Sonny Jiang [Fri, 17 May 2019 19:07:29 +0000 (15:07 -0400)]
gallium/auxiliary/vl: don't call gfx functions on compute-only chips
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Reviewed-by: Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
James Zhu [Fri, 26 Apr 2019 15:40:09 +0000 (11:40 -0400)]
gallium/auxiliary/vl: add PIPE_CAP_GRAPHICS check for vl compositor
Init graphic shader Only when PIPE_CAP_GRAPHICS is true.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Thu, 7 Feb 2019 05:13:44 +0000 (00:13 -0500)]
gallium: create multimedia contexts as compute-only if graphics is unsupported
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Thu, 7 Feb 2019 05:06:28 +0000 (00:06 -0500)]
gallium: add PIPE_CAP_GRAPHICS
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Samuel Pitoiset [Mon, 29 Jul 2019 08:50:56 +0000 (10:50 +0200)]
radv: implement VK_EXT_index_type_uint8
Natively supported on VI+.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Lionel Landwerlin [Mon, 13 May 2019 15:33:22 +0000 (16:33 +0100)]
anv: implement VK_EXT_index_type_uint8
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Lionel Landwerlin [Mon, 13 May 2019 15:29:31 +0000 (16:29 +0100)]
vulkan: Bump headers to 1.1.117
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Lionel Landwerlin [Mon, 29 Jul 2019 13:00:00 +0000 (16:00 +0300)]
include/vulkan: bump vk_android_native_buffer
Taken off https://android.googlesource.com/platform/frameworks/native/+/refs/tags/android-9.0.0_r45/vulkan/include/vulkan/vk_android_native_buffer.h
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Engestrom [Mon, 29 Jul 2019 14:11:13 +0000 (15:11 +0100)]
intel/mi: only resolve to a temp register if source isn't in memory
aka. fix a s/||/&&/ typo
Fixes: 74063ee61aadd1371a9b ("intel/mi: Add a new gen_mi_store_if() helper.")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 25 Jul 2019 22:46:51 +0000 (15:46 -0700)]
gitlab-ci: Enable freedreno shader-db runs.
Now that helgrind is less upset and I've completed many successful
full shader-db runs, we should be able to enable freedreno shader-db
runs for Mesa checkins on the tiny public shader-db.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Thu, 25 Jul 2019 20:37:28 +0000 (13:37 -0700)]
nir: Fix helgrind complaints about data race in trivial_swizzle init.
Even if the data race wasn't real (I'm not great at reasoning about
this), helgrind is a nice enough tool that keeping noise out of it is
probably worthwhile. Besides, typing out the numbers keeps the data
in the read-only data section instead of emitting code to initialize
it every time.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Eric Anholt [Thu, 25 Jul 2019 20:26:01 +0000 (13:26 -0700)]
freedreno: Fix data race on making the shader's id.
The value is only used for IR3_DBG_DISASM, but it cleans up the
helgrind output.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Thu, 25 Jul 2019 20:21:56 +0000 (13:21 -0700)]
freedreno: Take a lock around shader variant creation.
Shaders are shared across contexts in gallium (part of making it so
that you get shader compile at link time, for shader-db and to reduce
compiles at draw time). So, we need to protect from variant creation
for a shader from multiple threads at the same time.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Thu, 25 Jul 2019 20:09:51 +0000 (13:09 -0700)]
freedreno: Fix data races with allocating/freeing struct ir3.
There is a single ir3_compiler in the screen, and each context may be
compiling ir3 shaders, which call ir3_create. ralloc doesn't do any
locking on its own, so eventually you can end up racing to break
ralloc's linked lists.
We really don't want struct ir3 to live as long as the compiler (maybe
struct ir3_shader's lifetime, if anything), so you'd better be freeing
it anyway.
Fixes: 8fe20762433d ("freedreno/ir3: convert over to ralloc")
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Thu, 25 Jul 2019 19:58:59 +0000 (12:58 -0700)]
freedreno: Fix helgrind complaint on shader-db key setup.
If the variable's going to be static, we shouldn't be memsetting it
from every thread and instead just have it in the data section.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Bas Nieuwenhuizen [Mon, 29 Jul 2019 14:52:23 +0000 (16:52 +0200)]
radv: Take variable descriptor counts into account for buffer entries.
Fixes: b5e04e9217b "radv: Support allocating variable size descriptor sets."
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111019
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Jason Ekstrand [Sat, 27 Jul 2019 13:55:47 +0000 (08:55 -0500)]
anv: Don't claim support for 24 and 48-bit formats on IVB
Cc: mesa-stable@lists.freedesktop.org
Jason Ekstrand [Fri, 26 Jul 2019 22:41:59 +0000 (17:41 -0500)]
isl/formats: R8G8B8_UNORM_SRGB isn't supported on HSW
On Haswell, the format works but it doesn't properly do an sRGB decode.
