2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "radv_private.h"
31 #include "nir/nir_builder.h"
32 #include "spirv/nir_spirv.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
38 #include "r600d_common.h"
39 #include "ac_binary.h"
40 #include "ac_llvm_util.h"
41 #include "ac_nir_to_llvm.h"
42 #include "vk_format.h"
43 #include "util/debug.h"
45 void radv_shader_variant_destroy(struct radv_device
*device
,
46 struct radv_shader_variant
*variant
);
48 static const struct nir_shader_compiler_options nir_options
= {
49 .vertex_id_zero_based
= true,
53 .lower_pack_snorm_2x16
= true,
54 .lower_pack_snorm_4x8
= true,
55 .lower_pack_unorm_2x16
= true,
56 .lower_pack_unorm_4x8
= true,
57 .lower_unpack_snorm_2x16
= true,
58 .lower_unpack_snorm_4x8
= true,
59 .lower_unpack_unorm_2x16
= true,
60 .lower_unpack_unorm_4x8
= true,
61 .lower_extract_byte
= true,
62 .lower_extract_word
= true,
65 VkResult
radv_CreateShaderModule(
67 const VkShaderModuleCreateInfo
* pCreateInfo
,
68 const VkAllocationCallbacks
* pAllocator
,
69 VkShaderModule
* pShaderModule
)
71 RADV_FROM_HANDLE(radv_device
, device
, _device
);
72 struct radv_shader_module
*module
;
74 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO
);
75 assert(pCreateInfo
->flags
== 0);
77 module
= vk_alloc2(&device
->alloc
, pAllocator
,
78 sizeof(*module
) + pCreateInfo
->codeSize
, 8,
79 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
81 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
84 module
->size
= pCreateInfo
->codeSize
;
85 memcpy(module
->data
, pCreateInfo
->pCode
, module
->size
);
87 _mesa_sha1_compute(module
->data
, module
->size
, module
->sha1
);
89 *pShaderModule
= radv_shader_module_to_handle(module
);
94 void radv_DestroyShaderModule(
96 VkShaderModule _module
,
97 const VkAllocationCallbacks
* pAllocator
)
99 RADV_FROM_HANDLE(radv_device
, device
, _device
);
100 RADV_FROM_HANDLE(radv_shader_module
, module
, _module
);
105 vk_free2(&device
->alloc
, pAllocator
, module
);
110 radv_pipeline_destroy(struct radv_device
*device
,
111 struct radv_pipeline
*pipeline
,
112 const VkAllocationCallbacks
* allocator
)
114 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
115 if (pipeline
->shaders
[i
])
116 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
118 if (pipeline
->gs_copy_shader
)
119 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
121 vk_free2(&device
->alloc
, allocator
, pipeline
);
124 void radv_DestroyPipeline(
126 VkPipeline _pipeline
,
127 const VkAllocationCallbacks
* pAllocator
)
129 RADV_FROM_HANDLE(radv_device
, device
, _device
);
130 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
135 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
140 radv_optimize_nir(struct nir_shader
*shader
)
147 NIR_PASS_V(shader
, nir_lower_vars_to_ssa
);
148 NIR_PASS_V(shader
, nir_lower_alu_to_scalar
);
149 NIR_PASS_V(shader
, nir_lower_phis_to_scalar
);
151 NIR_PASS(progress
, shader
, nir_copy_prop
);
152 NIR_PASS(progress
, shader
, nir_opt_remove_phis
);
153 NIR_PASS(progress
, shader
, nir_opt_dce
);
154 NIR_PASS(progress
, shader
, nir_opt_dead_cf
);
155 NIR_PASS(progress
, shader
, nir_opt_cse
);
156 NIR_PASS(progress
, shader
, nir_opt_peephole_select
, 8);
157 NIR_PASS(progress
, shader
, nir_opt_algebraic
);
158 NIR_PASS(progress
, shader
, nir_opt_constant_folding
);
159 NIR_PASS(progress
, shader
, nir_opt_undef
);
160 NIR_PASS(progress
, shader
, nir_opt_conditional_discard
);
165 radv_shader_compile_to_nir(struct radv_device
*device
,
166 struct radv_shader_module
*module
,
167 const char *entrypoint_name
,
168 gl_shader_stage stage
,
169 const VkSpecializationInfo
*spec_info
,
172 if (strcmp(entrypoint_name
, "main") != 0) {
173 radv_finishme("Multiple shaders per module not really supported");
177 nir_function
*entry_point
;
179 /* Some things such as our meta clear/blit code will give us a NIR
180 * shader directly. In that case, we just ignore the SPIR-V entirely
181 * and just use the NIR shader */
183 nir
->options
= &nir_options
;
184 nir_validate_shader(nir
);
186 assert(exec_list_length(&nir
->functions
) == 1);
187 struct exec_node
*node
= exec_list_get_head(&nir
->functions
);
188 entry_point
= exec_node_data(nir_function
, node
, node
);
190 uint32_t *spirv
= (uint32_t *) module
->data
;
191 assert(module
->size
% 4 == 0);
193 uint32_t num_spec_entries
= 0;
194 struct nir_spirv_specialization
*spec_entries
= NULL
;
195 if (spec_info
&& spec_info
->mapEntryCount
> 0) {
196 num_spec_entries
= spec_info
->mapEntryCount
;
197 spec_entries
= malloc(num_spec_entries
* sizeof(*spec_entries
));
198 for (uint32_t i
= 0; i
< num_spec_entries
; i
++) {
199 VkSpecializationMapEntry entry
= spec_info
->pMapEntries
[i
];
200 const void *data
= spec_info
->pData
+ entry
.offset
;
201 assert(data
+ entry
.size
<= spec_info
->pData
+ spec_info
->dataSize
);
203 spec_entries
[i
].id
= spec_info
->pMapEntries
[i
].constantID
;
204 if (spec_info
->dataSize
== 8)
205 spec_entries
[i
].data64
= *(const uint64_t *)data
;
207 spec_entries
[i
].data32
= *(const uint32_t *)data
;
210 const struct nir_spirv_supported_extensions supported_ext
= {
211 .draw_parameters
= true,
213 .image_read_without_format
= true,
214 .image_write_without_format
= true,
215 .tessellation
= true,
217 entry_point
= spirv_to_nir(spirv
, module
->size
/ 4,
218 spec_entries
, num_spec_entries
,
219 stage
, entrypoint_name
, &supported_ext
, &nir_options
);
220 nir
= entry_point
->shader
;
221 assert(nir
->stage
== stage
);
222 nir_validate_shader(nir
);
226 /* We have to lower away local constant initializers right before we
227 * inline functions. That way they get properly initialized at the top
228 * of the function and not at the top of its caller.
230 NIR_PASS_V(nir
, nir_lower_constant_initializers
, nir_var_local
);
231 NIR_PASS_V(nir
, nir_lower_returns
);
232 NIR_PASS_V(nir
, nir_inline_functions
);
234 /* Pick off the single entrypoint that we want */
235 foreach_list_typed_safe(nir_function
, func
, node
, &nir
->functions
) {
236 if (func
!= entry_point
)
237 exec_node_remove(&func
->node
);
239 assert(exec_list_length(&nir
->functions
) == 1);
240 entry_point
->name
= ralloc_strdup(entry_point
, "main");
242 NIR_PASS_V(nir
, nir_remove_dead_variables
,
243 nir_var_shader_in
| nir_var_shader_out
| nir_var_system_value
);
245 /* Now that we've deleted all but the main function, we can go ahead and
246 * lower the rest of the constant initializers.
