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st/mesa: don't search through shader variants if there is only one
2017-06-21
Marek Olšák
st/mesa: don't search through shader variants if there...
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2017-06-21
Marek Olšák
st/mesa: don't track shader variants in st_context
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2017-06-21
Marek Olšák
st/mesa: move blend color into its own state atom
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2017-06-21
Marek Olšák
st/mesa: check correctly if multisampling is enabled
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2017-06-21
Marek Olšák
st/mesa: don't invoke st_finalize_texture & st_convert_sampl...
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2017-06-21
Marek Olšák
mesa: simplify _mesa_is_image_unit_valid for buffers
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs...
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2017-06-21
Kenneth Graunke
glsl: Track whether uniforms are active per stage
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL...
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2017-06-21
Marek Olšák
mesa: flush vertices before updating ctx->_Shader
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2017-06-21
Marek Olšák
mesa: set driver flags for glPopAttrib(GL_ENABLE_BIT...
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_LINE for st/mesa
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_POLYGON for st/mesa
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_TRANSFORM for st/mesa if possible
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_TRANSFORM for Transform.RasterPosition...
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_TRANSFORM for primitive restart
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_VIEWPORT for st/mesa if possible
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2017-06-21
Marek Olšák
mesa: flush vertices before changing viewports
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_MULTISAMPLE for st/mesa
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_COLOR for st/mesa if possible
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2017-06-21
Marek Olšák
mesa: use DriverFlags.NewAlphaTest to communicate alphatest...
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_DEPTH for st/mesa
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2017-06-21
Marek Olšák
mesa: make _mesa_set_varying_vp_inputs a no-op in GL...
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2017-06-21
Marek Olšák
mesa: remove _NEW_BUFFER_OBJECT
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2017-06-21
Marek Olšák
mesa: don't flag _NEW_SCISSOR for st/mesa
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2017-06-21
Marek Olšák
mesa: don't execute most of _mesa_update_state_locked...
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2017-06-21
Marek Olšák
mesa: simplify handling the return value of update_program
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2017-06-21
Marek Olšák
mesa: simplify a loop in _mesa_update_texture_state
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2017-06-21
Marek Olšák
mesa: replace VP/FP/ATIfs _Enabled flags with helper...
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2017-06-21
Marek Olšák
mesa: don't update draw buffer bounds in _mesa_update_state
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2017-06-21
Marek Olšák
mesa: remove update_framebuffer_size
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2017-06-21
Marek Olšák
mesa: replace ctx->Polygon._FrontBit with a helper...
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2017-06-21
Marek Olšák
mesa: replace ctx->VertexProgram._TwoSideEnabled with...
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2017-06-21
Marek Olšák
mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags...
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2017-06-21
Marek Olšák
mesa: replace _mesa_update_stencil() with helper functions
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2017-06-21
Marek Olšák
meta: do the full FBO completeness check in decompress_textu...
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2017-06-20
Marek Olšák
winsys/amdgpu: fix a deadlock when waiting for submission_in...
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2017-06-19
Marek Olšák
radeonsi: fix dumping shader descriptors into ddebug...
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2017-06-19
Marek Olšák
radeonsi: add a workaround for inexact SNORM8 blitting...
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2017-06-19
Marek Olšák
radeonsi/gfx9: fix TC-compatible stencil compression
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2017-06-19
Marek Olšák
radeonsi/gfx9: fix TXF_LZ with 1D textures
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2017-06-19
Marek Olšák
radeonsi/gfx9: disable sparse buffers
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2017-06-19
Marek Olšák
ac/sid.h: don't use parentheses in PKT3_RELEASE_MEM...
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2017-06-19
Marek Olšák
ac: parse EVENT_WRITE_EOP, RELEASE_MEM, WAIT_REG_MEM...
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2017-06-19
Marek Olšák
st/mesa: simplify returning GL_VENDOR
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2017-06-19
Marek Olšák
st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERER
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2017-06-19
Marek Olšák
st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB
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2017-06-12
Marek Olšák
radeonsi: pack si_context better
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2017-06-12
Marek Olšák
radeonsi: pack si_framebuffer better
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2017-06-12
Marek Olšák
radeonsi: pack si_sampler_view better
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2017-06-12
Marek Olšák
radeonsi: pack si_buffer_resources better
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2017-06-12
Marek Olšák
radeonsi: pack struct si_descriptors better
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2017-06-12
Marek Olšák
radeonsi: pack struct si_vertex_elements better
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2017-06-12
Marek Olšák
radeonsi: replace si_vertex_elements::elements with...
