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mesa.git
2016-08-31
Kenneth Graunke
i965: Merge gen7_clip_state atom into gen6_clip_state...
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2016-08-31
Kenneth Graunke
i965: Use gs_prog_data in is_drawing_points/lines().
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2016-08-31
Kenneth Graunke
i965: Fix missing dirty bits related to is_drawing_poin...
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2016-08-31
Samuel Pitoiset
nvc0: remove an attempt at uploading all IMMD into...
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2016-08-31
Samuel Pitoiset
nv50: remove unused nv50_program::immd_size field
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2016-08-31
Ilia Mirkin
nv30: set usage to staging so that the buffer is alloca...
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2016-08-31
Frank Binns
egl/x11_dri3: provide an authentication function
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2016-08-31
Frank Binns
egl/x11_dri3: disable WL_bind_wayland_display for devic...
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2016-08-31
Jose Fonseca
scons: Fix MinGW cross compilation.
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2016-08-31
Ilia Mirkin
nv30: only bail on color/depth bpp mismatch when surfac...
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2016-08-31
Kenneth Graunke
glsl: Handle patch qualifier on interface blocks.
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2016-08-31
Ilia Mirkin
i965: enable OES_primitive_bounding_box with the no...
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2016-08-31
Ilia Mirkin
st/mesa: provide the null implementation of bounding...
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2016-08-31
Ilia Mirkin
glsl: add gl_BoundingBox and associated varying slots
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2016-08-31
Ilia Mirkin
mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage...
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2016-08-31
Ilia Mirkin
mesa: add scaffolding for OES/EXT_primitive_bounding_box
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2016-08-31
Ilia Mirkin
docs: add GL_OES_viewport_array to features
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2016-08-31
Timothy Arceri
aubinator: fix if indentation and add brackets to multi...
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2016-08-30
Francisco Jerez
i965/fs: Assert that the number of color targets is...
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2016-08-30
Francisco Jerez
glsl: Fix gl_program::OutputsWritten computation for...
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2016-08-30
Francisco Jerez
glsl: Fix incorrect hard-coded location of the gl_Secon...
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2016-08-30
Francisco Jerez
st/glsl_to_tgsi: Use SecondaryOutputsWritten to determi...
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2016-08-30
Francisco Jerez
glsl: Calculate bitset of secondary outputs written...
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2016-08-30
Ian Romanick
glsl: Fix typo in comment
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2016-08-30
Ian Romanick
glsl: Replace most assertions with unreachable()
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2016-08-30
Ian Romanick
glsl: Refactor handling of horizontal operations
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2016-08-30
Ian Romanick
glsl: Use constant_template_horizontal instead of const...
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2016-08-30
Ian Romanick
glsl: Eliminate constant_template2
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2016-08-30
Ian Romanick
glsl: Eliminate constant_template5
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2016-08-30
Ian Romanick
glsl: Eliminate constant_template0
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2016-08-30
Ian Romanick
glsl: Eliminate one of the templates for simpler operations
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2016-08-30
Ian Romanick
glsl: Use the generated constant expression code
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_triop_csel expressions
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_triop_lrp expressions
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_quadop_vector expre...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_quadop_bitfield_ins...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_triop_vector_insert...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_binop_vector_extrac...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_binop_mul expressions
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_triop_fma and ir_tr...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_binop_dot expressions
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_binop_lshift and...
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2016-08-30
Ian Romanick
glsl: Generate code for constant ir_binop_ldexp expressions
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2016-08-30
Ian Romanick
glsl: Generate code for constant unary expressions...
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2016-08-30
Ian Romanick
glsl: Generate code for some constant binary expression...
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2016-08-30
Ian Romanick
glsl: Generate code for constant unary expression that...
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2016-08-30
Ian Romanick
glsl: Generate code for constant expressions that have...
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2016-08-30
Ian Romanick
glsl: Generate code for constant binary expressions...
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2016-08-30
Ian Romanick
glsl: Generate code for constant binary expressions...
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2016-08-30
Ian Romanick
glsl: Generate code for constant unary expression that...
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2016-08-30
Ian Romanick
glsl: Generate code for constant unary expression that...
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2016-08-30
Ian Romanick
glsl: Begin generating code for the most basic constant...
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2016-08-30
Ian Romanick
glsl: Convert tuple into a class
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2016-08-30
Ian Romanick
glsl: Compact a bunch of things onto one line
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2016-08-30
Ian Romanick
glsl: Sort constant expression handling by IR operand...
