mesa.git
2017-05-11 Samuel Pitoisetmesa: remove unused gl_program_parameter::Initialized
2017-05-11 Marek Olšákgallium/tests: fix build after index buffer changes
2017-05-11 Emil Velikovconfigure: remove unneeded bits around libunwind handling
2017-05-11 Emil Velikovdocs/releasing: don't forget to update the calendar
2017-05-11 Emil Velikovdocs: remove released versions from the calendar
2017-05-11 Emil Velikovvirgl: remove unused draw include
2017-05-11 Emil Velikovradeon: automake: remove unneeded elf Cflags/Libs
2017-05-11 Emil Velikovanv: document that anv_gem_mmap returns MAP_FAILED...
2017-05-11 Emil Velikovegl: simplify the Android logger
2017-05-11 Rob HerringAndroid: Drop linking libgcc
2017-05-11 Rob HerringAndroid: Add LLVM support for Android O
2017-05-11 Rob HerringAndroid: rework LLVM build support
2017-05-11 Rob HerringAndroid: rework libelf dependencies
2017-05-11 Rob HerringAndroid: drop LLVM support on Lollipop
2017-05-11 Rob HerringAndroid: Add driver "all" option to enable all drivers
2017-05-11 Rob HerringAndroid: push driver build details to driver makefiles
2017-05-11 Rob HerringAndroid: remove needless conditional including of child...
2017-05-11 Rob HerringAndroid: Fix swrast only build
2017-05-11 Rob HerringAndroid: amd/common: fix dependency on libmesa_nir
2017-05-11 Rob HerringAndroid: amd: use exported include dirs instead of...
2017-05-11 Rob HerringAndroid: remove remaining explicit libcxx includes
2017-05-11 Mauro RossiAndroid: define required __STDC* macros as cflags
2017-05-11 Mauro RossiAndroid: drop static linking of R600 LLVM libraries
2017-05-11 Philipp Zabelconfigure.ac: Fix help string for --disable-pwr8 config...
2017-05-11 Timothy Arcerimesa: remove _CurrentFragmentProgram from gl_pipeline_o...
2017-05-11 Timothy Arcerimesa: add KHR_no_error support for FramebufferTexture...
2017-05-11 Timothy Arcerimesa: add no error version of framebuffer_texture_with_...
2017-05-11 Timothy Arcerimesa: add error version of get_texture_for_framebuffer()
2017-05-11 Timothy Arcerimesa: pass rb attachment to _mesa_framebuffer_texture()
2017-05-11 Timothy Arcerimesa: add _mesa_get_and_validate_attachment() helper
2017-05-11 Timothy Arcerimesa: remove _mesa_problem() from a few locations
2017-05-11 Timothy Arcerimesa: make _mesa_get_framebuffer_attachment_parameter...
2017-05-11 Timothy Arcerimesa: fix indentation
2017-05-11 Timothy Arcerimesa: remove _mesa from static framebuffer object function
2017-05-11 Michel Dänzergallivm: Fix build against LLVM SVN >= r302589
2017-05-11 Timothy Arcerimesa: small _mesa_UseProgram() tidy up
2017-05-11 Timothy Arcerimesa: add KHR_no_error support for glBindProgramPipeline()
2017-05-11 Timothy Arcerimesa: add KHR_no_error support for glActiveShaderProgram()
2017-05-11 Timothy Arcerimesa: add KHR_no_error support for glUseProgramStages()
2017-05-11 Timothy Arcerimesa: create use_program_stages() helper
2017-05-11 Dave Airlieradv: handle fragment shader srgb resolve pass better
2017-05-10 Kenneth Graunkei965: Make INTEL_DEBUG=bat decode VS/CLIP/GS/SF/WM...
2017-05-10 Kenneth Graunkei965: Switch BRW_NEW_CURBE_OFFSETS to BRW_NEW_PUSH_CONS...
2017-05-10 Kenneth Graunkei965: Drop BRW_NEW_PUSH_CONSTANT_ALLOCATION from Gen6...
2017-05-10 Kenneth Graunkei965: Only #if...#endif a single function or related...
2017-05-10 Kenneth Graunkei965: Turn brw_get_line_width_float() into brw_get_line...
2017-05-10 Kenneth Graunkei965: Drop INTEL_DEBUG=stats.
2017-05-10 Kenneth Graunkei965: Disable ARB_pipeline_statistics_query on Gen4-5.
2017-05-10 Alex Deucherradeonsi: add new vega10 pci ids
2017-05-10 Marek Olšákst/mesa: move the logic of all_varyings_in_vbos into...