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2017-06-12
Marek Olšák
radeonsi: rename si_vertex_element -> si_vertex_elements
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2017-06-12
Marek Olšák
radeonsi: allocate si_state_rasterizer::pm4_poly_offset...
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2017-06-12
Marek Olšák
radeonsi: pack si_state_rasterizer fields
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2017-06-12
Marek Olšák
radeonsi: remove 8 bytes from si_shader_key with uint32_t...
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2017-06-12
Marek Olšák
radeonsi: use uint32_t to declare si_shader_key.opt...
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2017-06-12
Marek Olšák
radeonsi: remove 8 bytes from si_shader_key by flattening...
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2017-06-12
Marek Olšák
radeonsi: don't emit DB_STENCIL_CONTROL if it has no...
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2017-06-12
Marek Olšák
radeonsi: fix missing num_L2_invalidates increment
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2017-06-12
Marek Olšák
radeonsi: get rid of more compressed_colortex_mask...
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2017-06-12
Marek Olšák
gallium/noop: fix sampler views
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2017-06-12
Marek Olšák
gallium/docs: clarify gen_name/get_vendor/get_device_vendor...
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2017-06-12
Marek Olšák
st/mesa: call check_program_state only when needed
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2017-06-12
Marek Olšák
r600g: set pipe_context::priv = NULL
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2017-06-12
Marek Olšák
vl,omx,va,vdpau,xvmc: don't set the priv pointer in...
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2017-06-08
Juan A. Suarez Romero
radeonsi: call LLVMAddEarlyCSEMemSSAPass only for LLVM...
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2017-06-08
Marek Olšák
gallium/radeon: don't allocate HTILE in a separate...
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2017-06-08
Marek Olšák
radeonsi: rename depth decompress functions
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2017-06-08
Marek Olšák
radeonsi: rename shader resource decompress masks to...
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2017-06-08
Marek Olšák
radeonsi: rename is_compressed_colortex -> color_needs_decom...
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2017-06-08
Marek Olšák
radeonsi: disable the patch ID workaround on SI when...
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2017-06-08
Marek Olšák
radeonsi: don't update dependent states if it has no...
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2017-06-07
Marek Olšák
util/u_queue: fix a use-before-initialization race...
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2017-06-07
Samuel Li
radeonsi: Use libdrm to get chipset name
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2017-06-07
Thomas Helland
util: Add extern c to u_dynarray.h
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2017-06-07
Thomas Helland
nir: Delete nir_array.h
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2017-06-07
Thomas Helland
nir: Port to u_dynarray
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2017-06-07
Thomas Helland
nir: Remove unused include
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2017-06-07
Thomas Helland
util: Port nir_array functionality to u_dynarray
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2017-06-07
Thomas Helland
util: Remove unused includes and convert to lower-case...
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2017-06-07
Thomas Helland
util: Move u_dynarray to src/util
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2017-06-07
Thomas Helland
gallium: Add missing includes
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2017-06-07
Marek Olšák
radeonsi: update clip_regs on shader state changes...
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2017-06-07
Marek Olšák
radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL...
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2017-06-07
Marek Olšák
radeonsi: add a new helper si_get_vs
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2017-06-07
Samuel Pitoiset
radeonsi: isolate real framebuffer changes from the...
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2017-06-07
Marek Olšák
radeonsi: do EarlyCSEMemSSA LLVM pass
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2017-06-07
Marek Olšák
radeonsi: remove 8 bytes from si_shader_key
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2017-06-07
Marek Olšák
radeonsi: move PSIZE and CLIPDIST unique IO indices...
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2017-06-07
Marek Olšák
radeonsi: clean up decompress blend state names
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2017-06-07
Marek Olšák
gallium/radeon: clean up a misleading statement from...
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2017-06-07
Marek Olšák
radeonsi: don't use 1D tiling for Z/S on VI to get...
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2017-06-07
Marek Olšák
radeonsi: enable TC-compatible stencil compression...
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2017-06-07
Marek Olšák
st/mesa: don't keep framebuffer state in st_context
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2017-06-07
Marek Olšák
st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB...
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2017-06-07
Marek Olšák
st/mesa: use gl_driver_flags::NewFramebufferSRGB
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