iris: Avoid flushing for cache history on transfer range flushes
[mesa.git] / src / gallium / drivers / iris / iris_resource.h
1 /*
2 * Copyright 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
25
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "util/u_range.h"
29 #include "intel/isl/isl.h"
30
31 struct iris_batch;
32 struct iris_context;
33
34 #define IRIS_MAX_MIPLEVELS 15
35
36 struct iris_format_info {
37 enum isl_format fmt;
38 struct isl_swizzle swizzle;
39 };
40
41 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
42 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
43 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
44
45 enum gen9_astc5x5_wa_tex_type {
46 GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5 = 1 << 0,
47 GEN9_ASTC5X5_WA_TEX_TYPE_AUX = 1 << 1,
48 };
49
50 /**
51 * Resources represent a GPU buffer object or image (mipmap tree).
52 *
53 * They contain the storage (BO) and layout information (ISL surface).
54 */
55 struct iris_resource {
56 struct pipe_resource base;
57 enum pipe_format internal_format;
58
59 /**
60 * The ISL surface layout information for this resource.
61 *
62 * This is not filled out for PIPE_BUFFER resources, but is guaranteed
63 * to be zeroed. Note that this also guarantees that res->surf.tiling
64 * will be ISL_TILING_LINEAR, so it's safe to check that.
65 */
66 struct isl_surf surf;
67
68 /** Backing storage for the resource */
69 struct iris_bo *bo;
70
71 /** offset at which data starts in the BO */
72 uint64_t offset;
73
74 /**
75 * A bitfield of PIPE_BIND_* indicating how this resource was bound
76 * in the past. Only meaningful for PIPE_BUFFER; used for flushing.
77 */
78 unsigned bind_history;
79
80 /**
81 * For PIPE_BUFFER resources, a range which may contain valid data.
82 *
83 * This is a conservative estimate of what part of the buffer contains
84 * valid data that we have to preserve. The rest of the buffer is
85 * considered invalid, and we can promote writes to that region to
86 * be unsynchronized writes, avoiding blit copies.
87 */
88 struct util_range valid_buffer_range;
89
90 /**
91 * Auxiliary buffer information (CCS, MCS, or HiZ).
92 */
93 struct {
94 /** The surface layout for the auxiliary buffer. */
95 struct isl_surf surf;
96
97 /** The buffer object containing the auxiliary data. */
98 struct iris_bo *bo;
99
100 /** Offset into 'bo' where the auxiliary surface starts. */
101 uint32_t offset;
102
103 /**
104 * Fast clear color for this surface. For depth surfaces, the clear
105 * value is stored as a float32 in the red component.
106 */
107 union isl_color_value clear_color;
108
109 /** Buffer object containing the indirect clear color. */
110 struct iris_bo *clear_color_bo;
111
112 /** Offset into bo where the clear color can be found. */
113 uint64_t clear_color_offset;
114
115 /**
116 * \brief The type of auxiliary compression used by this resource.
117 *
118 * This describes the type of auxiliary compression that is intended to
119 * be used by this resource. An aux usage of ISL_AUX_USAGE_NONE means
120 * that auxiliary compression is permanently disabled. An aux usage
121 * other than ISL_AUX_USAGE_NONE does not imply that auxiliary
122 * compression will always be enabled for this surface.
123 */
124 enum isl_aux_usage usage;
125
126 /**
127 * A bitfield of ISL_AUX_* modes that might this resource might use.
128 *
129 * For example, a surface might use both CCS_E and CCS_D at times.
130 */
131 unsigned possible_usages;
132
133 /**
134 * Same as possible_usages, but only with modes supported for sampling.
135 */
136 unsigned sampler_usages;
137
138 /**
139 * \brief Maps miptree slices to their current aux state.
140 *
141 * This two-dimensional array is indexed as [level][layer] and stores an
142 * aux state for each slice.
143 */
144 enum isl_aux_state **state;
145
146 /**
147 * If (1 << level) is set, HiZ is enabled for that miplevel.
