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st/nine: Remove useless check in surface9 ctor
2016-12-20
Timothy Arceri
i965: keep gl_program shader info in sync after gather...
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2016-12-16
Timothy Arceri
nir: Turn imov/fmov of undef into undef
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2016-12-15
Timothy Arceri
Revert "nir: Turn imov/fmov of undef into undef."
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2016-12-09
Timothy Arceri
i965: delay adding built-in uniforms to Parameters...
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2016-12-05
Timothy Arceri
i965: use nir_lower_indirect_derefs() for GLSL
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2016-12-02
Timothy Arceri
Revert "st/mesa: get Version from gl_program rather...
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2016-12-02
Timothy Arceri
st/mesa: get Version from gl_program rather than gl_shader_p...
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2016-12-02
Timothy Arceri
st/mesa/glsl: move Version to gl_shader_program_data
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2016-11-30
Timothy Arceri
mesa: reset linked_stages bitmask when re-linking
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2016-11-30
Timothy Arceri
glsl: use linked_shaders bitmask to iterate stages...
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2016-11-30
Timothy Arceri
mesa: optimise interleaved sso validation
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2016-11-30
Timothy Arceri
mesa/glsl: add bitmask to track stages a program was...
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2016-11-29
Timothy Arceri
mesa: fix active subroutine uniforms properly
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2016-11-22
Timothy Arceri
docs/submitting patches: add git tips
Cc:
Timothy Arceri
<t_arceri@yahoo.com.au>
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2016-11-22
Timothy Arceri
mesa/glsl: remove unused uses_builtin_functions field
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2016-11-22
Timothy Arceri
glsl: fix NULL check
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2016-11-19
Timothy Arceri
st/mesa/glsl/nir/i965: make use of new gl_shader_program_dat...
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2016-11-19
Timothy Arceri
mesa: create new gl_shader_program_data struct
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2016-11-19
Timothy Arceri
glsl: add new program driver function to standalone...
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2016-11-18
Timothy Arceri
glsl: tidy up entries temporary
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2016-11-18
Timothy Arceri
glsl/i965: move per stage AtomicBuffers list to gl_program
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2016-11-18
Timothy Arceri
glsl: create gl_program at the start of linking rather...
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2016-11-18
Timothy Arceri
st/mesa/i965: simplify gl_program references and stop...
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2016-11-18
Timothy Arceri
mesa: fix old classic drivers to use ralloc for ARB...
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2016-11-17
Timothy Arceri
glsl: stub out _mesa_reference_program() in standalone...
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2016-11-17
Timothy Arceri
st/mesa/r200/i915/i965: move ARB program fields into...
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2016-11-17
Timothy Arceri
st/mesa: stop initialing Instructions and NumInstructions
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2016-11-17
Timothy Arceri
mesa: make use of ralloc when creating ARB asm gl_program...
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2016-11-17
Timothy Arceri
mesa: remove unused Comment field in prog_instruction
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2016-11-17
Timothy Arceri
i965: get num_abos from shader_info rather than gl_linked_shader
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2016-11-17
Timothy Arceri
mesa/glsl: copy num_abos to gl_program
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2016-11-17
Timothy Arceri
i965: get num_images from shader_info rather than gl_linked_...
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2016-11-17
Timothy Arceri
mesa/glsl: copy num_images to gl_program
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2016-11-17
Timothy Arceri
nir: add support for counting AoA uniforms in nir_shader_gat...
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2016-11-17
Timothy Arceri
i965: only try print GLSL IR once when using INTEL_DEBUG...
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2016-11-17
Timothy Arceri
compiler: remove now unused copy_shader_info() declaration
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2016-11-17
Timothy Arceri
compiler: include shader_enums.h in shader_info.h
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2016-11-11
Timothy Arceri
i965: update gl_PrimitiveIDIn to be a system variable
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2016-11-11
Timothy Arceri
i965: use nir_shader_gather_info() over do_set_program_inouts()
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2016-11-11
Timothy Arceri
i965: remove remaining tabs in brw_program_cache.c
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2016-11-11
Timothy Arceri
i965: rename brw_state_cache_check_size() to brw_program_cac...
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2016-11-11
Timothy Arceri
i965: rename brw_state_cache.c -> brw_program_cache.c
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2016-11-10
Timothy Arceri
nir: update nir_gather_info to only mark used array...
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2016-11-10
Timothy Arceri
nir: add more helpers to nir_types.cpp
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2016-11-03
Timothy Arceri
mesa/glsl: delete previously linked shaders earlier...
