mesa.git
2017-03-16 Iago Toral... anv/cmd_buffer: skip vkCmdExecuteCommands() on broken...
2017-03-16 Iago Toral... anv/cmd_buffer: skip vkCmdDispatch() on broken command...
2017-03-16 Iago Toral... anv/cmd_buffer: skip vkCmdDraw*() on broken command...
2017-03-16 Iago Toral... anv: handle memory allocation errors during queue submi...
2017-03-16 Iago Toral... anv/cmd_buffer: handle out of memory during vkCmdPushCo...
2017-03-16 Iago Toral... anv/cmd_buffer: handle allocation errors during vkCmdBe...
2017-03-16 Iago Toral... anv/cmd_buffer: skip vkCmdEndRenderPass() for broken...
2017-03-16 Iago Toral... anv/cmd_buffer: skip vkCmdNextSubpass() for broken...
2017-03-16 Iago Toral... anv/cmd_buffer: report tracked errors in vkEndCommandBu...
2017-03-16 Iago Toral... anv: handle failures when growing reloc lists
2017-03-16 Iago Toral... anv: avoid crashes when failing to allocate batches
2017-03-16 Iago Toral... anv: handle allocation failure in anv_batch_emit_dwords()
2017-03-16 Iago Toral... anv: handle allocation failure in anv_batch_emit_batch()
2017-03-16 Iago Toral... anv: add anv_batch_set_error() and anv_batch_has_error...
2017-03-16 Iago Toral... anv/cmd_buffer: add a status field to anv_batch
2017-03-16 Iago Toral... anv/cmd_buffer: report errors in vkBeginCommandBuffer()
2017-03-16 Iago Toral... anv: do not try to ref/unref NULL shaders
2017-03-16 Iago Toral... anv/blorp: return early if we failed to create the...
2017-03-16 Iago Toral... intel/blorp: make upload_shader() return a bool indicat...
2017-03-16 Iago Toral... anv: remove unnecessary function prototype.
2017-03-16 Timothy Arcerimapi: don't include X11/Xlib-xcb.h on non PTHREAD platforms
2017-03-16 Timothy Arcerimesa: fix glthread marshal build issues on platforms...
2017-03-16 Timothy Arcerimesa: fix glthread build issues on platforms without...
2017-03-16 Marek Olšákgallium: implement the backend of threaded GL dispatch
2017-03-16 Gregory Hainautmesa/glthread: restore the dispatch table when incompat...
2017-03-16 Gregory Hainautmesa/glthread: don't set a dispatch table if we aren...
2017-03-16 Eric Anholtmesa: Track the current vertex/element array buffers...
2017-03-16 Eric Anholtmesa: Disable glthread when glBegin() is called.
2017-03-16 Eric Anholtmesa: Add an attribute for conditions to turn off threa...
2017-03-16 Eric Anholtmesa: Add support for asynchronous glDraw* on GL core.
2017-03-16 Eric Anholtmesa: Add support for NULL arguments like in glBufferDa...
2017-03-16 Eric Anholtmesa: Statically allocate glthread command buffer in...
2017-03-16 Eric Anholtglapi: Mark vertex attrib pointer functions as async.
2017-03-16 Paul Berrymesa: Custom thread marshalling for Flush.
2017-03-16 Paul Berrymesa: Custom thread marshalling for ShaderSource.
2017-03-16 Eric Anholtmesa: Connect the generated GL command marshalling...
2017-03-16 Marek OlšákRevert "mesa: make _mesa_alloc_dispatch_table() static"
2017-03-16 Paul Berrymesa: Create pointers for multithread marshalling dispa...
2017-03-16 Eric Anholtmesa: Add infrastructure for a worker thread to process...
2017-03-16 Eric Anholtmesa: Validate count parameters when marshalling.
2017-03-16 Paul Berryglapi: Generate GL API marshalling code from the XML.
2017-03-16 Eric Anholtglapi: Mark compressed teximage functions as sync.
2017-03-16 Paul Berryglapi: Annotate functions with "marshal" attribute.
2017-03-16 Eric Anholtegl: Implement __DRI_BACKGROUND_CALLABLE
2017-03-16 Paul Berryglx: Implement __DRI_BACKGROUND_CALLABLE
2017-03-16 Paul Berrymesa: Add SetBackgroundContext to dd_function_table
2017-03-16 Paul Berrydri: Update dri_util to keep track of __DRI_BACKGROUND_...
2017-03-16 Paul Berrydri_interface: Add new marshalling interfaces to dri_in...
