mesa.git
2017-12-01 Dylan Bakermeson: install khrplatform header for EGL as well as...
2017-12-01 Dylan Bakermeson: install dri internal header
2017-12-01 Jason Ekstrandi965: Disable regular fast-clears (CCS_D) on gen9+
2017-12-01 Vadym Shovkopliasegl/x11: Remove unneeded free() on always null string
2017-12-01 Eric Engestromgallium/hud: use #ifdef to test for macro existence
2017-12-01 Eric Engestromamd: remove always-true BRAHMA_BUILD define
2017-12-01 Vadym Shovkopliasglx/dri3: Remove unused deviceName variable
2017-12-01 George Kyriazisswr/scons: Fix intermittent build failure
2017-12-01 Samuel Pitoisetradv: only reset command buffers when the allocation...
2017-12-01 Samuel Pitoisetradv: do not dump meta shaders with RADV_DEBUG=shaders
2017-12-01 Dave Airlier600: add ARB_shader_storage_buffer_object support...
2017-12-01 Dave Airlier600/cayman: looks like cmpxchg moved to Z
2017-12-01 Dave Airlier600/shader: fix 64->32 conversions
2017-11-30 Samuel Pitoisetradv: do not allocate CMASK or DCC for small surfaces
2017-11-30 Samuel Pitoisetradv: do not set DISABLE_LSB_CEIL on GFX9
2017-11-30 Samuel Pitoisetradv: remove set but unnecessary radv_color_buffer_info...
2017-11-30 Samuel Pitoisetradv: do not store gfx9_epitch in radv_color_buffer_info
2017-11-30 Dylan Bakermeson: fix glxext.h install
2017-11-30 Dylan Bakermeson: fix GLES3/gl31.h install
2017-11-30 Marek Olšákac/surface: always compute DCC info when DCC is possibl...
2017-11-30 Marek Olšákradeonsi/gfx9: fix importing shared textures with DCC
2017-11-30 Jon Turneymeson: fix deps and underlinkage of libGL
2017-11-30 Jon Turneymeson: build src/glx/windows
2017-11-30 Jon Turneymeson: don't require dri2proto for darwin or windows
2017-11-30 Jon Turneymeson: set _GNU_SOURCE on cygwin
2017-11-30 Jon Turneymeson: set windows glx defines
2017-11-30 Dylan Bakermeson: fix generated source inclusion on macOS and...
2017-11-30 Vadym Shovkopliasintel/blorp: Fix possible NULL pointer dereferencing
2017-11-30 Tapani Pällimesa: add AllowGLSLCrossStageInterpolationMismatch...
2017-11-30 Vinson Leeanv: Check if memfd_create is already defined.
2017-11-30 Iago Toral... i965/vec4: use a temp register to compute offsets for...
2017-11-30 Wladimir J... etnaviv: GC7000: Factor out state based texture functio...
2017-11-30 Wladimir J... etnaviv: GC7000: Move active_samplers_bits to texture
2017-11-30 Wladimir J... etnaviv: GC7000: Factor out incompatible texture handli...
2017-11-30 Wladimir J... etnaviv: GC7000: Track dirty sampler views
2017-11-30 Wladimir J... etnaviv: GC7000: Make point sprites work on HALTI5
2017-11-30 Wladimir J... etnaviv: GC7000: State changes for HALTI3..5
2017-11-30 Wladimir J... etnaviv: GC7000: Update screen specs for HALTI5
2017-11-30 Wladimir J... etnaviv: GC7000: Update context reset for ..HALTI5
2017-11-30 Wladimir J... etnaviv: GC7000: No RS align when using BLT
2017-11-30 Wladimir J... etnaviv: GC7000: BLT engine blitting support
2017-11-30 Wladimir J... etnaviv: GC7000: Factor out RS blit functionality
2017-11-30 Wladimir J... etnaviv: GC7000: Move etna_coalesce to emit header...
2017-11-30 Wladimir J... etnaviv: GC7000: Support BLT as recipient for etna_stall
2017-11-30 Wladimir J... etnaviv: Use only DRAW_INSTANCED on GC3000+
2017-11-30 Wladimir J... etnaviv: Emit SCALE for vertex attributes
2017-11-30 Kenneth Graunkei965: Reorganize batch/state BO fields into a 'brw_grow...
2017-11-30 Kenneth Graunkei965: Don't grow batch/state buffer on every emit after...
2017-11-30 Kenneth Graunkei965: Preserve EXEC_OBJECT_CAPTURE when growing the BO.
