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anv: Fix parsing of load ops in VkAttachmentDescription
2015-10-21
Brian Paul
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATI...
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2015-10-21
Brian Paul
draw: fix splitting of line loops (v2)
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2015-10-20
Brian Paul
vbo: convert display list GL_LINE_LOOP prims to GL_LINE_STRIP
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2015-10-20
Brian Paul
vbo: fix GL_LINE_LOOP stray line bug
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2015-10-20
Brian Paul
vbo: add new vbo_compute_max_verts() helper function
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_exec_End()
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_copy_vertices()
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2015-10-20
Brian Paul
vbo: simplify some code in vbo_exec_wrap_buffers()
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2015-10-20
Brian Paul
vbo: replace the comment on vbo_copy_vertices()
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2015-10-20
Brian Paul
vbo: make vbo_exec_vtx_wrap() static
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2015-10-20
Brian Paul
vbo: remove unneeded ctx parameter for merge_prims()
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2015-10-20
Brian Paul
tnl: add some comments in render_line_loop code
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2015-10-20
Brian Paul
mesa: simple whitespace fix in texstore.c
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2015-10-20
Brian Paul
vbo: reduce number of vertex buffer mappings for vertex...
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2015-10-20
Brian Paul
st/mesa: optimize 4-component ubyte glDrawPixels
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2015-10-20
Brian Paul
mesa: make memcpy_texture() non-static
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2015-10-20
Brian Paul
st/mesa: check for out-of-memory in st_DrawPixels()
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2015-10-20
Brian Paul
st/mesa: use MAX3() instead of MAX2(MAX2) in draw_textured_q...
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2015-10-20
Brian Paul
mesa: fix incorrect opcode in save_BlendFunci()
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2015-10-20
Brian Paul
mesa: add more cases to print_list() in dlist.c
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2015-10-19
Brian Paul
svga: fix incorrect round-down arithmetic
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2015-10-17
Brian Paul
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
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2015-10-17
Brian Paul
scons: fix MSVC, MinGW build
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2015-10-16
Brian Paul
tgsi: initialize ctx.file in tgsi_dump_instruction()
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2015-10-16
Brian Paul
svga: only count hardware buffer mappings for HUD
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2015-10-16
Brian Paul
svga: use new svga_new_shader_variant() function
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2015-10-16
Brian Paul
svga: pass context to svga_tgsi_vgpu9_translate()
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2015-10-16
Brian Paul
svga: remove svga_tgsi_vgpu9_translate() call in GS...
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2015-10-16
Brian Paul
glsl: silence warning about unhandled ast_unsized_array_dim...
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2015-10-16
Brian Paul
st/mesa: fix incorrect pointer type arguments in st_new_prog...
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2015-10-16
Brian Paul
Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"
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2015-10-15
Brian Paul
mesa: wrap a ridiculously long line in es1_conversion.c
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2015-10-15
Brian Paul
mesa: add num_buffers() helper in blend.c
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2015-10-15
Brian Paul
mesa: optimize _UsesDualSrc blend flag setting
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2015-10-15
Brian Paul
mesa: fix incorrect error string in _mesa_BlendEquationiARB()
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2015-10-15
Brian Paul
mesa: move validate_blend_factors() call after no-change...
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquationSeparate()
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendEquation()
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2015-10-15
Brian Paul
mesa: optimize no-change check in _mesa_BlendFuncSeparate()
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2015-10-15
Brian Paul
mesa: short-cut new_state == _NEW_LINE in _mesa_update_state...
