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mesa.git
2016-06-09
Daniel Czarnowski
glx: fix crash with bad fbconfig
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2016-06-09
Nayan Deshmukh
st/vdpau: implement luma keying
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2016-06-09
Nayan Deshmukh
vl: Apply luma key filter before CSC conversion
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2016-06-09
Jason Ekstrand
i965: Emit surface states for extra planes prior to...
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2016-06-09
Marc-André...
virgl: fix checking fences
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2016-06-08
Dave Airlie
glsl/types: rename is_dual_slot_double to is_dual_slot_...
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2016-06-08
Dave Airlie
st/glsl_to_tgsi: move to checking 64-bitness instead...
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2016-06-08
Dave Airlie
st/glsl_to_tgsi: use enum glsl_base_type instead of...
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2016-06-08
Dave Airlie
mesa: use new 64-bit checks instead of explicit double...
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2016-06-08
Dave Airlie
glsl/link_varyings: switch to 64bit check instead of...
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2016-06-08
Dave Airlie
glsl: use new interfaces for 64-bit checks.
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2016-06-08
Dave Airlie
compiler: use 64bit check for sizing instead of double...
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2016-06-08
Dave Airlie
compiler/types: add 64-bitness queries.
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2016-06-08
Adam Jackson
glapi/glx: Add overflow checks to the client-side indir...
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2016-06-08
Marek Olšák
radeonsi: improve the computation and comment of scratc...
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2016-06-08
Marek Olšák
radeonsi: print the number of spilled VGPRs
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2016-06-08
Marek Olšák
gallium/radeon: remove dead code creating LLVMTargetMachine
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2016-06-08
Marek Olšák
radeonsi: don't enable scratch just for SGPR spills
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2016-06-08
Marek Olšák
st/mesa: try not to compile compute shader on the first use
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2016-06-08
Marek Olšák
Revert "radeonsi: allow direct hw MSAA resolve for...
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2016-06-08
Nicolai Hähnle
st/mesa: directly compute level=0 texture size in st_fi...
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2016-06-08
Timothy Arceri
glsl: stop allocating memory for SSBOs and builtins
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2016-06-08
Ilia Mirkin
st/mesa: use buffer usage history to set dirty flags...
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2016-06-07
Gurchetan Singh
i965: Integrate precise trig into configuration infrast...
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2016-06-07
Marek Olšák
radeonsi: re-enable PBO ReadPixels acceleration
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2016-06-07
Marek Olšák
radeonsi: allow MSAA resolving into a texture that...
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2016-06-07
Marek Olšák
gallium/radeon: move DCC clearing into a separate function
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2016-06-07
Marek Olšák
radeonsi: allow direct hw MSAA resolve for scanout...
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2016-06-07
Marek Olšák
radeonsi: don't allocate DCC for the temporary MSAA...
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2016-06-07
Marek Olšák
radeonsi: don't enable DCC in the sampler if first_leve...
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2016-06-07
Marek Olšák
winsys/amdgpu: enable DCC for mipmapped textures
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2016-06-07
Marek Olšák
gallium/radeon: don't disable DCC because of SDMA
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2016-06-07
Marek Olšák
radeonsi: don't flag renderbuffer feedback loop if...
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2016-06-07
Marek Olšák
radeonsi: add per-level dcc_enabled flags
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2016-06-07
Marek Olšák
radeonsi: compute DCC register parameters in si_emit_fr...
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2016-06-07
Marek Olšák
gallium/radeon: add an assertion checking the validity...
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2016-06-07
Marek Olšák
gallium/radeon: don't allocate DCC for non-renderable...
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2016-06-07
Nicolai Hähnle
radeonsi: enable WQM in PS prolog when needed
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2016-06-07
Nicolai Hähnle
tgsi/scan: add uses_derivatives (v2)
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2016-06-07
Nanley Chery
docs/devinfo: Expound on helpful extension tips
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2016-06-07
Nanley Chery
docs/devinfo: Update bullet in stale extension guide
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2016-06-07
Nanley Chery
docs/devinfo: Add closing paragraph tag
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2016-06-07
Tim Rowley
swr: fix provoking vertex
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2016-06-07
Ilia Mirkin
st/mesa: revalidate image atoms when a texture is updated
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2016-06-07
Ilia Mirkin
gk104/ir: fix conditions for adding a texbar
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2016-06-07
Nicolai Hähnle
radeonsi: keep track of dirty descriptor sets
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2016-06-07
Nicolai Hähnle
radeonsi: move si_descriptors into a per-context array
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2016-06-07
Nicolai Hähnle
radeonsi: pass shader stage to si_disable_shader_image
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2016-06-07
Nicolai Hähnle
radeonsi: access descriptor sets via local variables
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2016-06-07
Nicolai Hähnle
radeonsi: add si_set_rw_buffer to be used for internal...