248 NIR_PASS_V(nir
, nir_lower_constant_initializers
, ~0);
249 NIR_PASS_V(nir
, nir_lower_system_values
);
250 NIR_PASS_V(nir
, nir_lower_clip_cull_distance_arrays
);
253 /* Vulkan uses the separate-shader linking model */
254 nir
->info
->separate_shader
= true;
256 nir_shader_gather_info(nir
, entry_point
->impl
);
258 nir_variable_mode indirect_mask
= 0;
259 indirect_mask
|= nir_var_shader_in
;
260 indirect_mask
|= nir_var_local
;
262 nir_lower_indirect_derefs(nir
, indirect_mask
);
264 static const nir_lower_tex_options tex_options
= {
268 nir_lower_tex(nir
, &tex_options
);
270 nir_lower_vars_to_ssa(nir
);
271 nir_lower_var_copies(nir
);
272 nir_lower_global_vars_to_local(nir
);
273 nir_remove_dead_variables(nir
, nir_var_local
);
274 radv_optimize_nir(nir
);
277 nir_print_shader(nir
, stderr
);
282 static const char *radv_get_shader_name(struct radv_shader_variant
*var
,
283 gl_shader_stage stage
)
286 case MESA_SHADER_VERTEX
: return var
->info
.vs
.as_ls
? "Vertex Shader as LS" : var
->info
.vs
.as_es
? "Vertex Shader as ES" : "Vertex Shader as VS";
287 case MESA_SHADER_GEOMETRY
: return "Geometry Shader";
288 case MESA_SHADER_FRAGMENT
: return "Pixel Shader";
289 case MESA_SHADER_COMPUTE
: return "Compute Shader";
290 case MESA_SHADER_TESS_CTRL
: return "Tessellation Control Shader";
291 case MESA_SHADER_TESS_EVAL
: return var
->info
.tes
.as_es
? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
293 return "Unknown shader";
297 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
299 unsigned lds_increment
= device
->physical_device
->rad_info
.chip_class
>= CIK
? 512 : 256;
300 struct radv_shader_variant
*var
;
301 struct ac_shader_config
*conf
;
304 unsigned max_simd_waves
= 10;
305 unsigned lds_per_wave
= 0;
307 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
308 if (!pipeline
->shaders
[i
])
310 var
= pipeline
->shaders
[i
];
314 if (i
== MESA_SHADER_FRAGMENT
) {
315 lds_per_wave
= conf
->lds_size
* lds_increment
+
316 align(var
->info
.fs
.num_interp
* 48, lds_increment
);
319 if (conf
->num_sgprs
) {
320 if (device
->physical_device
->rad_info
.chip_class
>= VI
)
321 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
323 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
327 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
329 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
333 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
335 fprintf(file
, "\n%s:\n",
336 radv_get_shader_name(var
, i
));
337 if (i
== MESA_SHADER_FRAGMENT
) {
338 fprintf(file
, "*** SHADER CONFIG ***\n"
339 "SPI_PS_INPUT_ADDR = 0x%04x\n"
340 "SPI_PS_INPUT_ENA = 0x%04x\n",
341 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
343 fprintf(file
, "*** SHADER STATS ***\n"
346 "Spilled SGPRs: %d\n"
347 "Spilled VGPRs: %d\n"
348 "Code Size: %d bytes\n"
350 "Scratch: %d bytes per wave\n"
352 "********************\n\n\n",
353 conf
->num_sgprs
, conf
->num_vgprs
,
354 conf
->spilled_sgprs
, conf
->spilled_vgprs
, var
->code_size
,
355 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
360 void radv_shader_variant_destroy(struct radv_device
*device
,
361 struct radv_shader_variant
*variant
)
363 if (__sync_fetch_and_sub(&variant
->ref_count
, 1) != 1)
366 device
->ws
->buffer_destroy(variant
->bo
);
370 static void radv_fill_shader_variant(struct radv_device
*device
,
371 struct radv_shader_variant
*variant
,
372 struct ac_shader_binary
*binary
,
373 gl_shader_stage stage
)
375 bool scratch_enabled
= variant
->config
.scratch_bytes_per_wave
> 0;
376 unsigned vgpr_comp_cnt
= 0;
378 if (scratch_enabled
&& !device
->llvm_supports_spill
)
379 radv_finishme("shader scratch support only available with LLVM 4.0");
381 variant
->code_size
= binary
->code_size
;
382 variant
->rsrc2
= S_00B12C_USER_SGPR(variant
->info
.num_user_sgprs
) |
383 S_00B12C_SCRATCH_EN(scratch_enabled
);
386 case MESA_SHADER_TESS_EVAL
:
389 case MESA_SHADER_TESS_CTRL
:
390 variant
->rsrc2
|= S_00B42C_OC_LDS_EN(1);
392 case MESA_SHADER_VERTEX
:
393 case MESA_SHADER_GEOMETRY
:
394 vgpr_comp_cnt
= variant
->info
.vs
.vgpr_comp_cnt
;
396 case MESA_SHADER_FRAGMENT
:
398 case MESA_SHADER_COMPUTE
:
400 S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
401 S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
402 S_00B84C_TG_SIZE_EN(1) |
403 S_00B84C_LDS_SIZE(variant
->config
.lds_size
);
406 unreachable("unsupported shader type");
410 variant
->rsrc1
= S_00B848_VGPRS((variant
->config
.num_vgprs
- 1) / 4) |
411 S_00B848_SGPRS((variant
->config
.num_sgprs
- 1) / 8) |
412 S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt
) |
413 S_00B848_DX10_CLAMP(1) |
414 S_00B848_FLOAT_MODE(variant
->config
.float_mode
);
416 variant
->bo
= device
->ws
->buffer_create(device
->ws
, binary
->code_size
, 256,
417 RADEON_DOMAIN_VRAM
, RADEON_FLAG_CPU_ACCESS
);
419 void *ptr
= device
->ws
->buffer_map(variant
->bo
);
420 memcpy(ptr
, binary
->code
, binary
->code_size
);
421 device
->ws
->buffer_unmap(variant
->bo
);
426 static struct radv_shader_variant
*radv_shader_variant_create(struct radv_device
*device
,
427 struct nir_shader
*shader
,
428 struct radv_pipeline_layout
*layout
,
429 const union ac_shader_variant_key
*key
,
431 unsigned *code_size_out
,
434 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
435 enum radeon_family chip_family
= device
->physical_device
->rad_info
.family
;
436 LLVMTargetMachineRef tm
;
440 struct ac_nir_compiler_options options
= {0};
441 options
.layout
= layout
;
445 struct ac_shader_binary binary
;
447 options
.unsafe_math
= !!(device
->debug_flags
& RADV_DEBUG_UNSAFE_MATH
);
448 options
.family
= chip_family
;
449 options
.chip_class
= device
->physical_device
->rad_info
.chip_class
;
450 options
.supports_spill
= device
->llvm_supports_spill
;
451 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
452 ac_compile_nir_shader(tm
, &binary
, &variant
->config
,
453 &variant
->info
, shader
, &options
, dump
);
454 LLVMDisposeTargetMachine(tm
);
456 radv_fill_shader_variant(device
, variant
, &binary
, shader
->stage
);
459 *code_out
= binary
.code
;
460 *code_size_out
= binary
.code_size
;
465 free(binary
.global_symbol_offsets
);
467 free(binary
.disasm_string
);
468 variant
->ref_count
= 1;
472 static struct radv_shader_variant
*
473 radv_pipeline_create_gs_copy_shader(struct radv_pipeline
*pipeline
,
474 struct nir_shader
*nir
,
476 unsigned *code_size_out
,
479 struct radv_shader_variant
*variant
= calloc(1, sizeof(struct radv_shader_variant
));
480 enum radeon_family chip_family
= pipeline
->device
->physical_device
->rad_info
.family
;
481 LLVMTargetMachineRef tm
;
485 struct ac_nir_compiler_options options
= {0};
486 struct ac_shader_binary binary
;
487 options
.family
= chip_family
;
488 options
.chip_class
= pipeline
->device
->physical_device
->rad_info
.chip_class
;
489 options
.supports_spill
= pipeline
->device
->llvm_supports_spill
;
490 tm
= ac_create_target_machine(chip_family
, options
.supports_spill
);
491 ac_create_gs_copy_shader(tm
, nir
, &binary
, &variant
->config
, &variant
->info
, &options
, dump_shader
);
492 LLVMDisposeTargetMachine(tm
);
494 radv_fill_shader_variant(pipeline
->device
, variant
, &binary
, MESA_SHADER_VERTEX
);
497 *code_out
= binary
.code
;
498 *code_size_out
= binary
.code_size
;
503 free(binary
.global_symbol_offsets
);
505 free(binary
.disasm_string
);
506 variant
->ref_count
= 1;
510 static struct radv_shader_variant
*
511 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
512 struct radv_pipeline_cache
*cache
,
513 struct radv_shader_module
*module
,
514 const char *entrypoint
,
515 gl_shader_stage stage
,
516 const VkSpecializationInfo
*spec_info
,
517 struct radv_pipeline_layout
*layout
,
518 const union ac_shader_variant_key
*key
)
520 unsigned char sha1
[20];
521 unsigned char gs_copy_sha1
[20];
522 struct radv_shader_variant
*variant
;
525 unsigned code_size
= 0;
526 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
529 _mesa_sha1_compute(module
->nir
->info
->name
,
530 strlen(module
->nir
->info
->name
),
533 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
534 if (stage
== MESA_SHADER_GEOMETRY
)
535 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
538 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
542 if (stage
== MESA_SHADER_GEOMETRY
) {
543 pipeline
->gs_copy_shader
=
544 radv_create_shader_variant_from_pipeline_cache(
551 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
554 nir
= radv_shader_compile_to_nir(pipeline
->device
,
555 module
, entrypoint
, stage
,
561 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
566 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
567 void *gs_copy_code
= NULL
;
568 unsigned gs_copy_code_size
= 0;
569 pipeline
->gs_copy_shader
= radv_pipeline_create_gs_copy_shader(
570 pipeline
, nir
, &gs_copy_code
, &gs_copy_code_size
, dump
);
572 if (pipeline
->gs_copy_shader
) {
573 pipeline
->gs_copy_shader
=
574 radv_pipeline_cache_insert_shader(cache
,
576 pipeline
->gs_copy_shader
,
585 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
593 static union ac_shader_variant_key