148 */
149 uint16_t has_hiz;
150 } aux;
151
152 /**
153 * For external surfaces, this is DRM format modifier that was used to
154 * create or import the surface. For internal surfaces, this will always
155 * be DRM_FORMAT_MOD_INVALID.
156 */
157 const struct isl_drm_modifier_info *mod_info;
158 };
159
160 /**
161 * A simple <resource, offset> tuple for storing a reference to a
162 * piece of state stored in a GPU buffer object.
163 */
164 struct iris_state_ref {
165 struct pipe_resource *res;
166 uint32_t offset;
167 };
168
169 /**
170 * Gallium CSO for sampler views (texture views).
171 *
172 * In addition to the normal pipe_resource, this adds an ISL view
173 * which may reinterpret the format or restrict levels/layers.
174 *
175 * These can also be linear texture buffers.
176 */
177 struct iris_sampler_view {
178 struct pipe_sampler_view base;
179 struct isl_view view;
180
181 union isl_color_value clear_color;
182
183 /* A short-cut (not a reference) to the actual resource being viewed.
184 * Multi-planar (or depth+stencil) images may have multiple resources
185 * chained together; this skips having to traverse base->texture->*.
186 */
187 struct iris_resource *res;
188
189 /** The resource (BO) holding our SURFACE_STATE. */
190 struct iris_state_ref surface_state;
191 };
192
193 /**
194 * Image view representation.
195 */
196 struct iris_image_view {
197 struct pipe_image_view base;
198
199 /** The resource (BO) holding our SURFACE_STATE. */
200 struct iris_state_ref surface_state;
201 };
202
203 /**
204 * Gallium CSO for surfaces (framebuffer attachments).
205 *
206 * A view of a surface that can be bound to a color render target or
207 * depth/stencil attachment.
208 */
209 struct iris_surface {
210 struct pipe_surface base;
211 struct isl_view view;
212 struct isl_view read_view;
213 union isl_color_value clear_color;
214
215 /** The resource (BO) holding our SURFACE_STATE. */
216 struct iris_state_ref surface_state;
217 /** The resource (BO) holding our SURFACE_STATE for read. */
218 struct iris_state_ref surface_state_read;
219 };
220
221 /**
222 * Transfer object - information about a buffer mapping.
223 */
224 struct iris_transfer {
225 struct pipe_transfer base;
226 struct pipe_debug_callback *dbg;
227 void *buffer;
228 void *ptr;
229
230 /** A linear staging resource for GPU-based copy_region transfers. */
231 struct pipe_resource *staging;
232 struct blorp_context *blorp;
233 struct iris_batch *batch;
234
235 bool dest_had_defined_contents;
236
237 void (*unmap)(struct iris_transfer *);
238 };
239
240 /**
241 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
242 */
243 static inline struct iris_bo *
244 iris_resource_bo(struct pipe_resource *p_res)
245 {
246 struct iris_resource *res = (void *) p_res;
247 return res->bo;
248 }
249
250 struct iris_format_info iris_format_for_usage(const struct gen_device_info *,
251 enum pipe_format pf,
252 isl_surf_usage_flags_t usage);
253
254 struct pipe_resource *iris_resource_get_separate_stencil(struct pipe_resource *);
255
256 void iris_get_depth_stencil_resources(struct pipe_resource *res,
257 struct iris_resource **out_z,
258 struct iris_resource **out_s);
259 bool iris_resource_set_clear_color(struct iris_context *ice,
260 struct iris_resource *res,
261 union isl_color_value color);
262 union isl_color_value
263 iris_resource_get_clear_color(const struct iris_resource *res,
264 struct iris_bo **clear_color_bo,
265 uint64_t *clear_color_offset);
266
267 void iris_init_screen_resource_functions(struct pipe_screen *pscreen);
268
269 void iris_dirty_for_history(struct iris_context *ice,
270 struct iris_resource *res);
271 uint32_t iris_flush_bits_for_history(struct iris_resource *res);
272
273 void iris_flush_and_dirty_for_history(struct iris_context *ice,
274 struct iris_batch *batch,
275 struct iris_resource *res,
276 uint32_t extra_flags,
277 const char *reason);
278
279 unsigned iris_get_num_logical_layers(const struct iris_resource *res,
280 unsigned level);
281
282 void iris_resource_disable_aux(struct iris_resource *res);
283
284 #define INTEL_REMAINING_LAYERS UINT32_MAX
285 #define INTEL_REMAINING_LEVELS UINT32_MAX
286
287 void
288 iris_hiz_exec(struct iris_context *ice,
289 struct iris_batch *batch,
290 struct iris_resource *res,
291 unsigned int level, unsigned int start_layer,
292 unsigned int num_layers, enum isl_aux_op op,
293 bool update_clear_depth);
294
295 /**
296 * Prepare a miptree for access
297 *
298 * This function should be called prior to any access to miptree in order to
299 * perform any needed resolves.
