radv/ac: add support for indirect access of descriptor sets.
[mesa.git] / src / amd / vulkan / radv_pipeline.c
2017-04-18 Dave Airlieradv/ac: add support for indirect access of descriptor...
2017-03-31 Dave Airlieradv: enable tessellation shaders.
2017-03-31 Dave Airlieradv/pipeline: handle tessellation shader compilation
2017-03-31 Dave Airlieradv/pipeline: start calculating tess stage.
2017-03-31 Dave Airlieradv: add tessellation support to variant code.
2017-03-31 Dave Airlieradv: add tessellation support to shader naming
2017-03-30 Bas Nieuwenhuizenradv: Prepare for not using the guard band for lines...
2017-03-30 Dave Airlieradv: move to using nir clip/cull merge pass.
2017-03-28 Dave Airlieradv: move shader stages calculation to pipeline.
2017-03-28 Dave Airlieradv: move pa_cl_vs_out_cntl calculation to pipeline
2017-03-28 Dave Airlieradv: move calculating fragment shader i/os to pipeline.
2017-03-28 Dave Airlieradv: move shader_z_format calculation to pipeline.
2017-03-28 Dave Airlieradv: move db_shader_control calculation to pipeline.
2017-03-28 Dave Airlieradv: move vgt_gs_mode value to pipeline.
2017-03-28 Dave Airlieradv: rework vertex/export shader output handling
2017-03-28 Dave Airlieradv: handle NULL multisample state.
2017-03-27 Dave Airlieradv: don't emit no color formats. (v3)
2017-03-20 Dave AirlieRevert "radv: fallback to an in-memory cache when no...
2017-03-17 Timothy Arceriradv: make sure gs copy shader is retrieved from the...
2017-03-17 Timothy Arceriradv: fallback to an in-memory cache when no pipline...
2017-03-17 Timothy Arceriradv: move cache check inside insert and search functions
2017-03-15 Timothy Arceriradv: trivial tidy ups
2017-03-13 Bas Nieuwenhuizenradv: Store shaders in VRAM.
2017-02-15 Bas Nieuwenhuizenradv: Add support for shaderStorageImageReadWithoutFormat.
2017-02-15 Bas Nieuwenhuizenradv: Add support for shaderStorageImageWriteWithoutFormat.
2017-02-14 Dave Airlieradv: fixup IA_MULTI_VGT_PARAM handling.
2017-02-01 Bas Nieuwenhuizenradv: Enable VK_KHR_shader_draw_parameters.
2017-02-01 Bas Nieuwenhuizenradv: Enable Float64 support.
2017-01-30 Dave Airlieradv: add gs ring size calculations to pipeline.
2017-01-30 Dave Airlieradv: add pipeline creation support for geometry shader...
2017-01-30 Bas Nieuwenhuizenradv: Handle command buffers that need scratch memory.
2017-01-30 Bas Nieuwenhuizenradv: Track scratch usage across pipelines & command...
2017-01-30 Bas Nieuwenhuizenradv/ac: Add compiler support for spilling.
2017-01-16 Bas Nieuwenhuizenradv: Get physical device from radv_device instead...
2017-01-12 Bas Nieuwenhuizenradv: Call NIR passes using NIR_PASS_V.
2017-01-12 Bas Nieuwenhuizenradv: Call nir_lower_constant_initializers.
2017-01-12 Bas Nieuwenhuizenradv: Only call remove_dead_variables once.
2017-01-09 Bas Nieuwenhuizenradv: Create single RADV_DEBUG env var.
2017-01-09 Samuel Iglesias... spirv: add support for doubles to OpSpecConstant
2016-12-30 Ilia Mirkinspirv: always expose SpvCapabilityStorageImageExtendedF...
2016-12-28 Dave Airlieradv: denote support for extended storage image formats.
2016-12-17 Bas Nieuwenhuizenradv: Don't bail out on pipeline create failure.
2016-12-08 Dave Airlieradv: split out a chunk of variant filling code.
2016-11-29 Dave Airlieradv: force persample shading when required.
2016-11-22 Dave Airlieradv: add support for shader stats dump
2016-11-12 Darren Saltradv/pipeline: Don't dereference NULL dynamic state...
2016-11-09 Dave Airlieradv: enable conditional discard optimisation on radv.
2016-11-02 Dave Airlieradv: fix dual source blending
2016-10-26 Timothy Arcerinir/i965/anv/radv/gallium: make shader info a pointer
2016-10-18 Dave Airlieradv: move to using shared vk_alloc inlines.
2016-10-11 Grigori Goronzyradv: fix uninitialized variables
2016-10-06 Dave Airlieradv: add initial non-conformant radv vulkan driver