594 radv_compute_tes_key(bool as_es
)
596 union ac_shader_variant_key key
;
597 memset(&key
, 0, sizeof(key
));
598 key
.tes
.as_es
= as_es
;
602 static union ac_shader_variant_key
603 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
605 union ac_shader_variant_key key
;
606 memset(&key
, 0, sizeof(key
));
607 key
.tcs
.primitive_mode
= primitive_mode
;
608 key
.tcs
.input_vertices
= input_vertices
;
613 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
614 struct radv_pipeline_cache
*cache
,
615 struct radv_shader_module
*tcs_module
,
616 struct radv_shader_module
*tes_module
,
617 const char *tcs_entrypoint
,
618 const char *tes_entrypoint
,
619 const VkSpecializationInfo
*tcs_spec_info
,
620 const VkSpecializationInfo
*tes_spec_info
,
621 struct radv_pipeline_layout
*layout
,
622 unsigned input_vertices
)
624 unsigned char tcs_sha1
[20], tes_sha1
[20];
625 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
626 nir_shader
*tes_nir
, *tcs_nir
;
627 void *tes_code
= NULL
, *tcs_code
= NULL
;
628 unsigned tes_code_size
= 0, tcs_code_size
= 0;
629 union ac_shader_variant_key tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
));
630 union ac_shader_variant_key tcs_key
;
631 bool dump
= (pipeline
->device
->debug_flags
& RADV_DEBUG_DUMP_SHADERS
);
634 _mesa_sha1_compute(tes_module
->nir
->info
->name
,
635 strlen(tes_module
->nir
->info
->name
),
637 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
639 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
644 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
647 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
648 strlen(tcs_module
->nir
->info
->name
),
651 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
653 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
658 if (tcs_variant
&& tes_variant
) {
659 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
660 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
664 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
665 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
666 tes_spec_info
, dump
);
670 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
671 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
672 tcs_spec_info
, dump
);
676 nir_lower_tes_patch_vertices(tes_nir
,
677 tcs_nir
->info
->tess
.tcs_vertices_out
);
679 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
680 layout
, &tes_key
, &tes_code
,
681 &tes_code_size
, dump
);
683 tcs_key
= radv_compute_tcs_key(tes_nir
->info
->tess
.primitive_mode
, input_vertices
);
685 _mesa_sha1_compute(tcs_module
->nir
->info
->name
,
686 strlen(tcs_module
->nir
->info
->name
),
689 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
691 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
692 layout
, &tcs_key
, &tcs_code
,
693 &tcs_code_size
, dump
);
695 if (!tes_module
->nir
)
696 ralloc_free(tes_nir
);
698 if (!tcs_module
->nir
)
699 ralloc_free(tcs_nir
);
702 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
703 tes_code
, tes_code_size
);
706 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
707 tcs_code
, tcs_code_size
);
713 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
714 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
719 radv_pipeline_scratch_init(struct radv_device
*device
,
720 struct radv_pipeline
*pipeline
)
722 unsigned scratch_bytes_per_wave
= 0;
723 unsigned max_waves
= 0;
724 unsigned min_waves
= 1;
726 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
727 if (pipeline
->shaders
[i
]) {
728 unsigned max_stage_waves
= device
->scratch_waves
;
730 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
731 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
733 max_stage_waves
= MIN2(max_stage_waves
,
734 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
735 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
736 max_waves
= MAX2(max_waves
, max_stage_waves
);
740 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
741 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
742 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
743 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
744 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
747 if (scratch_bytes_per_wave
)
748 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
750 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
751 /* Not really true at this moment, but will be true on first
752 * execution. Avoid having hanging shaders. */
753 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
755 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
756 pipeline
->max_waves
= max_waves
;
760 static uint32_t si_translate_blend_function(VkBlendOp op
)
763 case VK_BLEND_OP_ADD
:
764 return V_028780_COMB_DST_PLUS_SRC
;
765 case VK_BLEND_OP_SUBTRACT
:
766 return V_028780_COMB_SRC_MINUS_DST
;
767 case VK_BLEND_OP_REVERSE_SUBTRACT
:
768 return V_028780_COMB_DST_MINUS_SRC
;
769 case VK_BLEND_OP_MIN
:
770 return V_028780_COMB_MIN_DST_SRC
;
771 case VK_BLEND_OP_MAX
:
772 return V_028780_COMB_MAX_DST_SRC
;
778 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
781 case VK_BLEND_FACTOR_ZERO
:
782 return V_028780_BLEND_ZERO
;
783 case VK_BLEND_FACTOR_ONE
:
784 return V_028780_BLEND_ONE
;
785 case VK_BLEND_FACTOR_SRC_COLOR
:
786 return V_028780_BLEND_SRC_COLOR
;
787 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
788 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
789 case VK_BLEND_FACTOR_DST_COLOR
:
790 return V_028780_BLEND_DST_COLOR
;
791 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
792 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
793 case VK_BLEND_FACTOR_SRC_ALPHA
:
794 return V_028780_BLEND_SRC_ALPHA
;
795 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
796 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
797 case VK_BLEND_FACTOR_DST_ALPHA
:
798 return V_028780_BLEND_DST_ALPHA
;
799 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
800 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
801 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
802 return V_028780_BLEND_CONSTANT_COLOR
;
803 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
804 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
805 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
806 return V_028780_BLEND_CONSTANT_ALPHA
;
807 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
808 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
809 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
810 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
811 case VK_BLEND_FACTOR_SRC1_COLOR
:
812 return V_028780_BLEND_SRC1_COLOR
;
813 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
814 return V_028780_BLEND_INV_SRC1_COLOR
;
815 case VK_BLEND_FACTOR_SRC1_ALPHA
:
816 return V_028780_BLEND_SRC1_ALPHA
;
817 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
818 return V_028780_BLEND_INV_SRC1_ALPHA
;
824 static bool is_dual_src(VkBlendFactor factor
)
827 case VK_BLEND_FACTOR_SRC1_COLOR
:
828 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
829 case VK_BLEND_FACTOR_SRC1_ALPHA
:
830 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
837 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
839 bool blend_need_alpha
)
841 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
842 unsigned format
, ntype
, swap
;
844 /* Alpha is needed for alpha-to-coverage.
845 * Blending may be with or without alpha.
847 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
848 unsigned alpha
= 0; /* exports alpha, but may not support blending */
849 unsigned blend
= 0; /* supports blending, but may not export alpha */
850 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
852 format
= radv_translate_colorformat(vk_format
);
853 ntype
= radv_translate_color_numformat(vk_format
, desc
,
854 vk_format_get_first_non_void_channel(vk_format
));
855 swap
= radv_translate_colorswap(vk_format
, false);
857 /* Choose the SPI color formats. These are required values for Stoney/RB+.
858 * Other chips have multiple choices, though they are not necessarily better.
861 case V_028C70_COLOR_5_6_5
:
862 case V_028C70_COLOR_1_5_5_5
:
863 case V_028C70_COLOR_5_5_5_1
:
864 case V_028C70_COLOR_4_4_4_4
:
865 case V_028C70_COLOR_10_11_11
:
866 case V_028C70_COLOR_11_11_10
:
867 case V_028C70_COLOR_8
:
868 case V_028C70_COLOR_8_8
:
869 case V_028C70_COLOR_8_8_8_8
:
870 case V_028C70_COLOR_10_10_10_2
:
871 case V_028C70_COLOR_2_10_10_10
:
872 if (ntype
== V_028C70_NUMBER_UINT
)
873 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
874 else if (ntype
== V_028C70_NUMBER_SINT
)
875 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
877 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
880 case V_028C70_COLOR_16
:
881 case V_028C70_COLOR_16_16
:
882 case V_028C70_COLOR_16_16_16_16
:
883 if (ntype
== V_028C70_NUMBER_UNORM
||
884 ntype
== V_028C70_NUMBER_SNORM
) {
885 /* UNORM16 and SNORM16 don't support blending */
886 if (ntype
== V_028C70_NUMBER_UNORM
)
887 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
889 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
891 /* Use 32 bits per channel for blending. */
892 if (format
