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mesa.git
2015-05-19
Alexander von...
mesa/driver/haiku: Drop Mesa swrast renderer
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2015-05-18
Jason Ekstrand
i965: Use NIR by default for vertex shaders on GEN8+
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2015-05-18
Rob Clark
freedreno: fence fix
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2015-05-18
Ben Widawsky
i965: Add gen8 blend state
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2015-05-18
Ben Widawsky
i965: Add renderbuffer surface indexes to debug
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2015-05-18
Ben Widawsky
i965: Add Gen9 surface state decoding
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2015-05-18
Ben Widawsky
i965: Add gen8 surface state debug info
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2015-05-18
Ben Widawsky
i965: Add gen7+ sampler state to batch debug
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2015-05-18
Ben Widawsky
i965: Add viewport extents (gen8) to batch decode
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2015-05-18
Ben Widawsky
i965: Add all surface types to the batch decode
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2015-05-18
Ben Widawsky
i965: Add string for surface format to table
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2015-05-18
Matt Turner
i965/fs: Implement integer multiply without mul/mach.
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2015-05-18
Matt Turner
i965/fs: Rework compression control selection.
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2015-05-18
Matt Turner
i965/fs: Support integer multiplication in SIMD16 on...
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2015-05-18
Matt Turner
i965/fs: Add set_sechalf() method.
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2015-05-18
Matt Turner
i965/fs: Unrestrict constant propagation into integer...
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2015-05-18
Matt Turner
i965/fs: Lower integer multiplication after optimizations.
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2015-05-18
Ilia Mirkin
gk110/ir: switch to gk104-style sched codes rather...
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2015-05-18
Tapani Pälli
glsl: add stage references for UBO uniforms
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2015-05-18
Iago Toral...
i965: Fix textureSize for Lod > 0 with non-mipmap filters
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2015-05-16
Fredrik Höglund
mesa: Check the lookup_framebuffer return value in...
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2015-05-16
Ilia Mirkin
tgsi/dump: fix declaration printing of tessellation...
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2015-05-16
Ilia Mirkin
tgsi/ureg: allow ureg_dst to have dimension indices
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2015-05-16
Marek Olšák
tgsi/ureg: use correct limit for max input count
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2015-05-16
Ilia Mirkin
tgsi/sanity: set implicit in/out array sizes based...
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2015-05-16
Ilia Mirkin
tgsi/scan: allow scanning tessellation shaders
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2015-05-16
Marek Olšák
gallium: disable tessellation shaders for meta ops
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2015-05-16
Marek Olšák
gallium/cso: set NULL shaders at context destruction
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2015-05-16
Marek Olšák
gallium/cso: add support for tessellation shaders
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2015-05-16
Marek Olšák
gallium/u_blitter: disable tessellation for all operations
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2015-05-16
Marek Olšák
gallium/util: print vertices_per_patch in util_dump_dra...
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2015-05-16
Marek Olšák
trace: implement new tessellation functions
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2015-05-16
Ilia Mirkin
gallium: add set_tess_state to configure default tessel...
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2015-05-16
Ilia Mirkin
gallium: add vertices_per_patch to draw info
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2015-05-16
Ilia Mirkin
gallium: add tessellation shader properties
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2015-05-16
Ilia Mirkin
gallium: add interfaces for controlling tess program...
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2015-05-16
Marek Olšák
gallium: bump shader input and output limits
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2015-05-16
Ilia Mirkin
gallium: add new semantics for tessellation
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2015-05-16
Ilia Mirkin
gallium: add new PATCHES primitive type
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2015-05-16
Ilia Mirkin
gallium: add tessellation shader types
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2015-05-16
Ian Romanick
glapi: Remove offset from the DTD
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2015-05-16
Ian Romanick
glapi: Whitespace clean up after the previous commit
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2015-05-16
Ian Romanick
glapi: Remove all offset tags from the XML
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2015-05-16
Ian Romanick
glapi: Use the offsets from static_data.py instead...
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2015-05-16
Ian Romanick
glapi: Add a list of functions that are not used but...
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2015-05-16
Ian Romanick
glapi: Remove static dispatch for functions that didn...
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2015-05-16
Ian Romanick
glapi: Remove static dispatch for functions that didn...
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2015-05-16
Ian Romanick
glapi: Remove static dispatch for functions that didn...
