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mesa.git
2011-09-19
Ian Romanick
mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabled
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2011-09-19
Ian Romanick
mesa: Remove support for GL_EXT_blend_logic_op
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2011-09-19
Ian Romanick
st/mesa: Remove support for GL_EXT_blend_logic_op
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2011-09-19
Ian Romanick
mesa: Remove unused _mesa_enable_imaging_extensions...
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2011-09-19
Colin Walters
autogen.sh: Honor NOCONFIGURE environment variable
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2011-09-19
Eric Anholt
mesa: Throw an error when starting conditional render...
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2011-09-19
Eric Anholt
mesa: Throw an error instead of asserting for condrende...
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2011-09-19
Eric Anholt
mesa: Add support for Begin/EndConditionalRender in...
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2011-09-19
Marek Olšák
mesa: fix an autoconf build-system bug related to glsl_...
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2011-09-19
Brian Paul
mesa: fix format/type check in unpack_image() for bitmaps
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2011-09-19
Paul Berry
i965 new VS: Fix copy propagation of double negatives.
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2011-09-19
Ian Romanick
mesa: Advertise GL_OES_compressed_paletted_texture...
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2011-09-19
Ian Romanick
mesa: Remove redundant compressed paletted texture...
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2011-09-19
Ian Romanick
mesa: Refactor compressed texture error checks to work...
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2011-09-19
Ian Romanick
mesa: Add _mesa_cpal_compressed_format_type
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2011-09-19
Ian Romanick
mesa: Refactor expected texture size check in cpal_get_info
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2011-09-19
Ian Romanick
mesa: Add GL_OES_compressed_paletted_texture formats...
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2011-09-19
Ian Romanick
mesa: Add GL_OES_compressed_paletted_texture formats...
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2011-09-19
Nicholas Miell
Update llvmpipe's gitignore
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glMapBufferRange
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2011-09-19
Brian Paul
mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex...
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glSelectBuffer
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glPixelZoom
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glIsEnabled
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glTexEnv
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2011-09-19
Yuanhan Liu
mesa: fix error handling for some glGet* functions
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2011-09-19
Yuanhan Liu
mesa: fix error handling for glEvalMesh1/2D
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2011-09-19
Matt Turner
Remove unused APP_LIB_DEPS variable
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2011-09-19
Matt Turner
egl_glx.c: use unsigned instead of uint
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2011-09-19
Matt Turner
Remove unneeded xdamages header from dri2_glx.c.
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2011-09-19
Dave Airlie
graw: fix tests to build on msvc again.
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2011-09-19
Tom Stellard
r300/compiler: Fix regalloc for values with multiple...
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2011-09-18
Brian Paul
swrast: fix more store_texel() bugs
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2011-09-18
Dave Airlie
gallium: move clear paths from rgba to a pointer to...
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2011-09-17
Brian Paul
mesa: use ctx->Driver.AllocTextureImageBuffer() to...
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2011-09-17
Brian Paul
mesa: plug in swrast texture image alloc/free functions
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2011-09-17
Brian Paul
swrast: add Alloc/FreeTextureImageBuffer() driver functions
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2011-09-17
Brian Paul
mesa: add AllocTextureImageBuffer() driver hook
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2011-09-17
Brian Paul
mesa: move gl_texture_image::FetchTexel fields to swrast
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2011-09-17
Brian Paul
swrast: plug in _swrast_new/delete_texture_image()...
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2011-09-17
Brian Paul
radeon: make radeon_texture_image a subclass of swrast_...
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2011-09-17
Brian Paul
intel: make intel_texture_image a subclass of swrast_te...
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2011-09-17
Brian Paul
swrast: introduce new swrast_texture_image struct
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2011-09-17
Brian Paul
mesa: add new DeleteTextureImage() driver hook
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2011-09-17
Brian Paul
mesa: move software texel fetch code into swrast
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2011-09-17
Brian Paul
mesa: move _mesa_update_fetch_functions() calls into...
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2011-09-17
Brian Paul
mesa: implement unpack_SIGNED_GR1616 in format_unpack.c
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2011-09-17
Brian Paul
meta: fix/add checks for GL_EXT_framebuffer_sRGB
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2011-09-17
Brian Paul
mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()
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2011-09-17
Christoph Bumiller
d3d1x: fix parsing of SM4 relative addressing register op
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2011-09-17
Christoph Bumiller
d3d1x: set flatshade_first in rasterizer state
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2011-09-17
Christoph Bumiller
d3d1x: initialize point size and line width to 1
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2011-09-17
Tom Stellard
r300/compiler: Add support for the output modifier...