== V_028C70_COLOR_16
) {
893 if (swap
== V_028C70_SWAP_STD
) { /* R */
894 blend
= V_028714_SPI_SHADER_32_R
;
895 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
896 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
897 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
900 } else if (format
== V_028C70_COLOR_16_16
) {
901 if (swap
== V_028C70_SWAP_STD
) { /* RG */
902 blend
= V_028714_SPI_SHADER_32_GR
;
903 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
904 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
905 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
908 } else /* 16_16_16_16 */
909 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
910 } else if (ntype
== V_028C70_NUMBER_UINT
)
911 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
912 else if (ntype
== V_028C70_NUMBER_SINT
)
913 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
914 else if (ntype
== V_028C70_NUMBER_FLOAT
)
915 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
920 case V_028C70_COLOR_32
:
921 if (swap
== V_028C70_SWAP_STD
) { /* R */
922 blend
= normal
= V_028714_SPI_SHADER_32_R
;
923 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
924 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
925 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
930 case V_028C70_COLOR_32_32
:
931 if (swap
== V_028C70_SWAP_STD
) { /* RG */
932 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
933 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
934 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
935 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
940 case V_028C70_COLOR_32_32_32_32
:
941 case V_028C70_COLOR_8_24
:
942 case V_028C70_COLOR_24_8
:
943 case V_028C70_COLOR_X24_8_32_FLOAT
:
944 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
948 unreachable("unhandled blend format");
951 if (blend_enable
&& blend_need_alpha
)
953 else if(blend_need_alpha
)
955 else if(blend_enable
)
961 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
963 unsigned i
, cb_shader_mask
= 0;
965 for (i
= 0; i
< 8; i
++) {
966 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
967 case V_028714_SPI_SHADER_ZERO
:
969 case V_028714_SPI_SHADER_32_R
:
970 cb_shader_mask
|= 0x1 << (i
* 4);
972 case V_028714_SPI_SHADER_32_GR
:
973 cb_shader_mask
|= 0x3 << (i
* 4);
975 case V_028714_SPI_SHADER_32_AR
:
976 cb_shader_mask
|= 0x9 << (i
* 4);
978 case V_028714_SPI_SHADER_FP16_ABGR
:
979 case V_028714_SPI_SHADER_UNORM16_ABGR
:
980 case V_028714_SPI_SHADER_SNORM16_ABGR
:
981 case V_028714_SPI_SHADER_UINT16_ABGR
:
982 case V_028714_SPI_SHADER_SINT16_ABGR
:
983 case V_028714_SPI_SHADER_32_ABGR
:
984 cb_shader_mask
|= 0xf << (i
* 4);
990 return cb_shader_mask
;
994 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
995 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
996 uint32_t blend_enable
,
997 uint32_t blend_need_alpha
,
998 bool single_cb_enable
,
999 bool blend_mrt0_is_dual_src
)
1001 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1002 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1003 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1004 unsigned col_format
= 0;
1006 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
1007 struct radv_render_pass_attachment
*attachment
;
1010 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1012 cf
= si_choose_spi_color_format(attachment
->format
,
1013 blend_enable
& (1 << i
),
1014 blend_need_alpha
& (1 << i
));
1016 col_format
|= cf
<< (4 * i
);
1019 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
1021 if (blend_mrt0_is_dual_src
)
1022 col_format
|= (col_format
& 0xf) << 4;
1023 blend
->spi_shader_col_format
= col_format
;
1027 format_is_int8(VkFormat format
)
1029 const struct vk_format_description
*desc
= vk_format_description(format
);
1030 int channel
= vk_format_get_first_non_void_channel(format
);
1032 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
1033 desc
->channel
[channel
].size
== 8;
1036 unsigned radv_format_meta_fs_key(VkFormat format
)
1038 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
1039 bool is_int8
= format_is_int8(format
);
1041 return col_format
+ (is_int8
? 3 : 0);
1045 radv_pipeline_compute_is_int8(const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1047 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1048 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1049 unsigned is_int8
= 0;
1051 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1052 struct radv_render_pass_attachment
*attachment
;
1054 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
1056 if (format_is_int8(attachment
->format
))
1064 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
1065 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1066 const struct radv_graphics_pipeline_create_info
*extra
)
1068 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
1069 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1070 unsigned mode
= V_028808_CB_NORMAL
;
1071 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
1072 bool blend_mrt0_is_dual_src
= false;
1074 bool single_cb_enable
= false;
1079 if (extra
&& extra
->custom_blend_mode
) {
1080 single_cb_enable
= true;
1081 mode
= extra
->custom_blend_mode
;
1083 blend
->cb_color_control
= 0;
1084 if (vkblend
->logicOpEnable
)
1085 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
1087 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
1089 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
1090 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
1091 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
1092 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
1094 blend
->cb_target_mask
= 0;
1095 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
1096 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
1097 unsigned blend_cntl
= 0;
1098 VkBlendOp eqRGB
= att
->colorBlendOp
;
1099 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
1100 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
1101 VkBlendOp eqA
= att
->alphaBlendOp
;
1102 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
1103 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
1105 blend
->sx_mrt0_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
1107 if (!att
->colorWriteMask
)
1110 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
1111 if (!att
->blendEnable
) {
1112 blend
->cb_blend_control
[i
] = blend_cntl
;
1116 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
1118 blend_mrt0_is_dual_src
= true;
1120 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
1121 srcRGB
= VK_BLEND_FACTOR_ONE
;
1122 dstRGB
= VK_BLEND_FACTOR_ONE
;
1124 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
1125 srcA
= VK_BLEND_FACTOR_ONE
;
1126 dstA
= VK_BLEND_FACTOR_ONE
;
1129 blend_cntl
|= S_028780_ENABLE(1);
1131 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
1132 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
1133 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
1134 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
1135 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
1136 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
1137 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
1138 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
1140 blend
->cb_blend_control
[i
] = blend_cntl
;
1142 blend_enable
|= 1 << i
;
1144 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1145 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
1146 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1147 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
1148 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
1149 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
1150 blend_need_alpha
|= 1 << i
;
1152 for (i
= vkblend
->attachmentCount
; i
< 8; i
++)
1153 blend
->cb_blend_control
[i
] = 0;
1155 if (blend
->cb_target_mask
)
1156 blend
->cb_color_control
|= S_028808_MODE(mode
);
1158 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
1160 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
1161 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
1164 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
1167 case VK_STENCIL_OP_KEEP
:
1168 return V_02842C_STENCIL_KEEP
;
1169 case VK_STENCIL_OP_ZERO
:
1170 return V_02842C_STENCIL_ZERO
;
1171 case VK_STENCIL_OP_REPLACE
:
1172 return V_02842C_STENCIL_REPLACE_TEST
;
1173 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
1174 return V_02842C_STENCIL_ADD_CLAMP
;
1175 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
1176 return V_02842C_STENCIL_SUB_CLAMP
;
1177 case VK_STENCIL_OP_INVERT
:
1178 return V_02842C_STENCIL_INVERT
;
1179 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
1180 return V_02842C_STENCIL_ADD_WRAP
;
1181 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
1182 return V_02842C_STENCIL_SUB_WRAP
;
1188 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
1189 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1190 const struct radv_graphics_pipeline_create_info
*extra
)
1192 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
1193 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