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2015-05-16
Ian Romanick
glapi: Remove static dispatch for functions that didn...
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2015-05-16
Ian Romanick
glapi: Remove static dispatch for functions that didn...
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2015-05-16
Ian Romanick
glapi: Remove static_dispatch from the DTD
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2015-05-16
Ian Romanick
glapi: Whitespace clean up after the previous commit
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2015-05-16
Ian Romanick
glapi: Remove all static_dispatch tags from the XML
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2015-05-16
Ian Romanick
glapi: Store list of functions with static dispatch...
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2015-05-16
Ian Romanick
glapi: Store static dispatch offsets in a separate...
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2015-05-16
Ian Romanick
mesa: Remove all vestiges of glFramebufferTextureFaceARB
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2015-05-16
Ian Romanick
glapi: Mark a couple functions "ignore" for GLX
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2015-05-15
Fredrik Höglund
st/mesa: Flush the bitmap cache in st_BlitFramebuffer
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2015-05-15
Ian Romanick
i965: Fix FS unit tests
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2015-05-15
Alexander von...
target/haiku-softpipe: Move api init into st code
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2015-05-15
Alexander von...
st/hgl: Move st_api creation to st and extern "C" it
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2015-05-15
Alexander von...
winsys/hgl: Add needed extern "C" to hgl winsys
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2015-05-15
Alexander von...
gallium/drivers: Add extern "C" wrappers to public...
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2015-05-15
Alexander von...
gallium/aux: Add needed extern "C" wrappers
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2015-05-15
Kenneth Graunke
i965/fs: Combine the fs_visitor constructors.
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2015-05-14
Emil Velikov
egl: remove remaining EGL_MESA_copy_context skeleton
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2015-05-14
Emil Velikov
egl/main: fix EGL_KHR_get_all_proc_addresses
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2015-05-14
Marc-André...
egl: more define fixes for EGL_MESA_image_dma_buf_export
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2015-05-14
Emil Velikov
egl/main: expose only core EGL functions statically
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2015-05-14
Emil Velikov
egl: fix the EGL_MESA_image_dma_buf_export header decla...
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2015-05-14
Emil Velikov
egl/main: Update README.txt
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2015-05-14
Emil Velikov
egl/main: cleanup function prototypes
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2015-05-14
Emil Velikov
egl/main: drop support for external egl drivers
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2015-05-14
Rob Clark
freedreno: fix bug in tile/slot calculation
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2015-05-14
Rob Clark
freedreno: enable a306
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2015-05-14
Alexander von...
egl/haiku: Drop extern "C". No longer needed
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2015-05-14
Alexander von...
egl: Add needed extern "C" for C++ access
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2015-05-14
Samuel Pitoiset
nvc0: remove unused nv50_tsc_wrap_mode() function
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2015-05-14
Samuel Pitoiset
nv50/ir: silence compiler warnings about mismatched...
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2015-05-14
Samuel Pitoiset
nv50/ir: remove unused private field cycle to SchedData...
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2015-05-14
Samuel Pitoiset
nv30: remove unused nvfx_fp_memcpy() function and comme...
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2015-05-14
Samuel Pitoiset
nvc0: do not expose MP counters for nvf0 (GK110+)
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2015-05-14
Fredrik Höglund
docs/relnotes: Mark off ARB_direct_state_access for...
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2015-05-14
Fredrik Höglund
docs: Update the ARB_direct_state_access status
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2015-05-14
Fredrik Höglund
st/mesa: Enable ARB_direct_state_access
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2015-05-14
Fredrik Höglund
i965: Enable ARB_direct_state_access
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2015-05-14
Fredrik Höglund
i915: Enable ARB_direct_state_access
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in query objec...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in program...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in sampler...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in VAO functions
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in texture...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in renderbuffe...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in FBO functions
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in buffer...
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2015-05-14
Fredrik Höglund
mesa: Add ARB_direct_state_access checks in XFB functions
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2015-05-14
Fredrik Höglund
mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferText...
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2015-05-14
Fredrik Höglund
mesa: Add an extension flag for ARB_direct_state_access
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2015-05-14
Laura Ekstrand
main: Add entry point for NamedFramebufferDrawBuffers.
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2015-05-14
Laura Ekstrand
main: Refactor DrawBuffers.
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