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2011-09-17
Tom Stellard
r300/compiler: Move some helper functions to radeon_com...
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2011-09-17
Tom Stellard
r300/compiler: Don't unroll loops that conditionally...
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2011-09-16
Vinson Lee
nouveau: Fix typos of ParseSourceList in SConscript...
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2011-09-16
Brian Paul
scons: fix incorrect test for embedded build
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2011-09-16
Marek Olšák
winsys/radeon: use the cache bufmgr for buffers with...
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2011-09-16
Brian Paul
softpipe: use pipe_get_tile_rgba_format()
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2011-09-16
Brian Paul
softpipe: use util_format_is_depth_or_stencil()
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2011-09-16
Dave Airlie
r600g: fixup missing scaled r600 types.
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2011-09-16
Dave Airlie
r600g: interpret integer texture types as ints.
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2011-09-16
Dave Airlie
r600g: take constantly interpolated values into a/c
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2011-09-16
Dave Airlie
r600g: add flat non-interpolation support.
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2011-09-16
Dave Airlie
r600g: set number type correctly for color buffers.
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2011-09-16
Dave Airlie
r600g: add missing formats to color buffer setup.
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2011-09-15
Brian Paul
softpipe: use consistent indentation in sp_quad_blend.c
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2011-09-15
Tobias Droste
gallivm: fix build with LLVM 3.0svn
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2011-09-15
Eugeni Dodonov
Change strerror(ret) to strerror(-ret).
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2011-09-15
Brian Paul
softpipe: fix blending for luminance/intensity surfaces
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2011-09-15
Brian Paul
util: add util_format_is_luminance/intensity/rgb()...
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2011-09-15
Jørgen Lind
wayland: Flush before blocking in swapbuffers.
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2011-09-15
Brian Paul
mesa: fix error handling for dlist image unpacking
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2011-09-15
Brian Paul
st/mesa: rewrap a long line
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2011-09-15
Brian Paul
mesa: add missing ')' in error message
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2011-09-15
Dave Airlie
uniforms: accept all int/unsigned int sampler types...
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2011-09-14
Paul Berry
glsl: Remove field array_lvalue from ir_variable.
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2011-09-14
Michel Dänzer
r600g: Initialize multi VGT related register on Cayman.
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2011-09-14
Michel Dänzer
glx/dri2: Don't call X server for SwapBuffers when...
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2011-09-14
Andrew Deason
DRI: Log something if we don't support legacy DRI
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2011-09-14
Andrew Deason
GLX: Say something if we cannot connect via DRI2
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2011-09-14
Christoph Bumiller
nvc0: implement resource_resolve
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2011-09-14
José Fonseca
llvmpipe: Remove dead lp_tile_shuffle_mask.py script.
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2011-09-14
José Fonseca
scons: Remove dead MSVC SDK/DDK/WINCE tools.
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2011-09-14
Christoph Bumiller
nv50/ir: add missing license headers
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2011-09-14
Brian Paul
st/mesa: fix/update comment on st_translate_color()
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2011-09-14
Christoph Bumiller
nvc0: emit tessellation mode and patch size in TCP...
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2011-09-14
Christoph Bumiller
nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
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2011-09-14
Christoph Bumiller
nvc0: remove old shader backend files
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2011-09-14
Christoph Bumiller
nvc0: hook up to new shader code generator
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2011-09-14
Christoph Bumiller
nv50/ir: import new shader backend code
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2011-09-14
Christoph Bumiller
nvc0: prevent interruption of m2mf push
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2011-09-14
Christoph Bumiller
nouveau: make data argument of nouveau_context::push_da...
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2011-09-14
Brian Paul
softpipe: implement blend color clamping
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2011-09-14
Brian Paul
mesa: minor clean-up on _mesa_unclamped_float_rgba_to_u...
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2011-09-14
Brian Paul
mesa: white space, comment fixes in mtypes.h
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2011-09-14
Emeric Grange
st/vdpau: Preliminary support for timestamped output...
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2011-09-14
Emeric Grange
st/vdpau: Output surfaces that are too large to fit...
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2011-09-14
Emeric Grange
st/vdpau: Add get_clear_color capability
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2011-09-14
Emeric Grange
st/vdpau: Add documentation from the VDPAU API and...
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