300 *
301 * \param[in] start_level The first mip level to be accessed
302 *
303 * \param[in] num_levels The number of miplevels to be accessed or
304 * INTEL_REMAINING_LEVELS to indicate every level
305 * above start_level will be accessed
306 *
307 * \param[in] start_layer The first array slice or 3D layer to be accessed
308 *
309 * \param[in] num_layers The number of array slices or 3D layers be
310 * accessed or INTEL_REMAINING_LAYERS to indicate
311 * every layer above start_layer will be accessed
312 *
313 * \param[in] aux_supported Whether or not the access will support the
314 * miptree's auxiliary compression format; this
315 * must be false for uncompressed miptrees
316 *
317 * \param[in] fast_clear_supported Whether or not the access will support
318 * fast clears in the miptree's auxiliary
319 * compression format
320 */
321 void
322 iris_resource_prepare_access(struct iris_context *ice,
323 struct iris_batch *batch,
324 struct iris_resource *res,
325 uint32_t start_level, uint32_t num_levels,
326 uint32_t start_layer, uint32_t num_layers,
327 enum isl_aux_usage aux_usage,
328 bool fast_clear_supported);
329
330 /**
331 * Complete a write operation
332 *
333 * This function should be called after any operation writes to a miptree.
334 * This will update the miptree's compression state so that future resolves
335 * happen correctly. Technically, this function can be called before the
336 * write occurs but the caller must ensure that they don't interlace
337 * iris_resource_prepare_access and iris_resource_finish_write calls to
338 * overlapping layer/level ranges.
339 *
340 * \param[in] level The mip level that was written
341 *
342 * \param[in] start_layer The first array slice or 3D layer written
343 *
344 * \param[in] num_layers The number of array slices or 3D layers
345 * written or INTEL_REMAINING_LAYERS to indicate
346 * every layer above start_layer was written
347 *
348 * \param[in] written_with_aux Whether or not the write was done with
349 * auxiliary compression enabled
350 */
351 void
352 iris_resource_finish_write(struct iris_context *ice,
353 struct iris_resource *res, uint32_t level,
354 uint32_t start_layer, uint32_t num_layers,
355 enum isl_aux_usage aux_usage);
356
357 /** Get the auxiliary compression state of a miptree slice */
358 enum isl_aux_state
359 iris_resource_get_aux_state(const struct iris_resource *res,
360 uint32_t level, uint32_t layer);
361
362 /**
363 * Set the auxiliary compression state of a miptree slice range
364 *
365 * This function directly sets the auxiliary compression state of a slice
366 * range of a miptree. It only modifies data structures and does not do any
367 * resolves. This should only be called by code which directly performs
368 * compression operations such as fast clears and resolves. Most code should
369 * use iris_resource_prepare_access or iris_resource_finish_write.
370 */
371 void
372 iris_resource_set_aux_state(struct iris_context *ice,
373 struct iris_resource *res, uint32_t level,
374 uint32_t start_layer, uint32_t num_layers,
375 enum isl_aux_state aux_state);
376
377 /**
378 * Prepare a miptree for raw access
379 *
380 * This helper prepares the miptree for access that knows nothing about any
381 * sort of compression whatsoever. This is useful when mapping the surface or
382 * using it with the blitter.