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2016-11-02
Timothy Arceri
nir: fix nir_shader_clone() and nir_sweep()
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2016-11-02
Timothy Arceri
mesa: move shader_info to the start of gl_program
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2016-11-02
Timothy Arceri
st/mesa/r200/i915/i965: use rzalloc() to create gl_program
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2016-10-28
Timothy Arceri
i965: use memory context when creating passthrough tcs
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2016-10-28
Timothy Arceri
intel/blorp: remove stale comment
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2016-10-26
Timothy Arceri
nir: stop adjusting driver location for varying packing
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2016-10-26
Timothy Arceri
compiler: remove copy_shader_info()
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2016-10-26
Timothy Arceri
glsl: set uses texture gather directly in shader_info
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2016-10-26
Timothy Arceri
glsl/st/mesa: use common system values read field
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2016-10-26
Timothy Arceri
glsl: set patch outputs written directly in shader_info
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2016-10-26
Timothy Arceri
st/mesa: use common patch outputs written field
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2016-10-26
Timothy Arceri
glsl: set patch inputs read directly in shader_info
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2016-10-26
Timothy Arceri
st/mesa: use common patch inputs read field
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2016-10-26
Timothy Arceri
glsl: set outputs read directly in shader_info
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2016-10-26
Timothy Arceri
r200/glsl/st/mesa: use common outputs written field
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2016-10-26
Timothy Arceri
mesa/glsl: set double inputs read directly in shader_info
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2016-10-26
Timothy Arceri
st/mesa: use common double inputs read field
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2016-10-26
Timothy Arceri
r200/i915/st/mesa/compiler: use common inputs read...
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2016-10-26
Timothy Arceri
mesa/compiler: copy early fragment tests to shader_info...
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2016-10-26
Timothy Arceri
meta: remove remaining tabs in meta.c
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2016-10-26
Timothy Arceri
i965: replace brw_compute_program with brw_program
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2016-10-26
Timothy Arceri
i965: replace brw_fragment_program with brw_program
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2016-10-26
Timothy Arceri
i965: replace brw_tess_{eval,ctrl}_program with brw_program
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2016-10-26
Timothy Arceri
i965: replace brw_geomerty_program with brw_program
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2016-10-26
Timothy Arceri
i965: replace brw_vertex_program with new generic brw_program
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2016-10-26
Timothy Arceri
st/mesa/r200/i915/i965: eliminate gl_fragment_program
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2016-10-26
Timothy Arceri
i965/mesa/st/swrast: set fs shader_info directly and...
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2016-10-26
Timothy Arceri
mesa: remove now unused IsCentroid from gl_fragment_program
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2016-10-26
Timothy Arceri
st/mesa: get interpolation location at translation...
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2016-10-26
Timothy Arceri
i965: remove unused debug param
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2016-10-26
Timothy Arceri
compiler: update the comment for enum glsl_interp_mode
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2016-10-26
Timothy Arceri
glsl: remove now unused InterpQualifier
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2016-10-26
Timothy Arceri
i965: remove unused BRW_STATE_INTERPOLATION_MAP flag
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2016-10-26
Timothy Arceri
i965: rewrite brw_setup_vue_interpolation()
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2016-10-26
Timothy Arceri
st/mesa: stop making use of InterpQualifier array
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2016-10-26
Timothy Arceri
mesa: remove unrequired code
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_compute_program
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2016-10-26
Timothy Arceri
mesa: set cs shader_info metadata directly
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2016-10-26
Timothy Arceri
st/mesa: switch cs over to shared shader_info
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2016-10-26
Timothy Arceri
compiler: add additional cs metadata fields to shader...
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2016-10-26
Timothy Arceri
mesa/i965/i915/r200: eliminate gl_vertex_program
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2016-10-26
Timothy Arceri
i965: switch vs over to shared shader_info
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_geometry_program
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2016-10-26
Timothy Arceri
mesa: set gs shader_info metadata directly
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2016-10-26
Timothy Arceri
st/mesa: switch gs over to shared shader_info
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2016-10-26
Timothy Arceri
i965: switch gs over to shared shader_info
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2016-10-26
Timothy Arceri
compiler: add input primative field for gs in shader...
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_eval_program
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2016-10-26
Timothy Arceri
mesa: copy tes metadata directly to shared shader info
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2016-10-26
Timothy Arceri
st/mesa: switch tes over to shared shader_info
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2016-10-26
Timothy Arceri
i965: switch tes over to shared shader_info
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2016-10-26
Timothy Arceri
compiler: add fields for tes metadata to shader info
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2016-10-26
Timothy Arceri
i965/mesa/st: eliminate gl_tess_ctrl_program
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2016-10-26
Timothy Arceri
mesa: set tcs shader_info metadata directly
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2016-10-26
Timothy Arceri
st/mesa: switch tcs over to shared shader_info
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