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2016-06-07
Nicolai Hähnle
radeonsi: pass shader stage to si_set_shader_image
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2016-06-07
Nicolai Hähnle
radeonsi: pass shader stage to si_set_sampler_view
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2016-06-07
Nicolai Hähnle
radeonsi: move descriptor set begin_new_cs handling...
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2016-06-07
Nicolai Hähnle
radeonsi: move enabled_mask out of si_descriptors
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2016-06-07
Jason Ekstrand
anv/entrypoints: Stop using the C preprocessor
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2016-06-07
Jason Ekstrand
anv/entrypoints: Emit #if guards for all platforms
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2016-06-07
Haixia Shi
platform_android: prevent deadlock in droid_swap_buffers
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2016-06-07
Emil Velikov
mesa: automake: distclean git_sha1.h when building OOT
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2016-06-07
Emil Velikov
mesa: automake: ensure that git_sha1.h.tmp has the...
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2016-06-07
Emil Velikov
mesa: automake: add directory prefix for git_sha1.h
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2016-06-07
Emil Velikov
egl: android: don't add the image loader extension...
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2016-06-07
Marek Olšák
gallium/radeon: add support for sharing textures with...
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2016-06-07
Marek Olšák
gallium/radeon: don't discard DCC if an external user...
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2016-06-07
Dave Airlie
i915: fix typo CAP.
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2016-06-07
Jakob Sinclair
glsl: initialise pointer to NULL
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2016-06-07
Dave Airlie
i965/gen8: fix cull distance emission for tessellation...
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2016-06-07
Ilia Mirkin
nvc0: add support for VOTE tgsi opcodes
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2016-06-07
Ilia Mirkin
st/mesa: expose GL_ARB_shader_group_vote when supported...
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2016-06-07
Ilia Mirkin
gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops...
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2016-06-07
Ilia Mirkin
gallium: add VOTE_* opcodes to implement GL_ARB_shader_...
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2016-06-07
Ilia Mirkin
mesa: hook up core bits of GL_ARB_shader_group_vote
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2016-06-06
Kenneth Graunke
glsl: Make opt_copy_propagation_elements actually propa...
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2016-06-06
Kenneth Graunke
glsl: Make opt_copy_propagation actually propagate...
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2016-06-06
Samuel Pitoiset
nv50/ir: use round toward 0 when converting doubles...
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2016-06-06
Marek Olšák
gallium/radeon: don't re-set BO metadata after CMASK...
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2016-06-06
Marek Olšák
st/mesa: change SQRT lowering to fix the game Risen
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2016-06-06
Marek Olšák
radeonsi: add a performance tweak for 4 SE parts
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2016-06-06
Marek Olšák
radeonsi: simplify PRIMGROUP_SIZE computation for tesse...
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2016-06-06
Marek Olšák
r600g: use hw MSAA resolve for non-trivial resolves
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2016-06-06
Marek Olšák
radeonsi: use hw MSAA resolve for non-trivial resolves
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2016-06-06
Dave Airlie
mesa/program_resource: return -1 for index if no location.
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2016-06-06
Nicolai Hähnle
radeonsi: set descriptor dirty mask on shader buffer...
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2016-06-06
Nicolai Hähnle
st/mesa: fix resource leak in try_pbo_readpixels
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2016-06-06
Charmaine Lee
tgsi: fix mixed data type comparison in tgsi_point_sprite.c
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2016-06-06
Charmaine Lee
svga: print shader linkage info when tgsi debug bit...
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2016-06-06
Ilia Mirkin
st/mesa: check shader image format support before using...
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2016-06-06
Lars Hamre
tgsi: use truncf in micro_trunc
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2016-06-06
Samuel Iglesias...
i965/gs/scalar: Fix load input for doubles
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2016-06-06
Samuel Iglesias...
i965/fs: fix offset when loading double vector input...
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2016-06-06
Samuel Iglesias...
i965/fs: fix FS_OPCODE_CINTERP for unpacked double...
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2016-06-06
Dave Airlie
glsl: geom shader max_vertices layout must match.
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2016-06-06
Jason Ekstrand
anv/pipeline: Add support for caching the push constant map
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2016-06-06
Dave Airlie
glsl: use enum glsl_interface_packing in more places...
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2016-06-06
Dave Airlie
i965: don't use NumLayers for 3D textures.
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2016-06-06
Dave Airlie
glsl: for anonymous struct matching use without_array...
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2016-06-06
Dave Airlie
glsl/ast: don't crash when func_name is NULL
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2016-06-06
Dave Airlie
glsl: handle ast_aggregate in has_sequence_subexpressio...
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2016-06-05
Kenneth Graunke
mesa: Try to unbreak the MSVC build.
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2016-06-05
Kenneth Graunke
mesa: Add MESA_SHADER_CAPTURE_PATH for writing .shader_...
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2016-06-05
Ilia Mirkin
nv50,nvc0: fix BGR10_A2UI vertex format
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