It appears to act identically to R8G8B8_UNORM. Only Vulkan uses this
format so this only affects Vulkan on HSW.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Alyssa Rosenzweig [Mon, 29 Jul 2019 15:31:03 +0000 (08:31 -0700)]
pan/midgard: Fix alpha test w.r.t new indexing
Fixes: 9beb3391b55 ("pan/midgard: Tag SSA/reg")
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Gert Wollny [Thu, 25 Jul 2019 13:30:09 +0000 (15:30 +0200)]
softpipe: Don't draw when rasterizer_discard is set
Fixes:
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_points
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_points
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_points
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Gert Wollny [Thu, 18 Jul 2019 06:21:39 +0000 (08:21 +0200)]
softpipe: Fix cube arrays layer selection
To select the correct layer the z-coordinate must be rounded before it
is multiplied by six.
Fixes a number of tests out of
dEQP-GLES31.functional.texture.filtering.cube_array.formats.*
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Lionel Landwerlin [Fri, 26 Jul 2019 09:08:13 +0000 (12:08 +0300)]
vulkan/wsi/wayland: implement acquire timeout
v2: Eric's nits
v3: Reuse timespec utils (Daniel)
Deal with ppoll being interrupted by a signal (Daniel)
v4: Remove unnecessary time check
v5: Deal with EAGAIN from wl_display_prepare_read_queue() (Daniel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
Reviewed-by: Daniel Stone <daniels@collabora.com>
Lionel Landwerlin [Mon, 29 Jul 2019 09:54:04 +0000 (12:54 +0300)]
util: add a timespec helper
Copied from Weston, upon Daniel's suggestion
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Eric Engestrom [Thu, 18 Oct 2018 16:19:56 +0000 (17:19 +0100)]
intel: replace large stack buffer with heap allocation
For now, this keeps the "100 bytes" allocation; we can try to figure out
the correct size as a follow up.
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Samuel Pitoiset [Mon, 29 Jul 2019 12:15:23 +0000 (14:15 +0200)]
radv/gfx10: do not use the fast depth or stencil clear bytes path
It causes issues on GFX10.
This fixes rendering issues with vkmark and Wreckfest at least.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl
Samuel Pitoiset [Mon, 29 Jul 2019 10:03:46 +0000 (12:03 +0200)]
ac: do not crash when the buffer data format is invalid
This might happen when a pipeline doesn't define the vertex input
state, so the buffer data format is 0 (aka INVALID).
This fixes crashes when compiling some shaders on GFX10.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Rhys Perry [Fri, 19 Jul 2019 14:20:44 +0000 (15:20 +0100)]
ac/nir: fix txf_ms with an offset
Seems to fix some hair artifacts in Max Payne 3:
https://github.com/daniel-schuermann/mesa/issues/76
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: f4e499ec791 ('radv: add initial non-conformant radv vulkan driver')
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Connor Abbott [Wed, 26 Jun 2019 12:03:31 +0000 (14:03 +0200)]
radv: Delete unused local variables in optimization loop
Totals from affected shaders:
SGPRS: 376 -> 376 (0.00 %)
VGPRS: 620 -> 560 (-9.68 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 292 -> 292 (0.00 %) dwords per thread
Code Size: 20024 -> 20144 (0.60 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 25 -> 25 (0.00 %)
Wait states: 0 -> 0 (0.00 %)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Connor Abbott [Tue, 18 Jun 2019 10:12:49 +0000 (12:12 +0200)]
nir/find_array_copies: Handle wildcards and overlapping copies
This commit rewrites opt_find_array_copies to be able to handle
an array copy sequence with other intervening operations in between. In
particular, this handles the case where we OpLoad an array of structs
and then OpStore it, which generates code like:
foo[0].a = bar[0].a
foo[0].b = bar[0].b
foo[1].a = bar[1].a
foo[1].b = bar[1].b
...
that wasn't recognized by the previous pass.
In order to correctly handle copying arrays of arrays, and in particular
to correctly handle copies involving wildcards, we need to use a tree
structure similar to lower_vars_to_ssa so that we can walk all the
partial array copies invalidated by a particular write, including
ones where one of the common indices is a wildcard. I actually think
that when factoring in the needed hashing/comparing code, a hash table
based approach wouldn't be a lot smaller anyways.
All of the changes come from tessellation control shaders in Strange
Brigade, where we're able to remove the DXVK-inserted copy at the
beginning of the shader. These are the result for radv:
Totals from affected shaders:
SGPRS: 4576 -> 4576 (0.00 %)
VGPRS: 13784 -> 5560 (-59.66 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 8696 -> 6876 (-20.93 %) dwords per thread
Code Size: 329940 -> 263268 (-20.21 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 330 -> 898 (172.12 %)
Wait states: 0 -> 0 (0.00 %)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Connor Abbott [Wed, 26 Jun 2019 11:41:20 +0000 (13:41 +0200)]
nir: Print array deref indices as decimal
We print the size as decimal too, and using hex without a leading "0x"
was very confusing.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Connor Abbott [Sat, 27 Jul 2019 18:24:32 +0000 (20:24 +0200)]
lima/gpir/sched: Handle more special ops in can_use_complex()
We were missing handling for a few other ops that rearrange their
sources somehow in codegen, namely complex2 and select.
This should fix spec@glsl-1.10@execution@built-in-functions@vs-asin-vec3
and possibly other random regressions from the new scheduler which were
supposed to be fixed in the commit right after.
