mesa.git
2018-09-10 Marek Olšákradeonsi/nir: port some bindless and sampler code from...
2018-09-10 Marek Olšákradeonsi: adjust and simplify max_alloc_size determination
2018-09-10 Marek Olšákradeonsi: split si_copy_buffer
2018-09-10 Marek Olšákradeonsi: don't call VBO prefetch with size=0
2018-09-10 Marek Olšákradeonsi: merge SI and CI dma_clear_buffer and remove...
2018-09-10 Marek Olšákradeonsi: fix GPU hangs with bindless textures and...
2018-09-10 Marek Olšákac: remove deprecated use of LLVMInt1Type()
2018-09-10 Marek Olšákac: use iN_0/1 constants
2018-09-10 Marek Olšákac: add radeon_info::num_good_cu_per_sh
2018-09-10 Marek Olšákac: revert new LLVM 7.0 behavior for fdiv
2018-09-10 Marek Olšákradeonsi: fix printing a BO list into ddebug reports
2018-09-10 Marek Olšákr600: fix HTILE for NPOT textures with mipmapping
2018-09-10 Marek Olšákwinsys/radeon: fix CMASK fast clear for NPOT textures...
2018-09-10 Marek Olšákradeonsi: fix HTILE for NPOT textures with mipmapping...
2018-09-10 Brian Pauldocs: document new features/extensions in driver for...
2018-09-10 Brian Paulsvga: assorted fixes/changes in svga_pipe_blit.c
2018-09-10 Brian Paulsvga: set buffer bind_flags in svga_buffer_add_host_sur...
2018-09-10 Charmaine Leesvga: add format conversion for legacy formats
2018-09-10 Charmaine Leesvga: remove obsolete code to reemit gs binding
2018-09-10 Brian Paulsvga: move variant->fs_shadow_compare_units assignment
2018-09-10 Charmaine Leesvga: fix resource checking in is_blending_enabled()
2018-09-10 Neha Bhendesvga: Use texture_copy_region instead of texture_copy_h...
2018-09-10 Charmaine Leesvga: add missing devcap check for texture array support
2018-09-10 Charmaine Leesvga: no need to check MULTISAMPLE devcap for view...
2018-09-10 Charmaine Leesvga: sync devcap name changes in svga3d_devcaps.h
2018-09-10 Charmaine Leesvga: explicit set DXFMT_SHADER_SAMPLE for DS format...
2018-09-10 Charmaine Leesvga: remove unused variable
2018-09-10 Brian Paulsvga: draw round points when msaa is enabled
2018-09-10 Brian Paulsvga: check number of samples before emitting MSAA...
2018-09-10 Brian Paulsvga: remove obsolete comment on format_cap_table[]
2018-09-10 Brian Paulsvga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
2018-09-10 Charmaine Leesvga: no dma on multisample surface
2018-09-10 Charmaine Leesvga: src surface for IntraSurfaceCopy cannot be multis...
2018-09-10 Charmaine Leesvga: fix missing format multisample devcap check
2018-09-10 Charmaine Leesvga: fix incorrect multisample support in VGPU9 device
2018-09-10 Charmaine Leesvga: fix the missing devcap for SVGA3D_BC3_UNORM_SRGB
2018-09-10 Charmaine Leesvga: add a separate function to get dx format capabili...
2018-09-10 Charmaine Leesvga: assign a separate function for is_format_supporte...
2018-09-10 Brian Paulsvga: add some devcap debugging code
2018-09-10 Charmaine Leesvga: fix depth and coverage mask output declaration
2018-09-10 Charmaine Leesvga: add sample positions for 2 samples
2018-09-10 Charmaine Leesvga: check sample count devcaps
2018-09-10 Brian Paulsvga: fix 1-element cube map array issue
2018-09-10 Brian Paulsvga: simplify array test in svga_init_shader_key_common()
2018-09-10 Charmaine Leewinsys/drm: check for CAPS2/SM41 support if VGPU10...
2018-09-10 Deepak Rawatwinsys/drm: Add support for quality level in surface...
2018-09-10 Charmaine Leesvga: sync svga3d_types.h with upstream changes
2018-09-10 Charmaine Leewinsys/drm: enable intra_surface_copy if HW_CAP2 is...