383 */
384 static inline void
385 iris_resource_access_raw(struct iris_context *ice,
386 struct iris_batch *batch,
387 struct iris_resource *res,
388 uint32_t level, uint32_t layer,
389 uint32_t num_layers,
390 bool write)
391 {
392 iris_resource_prepare_access(ice, batch, res, level, 1, layer, num_layers,
393 ISL_AUX_USAGE_NONE, false);
394 if (write) {
395 iris_resource_finish_write(ice, res, level, layer, num_layers,
396 ISL_AUX_USAGE_NONE);
397 }
398 }
399
400 enum isl_dim_layout iris_get_isl_dim_layout(const struct gen_device_info *devinfo,
401 enum isl_tiling tiling,
402 enum pipe_texture_target target);
403 enum isl_surf_dim target_to_isl_surf_dim(enum pipe_texture_target target);
404 uint32_t iris_resource_get_tile_offsets(const struct iris_resource *res,
405 uint32_t level, uint32_t z,
406 uint32_t *tile_x, uint32_t *tile_y);
407 enum isl_aux_usage iris_resource_texture_aux_usage(struct iris_context *ice,
408 const struct iris_resource *res,
409 enum isl_format view_fmt,
410 enum gen9_astc5x5_wa_tex_type);
411 void iris_resource_prepare_texture(struct iris_context *ice,
412 struct iris_batch *batch,
413 struct iris_resource *res,
414 enum isl_format view_format,
415 uint32_t start_level, uint32_t num_levels,
416 uint32_t start_layer, uint32_t num_layers,
417 enum gen9_astc5x5_wa_tex_type);
418 void iris_resource_prepare_image(struct iris_context *ice,
419 struct iris_batch *batch,
420 struct iris_resource *res);
421
422 static inline bool
423 iris_resource_unfinished_aux_import(struct iris_resource *res)
424 {
425 return res->base.next != NULL && res->mod_info &&
426 res->mod_info->aux_usage != ISL_AUX_USAGE_NONE;
427 }
428
429 void iris_resource_finish_aux_import(struct pipe_screen *pscreen,
430 struct iris_resource *res);
431
432 bool iris_has_color_unresolved(const struct iris_resource *res,
433 unsigned start_level, unsigned num_levels,
434 unsigned start_layer, unsigned num_layers);
435
436 void iris_resource_check_level_layer(const struct iris_resource *res,
437 uint32_t level, uint32_t layer);
438
439 bool iris_resource_level_has_hiz(const struct iris_resource *res,
440 uint32_t level);
441 bool iris_has_color_unresolved(const struct iris_resource *res,
442 unsigned start_level, unsigned num_levels,
443 unsigned start_layer, unsigned num_layers);
444
445 enum isl_aux_usage iris_resource_render_aux_usage(struct iris_context *ice,
446 struct iris_resource *res,
447 enum isl_format render_fmt,
448 bool blend_enabled,
449 bool draw_aux_disabled);
450 void iris_resource_prepare_render(struct iris_context *ice,
451 struct iris_batch *batch,
452 struct iris_resource *res, uint32_t level,
453 uint32_t start_layer, uint32_t layer_count,
454 enum isl_aux_usage aux_usage);
455 void iris_resource_finish_render(struct iris_context *ice,
456 struct iris_resource *res, uint32_t level,
457 uint32_t start_layer, uint32_t layer_count,
458 enum isl_aux_usage aux_usage);
459 void iris_resource_prepare_depth(struct iris_context *ice,
460 struct iris_batch *batch,
461 struct iris_resource *res, uint32_t level,
462 uint32_t start_layer, uint32_t layer_count);
463 void iris_resource_finish_depth(struct iris_context *ice,
464 struct iris_resource *res, uint32_t level,
465 uint32_t start_layer, uint32_t layer_count,
466 bool depth_written);
467 #endif