2017-11-30 Kenneth Graunkei965: Use old_bo->align when growing batch/state buffer...
2017-11-29 Dave Airlier600: no need to reinit compute regs
2017-11-29 Dave Airlier600: split cb setup code out from evergreen compute...
2017-11-29 Dave Airlier600: add support for compute pkt flags to debug dumping.
2017-11-29 Dave Airlier600: fix bfe where src/dst are same.
2017-11-29 Adam Jacksongallium/dri2: Enable {GLX_ARB,EGL_KHR}_context_flush_co...
2017-11-29 Kenneth Graunkei965: Program the dynamic state heap size to MAX_STATE_...
2017-11-29 Marek Olšákr300,r600,radeonsi: replace RADEON_FLUSH_* with PIPE_FL...
2017-11-29 Marek Olšákradeonsi: remove r600_common_screen
2017-11-29 Marek Olšákradeonsi: remove r600_pipe_common::barrier_flags::compu...
2017-11-29 Marek Olšákradeonsi: remove query/apply_opaque_metadata callbacks
2017-11-29 Marek Olšákradeonsi: move shader debug helpers out of r600_pipe_co...
2017-11-29 Marek Olšákradeonsi: dismantle si_common_screen_init/destroy
2017-11-29 Marek Olšákradeonsi: document our vendor string situation
2017-11-29 Marek Olšákradeonsi: set all pipe buffer functions in r600_buffer_...
2017-11-29 Marek Olšákradeonsi/uvd: don't call ws->query_info
2017-11-29 Marek Olšákradeonsi: move video queries into si_get.c
2017-11-29 Marek Olšákradeonsi: remove more functions from r600_pipe_common.c
2017-11-29 Marek Olšákradeonsi: move/remove ac_shader_binary helpers
2017-11-29 Marek Olšákradeonsi: move all get functions to si_get.c; disk_cach...
2017-11-29 Marek Olšákradeonsi: remove R600_CONTEXT_* flags
2017-11-29 Marek Olšákradeonsi: just include si_pipe.h in r600_query.c
2017-11-29 Marek Olšákradeonsi: remove some definitions and helpers from...
2017-11-29 Marek Olšákradeonsi: don't use fast color clear for small surfaces
2017-11-29 Marek Olšákradeonsi: unify code setting dirty_level_mask for fast...
2017-11-29 Marek Olšákradeonsi: clean up si_do_fast_color_clear parameters
2017-11-29 Marek Olšákradeonsi: remove r600_common_context::clear_buffer
2017-11-29 Marek Olšákradeonsi: move r600_test_dma.c into si_test_dma.c
2017-11-29 Marek Olšákradeonsi: move si_pipe_clear_buffer into si_cp_dma.c
2017-11-29 Marek Olšákradeonsi: move all clear() code into si_clear.c
2017-11-29 Marek Olšákradeonsi: enable DCC with MSAA for VI
2017-11-29 Marek Olšákradeonsi: implement fast color clear for DCC with MSAA...
2017-11-29 Marek Olšákradeonsi: add a workaround for blending with DCC and...
2017-11-29 Marek Olšákradeonsi: clear PIPE_IMAGE_ACCESS_WRITE when it's inval...
2017-11-29 Marek Olšákac/surface: enable DCC computation for MSAA
2017-11-29 Marek Olšákradeonsi: fix layered DCC fast clear
2017-11-29 Jon Turneyutil: Also include endian.h on cygwin
2017-11-29 Juan A. Suarez... mesa: deal with vs_inputs as 64-bit unsigned integer
2017-11-29 Timothy Arcerimesa: rework _mesa_add_parameter() to only add a single...
2017-11-29 Dave Airlier600: lds load cleanups.
2017-11-29 Gert Wollnyr600_shader: only load from LDS what is really used
2017-11-29 Dave Airlier600/sb: handle jump after target to end of program...
2017-11-28 Kenneth Graunkei965: Change a ret == -1 check to ret != 0.
2017-11-28 Kenneth Graunkei965: Use C99 struct initializers in brw_bufmgr.c.
2017-11-28 Kenneth Graunkei965: Move perf_debug and WARN_ONCE back to brw_context.h.
2017-11-28 Eric Engestromi965: const a few structs and vars to avoid writing...
2017-11-28 Kenneth Graunkei965: Fix Smooth Point Enables.
2017-11-28 Dylan Bakermeson: build virgl driver
2017-11-28 Dylan Bakermeson: build svga driver on linux
2017-11-28 Dylan Bakermeson: build r600 driver
2017-11-28 Dylan Bakermeson: build r300 driver
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