mesa.git
2020-04-09 Connor Abbottir3: Plumb through bindless support
2020-04-09 Connor Abbottir3: LDC also has a destination
2020-04-09 Connor Abbottir3: Also don't propagate immediate offset with LDC
2020-04-09 Connor Abbottir3: Plumb through support for a1.x
2020-04-09 Connor Abbottir3: Add bindless instruction encoding
2020-04-09 Connor Abbottfreedreno/a6xx: Add registers for the bindless model
2020-04-09 Connor Abbottfreedreno/a6xx: Add UBO size field
2020-04-09 Connor Abbotttu: ir3: Emit push constants directly
2020-04-09 Connor Abbotttu: Dump out shader assembly when requested
2020-04-09 Daniel Schürmannaco: RA - move all std::function objects into proper...
2020-04-09 Daniel Schürmannaco: move all needed helper containers to ra_ctx
2020-04-09 Daniel Schürmannaco: change live_out variables to std::unordered_set
2020-04-09 Daniel Schürmannaco: change some std::map to std::unordered_map in...
2020-04-09 Daniel Schürmannaco: refactor try_remove_trivial_phi() in RA
2020-04-09 Daniel Schürmannaco: improve speed of live_var_analysis
2020-04-09 Daniel Schürmannaco: during RA only insert into renames table if a...
2020-04-09 Daniel Schürmannaco: replace assignment hashmap by std::vector in regis...
2020-04-09 Daniel Schürmannaco: improve register assignment when live-range splits...
2020-04-09 Daniel Schürmannaco: improve hashing for value numbering
2020-04-09 Daniel Schürmannaco: add explicit padding for all Instruction sub-structs
2020-04-09 Daniel Schürmannaco: guarantee that Temp fits in 4 bytes
2020-04-09 Jonathan Marekturnip: new clear/blit implementation with shader path...
2020-04-09 Jonathan Marekturnip: add vk_format_is_snorm/is_float
2020-04-09 Jonathan Marekturnip: rework format helpers
2020-04-09 Jonathan Marekturnip: use dirty bits for dynamic viewport/scissor...
2020-04-09 Jonathan Marekturnip: save attachment samples in renderpass state
2020-04-09 Jonathan Marekturnip: disable 8x msaa
2020-04-09 Jonathan Marekturnip: fix nir validate failure from push constant...
2020-04-09 Jonathan Marekturnip: split up gmem/tile alignment
2020-04-09 Jonathan Marekturnip: RB_CCU_CNTL fixes
2020-04-09 Jonathan Marekfreedreno/a6xx: set bypass RB_CCU_CNTL value for blitter
2020-04-09 Jonathan Marekfreedreno/registers: add RB_CCU_CNTL bitfields
2020-04-09 Samuel Pitoisetradv: allow TC-compat HTILE with GENERAL outside of...
2020-04-09 Samuel Pitoisetradv: only enable TC-compat HTILE for images readable...
2020-04-09 Samuel Pitoisetradv: only expose fp16 control features for chips with...
2020-04-09 Samuel Pitoisetradv: only expose storageInputOutput16 for chips with...
2020-04-09 Samuel Pitoisetradv: only expose shaderFloat16 for chips with double...
2020-04-09 Samuel Pitoisetac,radv: add ac_gpu_info::has_double_rate_fp16
2020-04-09 Jonathan Marekturnip: use buffer size instead of bo size for VFD_FETC...
2020-04-09 Jonathan Marekturnip: improve vertex input handling
2020-04-08 James Zhuradeonsi: fix Segmentation fault during vaapi enc test
2020-04-08 Bas Nieuwenhuizenradv: Use correct buffer count with variable descriptor...
2020-04-08 Bas Nieuwenhuizenradv: Whitespace fixup.
2020-04-08 Samuel Iglesias... radv: set sparseAddressSpaceSize to RADV_MAX_MEMORY_ALL...
2020-04-08 Samuel Iglesias... radv: check buffer size in vkCreateBuffer()
2020-04-08 Bas Nieuwenhuizenradv: Consider maximum sample distances for entire...
2020-04-08 Samuel Pitoisetradv: enable lowering of GS intrinsics for the LLVM...
2020-04-08 Samuel Pitoisetradv: remove radv_layout_has_htile() helper
2020-04-08 Samuel Pitoisetradv: cleanup creating the decompress/resummarize pipelines
2020-04-08 Samuel Pitoisetradv: rename extra graphics pipeline decompress/resumma...