2018-09-10 Charmaine Leesvga: add git version logging at init time
2018-09-10 Charmaine Leesvga: fix a typo in svga_texture_copy_region()
2018-09-10 Charmaine Leesvga: use helper function to do copy region
2018-09-10 Charmaine Leesvga: fix cubemap array rendering with backed surface...
2018-09-10 Charmaine Leesvga: add a helper function to send ResolveCopy command
2018-09-10 Charmaine Leesvga: sync svga3d header files
2018-09-10 Charmaine Leesvga: add SM4_1 enable debug print
2018-09-10 Charmaine Leesvga: fix swizzling for texture gather
2018-09-10 Charmaine Leesvga: fix starting index for system values
2018-09-10 Deepak Rawatwinsys/svga: Add support for new surface ioctl, multisa...
2018-09-10 Brian Paulsvga: enable MSAA for SM4_1 device
2018-09-10 Charmaine Leesvga: add sample count to the surface_can_create interface
2018-09-10 Brian Paulsvga: implement support for GL_ARB_texture_query_lod
2018-09-10 Neha Bhendesvga: Add support for arb_texture_gather
2018-09-10 Brian Paulsvga: add support for interpolation at sample position
2018-09-10 Brian Paulsvga: clarify sys value -> input register mapping
2018-09-10 Brian Paulsvga: add support for FS sample mask output
2018-09-10 Brian Paulsvga: add support for sample id, sample position
2018-09-10 Brian Paulsvga: implement no-op svga_set_min_samples()
2018-09-10 Charmaine Leesvga: add support for independent blend function per...
2018-09-10 Brian Paulsvga: emit shader version as 4.0 or 4.1 depending on...
2018-09-10 Brian Paulsvga: restructure nested if's in emit_src_register()
2018-09-10 Brian Paulsvga: sync VGPU10ShaderTokens.h with upstream changes
2018-09-10 Charmaine Leesvga: add support for shadow cubemap array
2018-09-10 Charmaine Leesvga: add support for rendering to cubemap array
2018-09-10 Charmaine Leesvga: add support for TXL2 opcode
2018-09-10 Charmaine Leesvga: add support for cubemap array
2018-09-10 Brian Paulsvga: add have_sm4_1 flag, helper function
2018-09-10 Marek Olšákgallium/u_inlines: remove the destroy variable in pipe_...
2018-09-10 Marek Olšákgallium/u_inlines: improve pipe_reference_described...
2018-09-10 Marek Olšákgallium/auxiliary: don't dereference counters twice...
2018-09-10 Marek Olšákgallium/u_inlines: normalize naming, use dst & src...
2018-09-10 Marek Olšákutil: try to fix the Android and MacOS build
2018-09-10 Jason Ekstrandanv: Support v3 of VK_EXT_vertex_attribute_divisor
2018-09-10 Jason Ekstrandvulkan: Update the XML and headers to 1.1.84
2018-09-10 Sergii Romantsovmesa/meson: 32bit xmlconfig linkage
2018-09-10 Jose FonsecaRequire Visual Studio 2015.
2018-09-10 Jose Fonsecautil: Make util_context_thread_changed a no-op on Windows.
2018-09-10 Erik Faye-Lundvirgl: do not map zero-sized resource
2018-09-10 Erik Faye-Lundvirgl: remove dead code
2018-09-10 Erik Faye-Lundvirgl: drop needless return-code
2018-09-10 Erik Faye-Lundvirgl: free trans on map-error
2018-09-10 Chris Wilsoni965: Bump aperture tracking to u64
2018-09-10 Mathias Fröhlichetnaviv: Reduce max offset to available hardware bits.
2018-09-10 Mathias Fröhlichgallium: New cap PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET.
2018-09-10 Dave Airlievirgl: don't send a shader create with no data. (v2)
2018-09-08 Timothy Arcerimesa: enable ARB_vertex_buffer_object in core profile
2018-09-07 Marek Olšákst/mesa: throttle texture uploads if their memory usage...
2018-09-07 Marek Olšákgallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
2018-09-07 Andres Gomezdocs: update calendar, add news item and link release...
2018-09-07 Andres Gomezdocs: add sha256 checksums for 18.2.0
2018-09-07 Andres Gomezdocs: update 18.2.0 release notes
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