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2015-10-15
Brian Paul
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
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2015-10-14
Brian Paul
mesa: remove unused functions in program.c
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2015-10-14
Brian Paul
mesa: minor indentation fix in _mesa_BindTextureUnit()
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2015-10-14
Brian Paul
mesa: remove unused texUnit local in _mesa_BindTextureUnit()
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2015-10-13
Brian Paul
mesa: clean up comments for gl_current_attrib struct
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2015-10-13
Brian Paul
vbo: make void vbo_exec_BeginVertices() static
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2015-10-13
Brian Paul
vbo: document vbo_exec_context fields
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2015-10-13
Brian Paul
vbo: minor clean-ups for vbo_exec_fixup_vertex()
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2015-10-13
Brian Paul
vbo: add assertion in ATTR_UNION macro
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2015-10-13
Brian Paul
vbo: add comments, braces in ATTR_UNION() in vbo_exec_api.c
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2015-10-13
Brian Paul
vbo: fix whitespace in vbo_exec_draw.c
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2015-10-13
Brian Paul
vbo: move 'tmp' var initialization
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2015-10-13
Brian Paul
vbo: improve fprintf() formatting
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2015-10-13
Brian Paul
vbo: simplify vertex array initializations in vbo_context.c
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2015-10-13
Brian Paul
vbo: get rid of needless NR_MAT_ATTRIBS constant
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2015-10-13
Brian Paul
vbo: fix incorrect switch statement in init_mat_currval()
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2015-10-13
Brian Paul
mesa: pass caller name to create_textures()
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2015-10-08
Brian Paul
mesa,meta: move gl_texture_object::TargetIndex initializations
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2015-10-08
Brian Paul
mesa: remove unused _mesa_create_nameless_texture()
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2015-10-08
Brian Paul
mesa: remove unneeded error check in create_textures()
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2015-10-07
Brian Paul
svga: whitespace fixes in svga_sampler_view.c
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2015-10-07
Brian Paul
svga: whitespace fixes in svga_resource_buffer.c
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2015-10-07
Brian Paul
svga: round UBO constant buffer size up/down to multiple...
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2015-10-06
Brian Paul
tgsi: add const qualifier to silence warning
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2015-10-06
Brian Paul
glsl: whitespace/formatting/typo fixes in link_uniforms.cpp
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2015-10-01
Brian Paul
mesa: fix incorrect error in _mesa_BindTextureUnit()
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2015-10-01
Brian Paul
mesa: remove _mesa_get_tex_unit_err() and fix error...
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2015-10-01
Brian Paul
mesa: consolidate texture binding code
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2015-10-01
Brian Paul
mesa: fix indentation in _mesa_create_nameless_texture()
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2015-10-01
Brian Paul
st/mesa: clean up #includes in st_draw.c
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2015-10-01
Brian Paul
mesa: clean up #includes in sampler.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in ir_to_mesa.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in uniforms.h
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2015-10-01
Brian Paul
mesa: clean up #includes in uniform_query.cpp
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2015-10-01
Brian Paul
mesa: clean up #includes in pipelineobj.c
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2015-10-01
Brian Paul
mesa: clean up #includes in ff_fragment_shader.cpp
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2015-09-29
Brian Paul
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing...
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2015-09-29
Brian Paul
st/mesa: add some debugging code in st_ChooseTextureFormat()
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2015-09-29
Brian Paul
mesa: clean up #includes in shaderapi.c
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2015-09-29
Brian Paul
mesa: clean up the #includes in shader_query.cpp
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2015-09-29
Brian Paul
mesa: remove an extern "C" wrapper in shader_query.cpp
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2015-09-24
Brian Paul
mesa: rework Driver.CopyImageSubData() and related...
v3 (
Brian Paul
): Update the temporary st_CopyImageSubD...
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2015-09-22
Brian Paul
st/mesa: remove st_bind_framebuffer()
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2015-09-22
Brian Paul
mesa: const-qualify _mesa_is_legal_tex_storage_format...
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2015-09-22
Brian Paul
mesa: const-qualify _mesa_base_tex_format() ctx param
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2015-09-22
Brian Paul
mesa: const-qualify buffer_object_subdata_range_good...
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2015-09-22
Brian Paul
mesa: whitespace, comment fixes in texstorage.c
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2015-09-16
Brian Paul
mesa: move GL_APPLE_object_purgeable functions to new...
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2015-09-16
Brian Paul
mesa: remove trailing whitespace in bufferobj.c
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2015-09-16
Brian Paul
mesa: whitespace, line wrap fixes in varray.c
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2015-09-11
Brian Paul
tgsi,softpipe: capitalize the tgsi_sampler_control...
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2015-09-10
Brian Paul
svga: clean up the compile_vs/gs/fs() functions
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2015-09-10
Brian Paul
svga: fix shader variant memory leak
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2015-09-10
Brian Paul
svga: remove useless MAX2() call
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2015-09-10
Brian Paul
winsys/svga: remove useless assertion
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2015-09-08
Brian Paul
docs: fix date formatting in index.html
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2015-09-03
Brian Paul
svga: update call to u_upload_alloc()
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2015-09-02
Brian Paul
docs: document VMware OpenGL 3.3 support
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-09-02
Brian Paul
svga: update driver for version 10 GPU interface
Brian Paul
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2015-09-02
Brian Paul
svga: add new version 10 device command prototypes
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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