mesa.git
2011-07-25 Marek Olšákwinsys/radeon: simplify how value queries work
2011-07-25 Eric Anholti965: Fix many of the trivial WebGL demos that broke...
2011-07-25 Eric Anholti965: Use 3D clears on gen6+ to avoid inter-ring synchr...
2011-07-25 Eric Anholtmeta: Also save/restore clip planes for GLSL.
2011-07-25 Eric Anholti965: Emit texture cache flushes on gen6 along with...
2011-07-25 Paul Berryi965: vs optimization fix: Check val.{negate,abs} in...
2011-07-25 Kenneth Graunkei965/gen7: Fix shadow sampling in the old brw_wm_emit...
2011-07-25 Kenneth Graunkei965/fs: Clear result before visiting shadow comparitor...
2011-07-25 Emericvdpau: enable mpeg1 hw decoding, using the exact same...
2011-07-25 Christian Königgallium: change formats merged with pipe-video to type...
2011-07-25 Benjamin Franzkeconfigure: Move gbm before egl in SRC_DIRS
2011-07-24 Christian Königg3dvl: remove unused vs output from create_ref_vert_shader
2011-07-24 Christian Königr600g: use file_max instead of file_count to determine...
2011-07-23 Younes Mantongallium/softpipe: Don't clobber dest color/alpha before...
2011-07-23 Ian Romanickglsl: Compare vector indices in blocks
2011-07-23 Ian Romanickglsl: Factor out code that generates block of index...
2011-07-23 Ian Romanickglsl: Treat ir_dereference_array of non-var as a consta...
2011-07-23 Ian Romanicki965: When emitting a src/dst read of an output, keep...
2011-07-23 Ian Romanicki965: When emitting a src/dst write of an output, keep...
2011-07-23 Ian Romanickprog_optimize: Set unused regs to PROGRAM_UNDEFINED...
2011-07-23 Ian Romanickir_to_mesa: Copy reladdr in src_reg(dst_reg) constructor
2011-07-23 Ian Romanickir_to_mesa: Add each relative address to the previous
2011-07-23 Ian Romanickglsl: When lowering non-constant vector indexing, respe...
2011-07-23 Ian Romanickglsl: When lowering non-constant array indexing, respec...
2011-07-23 Ian Romanickglsl: Rework lowering of non-constant array indexing
2011-07-23 Ian Romanickglsl: Split out part of variable_index_to_cond_assign_v...
2011-07-23 Ian Romanickglsl: Move is_array_or_matrix outside visitor class
2011-07-23 José Fonsecagallivm: Add a note about log2 computation and denormal...
2011-07-23 José Fonsecagallivm: Fix lp_build_exp2 order 4-5 polynomial coeffic...
2011-07-23 José Fonsecagallivm: Increase lp_build_rsqrt() precision.
2011-07-23 José Fonsecagallivm: Update minimax comments.
2011-07-23 José Fonsecagallivm: Fix lp_build_exp/lp_build_log.
2011-07-23 José Fonsecallvmpipe: Unit tests for arithmetic functions.
2011-07-23 José Fonsecautil: Store alpha value too.
2011-07-22 Vinson Leeglsl: Add standalone_scaffolding.cpp to SConscript.
2011-07-22 Paul Berryglsl: Add unit tests for lower_jumps.cpp
2011-07-22 Paul Berryglsl: Create a standalone executable for testing optimi...
2011-07-22 Paul Berryglsl: Move functions into standalone_scaffolding.cpp...
2011-07-22 Paul Berrymesa: Add an ifndef guard around the definition of...
2011-07-22 Younes MantonRevert "g3dvl: Preserve previously rendered components...
2011-07-21 Marek Olšákconfigure.ac: check for libdrm_radeon only when buildin...
2011-07-21 Brian PaulMerge branch 'gallium-polygon-stipple'
2011-07-21 Brian Paulsoftpipe: use the polygon stipple utility module
2011-07-21 Brian Paulsoftpipe: implement fragment shader variants
2011-07-21 Brian Paulutil: assorted updates to polygon stipple helper
2011-07-21 Brian Paulsoftpipe: use tgsi_shader_info fields for fragcoord...
2011-07-21 Brian Paultgsi: add info fields for fragcoord origin, center...
2011-07-21 Brian Paulsoftpipe: remove obsolete comment
2011-07-21 Brian Paulsoftpipe: rename a function
2011-07-21 Brian PaulMerge branch 'remove-copyteximage-hook'
2011-07-21 Chia-I Wuu_vbuf_mgr: restore buffer offsets
2011-07-21 Marek Olšákmesa: GLES2 should return different error enums for...