Fixes: 54434fe6706 ("lima/gpir: Rework the scheduler")
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Qiang Yu <yuq825@gmail.com>
Connor Abbott [Sat, 27 Jul 2019 17:38:53 +0000 (19:38 +0200)]
lima/gp: Clean up lima_program_optimize_vs_nir() a little
Remove an unnecessary nir_lower_regs_to_ssa as that should be done by
the state tracker, and add a missing DCE pass after running copy
propagation in order to remove the dead copies. This shouldn't fix
anything but the second part will reduce shader sizes.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Connor Abbott [Sat, 27 Jul 2019 16:31:09 +0000 (18:31 +0200)]
lima/gpir/sched: Don't try to spill when something else has succeeded
In try_node(), we assume that the node we pick can still be scheduled
successfully after speculatively trying all the other nodes. Normally we
always undo every node after speculating it, so that when we finally
schedule best_node the scheduler state is exactly the same and it
succeeds. However, we also try to spill nodes, which can change the
state and in a corner case that can make scheduling best_node fail. In
particular, the following sequence of events happened with piglit
shaders@glsl-vs-if-nested: a partially-ready node N was spilled and a
register store node S, which is a use of N, was created and then later
the other uses of N were scheduled, so that S is now ready and N is
partially ready. First we try to schedule S and succeed, then we try to
schedule another node M, which fails, so we try to spill the remaining
uses of N. This succeeds, but scheduling M still fails so that best_node
is still S. However since one of the uses of N is one cycle ago, and
therefore we inserted a read dependent on S one cycle ago when spilling
N, S can no longer be scheduled as read-after-write latency is three
cycles.
While we could ad-hoc try to catch cases like this, or (the best option
but very complicated) treat the spill as speculative and roll it back if
we decide not to schedule the node, a simpler solution is to just
give up on spilling if we've already successfully speculatively
scheduled another node. We'd give up a few cases where we discover that
by spilling even harder we could schedule a more desirable node, but
that seems like it would be pretty rare in practice. With this we
guarantee that nothing has been touched after best_node was successfully
scheduled. We also cut down on pointless spilling, since if we already
scheduled a node it's unlikely that spilling harder will let us schedule
an even better node, and hence any spilling at this point is probably
useless.
While we're here, clean up the code around spilling by flattening the
two if's and getting rid of the second unnecessary check for INT_MIN.
Fixes: 54434fe6706 ("lima/gpir: Rework the scheduler")
Acked-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Ilia Mirkin [Fri, 26 Jul 2019 05:18:23 +0000 (01:18 -0400)]
nv50/ir: don't consider the main compute function as taking arguments
With OpenCL, kernels can take arguments and return values (?). However
in practice, there is no more TGSI compute implementation, and even if
there were, it would probably have named functions and no explicit main.
This improves RA considerably for compute shaders, since temps are not
kept around as return values.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Ilia Mirkin [Fri, 26 Jul 2019 05:01:45 +0000 (01:01 -0400)]
nv50/ir: handle insn not being there for definition of CVT arg
This can happen if it's e.g. a uniform or a function argument.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111217
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Fri, 26 Jul 2019 03:23:08 +0000 (23:23 -0400)]
nouveau: flip DEBUG -> !NDEBUG
The meson conversion chose to change the meaning of DEBUG to "used for
debugging" to be "used for expensive things for debugging", primarily
for nir_validate. Flip things over so that we get nice things with
optimizations enabled.
While we're at it, also kill off nouveau_statebuf.h which is unused (and
has a mention of DEBUG which is how I found it).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Ilia Mirkin [Fri, 26 Jul 2019 03:27:56 +0000 (23:27 -0400)]
nvc0: allow a non-user buffer to be bound at position 0
Previously the code only handled it for positions 1 and up (as would be
for UBO's in GL). It's not a lot of trouble to handle this, and vl or
vdpau want this.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Fri, 26 Jul 2019 03:26:46 +0000 (23:26 -0400)]
nv50,nvc0: update sampler/view bind functions to accept NULL array
Apparently vl (or vdpau) wants to pass that in now. Handle it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Fri, 26 Jul 2019 03:18:18 +0000 (23:18 -0400)]
gallium/vl: fix compute tgsi shaders to not process undefined components
This caused nouveau's function handling logic to think that the MAIN
function was due to receive external parameters, and cascaded some
failures after that. Instead avoid having the undefined components in
the first place.
Fixes: f6ac0b5d71 (gallium/auxiliary/vl: Add compute shader to support video compositor render)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111217
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 18:15:31 +0000 (11:15 -0700)]
pan/midgard: Introduce invert field
This will enable us to fuse inverts in various ways. Marginal hurt:
total instructions in shared programs: 3610 -> 3611 (0.03%)
instructions in affected programs: 67 -> 68 (1.49%)
helped: 0
HURT: 1
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 18:30:06 +0000 (11:30 -0700)]
pan/midgard: Tag SSA/reg
Rather than putting registers after SSA in the MIR indexing, put them
side-by-side, shifted 1, using the bottom bit as the SSA/reg select.
