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mesa.git
2018-02-01
Mathias Fröhlich
vbo: Simplify input array distribution for imm type...
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2018-02-01
Mathias Fröhlich
vbo: Simplify input array distribution for array type...
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2018-02-01
Mathias Fröhlich
vbo: Use static const VERT_ATTRIB->VBO_ATTRIB maps.
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2018-02-01
Mathias Fröhlich
mesa: Track position/generic0 aliasing in the VAO.
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2018-02-01
Mathias Fröhlich
mesa: Put materials at the end of the generic block.
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2018-02-01
Mathias Fröhlich
mesa: Use defines for the aliased material array attrib...
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2018-02-01
Mathias Fröhlich
vbo: Correctly handle attribute offsets in dlist draw.
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2018-02-01
Brian Paul
gallivm/llvmpipe: add const qualifiers on sampler variables
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2018-02-01
Brian Paul
vbo: change an argument in vbo_draw_indirect_prims()
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2018-02-01
Brian Paul
vbo: add comments on the VBO draw function typedefs
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2018-02-01
Brian Paul
vbo: s/drawcount/drawcount_offset
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2018-02-01
Brian Paul
vbo: use vbo local var for draw call in vbo_save_playba...
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2018-02-01
Brian Paul
svga: remove unneeded #includes in svga_pipe_draw.c
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2018-02-01
Brian Paul
svga: whitespace/formatting fixes in svga_pipe_draw.c
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2018-02-01
Brian Paul
svga: clean up retry_draw_range_elements(), retry_draw_...
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2018-02-01
Brian Paul
svga: remove unused min/max_index params to draw_vgpu10()
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2018-02-01
Eric Anholt
broadcom/vc5: Fix image_h setup for both loads and...
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2018-02-01
Eric Anholt
broadcom/vc5: Add appropriate height padding for bank...
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2018-02-01
Eric Anholt
broadcom/vc5: Simplify separate stencil surface setup.
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2018-02-01
Eric Anholt
broadcom/vc5: Rename the UIFCFG register in the UAPI.
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2018-02-01
Eric Anholt
broadcom/vc5: Fix a segfault on mix of booleans.
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2018-02-01
Eric Anholt
broadcom/vc5: Skip over missing color buffers for a...
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2018-02-01
Eric Anholt
broadcom/vc5: Add the missing PIPE_CAP_FENCE_SIGNAL.
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2018-02-01
Baldur Karlsson
mesa: fix query of GL_TEXTURE_COMPRESSION_HINT_ARB
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2018-02-01
Lucas Stach
renderonly: fix dumb BO allocation for non 32bpp formats
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2018-02-01
Kenneth Graunke
intel/decoder: Fix control / evaluation label mixup.
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2018-02-01
Kenneth Graunke
i965: Bump official kernel requirement to Linux v3.9.
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2018-02-01
Marc Dietrich
meson: don't install windows headers on non-windows...
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2018-02-01
Marek Olšák
radeonsi: use ac_build_buffer_load_format for image...
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2018-02-01
Marek Olšák
ac/nir: use ac_build_buffer_load_format for image buffe...
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2018-02-01
Marek Olšák
ac: add glc parameter to ac_build_buffer_load_format
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2018-02-01
Marek Olšák
radeonsi: load the right number of components for VS...
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2018-02-01
Marek Olšák
radeonsi: remove unused si_shader_context members
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2018-02-01
Jon Turney
glx/apple: locate dispatch table functions to wrap...
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2018-02-01
Jon Turney
glx/apple: include util/debug.h for env_var_as_boolean...
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2018-02-01
Jon Turney
osx: ld doesn't support --build-id
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2018-02-01
Jon Turney
configure: Default to gbm=no on osx
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2018-02-01
Andres Rodriguez
mesa: remove usage of alloca in externalobjects.c v4
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2018-02-01
Samuel Pitoiset
radv: do not insert shaders in cache when it's disabled
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2018-02-01
Samuel Pitoiset
radv: use separate bindings for graphics and compute...
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2018-02-01
Samuel Pitoiset
radv: store the bind point when creating descriptors...
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2018-02-01
Dave Airlie
r600/eg: make sure we allow vpm bit on other CF ops.
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2018-02-01
Timothy Arceri
gallium/st/clover: remove unused PIPE_SHADER_IR_LLVM
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2018-02-01
Dave Airlie
r600/sb: just add some missing debug bits
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2018-02-01
Dave Airlie
r600: fix buffer resinfo opcode translation.
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2018-01-31
Timothy Arceri
st/glsl_to_nir: add more nir opts to st_nir_opts()
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2018-01-31
Andres Gomez
i965: perform 2 uploads with dual slot *64*PASSTHRU...
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2018-01-31
Kenneth Graunke
i965: Make texture validation code use texture objects...
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2018-01-31
Kenneth Graunke
i965: Pass tObj into intel_update_max_level instead...