2020-04-08 Samuel Pitoisetradv: rename decompress/resummarize depth/stencil functions
2020-04-08 Jonathan Marekturnip: fix compute shaders crashing after geometry...
2020-04-08 Timothy Arcerinir: make opt_if_loop_terminator() less strict
2020-04-08 Timothy Arceriradeonsi: don't lower constant arrays to uniforms in...
2020-04-07 Dominik Behrmeson: fix debug build on Android
2020-04-07 Bas Nieuwenhuizenradv: Store 64-bit availability bools if requested.
2020-04-07 Vinson Leegallivm: Add missing header for powf.
2020-04-07 Kristian H... turnip: Drop dep_llvm from dependencies
2020-04-07 Kristian H... turnip: Make Android platform build
2020-04-07 Kristian H... turnip: Stub out VK_KHR_external_{fence,semaphore}_fd
2020-04-07 Kristian H... turnip: Add missing VKAPI_ATTR annotations
2020-04-07 Rohan Gargtracie: Reformat code to fix indentation
2020-04-07 Rohan Gargtracie: Print results in a machine readable format
2020-04-07 Eric Anholtfreedreno/a6xx: Set a level's pitch based on minified...
2020-04-07 Eric Anholtfreedreno: Add the outline of a test for a6xx texture...
2020-04-07 Eric Anholtfreedreno/a6xx: Drop the "alignment" layout temporary.
2020-04-07 Eric Anholtfreedreno/a6xx: Remove the "aligned_height" temporary.
2020-04-07 Eric Anholtfreedreno/a6xx: Sink the per-level size temps inside...
2020-04-07 Michel Dänzergitlab-ci: Run merge request pipelines automatically...
2020-04-07 Michel Dänzergitlab-ci: Don't require triggering build/test jobs...
2020-04-07 Michel Dänzergitlab-ci/lava: Add needs: for container image to test...
2020-04-07 Michel Dänzergitlab-ci: Rename "paths" YAML anchor to "all_paths"
2020-04-07 Caio Marcelo... anv/gen12: Lower VK_KHR_multiview using Primitive Repli...
2020-04-07 Caio Marcelo... intel/fs: Allow multiple slots for position
2020-04-07 Caio Marcelo... intel/gen12: Add XML description for 3DSTATE_PRIMITIVE_...
2020-04-07 Caio Marcelo... nir: Add per_view attribute to nir_variable
2020-04-07 Simon Sermesa: add support for NV_pixel_buffer_object
2020-04-07 Jonathan Marekturnip: implement timestamp query
2020-04-07 Brian Hoturnip: Enable geometryShader device feature
2020-04-07 Brian Hoturnip: Enable geometry shaders for CP_DRAWs
2020-04-07 Brian Hoturnip: Populate tu_pipeline.active_stages
2020-04-07 Brian Hoturnip: Update maxGeometryShaderInvocations to match...
2020-04-07 Brian Hoturnip: Selectively configure GRAS_LAYER_CNTL
2020-04-07 Brian Hoturnip: Set up REG_A6XX_SP_GS_CONFIG
2020-04-07 Brian Hoturnip: Configure VFD_CONTROL with gsheader and primitiveid
2020-04-07 Brian Hoturnip: Configure VPC for geometry shaders
2020-04-07 Brian Hoturnip: Emit geometry shader obj and related consts
2020-04-07 Brian Hoturnip: Set has_gs in ir3_shader_key
2020-04-07 Timur Kristófradv: Print shader stage before disassembly.
2020-04-07 Timur Kristófaco: Print shader stage in aco_print_program.
2020-04-07 Timur Kristófradv: Enable ACO for NGG VS/TES, but disable NGG for...
2020-04-07 Timur Kristófaco/ngg: Run GS_ALLOC_REQ on priority 3 for NGG VS...
2020-04-07 Timur Kristófaco/ngg: Schedule position exports of NGG VS/TES.
2020-04-07 Timur Kristófaco/ngg: Implement NGG VS and TES.
2020-04-07 Timur Kristófaco/ngg: Setup NGG VS and TES stages.
2020-04-07 Timur Kristófaco/ngg: Fix exports for NGG VS and TES.
2020-04-07 Timur Kristófaco/ngg: Initialize exec mask for NGG VS and TES.
2020-04-07 Timur Kristófaco/ngg: Add new stage for hw_ngg_gs.
2020-04-07 Timur Kristófaco: Treat s_setprio as a scheduling barrier.
2020-04-07 Timur Kristófaco: Extract merged_wave_info_to_mask to its own function.
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