This will allow us to generate SSA temps in the compiler.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Boyuan Zhang [Mon, 17 Jun 2019 19:02:32 +0000 (15:02 -0400)]
radeon/vcn: enable rate control for hevc encoding
Set cu_qp_delta_enable_flag on when rate control is enabled, and set it
off when rate control is disabled (e.g. constant qp).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110673
Cc: mesa-stable@lists.freedesktop.org
V2: fix typo and add bugzilla info
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Boyuan Zhang [Mon, 17 Jun 2019 19:00:53 +0000 (15:00 -0400)]
radeon/uvd: enable rate control for hevc encoding
Set cu_qp_delta_enable_flag on when rate control is enabled, and set it
off when rate control is disabled (e.g. constant qp).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110673
Cc: mesa-stable@lists.freedesktop.org
V2: fix typo and add bugzilla info
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Boyuan Zhang [Wed, 29 May 2019 18:25:38 +0000 (14:25 -0400)]
radeon/vcn: fix poc for hevc encode
MaxPicOrderCntLsb should be at least 16 according to the spec,
therefore add minimum value check.
Also use poc value passed from st instead of calculation
in slice header encoding.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110673
Cc: mesa-stable@lists.freedesktop.org
V2: Fix typo
V3: Use MAX2 macro instead of coding. Also MaxPicOrderCntLsb
should be power of 2 according to spec.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Boyuan Zhang [Wed, 29 May 2019 18:25:07 +0000 (14:25 -0400)]
radeon/uvd: fix poc for hevc encode
MaxPicOrderCntLsb should be at least 16 according to the spec,
therefore add minimum value check.
Also use poc value passed from st instead of calculation
in slice header encoding.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110673
Cc: mesa-stable@lists.freedesktop.org
V2: Fix typo
V3: Use MAX2 macro instead of coding. Also MaxPicOrderCntLsb
should be power of 2 according to spec.
Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
Sagar Ghuge [Mon, 22 Jul 2019 23:30:56 +0000 (16:30 -0700)]
nir: Optimize umod lowering
We don't have calculate final quotient in order to calculate unsigned
modulo result. Once we are done with error correction we have partial
result which can be used to find out modulo operation result
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 17:28:46 +0000 (10:28 -0700)]
pan/midgard: Improve scheduling
Make scalar scheduling onto vector units more aggressive (it can only
help while we schedule strictly in order). Also, allow imov on VLUT.
total bundles in shared programs: 2176 -> 2117 (-2.71%)
bundles in affected programs: 901 -> 842 (-6.55%)
helped: 24
HURT: 0
helped stats (abs) min: 1 max: 18 x̄: 2.46 x̃: 2
helped stats (rel) min: 2.08% max: 20.00% x̄: 8.68% x̃: 5.94%
95% mean confidence interval for bundles value: -3.93 -0.99
95% mean confidence interval for bundles %-change: -10.92% -6.45%
Bundles are helped.
total quadwords in shared programs: 3605 -> 3566 (-1.08%)
quadwords in affected programs: 1984 -> 1945 (-1.97%)
helped: 28
HURT: 5
helped stats (abs) min: 1 max: 3 x̄: 1.68 x̃: 2
helped stats (rel) min: 1.02% max: 14.29% x̄: 5.12% x̃: 2.94%
HURT stats (abs) min: 1 max: 3 x̄: 1.60 x̃: 1
HURT stats (rel) min: 0.57% max: 9.09% x̄: 6.40% x̃: 9.09%
95% mean confidence interval for quadwords value: -1.67 -0.69
95% mean confidence interval for quadwords %-change: -5.37% -1.37%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 15:50:22 +0000 (08:50 -0700)]
pan/midgard: Specialize mod checking by type when checking constants
Fixes inlining of integer constants.
total quadwords in shared programs: 3585 -> 3568 (-0.47%)
quadwords in affected programs: 625 -> 608 (-2.72%)
helped: 13
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.31 x̃: 1
helped stats (rel) min: 1.27% max: 9.52% x̄: 3.84% x̃: 2.94%
95% mean confidence interval for quadwords value: -1.60 -1.02
95% mean confidence interval for quadwords %-change: -5.60% -2.07%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 15:30:22 +0000 (08:30 -0700)]
pan/midgard: Use more aggressive writeout criteria
We loosen the requirement of "no dependencies" to simply be "no
non-pipelined dependencies", so we check for what could be pipelined.
total bundles in shared programs: 2176 -> 2156 (-0.92%)
bundles in affected programs: 779 -> 759 (-2.57%)
helped: 20
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.33% max: 20.00% x̄: 6.47% x̃: 2.78%
95% mean confidence interval for bundles value: -1.00 -1.00
95% mean confidence interval for bundles %-change: -9.44% -3.50%
Bundles are helped.
total quadwords in shared programs: 3605 -> 3585 (-0.55%)
quadwords in affected programs: 1391 -> 1371 (-1.44%)
helped: 20
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.19% max: 14.29% x̄: 3.84% x̃: 1.64%
95% mean confidence interval for quadwords value: -1.00 -1.00
95% mean confidence interval for quadwords %-change: -5.73% -1.94%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 16:37:58 +0000 (09:37 -0700)]
pan/midgard: Pipeline non-SSA registers
Rather than bailing if we see something that's not SSA, do out the
analysis to check if we can pipeline and do so if we can.