1195 memset(ds
, 0, sizeof(*ds
));
1198 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
1199 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
1200 S_028800_ZFUNC(vkds
->depthCompareOp
) |
1201 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
1203 if (vkds
->stencilTestEnable
) {
1204 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
1205 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
1206 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
1207 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
1208 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
1210 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
1211 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
1212 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
1213 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
1218 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
1219 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
1221 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
1222 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
1223 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
1224 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
1225 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
1229 static uint32_t si_translate_fill(VkPolygonMode func
)
1232 case VK_POLYGON_MODE_FILL
:
1233 return V_028814_X_DRAW_TRIANGLES
;
1234 case VK_POLYGON_MODE_LINE
:
1235 return V_028814_X_DRAW_LINES
;
1236 case VK_POLYGON_MODE_POINT
:
1237 return V_028814_X_DRAW_POINTS
;
1240 return V_028814_X_DRAW_POINTS
;
1244 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
1245 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1247 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
1248 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
1250 memset(raster
, 0, sizeof(*raster
));
1252 raster
->spi_interp_control
=
1253 S_0286D4_FLAT_SHADE_ENA(1) |
1254 S_0286D4_PNT_SPRITE_ENA(1) |
1255 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1256 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1257 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1258 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1259 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1262 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1263 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1264 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1265 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1266 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1267 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1269 raster
->pa_su_vtx_cntl
=
1270 S_028BE4_PIX_CENTER(1) | // TODO verify
1271 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1272 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1274 raster
->pa_su_sc_mode_cntl
=
1275 S_028814_FACE(vkraster
->frontFace
) |
1276 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1277 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1278 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1279 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1280 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1281 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1282 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1283 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1288 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1289 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1291 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1292 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1293 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1294 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1295 int ps_iter_samples
= 1;
1296 uint32_t mask
= 0xffff;
1299 ms
->num_samples
= vkms
->rasterizationSamples
;
1301 ms
->num_samples
= 1;
1303 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.force_persample
) {
1304 ps_iter_samples
= ms
->num_samples
;
1307 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1308 ms
->pa_sc_aa_config
= 0;
1309 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1310 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1311 ms
->pa_sc_mode_cntl_1
=
1312 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1313 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1315 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1316 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1317 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1318 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1319 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1320 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1322 if (ms
->num_samples
> 1) {
1323 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1324 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1325 ms
->pa_sc_mode_cntl_0
= S_028A48_MSAA_ENABLE(1);
1326 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1327 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1328 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1329 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1330 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1331 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1332 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1333 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1334 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1338 if (vkms
->alphaToCoverageEnable
)
1339 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1341 if (vkms
->pSampleMask
)
1342 mask
= vkms
->pSampleMask
[0] & 0xffff;
1345 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1346 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1350 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1353 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1354 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1355 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1356 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1357 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1359 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1360 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1361 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1362 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1363 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1364 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1367 unreachable("unhandled primitive type");
1372 si_translate_prim(enum VkPrimitiveTopology topology
)
1375 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1376 return V_008958_DI_PT_POINTLIST
;
1377 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1378 return V_008958_DI_PT_LINELIST
;
1379 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1380 return V_008958_DI_PT_LINESTRIP
;
1381 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1382 return V_008958_DI_PT_TRILIST
;
1383 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1384 return V_008958_DI_PT_TRISTRIP
;
1385 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1386 return V_008958_DI_PT_TRIFAN
;
1387 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1388 return V_008958_DI_PT_LINELIST_ADJ
;
1389 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1390 return V_008958_DI_PT_LINESTRIP_ADJ
;
1391 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1392 return V_008958_DI_PT_TRILIST_ADJ
;
1393 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1394 return V_008958_DI_PT_TRISTRIP_ADJ
;
1395 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1396 return V_008958_DI_PT_PATCH
;
1404 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1407 case 0: /* GL_POINTS */
1408 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1409 case 1: /* GL_LINES */
1410 case 3: /* GL_LINE_STRIP */
1411 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1412 case 0x8E7A: /* GL_ISOLINES */
1413 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1415 case 4: /* GL_TRIANGLES */
1416 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1417 case 5: /* GL_TRIANGLE_STRIP */
1418 case 7: /* GL_QUADS */
1419 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1427 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1430 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1431 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1432 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1433 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1434 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1435 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1436 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1437 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1438 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1439 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1440 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1441 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1442 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1443 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1450 static unsigned si_map_swizzle(unsigned swizzle
)
1454 return V_008F0C_SQ_SEL_Y
;
1456 return V_008F0C_SQ_SEL_Z
;
1458 return V_008F0C_SQ_SEL_W
;
