsi: share r600_surface
Marek Olšák [Sun, 9 Feb 2014 18:23:58 +0000 (19:23 +0100)]
r600g,radeonsi: share r600_surface

I'm gonna use this in radeonsi.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agoradeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer state
Marek Olšák [Sun, 9 Feb 2014 16:42:00 +0000 (17:42 +0100)]
radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer state

It doesn't depend on anything else.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
10 years agomesa: allow buffers to be mapped multiple times
Marek Olšák [Thu, 6 Feb 2014 18:24:23 +0000 (19:24 +0100)]
mesa: allow buffers to be mapped multiple times

OpenGL allows a buffer to be mapped only once, but we also map buffers
internally, e.g. in the software primitive restart fallback, for PBOs,
vbo_get_minmax_index, etc. This has always been a problem, but it will
be a bigger problem with persistent buffer mappings, which will prevent
all Mesa functions from mapping buffers for internal purposes.

This adds a driver interface to core Mesa which supports multiple buffer
mappings and allows 2 mappings: one for the GL user and one for Mesa.

Note that Gallium supports an unlimited number of buffer and texture
mappings, so it's not really an issue for Gallium.

v2: fix unmapping in xm_dd.c, remove the GL errors there
v3: fix the intel driver (by Fredrik)

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
10 years agodocs: update ARB_buffer_storage status
Marek Olšák [Wed, 29 Jan 2014 02:20:32 +0000 (03:20 +0100)]
docs: update ARB_buffer_storage status

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
10 years agogallium/upload_mgr: remove useless variable "size"
Marek Olšák [Mon, 27 Jan 2014 23:53:28 +0000 (00:53 +0100)]
gallium/upload_mgr: remove useless variable "size"

Reviewed-by: Fredrik Höglund <fredrik@kde.org>