total registers in shared programs: 392 -> 391 (-0.26%)
registers in affected programs: 3 -> 2 (-33.33%)
helped: 1
HURT: 0
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 16:37:28 +0000 (09:37 -0700)]
pan/midgard: Add mir_mask_of_read_components helper
This facilitates analysis of vec4 registers (after going out-of-SSA).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 16:20:52 +0000 (09:20 -0700)]
pan/midgard: Add mir_is_written_before helper
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Tue, 16 Jul 2019 22:57:19 +0000 (15:57 -0700)]
pan/midgard: Obey fragment writeout criteria
Rather than always emitting an extra move for fragments, check the
actual criteria and emit accordingly. (This was lost during the RA
improvements at the end of May).
total bundles in shared programs: 2210 -> 2176 (-1.54%)
bundles in affected programs: 501 -> 467 (-6.79%)
helped: 34
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 1.59% max: 33.33% x̄: 13.13% x̃: 12.50%
95% mean confidence interval for bundles value: -1.00 -1.00
95% mean confidence interval for bundles %-change: -16.06% -10.21%
Bundles are helped.
total quadwords in shared programs: 3639 -> 3605 (-0.93%)
quadwords in affected programs: 795 -> 761 (-4.28%)
helped: 34
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.96% max: 33.33% x̄: 11.22% x̃: 8.33%
95% mean confidence interval for quadwords value: -1.00 -1.00
95% mean confidence interval for quadwords %-change: -14.31% -8.13%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 22:34:13 +0000 (15:34 -0700)]
pan/midgard: Add post-RA move elimination
Think of this pass as register coalescing part 2. After RA runs, but
before scheduling, we scan for code of the form:
mov rN, rN
and delete the move, since it's totally redundant. This pass helps
already, but it'd of course be much more effective paired with
register coalescing to encourage moves in general to end up in this
form. Nevertheless, even by itself:
total instructions in shared programs: 3665 -> 3613 (-1.42%)
instructions in affected programs: 2046 -> 1994 (-2.54%)
helped: 52
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.19% max: 25.00% x̄: 8.02% x̃: 4.00%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -10.26% -5.79%
Instructions are helped.
total bundles in shared programs: 2256 -> 2213 (-1.91%)
bundles in affected programs: 1154 -> 1111 (-3.73%)
helped: 43
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.33% max: 25.00% x̄: 9.10% x̃: 5.56%
95% mean confidence interval for bundles value: -1.00 -1.00
95% mean confidence interval for bundles %-change: -11.60% -6.60%
Bundles are helped.
total quadwords in shared programs: 3689 -> 3642 (-1.27%)
quadwords in affected programs: 2025 -> 1978 (-2.32%)
helped: 47
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.19% max: 25.00% x̄: 7.86% x̃: 3.85%
95% mean confidence interval for quadwords value: -1.00 -1.00
95% mean confidence interval for quadwords %-change: -10.30% -5.42%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 22:33:56 +0000 (15:33 -0700)]
pan/midgard: Share mir_nontrivial_outmod
To be used with redundant move elimination.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 15:44:53 +0000 (08:44 -0700)]
pan/midgard: Implement texture RA
total instructions in shared programs: 3916 -> 3665 (-6.41%)
instructions in affected programs: 1405 -> 1154 (-17.86%)
helped: 35
HURT: 0
helped stats (abs) min: 1 max: 21 x̄: 7.17 x̃: 3
helped stats (rel) min: 3.00% max: 28.57% x̄: 20.11% x̃: 21.74%
95% mean confidence interval for instructions value: -9.35 -4.99
95% mean confidence interval for instructions %-change: -22.75% -17.46%
Instructions are helped.
total bundles in shared programs: 2472 -> 2256 (-8.74%)
bundles in affected programs: 906 -> 690 (-23.84%)
helped: 32
HURT: 0
helped stats (abs) min: 1 max: 18 x̄: 6.75 x̃: 3
helped stats (rel) min: 5.56% max: 32.26% x̄: 20.83% x̃: 16.67%
95% mean confidence interval for bundles value: -9.09 -4.41
95% mean confidence interval for bundles %-change: -23.77% -17.89%
Bundles are helped.
total quadwords in shared programs: 3965 -> 3689 (-6.96%)
quadwords in affected programs: 1568 -> 1292 (-17.60%)
helped: 35
HURT: 0
helped stats (abs) min: 1 max: 21 x̄: 7.89 x̃: 3
helped stats (rel) min: 2.08% max: 28.57% x̄: 19.87% x̃: 20.00%
95% mean confidence interval for quadwords value: -10.38 -5.39
95% mean confidence interval for quadwords %-change: -22.57% -17.17%
Quadwords are helped.
total registers in shared programs: 411 -> 392 (-4.62%)
registers in affected programs: 76 -> 57 (-25.00%)
helped: 15
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.27 x̃: 1
helped stats (rel) min: 9.09% max: 50.00% x̄: 30.97% x̃: 33.33%
95% mean confidence interval for registers value: -1.52 -1.01
95% mean confidence interval for registers %-change: -39.12% -22.82%
Registers are helped.