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2018-01-31
Kenneth Graunke
i965: Delete more misleading comments.
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2018-01-31
Andres Rodriguez
docs/features: mark EXT_semaphore(_fd) as DONE v2
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2018-01-31
Brian Paul
st/mesa: whitespace, formatting fixes in st_glsl_to_tgs...
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2018-01-31
Brian Paul
st/mesa: s/int/GLenum/ in st_glsl_to_tgsi.cpp
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2018-01-31
Brian Paul
svga: use opcode local var to simplify some code
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2018-01-31
Brian Paul
svga: s/unsigned/VGPU10_OPCODE_TYPE/
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2018-01-31
Samuel Pitoiset
radv: do not dump meta shader stats
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2018-01-31
Samuel Pitoiset
ac/nir: fix emission of ffract for 64-bit
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2018-01-31
Eric Engestrom
meson: dedup gallium-xa logic
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2018-01-31
Eric Engestrom
meson: dedup gallium-va logic
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2018-01-31
Eric Engestrom
meson: dedup gallium-omx logic
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2018-01-31
Eric Engestrom
meson: dedup gallium-xvmc logic
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2018-01-31
Eric Engestrom
meson: dedup gallium-vdpau logic
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2018-01-31
Antia Puentes
Revert "mesa: add missing RGB9_E5 format in _mesa_base_...
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2018-01-31
Michel Dänzer
winsys/radeon: Compute is_displayable in surf_drm_to_winsys
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2018-01-31
Matthew Nicholls
radv: remove predication on cache flushes
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2018-01-31
Brian Paul
mesa: fix broken glGet*(GL_POLYGON_MODE) query
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2018-01-31
Dave Airlie
virgl: also remove dimension on indirect.
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2018-01-31
Marek Olšák
radeonsi: remove DBG_PRECOMPILE
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2018-01-31
Marek Olšák
radeonsi: print shader-db stats for main parts, not...
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2018-01-31
Marek Olšák
radeonsi: move max_simd_waves computation into a separa...
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2018-01-31
Marek Olšák
mesa: fix glGet MAX_VERTEX_ATTRIB queries
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2018-01-31
Jason Ekstrand
anv/cmd_buffer: Re-emit the pipeline at every subpass
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2018-01-30
Ian Romanick
nir: Distribute binary operations with constants into...
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2018-01-30
Ian Romanick
nir: Rearrange logic op-compounded integer compares
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2018-01-30
Ian Romanick
nir: Rearrange and-compounded float compares
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2018-01-30
Ian Romanick
nir: Separate a weird compare with zero to two compares...
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2018-01-30
Ian Romanick
nir: Simplify min and max of b2f
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2018-01-30
Ian Romanick
nir: Undo possible damage caused by rearranging or...
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2018-01-30
Ian Romanick
nir: Be more conservative about rearranging or-compound...
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2018-01-30
Ian Romanick
nir: See through an fneg to apply existing optimizations
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2018-01-30
Timothy Arceri
st/glsl_to_nir: disable io lowering and array splitting...
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2018-01-30
Timothy Arceri
nir: add lower_all_io_to_temps flag
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2018-01-30
Timothy Arceri
nir/st_glsl_to_nir: add param to disable splitting...
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2018-01-30
Timothy Arceri
st/glsl_to_nir: copy nir compiler options to context
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2018-01-30
Timothy Arceri
radeonsi/nir: add input support for arrays that have...
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2018-01-30
Timothy Arceri
ac/radeonsi: add lookup_interp_param and load_sample_po...
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2018-01-30
Timothy Arceri
radeonsi/nir: add prim_mask to the abi
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2018-01-30
Timothy Arceri
radeonsi/nir: adjust load_sample_position() to be share...
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2018-01-30
Timothy Arceri
radeonsi/nir: add si_nir_lookup_interp_param() helper
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2018-01-30
Timothy Arceri
ac/nir_to_llvm: move some interp defines to the header
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2018-01-30
Timothy Arceri
radeonsi/nir: move the interpolation qualifier scanning
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2018-01-30
Timothy Arceri
radeonsi/nir: add interpolate at intrinsics to scan_ins...
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2018-01-30
Bas Nieuwenhuizen
radv: Merge raster state with PM4 generation.
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2018-01-30
Bas Nieuwenhuizen
radv: Move gs state out of pipeline.
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2018-01-30
Bas Nieuwenhuizen
radv: Split out cliprect rule generation.
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2018-01-30
Bas Nieuwenhuizen
radv: Merge VGT_GS_MODE computation with PM4 generation.
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2018-01-30
Bas Nieuwenhuizen
radv: Split out processing the vertex input state.
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2018-01-30
Bas Nieuwenhuizen
radv: Move tessellation state out of pipeline.
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2018-01-30
Bas Nieuwenhuizen
radv: Move blend state out of pipeline.
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2018-01-30
Bas Nieuwenhuizen
radv: Split out generating VGT_SHADER_STAGES_EN.
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