1460 return V_008F0C_SQ_SEL_0
;
1462 return V_008F0C_SQ_SEL_1
;
1463 default: /* VK_SWIZZLE_X */
1464 return V_008F0C_SQ_SEL_X
;
1469 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1470 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1472 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1473 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1474 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1476 pipeline
->dynamic_state
= default_dynamic_state
;
1478 if (pCreateInfo
->pDynamicState
) {
1479 /* Remove all of the states that are marked as dynamic */
1480 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1481 for (uint32_t s
= 0; s
< count
; s
++)
1482 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1485 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1487 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1489 * pViewportState is [...] NULL if the pipeline
1490 * has rasterization disabled.
1492 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1493 assert(pCreateInfo
->pViewportState
);
1495 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1496 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1497 typed_memcpy(dynamic
->viewport
.viewports
,
1498 pCreateInfo
->pViewportState
->pViewports
,
1499 pCreateInfo
->pViewportState
->viewportCount
);
1502 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1503 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1504 typed_memcpy(dynamic
->scissor
.scissors
,
1505 pCreateInfo
->pViewportState
->pScissors
,
1506 pCreateInfo
->pViewportState
->scissorCount
);
1510 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1511 assert(pCreateInfo
->pRasterizationState
);
1512 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1515 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1516 assert(pCreateInfo
->pRasterizationState
);
1517 dynamic
->depth_bias
.bias
=
1518 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1519 dynamic
->depth_bias
.clamp
=
1520 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1521 dynamic
->depth_bias
.slope
=
1522 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1525 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1527 * pColorBlendState is [...] NULL if the pipeline has rasterization
1528 * disabled or if the subpass of the render pass the pipeline is
1529 * created against does not use any color attachments.
1531 bool uses_color_att
= false;
1532 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1533 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1534 uses_color_att
= true;
1539 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1540 assert(pCreateInfo
->pColorBlendState
);
1541 typed_memcpy(dynamic
->blend_constants
,
1542 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1545 /* If there is no depthstencil attachment, then don't read
1546 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1547 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1548 * no need to override the depthstencil defaults in
1549 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1551 * Section 9.2 of the Vulkan 1.0.15 spec says:
1553 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1554 * disabled or if the subpass of the render pass the pipeline is created
1555 * against does not use a depth/stencil attachment.
1557 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1558 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1559 assert(pCreateInfo
->pDepthStencilState
);
1561 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1562 dynamic
->depth_bounds
.min
=
1563 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1564 dynamic
->depth_bounds
.max
=
1565 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1568 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1569 dynamic
->stencil_compare_mask
.front
=
1570 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1571 dynamic
->stencil_compare_mask
.back
=
1572 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1575 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1576 dynamic
->stencil_write_mask
.front
=
1577 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1578 dynamic
->stencil_write_mask
.back
=
1579 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1582 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1583 dynamic
->stencil_reference
.front
=
1584 pCreateInfo
->pDepthStencilState
->front
.reference
;
1585 dynamic
->stencil_reference
.back
=
1586 pCreateInfo
->pDepthStencilState
->back
.reference
;
1590 pipeline
->dynamic_state_mask
= states
;
1593 static union ac_shader_variant_key
1594 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
)
1596 union ac_shader_variant_key key
;
1597 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1598 pCreateInfo
->pVertexInputState
;
1600 memset(&key
, 0, sizeof(key
));
1601 key
.vs
.instance_rate_inputs
= 0;
1602 key
.vs
.as_es
= as_es
;
1603 key
.vs
.as_ls
= as_ls
;
1605 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1607 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1608 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1609 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1615 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1617 struct radv_device
*device
= pipeline
->device
;
1618 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1619 unsigned wave_size
= 64;
1620 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1621 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1622 unsigned alignment
= 256 * num_se
;
1623 /* The maximum size is 63.999 MB per SE. */
1624 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1625 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1626 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1627 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1628 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1630 /* Calculate the minimum size. */
1631 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1632 wave_size
, alignment
);
1633 /* These are recommended sizes, not minimum sizes. */
1634 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1635 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1636 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1637 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1639 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1640 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1641 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1643 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1644 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1647 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1650 /* SPI barrier management bug:
1651 * Make sure we have at least 4k of LDS in use to avoid the bug.
1652 * It applies to workgroup sizes of more than one wavefront.
1654 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1655 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1656 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1657 *lds_size
= MAX2(*lds_size
, 8);
1661 calculate_tess_state(struct radv_pipeline
*pipeline
,
1662 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1664 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1665 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1666 unsigned num_tcs_patch_outputs
;
1667 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1668 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1669 unsigned lds_size
, hardware_lds_size
;
1670 unsigned perpatch_output_offset
;
1671 unsigned num_patches
;
1672 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1674 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1675 * are laid out in LDS. */
1676 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1678 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1679 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1680 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1682 /* Ensure that we only need one wave per SIMD so we don't need to check
1683 * resource usage. Also ensures that the number of tcs in and out
1684 * vertices per threadgroup are at most 256.
1686 input_vertex_size
= num_tcs_inputs
* 16;
1687 output_vertex_size
= num_tcs_outputs
* 16;
1689 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1691 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1692 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1693 /* Ensure that we only need one wave per SIMD so we don't need to check
1694 * resource usage. Also ensures that the number of tcs in and out
1695 * vertices per threadgroup are at most 256.
1697 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1699 /* Make sure that the data fits in LDS. This assumes the shaders only
1700 * use LDS for the inputs and outputs.
1702 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1703 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1705 /* Make sure the output data fits in the offchip buffer */
1706 num_patches
= MIN2(num_patches
,
1707 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1710 /* Not necessary for correctness, but improves performance. The
1711 * specific value is taken from the proprietary driver.