total threads in shared programs: 426 -> 432 (1.41%)
threads in affected programs: 6 -> 12 (100.00%)
helped: 3
HURT: 0
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 100.00% max: 100.00% x̄: 100.00% x̃: 100.00%
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 15:15:50 +0000 (08:15 -0700)]
pan/midgard: Fix backwards blend color load
The source and destination were incorrectly flipped in the move, but
some details of our internal regalloc made this function anyway. Now
that we're changing the regalloc, we need to fix this to avoid
regressing blend shaders.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 21:53:20 +0000 (14:53 -0700)]
pan/midgard: Fix scheduling mishap
We shouldn't try to schedule onto a vmul if the last unit was a smul;
that would force a break ("traveling back in time").
total bundles in shared programs: 2519 -> 2472 (-1.87%)
bundles in affected programs: 791 -> 744 (-5.94%)
helped: 20
HURT: 0
helped stats (abs) min: 1 max: 9 x̄: 2.35 x̃: 1
helped stats (rel) min: 1.52% max: 11.76% x̄: 7.94% x̃: 7.69%
95% mean confidence interval for bundles value: -3.47 -1.23
95% mean confidence interval for bundles %-change: -9.36% -6.51%
Bundles are helped.
total quadwords in shared programs: 4028 -> 3965 (-1.56%)
quadwords in affected programs: 1223 -> 1160 (-5.15%)
helped: 17
HURT: 0
helped stats (abs) min: 1 max: 17 x̄: 3.71 x̃: 2
helped stats (rel) min: 2.97% max: 10.64% x̄: 6.97% x̃: 7.14%
95% mean confidence interval for quadwords value: -5.71 -1.70
95% mean confidence interval for quadwords %-change: -8.03% -5.91%
Quadwords are helped.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Fri, 26 Jul 2019 13:30:16 +0000 (06:30 -0700)]
pan/midgard: Fix vector->scalar swizzles
The swizzle should be taken on the masked component, rather than
unconditionally X.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 21:43:32 +0000 (14:43 -0700)]
pan/midgard: Add dead move elimination pass
This is a special case of DCE designed to run after the out-of-ssa pass
to cleanup special register lowering.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 21:33:58 +0000 (14:33 -0700)]
pan/midgard: Move DCE into its own file
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 19:28:38 +0000 (12:28 -0700)]
pan/midgard: Add mir_rewrite_dst_tag helper
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 17:55:09 +0000 (10:55 -0700)]
pan/midgard: Fix flipped register bias fields
We mixed up component_lo and full, which made it appear that we had
less freedom in RA than we actually do. Fix this to fix some
disassemblies as well as prepare for RA with the bias field.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Alyssa Rosenzweig [Thu, 25 Jul 2019 14:09:40 +0000 (07:09 -0700)]
pan/midgard: Update RA for cubemap coords
Following the RA work, we apply the same technique to eliminate the move
to r27 when loading cubemaps.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Eric Engestrom [Wed, 10 Jul 2019 15:22:29 +0000 (16:22 +0100)]
anv+tu+radv: delete unusable dev_icd.json
As per previous commit, Meson doesn't support using uninstalled libs,
they're simply not ready until `ninja install` is ran, so delete them.
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> # for anv
Reviewed-by: Eric Anholt <eric@anholt.net> # for tu
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> # for radv
Eric Engestrom [Fri, 21 Jun 2019 15:53:17 +0000 (16:53 +0100)]
docs: fix intel_icd.json path
Meson doesn't support using uninstalled libs, they're simply not ready
until `ninja install` is ran, at which point one might as well use the
proper icd.json file in the install folder.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bas Nieuwenhuizen [Mon, 20 May 2019 20:58:32 +0000 (22:58 +0200)]
vulkan/wsi/x11: Increase the effective min. images for mailbox.
We need 5 images:
1) CPU work
2) GPU work
3) idle
4) queued for flip
5) presenting
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bas Nieuwenhuizen [Mon, 20 May 2019 01:10:46 +0000 (03:10 +0200)]
vulkan/wsi/x11: Wait for GPU work before present with mailbox.
Otherwise the wait only happens at flip time, which messes with
keeping idle buffers around if the GPU work makes the image miss
the next flip.
I decided not to use the wait fences as those are still xshm fences,
so that means we'd still have to wait in the application. Just doing
it before presenting makes things simpler.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bas Nieuwenhuizen [Mon, 20 May 2019 00:59:00 +0000 (02:59 +0200)]
vulkan/wsi/x11: Allow using thread present-only.
This allows doing a potential long blocking operation before present.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bas Nieuwenhuizen [Mon, 20 May 2019 00:51:51 +0000 (02:51 +0200)]
vulkan/wsi: Use one fence per image.
Much easier to work with if we want to use them in the WS-specific
WSI implementation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Thu, 16 May 2019 12:06:27 +0000 (13:06 +0100)]
spirv: propagate access qualifiers through ssa & pointer
Not only variables can be flagged as NonUniformEXT but also
expressions. We're currently ignoring it in an expression such as :
imageLoad(data[nonuniformEXT(rIndex)], 0)
The associated SPIRV :
OpDecorate %69 NonUniformEXT
...
%69 = OpLoad %61 %68
This changes propagates access qualifiers through ssa & pointers so
that when it hits a OpLoad/OpStore style instructions, qualifiers are
not forgotten.
