mesa.git
2015-05-19 Emil Velikovi965: add brw_cs.h to the sources list
2015-05-19 Alexander von... mesa/driver/haiku: Drop Mesa swrast renderer
2015-05-18 Jason Ekstrandi965: Use NIR by default for vertex shaders on GEN8+
2015-05-18 Rob Clarkfreedreno: fence fix
2015-05-18 Ben Widawskyi965: Add gen8 blend state
2015-05-18 Ben Widawskyi965: Add renderbuffer surface indexes to debug
2015-05-18 Ben Widawskyi965: Add Gen9 surface state decoding
2015-05-18 Ben Widawskyi965: Add gen8 surface state debug info
2015-05-18 Ben Widawskyi965: Add gen7+ sampler state to batch debug
2015-05-18 Ben Widawskyi965: Add viewport extents (gen8) to batch decode
2015-05-18 Ben Widawskyi965: Add all surface types to the batch decode
2015-05-18 Ben Widawskyi965: Add string for surface format to table
2015-05-18 Matt Turneri965/fs: Implement integer multiply without mul/mach.
2015-05-18 Matt Turneri965/fs: Rework compression control selection.
2015-05-18 Matt Turneri965/fs: Support integer multiplication in SIMD16 on...
2015-05-18 Matt Turneri965/fs: Add set_sechalf() method.
2015-05-18 Matt Turneri965/fs: Unrestrict constant propagation into integer...
2015-05-18 Matt Turneri965/fs: Lower integer multiplication after optimizations.
2015-05-18 Ilia Mirkingk110/ir: switch to gk104-style sched codes rather...
2015-05-18 Tapani Pälliglsl: add stage references for UBO uniforms
2015-05-18 Iago Toral... i965: Fix textureSize for Lod > 0 with non-mipmap filters
2015-05-16 Fredrik Höglundmesa: Check the lookup_framebuffer return value in...
2015-05-16 Ilia Mirkintgsi/dump: fix declaration printing of tessellation...
2015-05-16 Ilia Mirkintgsi/ureg: allow ureg_dst to have dimension indices
2015-05-16 Marek Olšáktgsi/ureg: use correct limit for max input count
2015-05-16 Ilia Mirkintgsi/sanity: set implicit in/out array sizes based...
2015-05-16 Ilia Mirkintgsi/scan: allow scanning tessellation shaders
2015-05-16 Marek Olšákgallium: disable tessellation shaders for meta ops
2015-05-16 Marek Olšákgallium/cso: set NULL shaders at context destruction
2015-05-16 Marek Olšákgallium/cso: add support for tessellation shaders
2015-05-16 Marek Olšákgallium/u_blitter: disable tessellation for all operations
2015-05-16 Marek Olšákgallium/util: print vertices_per_patch in util_dump_dra...
2015-05-16 Marek Olšáktrace: implement new tessellation functions
2015-05-16 Ilia Mirkingallium: add set_tess_state to configure default tessel...
2015-05-16 Ilia Mirkingallium: add vertices_per_patch to draw info
2015-05-16 Ilia Mirkingallium: add tessellation shader properties
2015-05-16 Ilia Mirkingallium: add interfaces for controlling tess program...
2015-05-16 Marek Olšákgallium: bump shader input and output limits
2015-05-16 Ilia Mirkingallium: add new semantics for tessellation
2015-05-16 Ilia Mirkingallium: add new PATCHES primitive type
2015-05-16 Ilia Mirkingallium: add tessellation shader types
2015-05-16 Ian Romanickglapi: Remove offset from the DTD
2015-05-16 Ian Romanickglapi: Whitespace clean up after the previous commit
2015-05-16 Ian Romanickglapi: Remove all offset tags from the XML
2015-05-16 Ian Romanickglapi: Use the offsets from static_data.py instead...
2015-05-16 Ian Romanickglapi: Add a list of functions that are not used but...
2015-05-16 Ian Romanickglapi: Remove static dispatch for functions that didn...
2015-05-16 Ian Romanickglapi: Remove static dispatch for functions that didn...