1713 num_patches
= MIN2(num_patches
, 40);
1715 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1716 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1717 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1718 num_patches
= MIN2(num_patches
, one_wave
);
1721 output_patch0_offset
= input_patch_size
* num_patches
;
1722 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1724 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1726 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1727 assert(lds_size
<= 65536);
1728 lds_size
= align(lds_size
, 512) / 512;
1730 assert(lds_size
<= 32768);
1731 lds_size
= align(lds_size
, 256) / 256;
1733 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1735 tess
->lds_size
= lds_size
;
1737 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1738 ((input_vertex_size
/ 4) << 13);
1739 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1740 ((output_vertex_size
/ 4) << 13);
1741 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1742 ((perpatch_output_offset
/ 16) << 16);
1743 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1744 (num_tcs_output_cp
<< 9) | num_patches
;
1746 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1747 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1748 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1749 tess
->num_patches
= num_patches
;
1750 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1752 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1753 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1755 switch (tes
->info
.tes
.primitive_mode
) {
1757 type
= V_028B6C_TESS_TRIANGLE
;
1760 type
= V_028B6C_TESS_QUAD
;
1763 type
= V_028B6C_TESS_ISOLINE
;
1767 switch (tes
->info
.tes
.spacing
) {
1768 case TESS_SPACING_EQUAL
:
1769 partitioning
= V_028B6C_PART_INTEGER
;
1771 case TESS_SPACING_FRACTIONAL_ODD
:
1772 partitioning
= V_028B6C_PART_FRAC_ODD
;
1774 case TESS_SPACING_FRACTIONAL_EVEN
:
1775 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1781 if (tes
->info
.tes
.point_mode
)
1782 topology
= V_028B6C_OUTPUT_POINT
;
1783 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1784 topology
= V_028B6C_OUTPUT_LINE
;
1785 else if (tes
->info
.tes
.ccw
)
1786 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1788 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1790 if (pipeline
->device
->has_distributed_tess
) {
1791 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1792 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1793 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1795 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1797 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1799 tess
->tf_param
= S_028B6C_TYPE(type
) |
1800 S_028B6C_PARTITIONING(partitioning
) |
1801 S_028B6C_TOPOLOGY(topology
) |
1802 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1805 static const struct radv_prim_vertex_count prim_size_table
[] = {
1806 [V_008958_DI_PT_NONE
] = {0, 0},
1807 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1808 [V_008958_DI_PT_LINELIST
] = {2, 2},
1809 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1810 [V_008958_DI_PT_TRILIST
] = {3, 3},
1811 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1812 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1813 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1814 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1815 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1816 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1817 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1818 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1819 [V_008958_DI_PT_POLYGON
] = {3, 1},
1820 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1823 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1825 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1828 if (gs_max_vert_out
<= 128) {
1829 cut_mode
= V_028A40_GS_CUT_128
;
1830 } else if (gs_max_vert_out
<= 256) {
1831 cut_mode
= V_028A40_GS_CUT_256
;
1832 } else if (gs_max_vert_out
<= 512) {
1833 cut_mode
= V_028A40_GS_CUT_512
;
1835 assert(gs_max_vert_out
<= 1024);
1836 cut_mode
= V_028A40_GS_CUT_1024
;
1839 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1840 S_028A40_CUT_MODE(cut_mode
)|
1841 S_028A40_ES_WRITE_OPTIMIZE(1) |
1842 S_028A40_GS_WRITE_OPTIMIZE(1);
1845 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1847 struct radv_shader_variant
*vs
;
1848 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1850 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1852 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1853 clip_dist_mask
= outinfo
->clip_dist_mask
;
1854 cull_dist_mask
= outinfo
->cull_dist_mask
;
1855 total_mask
= clip_dist_mask
| cull_dist_mask
;
1857 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1858 outinfo
->writes_layer
||
1859 outinfo
->writes_viewport_index
;
1860 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1861 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1862 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1863 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1864 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1865 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1866 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1867 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1868 cull_dist_mask
<< 8 |
1872 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1874 struct radv_shader_variant
*ps
, *vs
;
1875 struct ac_vs_output_info
*outinfo
;
1877 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1878 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1880 outinfo
= &vs
->info
.vs
.outinfo
;
1882 unsigned ps_offset
= 0;
1883 if (ps
->info
.fs
.has_pcoord
) {
1885 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1886 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1890 if (ps
->info
.fs
.prim_id_input
&& (outinfo
->prim_id_output
!= 0xffffffff)) {
1891 unsigned vs_offset
, flat_shade
;
1893 vs_offset
= outinfo
->prim_id_output
;
1895 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1896 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1900 if (ps
->info
.fs
.layer_input
&& (outinfo
->layer_output
!= 0xffffffff)) {
1901 unsigned vs_offset
, flat_shade
;
1903 vs_offset
= outinfo
->layer_output
;
1905 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1906 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1910 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1911 unsigned vs_offset
, flat_shade
;
1914 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1917 if (!(outinfo
->export_mask
& (1u << i
))) {
1918 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1923 vs_offset
= util_bitcount(outinfo
->export_mask
& ((1u << i
) - 1));
1924 if (outinfo
->prim_id_output
!= 0xffffffff) {
1925 if (vs_offset
>= outinfo
->prim_id_output
)
1928 if (outinfo
->layer_output
!= 0xffffffff) {
1929 if (vs_offset
>= outinfo
->layer_output
)
1932 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1934 val
= S_028644_OFFSET(vs_offset
) | S_028644_FLAT_SHADE(flat_shade
);
1935 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1939 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1943 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1944 struct radv_device
*device
,
1945 struct radv_pipeline_cache
*cache
,
1946 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1947 const struct radv_graphics_pipeline_create_info
*extra
,
1948 const VkAllocationCallbacks
*alloc
)
1950 struct radv_shader_module fs_m
= {0};
1954 alloc
= &device
->alloc
;
1956 pipeline
->device
= device
;
1957 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1959 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1960 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1961 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1962 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1963 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1964 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1965 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1968 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1970 if (modules
[MESA_SHADER_VERTEX
]) {
1973 if (modules
[MESA_SHADER_TESS_CTRL
])
1975 else if (modules
[MESA_SHADER_GEOMETRY
])
1977 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
);
1979 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1980 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1981 pStages
[MESA_SHADER_VERTEX
]->pName
,
1983 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1984 pipeline
->layout
, &key
);
1986 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1989 if (modules
[MESA_SHADER_GEOMETRY
]) {
1990 union ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false);
1992 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
1993 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
1994 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
1995 MESA_SHADER_GEOMETRY
,
1996 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
1997 pipeline
->layout
, &key
);
1999 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
2001 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
2003 pipeline
->graphics
.vgt_gs_mode
= 0;
2005 if (modules
[MESA_SHADER_TESS_EVAL
]) {
2006 assert(modules
[MESA_SHADER_TESS_CTRL
]);
2008 radv_tess_pipeline_compile(pipeline
,
2010 modules
[MESA_SHADER_TESS_CTRL
],
2011 modules
[MESA_SHADER_TESS_EVAL
],
2012 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
2013 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
2014 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
2015 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
2017 pCreateInfo
->pTessellationState
->patchControlPoints
);
2018 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
2019 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
2022 if (!modules
[MESA_SHADER_FRAGMENT
]) {
2024 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
2025 fs_b
.shader
->info
->name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
2026 fs_m
.nir
= fs_b
.shader
;
2027 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
2030 if (modules
[MESA_SHADER_FRAGMENT
]) {
2031 union ac_shader_variant_key key
;
2032 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
2033 key
.fs
.is_int8
= radv_pipeline_compute_is_int8(pCreateInfo
);
2035 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
2037 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
2038 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
2039 stage
? stage
->pName
: "main",
2040 MESA_SHADER_FRAGMENT
,
2041 stage
? stage
->pSpecializationInfo
: NULL
,
2042 pipeline
->layout
, &key
);
2043 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
2047 ralloc_free(fs_m
.nir
);
2049 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
2050 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
2051 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
2052 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
2053 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
2055 if (radv_pipeline_has_gs(pipeline
)) {
2056 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
2057 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2059 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
2061 if (extra
&& extra
->use_rectlist
) {
2062 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
2063 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
2064 pipeline
->graphics
.can_use_guardband
= true;
2066 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
2067 /* prim vertex count will need TESS changes */
2068 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
2070 /* Ensure that some export memory is always allocated, for two reasons:
2072 * 1) Correctness: The hardware ignores the EXEC mask if no export
2073 * memory is allocated, so KILL and alpha test do not work correctly
2075 * 2) Performance: Every shader needs at least a NULL export, even when
2076 * it writes no color/depth output. The NULL export instruction
2077 * stalls without this setting.