2011-07-21 Christoph Bumillernouveau: hook up video decoding with nouveau_context
2011-07-21 Vinson Leeglsl: Add ir_function_detect_recursion.cpp to SConscript.
2011-07-21 Ian Romanickglsl: Reject shaders that contain static recursion
2011-07-21 Ian Romanickglsl: Make prototype_string publicly available
2011-07-20 Marek Olšákg3dvl: remove unused vertex shader inputs
2011-07-20 Eric Anholti965: Apply a homebrew workaround for GPU hang in OGLC...
2011-07-20 Eric Anholti965: Enable the PIPE_CONTROL workaround workaround...
2011-07-20 Eric Anholti965: Avoid kernel BUG_ON if we happen to wait on the...
2011-07-20 Eric Anholtintel: Use the GLSL-based meta clear when available.
2011-07-20 Eric Anholtmeta: Add a GLSL-based _mesa_meta_Clear() variant.
2011-07-20 Younes Mantong3dvl: Preserve previously rendered components for...
2011-07-20 Younes Mantong3dvl: Init/clean pipe fully when a shader-based decode...
2011-07-20 Kenneth Graunkeglsl: Avoid massive ralloc_strndup overhead in S-Expres...
2011-07-20 Brian Paulmesa: remove depend files from tarballs
2011-07-20 Brian Paulglsl: silence warning in linker.cpp
2011-07-20 Brian Paulst/mesa: get rid of redundant clipping code in st_copy_...
2011-07-20 Brian Paulmesa: remove unused dd_function_table::CopyTexImage1D...
2011-07-20 Brian Paulmeta: remove _mesa_meta_CopyTexImage1D/2D()
2011-07-20 Brian Paulst/mesa: remove st_CopyTexImage1D/2D()
2011-07-20 Brian Paulradeon: remove radeonCopyTexImage2D()
2011-07-20 Brian Paulintel: remove intelCopyTexImage1D/2D()
2011-07-20 Brian Paulmesa: remove comments referring to Driver.TexImage1D/2D
2011-07-20 Brian Paulmesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
2011-07-19 Jørgen LindMake it possible to use gbm with c++
2011-07-19 Fredrik Höglundst/mesa: fix the texture format in st_context_teximage
2011-07-19 Brian Paulmesa: update, shorten some comments in dd.h
2011-07-19 Henri Verbeetglx: Avoid calling __glXInitialize() in driReleaseDrawa...
2011-07-19 Chad Versaceintel: Fix stencil buffer to be W tiled
2011-07-19 Eric Anholti965: Fix regression in 29a911c50e4443dfebef0a2e32c39b6...
2011-07-19 Brian Paulllvmpipe: include LLVM version number in name string
2011-07-19 Tobias Drostellvmpipe: fix build with LLVM 3.0svn
2011-07-19 Emil Velikovconfigure.ac: Check for the respective libdrm_* when...
2011-07-18 Marek Olšákxvmc-softpipe: remove LLVM_LIBS
2011-07-18 Kenneth Graunkei965: Rename CMD_VF_STATISTICS_(965|GM45) to include...
2011-07-18 Kenneth Graunkei965: Rename CMD_VERTEX_(BUFFER|ELEMENT) to 3DSTATE_VER...
2011-07-18 Kenneth Graunkei965: Rename 3DSTATE_DRAWRECT_INFO_I965 to 3DSTATE_DRAW...
2011-07-18 Eric Anholti915: Simplify intel_wpos_* with a helper function.
2011-07-18 Eric Anholti915: Include gl_FragCoord.w data, not just xyz.
2011-07-18 Eric Anholti915: Add support for HW rendering with no color draw...
2011-07-18 Eric Anholti915: Fix incorrect depth scaling when enabling/disabli...
2011-07-18 Eric Anholti915: Make stencil test for no-stencil handling match...
2011-07-18 Eric Anholti915: Disable the depth test whenever we don't have...
2011-07-18 Eric Anholti915: Remove i965 paths from i915_update_drawbuffer...
2011-07-18 Eric Anholti965: Remove i915 paths from brw_update_draw_buffers().
2011-07-18 Eric Anholti965: Remove unused region calculations in brw_update_d...
2011-07-18 Eric Anholti965: Remove empty brw_set_draw_region.
2011-07-18 Eric Anholti965: Remove FALLBACK() from brw_update_draw_region().
2011-07-18 Eric Anholtintel: Move intel_draw_buffers() code into each driver.
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