Fixes failure the following tests :
dEQP-VK.descriptor_indexing.*
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8ed583fe523703 ("spirv: Handle the NonUniformEXT decoration")
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Lionel Landwerlin [Mon, 1 Jul 2019 11:57:54 +0000 (14:57 +0300)]
spirv: wrap push ssa/pointer values
This refactor allows for common code to apply decoration on all
ssa/pointer values. In particular this will allow to propagage access
qualifiers.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Lionel Landwerlin [Thu, 16 May 2019 12:03:39 +0000 (13:03 +0100)]
nir: add access to image_deref intrinsics
SPIRV added the ability to access variables and have expressions non
dynamically uniform and because spirv_to_nir generates deref
instructions, we'll need to have that access there.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Yevhenii Kolesnikov [Thu, 25 Jul 2019 15:15:24 +0000 (18:15 +0300)]
main: unreference ATIFragmentShader program before creating new one
Old program was overwritten without release of memory.
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Yevhenii Kolesnikov [Wed, 24 Jul 2019 10:03:16 +0000 (13:03 +0300)]
state_tracker: Add destroying routine for feedback and select stages
Fixes leaking memory on iris.
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Iago Toral Quiroga [Wed, 24 Jul 2019 08:14:33 +0000 (10:14 +0200)]
v3d: fix glDrawTransformFeedback{Instanced}()
This needs to take the vertex count from the provided transform
feedback buffer.
v2:
- don't take the vertex count from the underlying buffer, instead,
take it from a v3d subclass of pipe_stream_output_target (Eric).
Fixes piglit tests:
spec/ext_transform_feedback2/draw-auto
spec/ext_transform_feedback2/draw-auto instanced
Reviewed-by: Eric Anholt <eric@anholt.net>
Iago Toral Quiroga [Wed, 24 Jul 2019 07:59:25 +0000 (09:59 +0200)]
v3d: subclass pipe_streamout_output_target to record TF vertices written
Reviewed-by: Eric Anholt <eric@anholt.net>
Iago Toral Quiroga [Tue, 23 Jul 2019 09:28:52 +0000 (11:28 +0200)]
v3d: refactor v3d_tf_statistics_record slightly
Reviewed-by: Eric Anholt <eric@anholt.net>
Alyssa Rosenzweig [Thu, 25 Jul 2019 20:16:45 +0000 (13:16 -0700)]
Revert "panfrost: Don't DIY point size/coord fields"
This reverts commit
4508f43eed5a4528f0e8ca9d1cfcdc78857043e0, which
broke a bunch of dEQP tests (e.g. in
dEQP-GLES2.functional.draw.draw_arrays.*)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Jason Ekstrand [Thu, 25 Jul 2019 19:54:20 +0000 (14:54 -0500)]
anv: Disable transform feedback on gen7
It's totally implementable, it's just that the plumbing is a bit
different and we never hooked it up. Don't advertise a broken feature.
Fixes: 36ee2fd61c8 "anv: Implement the basic form of VK_EXT_transform_feedback"
Pierre-Eric Pelloux-Prayer [Tue, 23 Jul 2019 23:39:31 +0000 (16:39 -0700)]
mesa: Fix GetTextureImage error reporting, again
Iago Toral Quiroga fixed this in commit
94f740e3fce0cb26e4d90cb9de75b,
but it recently regressed in
0d8826f723cd8868b5271f17f18a1ab4548a1199.
Quoting Iago's original commit message for the fix:
GetTex*Image should return INVALID_ENUM if target is not valid, however,
GetTextureImage does not receive a target, and instead should return
INVALID_OPERATION if the effective target is not valid. From the
OpenGL 4.6 core profile spec, section 8.11 Texture Queries:
"An INVALID_OPERATION error is generated by GetTextureImage if the
effective target is not one of TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY,
TEXTURE_RECTANGLE, or TEXTURE_CUBE_MAP (for GetTextureImage only)."
Note that this differs from the original ARB_direct_state_access spec.
However, the EXT_direct_state_access version does take a target
parameter, so it should continue reporting INVALID_ENUM.
Fixes KHR-GL45.direct_state_access.textures_image_query_errors.
Fixes: 0d8826f723c ("mesa: refactor get_texture_image to remove duplicate code")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Mon, 1 Apr 2019 22:23:51 +0000 (15:23 -0700)]
iris: Use gen_mi_builder to handle CS ALU operations.
In a few cases, we switch to MI_MATH instead of MI_PREDICATE,
just because we were already doing math and it's easier to chain
together.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Wed, 17 Jul 2019 00:22:01 +0000 (17:22 -0700)]
intel/mi: Add a unit test for gen_mi_store_if().
This tests that predicated stores work.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 23:33:08 +0000 (16:33 -0700)]
intel/mi: Add a new gen_mi_store_if() helper.
This performs predicated MI_STORE_REGISTER_MEM commands, assuming that
the condition is already loaded into MI_PREDICATE_DATA.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 23:01:50 +0000 (16:01 -0700)]
intel/mi: Add gen_mi_nz() and gen_mi_z() helpers.