2017-03-16 Roland Scheideggergallivm: (trivial) remove duplicated line
2017-03-16 Roland Scheideggerdraw: (trivial) remove a unnecessary lp_build_alloca()
2017-03-16 Ilia Mirkinswr: support layer output in geometry shaders
2017-03-15 Bas NieuwenhuizenRevert "radv: Emit cache flushes before CP DMA."
2017-03-15 Francisco Jerezgallium/tgsi: Treat UCMP sources as floats to match...
2017-03-15 Grazvydas Ignotasutil/disk_cache: do eviction before creating .tmp
2017-03-15 Tim Rowleyswr: validate backend state numAttributes
2017-03-15 Ben Widawskygbm: Export a get modifiers
2017-03-15 Ben Widawskyi965: introduce modifier selection.
2017-03-15 Ben Widawskyegl/drm: Use modifiers for backbuffer creation
2017-03-15 Ben Widawskygbm: Introduce modifiers into surface/bo creation
2017-03-15 Ben Widawskyi965: Implement basic modifier image creation
2017-03-15 Ben Widawskydri: Add an image creation with modifiers
2017-03-15 Marek Olšákradeonsi: implement TGSI opcodes TEX_LZ and TXF_LZ
2017-03-15 Marek Olšákglsl_to_tgsi: use TEX_LZ and TXF_LZ when available
2017-03-15 Marek Olšákglsl_to_tgsi: remove a redundant statement
2017-03-15 Marek Olšákgallium: add TGSI opcodes TEX_LZ and TXF_LZ
2017-03-15 Marek Olšákgallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
2017-03-15 Samuel Pitoisetradeonsi: disable sinking common instructions down...
2017-03-15 Samuel Pitoisettgsi: add missing compute shader entry in tgsi_get_proc...
2017-03-15 Samuel Pitoisetradeonsi: clean up tex_fetch_ptrs()
2017-03-15 Emil Velikovconfigure.ac: bump pthread-stubs requirement
2017-03-15 Emil Velikovglx: don't expose systemTimeExtension for DRI2/DRI3...
2017-03-15 Emil Velikovanv: do not open random render node(s)
2017-03-15 Emil Velikovradv: do not open random render node(s)
2017-03-15 Emil Velikovradv/winsys: use drmGetDevice2 API
2017-03-15 Emil Velikovwinsys/amdgpu: use drmGetDevice2 API
2017-03-15 Emil Velikovloader: use drmGetDevice[s]2 API
2017-03-15 Emil Velikovautoconf/scons: bump libdrm to 2.4.75
2017-03-15 Emil Velikovutil/sha1: drop _mesa_sha1_{update, format} return...
2017-03-15 Emil Velikovutil/sha1: rework _mesa_sha1_{init,final}
2017-03-15 Emil Velikovutil/sha1: add non-typedef name for the SHA1_CTX struct
2017-03-15 Bas Nieuwenhuizenradv: Remove unused descriptor set field.
2017-03-15 Dave Airlier600: refactor binding code for attach buffer to CB.
2017-03-15 Dave Airlier600: refactor out CB setup.
2017-03-15 Dave Airlier600: refactor texture resource words setup code.
2017-03-15 Dave Airlier600: factor out the code to initialise a buffer resource.
2017-03-15 Dave Airlier600g: make framebuffer atom rely on dual src blend...
2017-03-15 Jason Ekstrandintel/debug: Add a common INTEL_DEBUG=nohiz option
2017-03-15 Jason Ekstrandanv/image: Move handling of INTEL_VK_HIZ
2017-03-15 Timothy Arceriradv: trivial tidy ups
2017-03-15 Alan Swansonutil/disk_cache: scale cache according to filesystem...
2017-03-15 Alan Swansonutil/disk_cache: actually enforce cache size
2017-03-15 Alan Swansonutil/disk_cache: use LRU eviction rather than random...
2017-03-15 Timothy Arceriutil/disk_cache: don't fallback to an empty cache dir...
2017-03-15 Timothy Arceriutil/disk_cache: use a thread queue to write to shader...
2017-03-15 Timothy Arceriutil/disk_cache: add helpers for creating/destroying...
2017-03-15 Timothy Arceriutil/disk_cache: add thread queue to disk cache
2017-03-14 Dave Airlieradv/ac: workaround regression in llvm 4.0 release
2017-03-14 Dave Airlieradv/ac: gather4 cube workaround integer
2017-03-14 Bas Nieuwenhuizenradv: Set driver version to mesa version;
2017-03-14 Bas Nieuwenhuizenradv: Increase api version to 1.0.42.
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