2017-05-10 Marek Olšákst/mesa: unify common code in st_draw_vbo functions
2017-05-10 Marek Olšákst/mesa: make st_draw_vbo static
2017-05-10 Marek Olšákradeonsi: remove upload code for zero-stride vertex...
2017-05-10 Marek Olšákst/mesa: upload zero-stride vertex attributes here
2017-05-10 Marek Olšákgallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
2017-05-10 Marek Olšákst/mesa: simplify the signature of get_client_array
2017-05-10 Marek Olšákst/mesa: remove vpv->num_inputs dereferences in st_upda...
2017-05-10 Marek Olšákst/mesa: fold error handling into setup_(non_)interleav...
2017-05-10 Marek Olšákst/mesa: fold cso calls into setup_(non_)interleaved_at...
2017-05-10 Marek Olšákst/mesa: don't call util_draw_init_info in st_draw_vbo
2017-05-10 Marek Olšákgallium: remove pipe_index_buffer and set_index_buffer
2017-05-10 Marek Olšákgallium: separate indirect stuff from pipe_draw_info...
2017-05-10 Marek Olšákgallium: decrease the size of pipe_vertex_buffer -...
2017-05-10 Emil Velikovdocs: add news item and link release notes for 17.1.0
2017-05-10 Emil Velikovdocs: add sha256 checksums for 17.1.0
2017-05-10 Emil Velikovdocs: Update 17.1.0 release notes
2017-05-10 Samuel Pitoisetst/glsl_to_tgsi: make sure resource file for samplers...
2017-05-10 Samuel Pitoisetradeonsi: silent a compiler warning
2017-05-10 Samuel Pitoisetmesa: use u_bit_scan() in update_program_texture_state()
2017-05-10 Samuel Pitoisetmesa: remove never used gl_shader_compiler_options...
2017-05-10 Nicolai Hähnleradeonsi: dump compute descriptor lists
2017-05-10 Nicolai Hähnleradeonsi: dump both enabled and required descriptor...
2017-05-10 Nicolai Hähnleradeonsi: dump compute shader as part of debug dump
2017-05-10 Nicolai Hähnleradeonsi: move struct si_compute into a header
2017-05-10 Nicolai Hähnleradeonsi: split descriptor list dumping
2017-05-10 Nicolai Hähnleradeonsi: split shader dumping
2017-05-10 Nicolai Hähnleradeonsi: more const qualifiers in shader dump functions
2017-05-10 Nicolai Hähnleddebug: implement dd_dump_launch_grid
2017-05-10 Nicolai Hähnleddebug: extract dd_dump_shader
2017-05-10 Nicolai Hähnlegallium/util: dump tokens in util_dump_shader_state...
2017-05-10 Nicolai Hähnlegallium/util: add util_dump_grid_info
2017-05-09 Grazvydas Ignotasradv: always free nir shaders from modules on stack
2017-05-09 Grazvydas Ignotasanv: don't leak DRM devices
2017-05-09 Grazvydas Ignotasanv: fix possible stack corruption
2017-05-09 Jason Ekstrandi965/vec4: Delete the system value infastructure
2017-05-09 Jason Ekstrandi965/vec4: Use NIR to do GS input remapping
2017-05-09 Jason Ekstrandi965/fs: Move remapping of gl_PointSize to the NIR...
2017-05-09 Jason Ekstrandi965/nir: Inline remap_inputs_with_vue_map
2017-05-09 Jason Ekstrandi965/vec4: Use NIR remapping for VS attributes
2017-05-09 Jason Ekstrandintel/compiler/vs: Move inputs_read handling to generic...
2017-05-09 Jason Ekstrandi965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE map
2017-05-09 Jason Ekstrandi965/fs: Lower gl_VertexID and friends to inputs at...
2017-05-09 Jason Ekstrandi965/vs: Set uses_vertexid and friends from brw_compile_vs
2017-05-09 Jason Ekstrandi965: Move multiply by 4 for VS ATTR setup into the...
2017-05-09 Jason Ekstrandi965/nir: Inline remap_vs_attrs
2017-05-09 Jason Ekstrandnir: Embed the shader_info in the nir_shader again
2017-05-09 Kenneth Graunkemesa: Make _mesa_primitive_restart_index a static inlin...
2017-05-09 Rob Herringfreedreno: fix clang error in fd_get_compute_param
2017-05-09 Rob Clarkmesa/vbo: fix invalid min/max indexes
2017-05-09 Lionel Landwerlinintel: compiler: prevent integer overflow
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