These provide comparisons against zero.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Wed, 10 Jul 2019 19:05:23 +0000 (12:05 -0700)]
intel/mi: Add a gen_mi_ior() to go with gen_mi_iand()
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 23:00:25 +0000 (16:00 -0700)]
intel/mi: Optimize away LOAD_REGISTER_REG from a register to itself
We might want to resolve something to be in a particular register,
so we can access it outside of the gen_mi framework...but it may already
be in that register, at which point there's no work to do.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 18:16:22 +0000 (11:16 -0700)]
iris: Make iris_query.c a genxml-compiled file.
This will let us use Jason's new MI-builder shortly.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 18:46:36 +0000 (11:46 -0700)]
iris: Move iris_resolve_conditional_render to the vtable.
It's going to be in genxml code shortly.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Fri, 12 Jul 2019 07:50:19 +0000 (00:50 -0700)]
iris: Refactor genxml macros and inlines into iris_genx_macros.h.
This will let us put the genxml boilerplate in one place, before we
expand genxml to more files shortly. Like i965/genX_boilerplate.h.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Kenneth Graunke [Mon, 1 Apr 2019 18:40:33 +0000 (11:40 -0700)]
iris: Make an iris_genx_protos.h header for prototypes.
This lets us specify the prototypes once, instead of cut and pasting
them per generation. isl uses a similar approach (isl_genX_priv.h).
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Marek Olšák [Wed, 24 Jul 2019 02:32:02 +0000 (22:32 -0400)]
radeonsi: fix DAL hang due to incorrect DCC offset on Raven
Set the correct relative offset.
Fixes: f8b6c5a "radeonsi: rewrite si_get_opaque_metadata, also for gfx10 support"
Jason Ekstrand [Thu, 25 Jul 2019 05:00:37 +0000 (00:00 -0500)]
anv: Disable subgroup arithmetic on gen7
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Eric Anholt [Wed, 10 Apr 2019 22:59:12 +0000 (15:59 -0700)]
gitlab-ci: Add a shader-db run using v3d on drm-shim.
This provides significant compiler coverage during CI at a fairly low
cost in CPU time (~17s per thread for 4 threads on
gst-gitlab-htz-runner3).
I'm leaving wget in the docker image, as once this is in master I'm
planning on having an automatic shader-db comparison between master
and the branch included in the artifacts. I also haven't done
freedreno yet, because it has some races when run in multithreaded
mode that I'm still tracking down.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Eric Anholt [Wed, 24 Jul 2019 16:27:48 +0000 (09:27 -0700)]
gitlab-ci: Only keep the build logs as artifacts.
On a build failure, we were tarring up the whole ccache directory,
build.ninja, build products, etc. This was over 400MB compressed on a
recent early meson-main build failure, which fd.o then has to hang on
to for 4 weeks. The build logs are probably the interesting part, are
potentially useful regardless ("how did CI's build flags differ from
mine?"), and are <500k uncompressed on my personal meson build.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Eric Anholt [Tue, 23 Jul 2019 18:12:07 +0000 (11:12 -0700)]
gitlab-ci: Always set libdir to lib/
I introduced libdir for cross-builds so we could point at the
resulting drivers without per-arch dependencies, but I'd rather not
have to type x86_64-linux-whatever for non-cross-builds either.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Eric Anholt [Mon, 13 May 2019 21:03:07 +0000 (14:03 -0700)]
freedreno: Add support for drm-shim.
I'm using this for shader-db analysis on x86_64 systems.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Eric Anholt [Wed, 26 Sep 2018 02:15:45 +0000 (19:15 -0700)]
v3d: Introduce a DRM shim for calling out to the simulator.
The goal is to enable testing of parts of drivers without depending on any
particular kernel version or hardware being present.
Simply set LD_PRELOAD=$PREFIX/lib/libv3d_drm_shim.so in your environment,
and we'll fake a /dev/dri/renderD128 (or whatever the next available node
is) using v3dv3. That node can then be used with the surfaceless or gbm
EGL platforms.
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Erik Faye-Lund [Thu, 13 Jun 2019 10:03:27 +0000 (12:03 +0200)]
glsl: report no function instead of empty candidate list
When generating the error message for a missing function error where
all available overloads were missing due to a too low GLSL version, we
used to report something like this:
---8<---
0:224(14): error: no matching function for call to
`textureCubeLod(samplerCube, vec3, float)'; candidates are:
0:224(14): error: type mismatch
---8<---
This is a pretty confusing error message, and can throw people off when
debugging. So let's instead check if any overload is available before we
decide what to print. This allow us to report something like this
instead:
---8<---
0:224(14): error: no function with name 'textureCubeLod'
0:224(14): error: type mismatch
---8<---
This is arguably easier to understand for programmers, and doesn't send
you on a wild goose chase to figure out what argument is wrong just
because you stopped reading the message prematurely. I'm of course
referring to a friend, not me. For sure. I would never do that.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Bas Nieuwenhuizen [Thu, 25 Jul 2019 14:53:34 +0000 (16:53 +0200)]
radv: Set correct metadata size for GFX9+.
Without correct size, radeonsi assumes the metadata is incorrect,
which can and will cause issues.
Since the metadata is really incorrect without the size, let us
fix that.
Fixes: e43cc3e3afc "radv/gfx9: handle GFX9 opaque metadata"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>