2079 * Don't add this to CB_SHADER_MASK.
2081 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
2082 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
2083 if (!ps
->info
.fs
.writes_z
&&
2084 !ps
->info
.fs
.writes_stencil
&&
2085 !ps
->info
.fs
.writes_sample_mask
)
2086 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
2090 pipeline
->graphics
.db_shader_control
= 0;
2091 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
2092 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
2094 z_order
= V_02880C_LATE_Z
;
2096 pipeline
->graphics
.db_shader_control
=
2097 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
2098 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
2099 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
2100 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
2101 S_02880C_Z_ORDER(z_order
) |
2102 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
2103 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
2104 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
2106 pipeline
->graphics
.shader_z_format
=
2107 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
2108 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
2109 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
2110 V_028710_SPI_SHADER_ZERO
;
2112 calculate_pa_cl_vs_out_cntl(pipeline
);
2113 calculate_ps_inputs(pipeline
);
2115 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
2116 if (pipeline
->shaders
[i
]) {
2117 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
2121 uint32_t stages
= 0;
2122 if (radv_pipeline_has_tess(pipeline
)) {
2123 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
2124 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
2126 if (radv_pipeline_has_gs(pipeline
))
2127 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
2129 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2131 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
2132 } else if (radv_pipeline_has_gs(pipeline
))
2133 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
2135 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
2136 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
2138 if (radv_pipeline_has_gs(pipeline
))
2139 calculate_gs_ring_sizes(pipeline
);
2141 if (radv_pipeline_has_tess(pipeline
)) {
2142 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
2143 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
2144 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
2146 calculate_tess_state(pipeline
, pCreateInfo
);
2149 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2150 pCreateInfo
->pVertexInputState
;
2151 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2152 const VkVertexInputAttributeDescription
*desc
=
2153 &vi_info
->pVertexAttributeDescriptions
[i
];
2154 unsigned loc
= desc
->location
;
2155 const struct vk_format_description
*format_desc
;
2157 uint32_t num_format
, data_format
;
2158 format_desc
= vk_format_description(desc
->format
);
2159 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2161 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2162 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2164 pipeline
->va_rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2165 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2166 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2167 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2168 S_008F0C_NUM_FORMAT(num_format
) |
2169 S_008F0C_DATA_FORMAT(data_format
);
2170 pipeline
->va_format_size
[loc
] = format_desc
->block
.bits
/ 8;
2171 pipeline
->va_offset
[loc
] = desc
->offset
;
2172 pipeline
->va_binding
[loc
] = desc
->binding
;
2173 pipeline
->num_vertex_attribs
= MAX2(pipeline
->num_vertex_attribs
, loc
+ 1);
2176 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2177 const VkVertexInputBindingDescription
*desc
=
2178 &vi_info
->pVertexBindingDescriptions
[i
];
2180 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2183 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2184 radv_dump_pipeline_stats(device
, pipeline
);
2187 result
= radv_pipeline_scratch_init(device
, pipeline
);
2192 radv_graphics_pipeline_create(
2194 VkPipelineCache _cache
,
2195 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2196 const struct radv_graphics_pipeline_create_info
*extra
,
2197 const VkAllocationCallbacks
*pAllocator
,
2198 VkPipeline
*pPipeline
)
2200 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2201 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2202 struct radv_pipeline
*pipeline
;
2205 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2206 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2207 if (pipeline
== NULL
)
2208 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2210 memset(pipeline
, 0, sizeof(*pipeline
));
2211 result
= radv_pipeline_init(pipeline
, device
, cache
,
2212 pCreateInfo
, extra
, pAllocator
);
2213 if (result
!= VK_SUCCESS
) {
2214 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2218 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2223 VkResult
radv_CreateGraphicsPipelines(
2225 VkPipelineCache pipelineCache
,
2227 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2228 const VkAllocationCallbacks
* pAllocator
,
2229 VkPipeline
* pPipelines
)
2231 VkResult result
= VK_SUCCESS
;
2234 for (; i
< count
; i
++) {
2236 r
= radv_graphics_pipeline_create(_device
,
2239 NULL
, pAllocator
, &pPipelines
[i
]);
2240 if (r
!= VK_SUCCESS
) {
2242 pPipelines
[i
] = VK_NULL_HANDLE
;
2249 static VkResult
radv_compute_pipeline_create(
2251 VkPipelineCache _cache
,
2252 const VkComputePipelineCreateInfo
* pCreateInfo
,
2253 const VkAllocationCallbacks
* pAllocator
,
2254 VkPipeline
* pPipeline
)
2256 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2257 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2258 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2259 struct radv_pipeline
*pipeline
;
2262 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2263 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2264 if (pipeline
== NULL
)
2265 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2267 memset(pipeline
, 0, sizeof(*pipeline
));
2268 pipeline
->device
= device
;
2269 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2271 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2272 radv_pipeline_compile(pipeline
, cache
, module
,
2273 pCreateInfo
->stage
.pName
,
2274 MESA_SHADER_COMPUTE
,
2275 pCreateInfo
->stage
.pSpecializationInfo
,
2276 pipeline
->layout
, NULL
);
2279 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2280 result
= radv_pipeline_scratch_init(device
, pipeline
);
2281 if (result
!= VK_SUCCESS
) {
2282 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2286 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2288 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2289 radv_dump_pipeline_stats(device
, pipeline
);
2293 VkResult
radv_CreateComputePipelines(
2295 VkPipelineCache pipelineCache
,
2297 const VkComputePipelineCreateInfo
* pCreateInfos
,
2298 const VkAllocationCallbacks
* pAllocator
,
2299 VkPipeline
* pPipelines
)
2301 VkResult result
= VK_SUCCESS
;
2304 for (; i
< count
; i
++) {
2306 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2308 pAllocator
, &pPipelines
[i
]);
2309 if (r
!= VK_SUCCESS
) {
2311 pPipelines
[i
] = VK_NULL_HANDLE
;