2015-05-16 Ian Romanickglapi: Remove static dispatch for functions that didn...
2015-05-16 Ian Romanickglapi: Remove static dispatch for functions that didn...
2015-05-16 Ian Romanickglapi: Remove static dispatch for functions that didn...
2015-05-16 Ian Romanickglapi: Remove static_dispatch from the DTD
2015-05-16 Ian Romanickglapi: Whitespace clean up after the previous commit
2015-05-16 Ian Romanickglapi: Remove all static_dispatch tags from the XML
2015-05-16 Ian Romanickglapi: Store list of functions with static dispatch...
2015-05-16 Ian Romanickglapi: Store static dispatch offsets in a separate...
2015-05-16 Ian Romanickmesa: Remove all vestiges of glFramebufferTextureFaceARB
2015-05-16 Ian Romanickglapi: Mark a couple functions "ignore" for GLX
2015-05-15 Fredrik Höglundst/mesa: Flush the bitmap cache in st_BlitFramebuffer
2015-05-15 Ian Romanicki965: Fix FS unit tests
2015-05-15 Alexander von... target/haiku-softpipe: Move api init into st code
2015-05-15 Alexander von... st/hgl: Move st_api creation to st and extern "C" it
2015-05-15 Alexander von... winsys/hgl: Add needed extern "C" to hgl winsys
2015-05-15 Alexander von... gallium/drivers: Add extern "C" wrappers to public...
2015-05-15 Alexander von... gallium/aux: Add needed extern "C" wrappers
2015-05-15 Kenneth Graunkei965/fs: Combine the fs_visitor constructors.
2015-05-14 Emil Velikovegl: remove remaining EGL_MESA_copy_context skeleton
2015-05-14 Emil Velikovegl/main: fix EGL_KHR_get_all_proc_addresses
2015-05-14 Marc-André... egl: more define fixes for EGL_MESA_image_dma_buf_export
2015-05-14 Emil Velikovegl/main: expose only core EGL functions statically
2015-05-14 Emil Velikovegl: fix the EGL_MESA_image_dma_buf_export header decla...
2015-05-14 Emil Velikovegl/main: Update README.txt
2015-05-14 Emil Velikovegl/main: cleanup function prototypes
2015-05-14 Emil Velikovegl/main: drop support for external egl drivers
2015-05-14 Rob Clarkfreedreno: fix bug in tile/slot calculation
2015-05-14 Rob Clarkfreedreno: enable a306
2015-05-14 Alexander von... egl/haiku: Drop extern "C". No longer needed
2015-05-14 Alexander von... egl: Add needed extern "C" for C++ access
2015-05-14 Samuel Pitoisetnvc0: remove unused nv50_tsc_wrap_mode() function
2015-05-14 Samuel Pitoisetnv50/ir: silence compiler warnings about mismatched...
2015-05-14 Samuel Pitoisetnv50/ir: remove unused private field cycle to SchedData...
2015-05-14 Samuel Pitoisetnv30: remove unused nvfx_fp_memcpy() function and comme...
2015-05-14 Samuel Pitoisetnvc0: do not expose MP counters for nvf0 (GK110+)
2015-05-14 Fredrik Höglunddocs/relnotes: Mark off ARB_direct_state_access for...
2015-05-14 Fredrik Höglunddocs: Update the ARB_direct_state_access status
2015-05-14 Fredrik Höglundst/mesa: Enable ARB_direct_state_access
2015-05-14 Fredrik Höglundi965: Enable ARB_direct_state_access
2015-05-14 Fredrik Höglundi915: Enable ARB_direct_state_access
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in query objec...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in program...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in sampler...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in VAO functions
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in texture...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in renderbuffe...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in FBO functions
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in buffer...
2015-05-14 Fredrik Höglundmesa: Add ARB_direct_state_access checks in XFB functions
2015-05-14 Fredrik Höglundmesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferText...
2015-05-14 Fredrik Höglundmesa: Add an extension flag for ARB_direct_state_access
2015-05-14 Laura Ekstrandmain: Add entry point for NamedFramebufferDrawBuffers.
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