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2016-08-30
Ian Romanick
glsl: Trivial whitespace and punctuation changes
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2016-08-30
Ian Romanick
glsl: Sort GLSL type enums in switch-statements in...
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2016-08-30
Ian Romanick
glsl: Always use correct float types in constant expres...
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2016-08-30
Ian Romanick
glsl: Extract ir_quadop_bitfield_insert implementation...
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2016-08-30
Ian Romanick
glsl: Extract ir_triop_bitfield_extract implementation...
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2016-08-30
Ian Romanick
glsl: Extract ir_binop_ldexp implementation to a separa...
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2016-08-30
Ian Romanick
glsl: Use find_msb_uint to implement ir_unop_find_lsb
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2016-08-30
Ian Romanick
glsl: Extract ir_unop_find_msb implementation to a...
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2016-08-30
Ian Romanick
glsl: Extract ir_unop_bitfield_reverse implementation...
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2016-08-30
Ian Romanick
glsl: Use _mesa_bitcount to implement constant ir_unop_...
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2016-08-30
Ian Romanick
glsl: Delete spurious comment about mod not taking...
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2016-08-30
Ian Romanick
glsl: Delete spurious comment about updating ir_express...
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2016-08-30
Ian Romanick
glsl: Do not generate comments or extra whitespace...
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2016-08-30
Ian Romanick
glsl: Just access the ir_expression_operation strings...
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2016-08-30
Ian Romanick
glsl: Generate ir_expression_operation_strings.h from...
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2016-08-30
Ian Romanick
glsl: Pull operator_strs out to its own file
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2016-08-30
Ian Romanick
glsl: Generate the ir_last_* values
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2016-08-30
Ian Romanick
glsl: Generate ir_expression_operation.h from Python
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2016-08-30
Jason Ekstrand
anv: Rework pipeline caching
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2016-08-30
Jason Ekstrand
anv: Add a struct for storing a compiled shader
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2016-08-30
Jason Ekstrand
anv: Add pipeline_has_stage guards a few places
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2016-08-30
Jason Ekstrand
anv: Remove unused fields from anv_pipeline_bind_map
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2016-08-30
Jason Ekstrand
anv/pipeline: Properly handle OOM during shader compilation
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2016-08-30
Jason Ekstrand
anv/allocator: Correctly set the number of buckets
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2016-08-30
Jason Ekstrand
anv/pipeline: Fix bind maps for fragment output arrays
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2016-08-30
Jason Ekstrand
anv/descriptor_set: memset anv_descriptor_set_layout
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2016-08-30
Eric Engestrom
docs/helpwanted: fix GL3.txt/features.txt link
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2016-08-30
Eric Engestrom
anv/wayland: fix assert typo
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2016-08-30
Eric Engestrom
anv/meta: fix unreachable() typo
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2016-08-30
Eric Engestrom
st/nine: fix unreachable() typo
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2016-08-30
Eric Engestrom
glsl: fix unreachable() typo
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2016-08-30
Eric Engestrom
get_reviewer.pl: fix mesa check
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2016-08-30
Kenneth Graunke
glsl: Initialize outputs[] array in lower_blend_equatio...
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2016-08-30
Samuel Pitoiset
nvc0: fix indentation in nvc0_screen_init()
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2016-08-30
Samuel Pitoiset
nvc0: check return value of nvc0_screen_resize_tls_area()
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2016-08-30
Samuel Pitoiset
nvc0: make use of FAIL_SCREEN_INIT in nvc0_screen_create()
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2016-08-30
Samuel Pitoiset
nv50/ir: always emit the NDV bit for OP_QUADOP
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2016-08-30
Jason Ekstrand
intel/blorp: Inline get_vs_entry_size into emit_urb_config
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2016-08-30
Tim Rowley
swr: [rasterizer] add archrast instrumentation
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2016-08-30
Emil Velikov
i915: Check return value of screen->image.loader->getBu...
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2016-08-30
Emil Velikov
egl/android: remove config post-processing
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2016-08-30
Emil Velikov
egl/dri2: check if the EGL API is valid before adding...
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2016-08-30
Emil Velikov
egl/android: annotate static const data as such
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2016-08-30
Emil Velikov
egl: treat EGL_OPENGL_API as invalid on Android
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2016-08-30
Ilia Mirkin
nouveau: make color/depth bpp match for pre-nv10 chips
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